Venomous Crab
SpectreY
AreaHunting Grounds, The Ziggurat Refuge, Hunting Grounds
Tagsallows_additional_projectiles, beast, insect, monster_applies_poison, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement
Packs
  • Hunting Grounds, Hunting Grounds: Venomous Crab Matriarch, Venomous Crab
  • Hunting Grounds, Hunting Grounds: Venomous Crab Matriarch, Venomous Crab Matriarch, Venomous Crab
  • The Ziggurat Refuge: Venomous Crab Matriarch, Venomous Crab, Venomous Crab Matriarch
  • Life
    70%
    Armour
    +25%
    Resistance
    0 0 0 0
    Damage
    70%
    Accuracy
    100%
    Critical Hits Chance
    5%
    Critical Damage Bonus
    +30%
    Attack Distance
    6 ~ 40
    Attack Time
    1.995 Second
    Damage Spread
    ±20%
    Experience
    70%
    Model Size
    150%
    Type
    QuillCrabPoison
    Metadata
    QuillCrabPoison
    Level
    70
    Life
    6,101
    Armour
    4,846
    Evasion Rating
    502
    Damage
    174
    Spell Damage
    174
    Accuracy
    2,328
    Attack Time
    1.995
    Experience
    24,247
    Minion Life
    8,586
    Minion Damage
    1,514
    Minion Armour
    6,785
    QuillCrabSpikeBurstEmptyAction
    attack maximum action distance + [30]
    QuillCrabSpikeBurstPoison
    Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
    Base Damage: 139–208
    Critical Hit Chance: 5%
    Attack Damage: 70%
    Attack Time: 1.995 sec
    Deals 30% less Attack Damage
    Poisons Enemies on Hit
    action attack or cast time uses animation length [1]
    base is projectile [1]
    monster projectile variation [1004]
    monster reverse point blank damage -% at minimum range [20]
    projectile angle variance [0]
    projectile ballistic angle from reference event [1]
    projectile spread radius [13]
    projectile uses contact position [1]
    projectiles not offset [1]
    use scaled contact offset [1]
    QuillCrabSpikeShrapnelAudioPoison
    Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
    Base Damage: 139–208
    Critical Hit Chance: 5%
    Attack Damage: 20%
    Attack Time: 1.995 sec
    Deals 80% less Attack Damage
    Poisons Enemies on Hit
    action attack or cast time uses animation length [1]
    base is projectile [1]
    monster projectile variation [1005]
    monster reverse point blank damage -% at minimum range [20]
    projectile angle variance [0]
    projectile ballistic angle from reference event [1]
    projectile uses contact position [1]
    projectiles not offset [1]
    use scaled contact offset [1]
    QuillCrabSpikeShrapnelPoison
    Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
    Base Damage: 139–208
    Critical Hit Chance: 5%
    Attack Damage: 20%
    Attack Time: 1.995 sec
    Deals 80% less Attack Damage
    Poisons Enemies on Hit
    action attack or cast time uses animation length [1]
    base is projectile [1]
    monster projectile variation [1005]
    monster reverse point blank damage -% at minimum range [20]
    projectile angle variance [0]
    projectile ballistic angle from reference event [1]
    projectile spread radius [0]
    projectile uses contact position [1]
    projectiles not offset [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/QuillCrab/QuillCrabBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/QuillCrab/QuillCrabBase"
    
    StateMachine
    {
    	create_state_glowstate_1 = "AddEffectPack( 'Metadata/Monsters/QuillCrab/glow_stayin_poison.epk' );"
    
    	on_state_glowstate_2 =
    	"
    		AddEffectPack( 'Metadata/Monsters/QuillCrab/glow_death_poison.epk' );
    		RemoveEffectPack( 'Metadata/Monsters/QuillCrab/glow_stayin_poison.epk' );
    	"
    
    	create_state_glowstate_2 = "AddEffectPack( 'Metadata/Monsters/QuillCrab/glow_stayout_poison.epk' );"
    }
    
    Preload
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Gallows/Act1/QuillCrab/SpikeAttached_poison.ao"
    	preload_epk = ""
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/QuillCrab/QuillCrabPoison"] = {
        name = "Venomous Crab",
        life = 0.7,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.7,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 40,
        accuracy = 1,
        skillList = {
            "QuillCrabSpikeBurstEmptyAction",
            "QuillCrabSpikeBurstPoison",
            "QuillCrabSpikeShrapnelAudioPoison",
            "QuillCrabSpikeShrapnelPoison",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["QuillCrabSpikeBurstEmptyAction"] = {
        name = "QuillCrabSpikeBurstEmptyAction",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.666,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
        },
        levels = {
            [1] = {30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["QuillCrabSpikeBurstPoison"] = {
        name = "QuillCrabSpikeBurstPoison",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "projectile_angle_variance",
            "monster_reverse_point_blank_damage_-%_at_minimum_range",
            "projectile_spread_radius",
            "base_is_projectile",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "projectiles_not_offset",
            "global_poison_on_hit",
            "projectile_ballistic_angle_from_reference_event",
        },
        levels = {
            [1] = {1004, 0, 20, 13, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["QuillCrabSpikeShrapnelAudioPoison"] = {
        name = "QuillCrabSpikeShrapnelAudioPoison",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "projectile_angle_variance",
            "monster_reverse_point_blank_damage_-%_at_minimum_range",
            "base_is_projectile",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "projectiles_not_offset",
            "global_poison_on_hit",
            "projectile_ballistic_angle_from_reference_event",
        },
        levels = {
            [1] = {1005, 0, 20, baseMultiplier = 0.2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["QuillCrabSpikeShrapnelPoison"] = {
        name = "QuillCrabSpikeShrapnelPoison",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "projectile_angle_variance",
            "monster_reverse_point_blank_damage_-%_at_minimum_range",
            "projectile_spread_radius",
            "base_is_projectile",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "projectiles_not_offset",
            "global_poison_on_hit",
            "projectile_ballistic_angle_from_reference_event",
        },
        levels = {
            [1] = {1005, 0, 20, 0, baseMultiplier = 0.2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Edit

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