惡毒魔偶
創造物
Vile Idol
| Spectre | N |
|---|---|
| Tags | construct, immobile, mud_blood, not_dex, not_int, Unarmed_onhit_audio |
生命
145%
+100%
抗性
傷害
67%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
6 ~ 6
攻擊時間
1.5 Second
Damage Spread
±0%
經驗值
100%
Model Size
130%
Type
PerennialKingCorruptionTotem
Metadata
PerennialKingCorruptionTotem
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
CGEPerennialKingCorruption1
法術, 範圍, 傷害, 可觸發, 持續時間, 範圍法術
施放時間: 1 秒
每秒造成 414.5 基礎物理傷害
active skill area of effect radius +% final [-70]
ground fire art variation [1000]
infinite skill effect duration [1]
CGEPerennialKingCorruption2
法術, 範圍, 傷害, 可觸發, 持續時間, 範圍法術
施放時間: 1 秒
每秒造成 414.5 基礎物理傷害
active skill area of effect radius +% final [-55]
ground fire art variation [1000]
infinite skill effect duration [1]
CGEPerennialKingCorruption3
法術, 範圍, 傷害, 可觸發, 持續時間, 範圍法術
施放時間: 1 秒
每秒造成 414.5 基礎物理傷害
active skill area of effect radius +% final [-40]
ground fire art variation [1000]
infinite skill effect duration [1]
CGEPerennialKingCorruption4
法術, 範圍, 傷害, 可觸發, 持續時間, 範圍法術
施放時間: 1 秒
每秒造成 414.5 基礎物理傷害
active skill area of effect radius +% final [-25]
ground fire art variation [1000]
infinite skill effect duration [1]
CGEPerennialKingCorruption5
法術, 範圍, 傷害, 可觸發, 持續時間, 範圍法術
施放時間: 1 秒
每秒造成 414.5 基礎物理傷害
active skill area of effect radius +% final [-10]
ground fire art variation [1000]
infinite skill effect duration [1]
CGEPerennialKingCorruption6
法術, 範圍, 傷害, 可觸發, 持續時間, 範圍法術
施放時間: 1 秒
每秒造成 414.5 基礎物理傷害
active skill area of effect radius +% final [5]
ground fire art variation [1000]
infinite skill effect duration [1]
CGEPerennialKingCorruption7
法術, 範圍, 傷害, 可觸發, 持續時間, 範圍法術
施放時間: 1 秒
每秒造成 414.5 基礎物理傷害
active skill area of effect radius +% final [20]
ground fire art variation [1000]
infinite skill effect duration [1]
CGEPerennialKingCorruption8
法術, 範圍, 傷害, 可觸發, 持續時間, 範圍法術
施放時間: 1 秒
每秒造成 414.5 基礎物理傷害
active skill area of effect radius +% final [35]
ground fire art variation [1000]
infinite skill effect duration [1]
Object Type
version 2
extends "Metadata/Monsters/Totems/TotemBase"
StateMachine
{
define_shared_state = "pulsing;"
}Object Type Codes
version 2
extends "Metadata/Monsters/Totems/TotemBase"
StateMachine
{
on_change_state_pulsing = "this.corruption_beam.AddEffectPack( PerennialKingTotemBeamPulse );"
}
Actor
{
on_start_Emerge =
"
DisableRendering();
PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/PerennialKing/ao/spawn_totem.ao' );
"
on_event_reveal_for_Emerge =
"
EnableRendering();
AddEffectPack( PerennialKingTotemSpawn );
"
}
Life
{
on_death =
"
this.corruption_beam.AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/PerennialKing/epk/totem_beam_end.epk' );
"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/PerennialKingTotem/PerennialKingCorruptionTotem"] = {
name = "Vile Idol",
life = 1.45,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 0.67,
damageSpread = 0,
attackTime = 1.5,
attackRange = 6,
accuracy = 1,
skillList = {
"CGEPerennialKingCorruption1",
"CGEPerennialKingCorruption2",
"CGEPerennialKingCorruption3",
"CGEPerennialKingCorruption4",
"CGEPerennialKingCorruption5",
"CGEPerennialKingCorruption6",
"CGEPerennialKingCorruption7",
"CGEPerennialKingCorruption8",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["CGEPerennialKingCorruption1"] = {
name = "CGEPerennialKingCorruption1",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_to_deal_per_minute",
"ground_fire_art_variation",
"active_skill_area_of_effect_radius_+%_final",
"infinite_skill_effect_duration",
},
levels = {
[1] = {3, 1000, -70, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CGEPerennialKingCorruption2"] = {
name = "CGEPerennialKingCorruption2",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_to_deal_per_minute",
"ground_fire_art_variation",
"active_skill_area_of_effect_radius_+%_final",
"infinite_skill_effect_duration",
},
levels = {
[1] = {3, 1000, -55, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CGEPerennialKingCorruption3"] = {
name = "CGEPerennialKingCorruption3",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_to_deal_per_minute",
"ground_fire_art_variation",
"active_skill_area_of_effect_radius_+%_final",
"infinite_skill_effect_duration",
},
levels = {
[1] = {3, 1000, -40, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CGEPerennialKingCorruption4"] = {
name = "CGEPerennialKingCorruption4",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_to_deal_per_minute",
"ground_fire_art_variation",
"active_skill_area_of_effect_radius_+%_final",
"infinite_skill_effect_duration",
},
levels = {
[1] = {3, 1000, -25, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CGEPerennialKingCorruption5"] = {
name = "CGEPerennialKingCorruption5",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_to_deal_per_minute",
"ground_fire_art_variation",
"active_skill_area_of_effect_radius_+%_final",
"infinite_skill_effect_duration",
},
levels = {
[1] = {3, 1000, -10, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CGEPerennialKingCorruption6"] = {
name = "CGEPerennialKingCorruption6",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_to_deal_per_minute",
"ground_fire_art_variation",
"active_skill_area_of_effect_radius_+%_final",
"infinite_skill_effect_duration",
},
levels = {
[1] = {3, 1000, 5, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CGEPerennialKingCorruption7"] = {
name = "CGEPerennialKingCorruption7",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_to_deal_per_minute",
"ground_fire_art_variation",
"active_skill_area_of_effect_radius_+%_final",
"infinite_skill_effect_duration",
},
levels = {
[1] = {3, 1000, 20, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CGEPerennialKingCorruption8"] = {
name = "CGEPerennialKingCorruption8",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_to_deal_per_minute",
"ground_fire_art_variation",
"active_skill_area_of_effect_radius_+%_final",
"infinite_skill_effect_duration",
},
levels = {
[1] = {3, 1000, 35, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.