Vile Idol
Construct
SpectreN
Tagsconstruct, immobile, mud_blood, not_dex, not_int, Unarmed_onhit_audio
Life
145%
Armour
+100%
Resistance
0 0 0 0
Damage
67%
Accuracy
100%
5%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experience
100%
Model Size
130%
Type
PerennialKingCorruptionTotem
Metadata
PerennialKingCorruptionTotem
Level
68
Life
11,248
Armour
4,826
Evasion Rating
708
Damage
156
Spell Damage
156
Accuracy
2,464
Attack Time
1.5
Experience
28,634
Minion Life
10,049
Minion Damage
649
Minion Armour
9,652
CGEPerennialKingCorruption1
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Cast Time: 1 sec
Deals 414.5 Base Physical Damage per second
active skill area of effect radius +% final [-70]
ground fire art variation [1000]
infinite skill effect duration [1]
CGEPerennialKingCorruption2
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Cast Time: 1 sec
Deals 414.5 Base Physical Damage per second
active skill area of effect radius +% final [-55]
ground fire art variation [1000]
infinite skill effect duration [1]
CGEPerennialKingCorruption3
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Cast Time: 1 sec
Deals 414.5 Base Physical Damage per second
active skill area of effect radius +% final [-40]
ground fire art variation [1000]
infinite skill effect duration [1]
CGEPerennialKingCorruption4
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Cast Time: 1 sec
Deals 414.5 Base Physical Damage per second
active skill area of effect radius +% final [-25]
ground fire art variation [1000]
infinite skill effect duration [1]
CGEPerennialKingCorruption5
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Cast Time: 1 sec
Deals 414.5 Base Physical Damage per second
active skill area of effect radius +% final [-10]
ground fire art variation [1000]
infinite skill effect duration [1]
CGEPerennialKingCorruption6
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Cast Time: 1 sec
Deals 414.5 Base Physical Damage per second
active skill area of effect radius +% final [5]
ground fire art variation [1000]
infinite skill effect duration [1]
CGEPerennialKingCorruption7
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Cast Time: 1 sec
Deals 414.5 Base Physical Damage per second
active skill area of effect radius +% final [20]
ground fire art variation [1000]
infinite skill effect duration [1]
CGEPerennialKingCorruption8
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Cast Time: 1 sec
Deals 414.5 Base Physical Damage per second
active skill area of effect radius +% final [35]
ground fire art variation [1000]
infinite skill effect duration [1]

Object Type

version 2
extends "Metadata/Monsters/Totems/TotemBase"

StateMachine
{
	define_shared_state = "pulsing;"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Totems/TotemBase"

StateMachine
{
	on_change_state_pulsing = "this.corruption_beam.AddEffectPack( PerennialKingTotemBeamPulse );"
}

Actor
{
	on_start_Emerge =
	"
		DisableRendering();
		PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/PerennialKing/ao/spawn_totem.ao' );
	"

	on_event_reveal_for_Emerge =
	"
		EnableRendering();
		AddEffectPack( PerennialKingTotemSpawn );
	"
}

Life
{
	on_death =
	"
		this.corruption_beam.AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/PerennialKing/epk/totem_beam_end.epk' );
	"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/PerennialKingTotem/PerennialKingCorruptionTotem"] = {
    name = "Vile Idol",
    life = 1.45,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 0.67,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "CGEPerennialKingCorruption1",
        "CGEPerennialKingCorruption2",
        "CGEPerennialKingCorruption3",
        "CGEPerennialKingCorruption4",
        "CGEPerennialKingCorruption5",
        "CGEPerennialKingCorruption6",
        "CGEPerennialKingCorruption7",
        "CGEPerennialKingCorruption8",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["CGEPerennialKingCorruption1"] = {
    name = "CGEPerennialKingCorruption1",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_physical_damage_to_deal_per_minute",
        "ground_fire_art_variation",
        "active_skill_area_of_effect_radius_+%_final",
        "infinite_skill_effect_duration",
    },
    levels = {
        [1] = {3, 1000, -70, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CGEPerennialKingCorruption2"] = {
    name = "CGEPerennialKingCorruption2",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_physical_damage_to_deal_per_minute",
        "ground_fire_art_variation",
        "active_skill_area_of_effect_radius_+%_final",
        "infinite_skill_effect_duration",
    },
    levels = {
        [1] = {3, 1000, -55, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CGEPerennialKingCorruption3"] = {
    name = "CGEPerennialKingCorruption3",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_physical_damage_to_deal_per_minute",
        "ground_fire_art_variation",
        "active_skill_area_of_effect_radius_+%_final",
        "infinite_skill_effect_duration",
    },
    levels = {
        [1] = {3, 1000, -40, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CGEPerennialKingCorruption4"] = {
    name = "CGEPerennialKingCorruption4",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_physical_damage_to_deal_per_minute",
        "ground_fire_art_variation",
        "active_skill_area_of_effect_radius_+%_final",
        "infinite_skill_effect_duration",
    },
    levels = {
        [1] = {3, 1000, -25, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CGEPerennialKingCorruption5"] = {
    name = "CGEPerennialKingCorruption5",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_physical_damage_to_deal_per_minute",
        "ground_fire_art_variation",
        "active_skill_area_of_effect_radius_+%_final",
        "infinite_skill_effect_duration",
    },
    levels = {
        [1] = {3, 1000, -10, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CGEPerennialKingCorruption6"] = {
    name = "CGEPerennialKingCorruption6",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_physical_damage_to_deal_per_minute",
        "ground_fire_art_variation",
        "active_skill_area_of_effect_radius_+%_final",
        "infinite_skill_effect_duration",
    },
    levels = {
        [1] = {3, 1000, 5, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CGEPerennialKingCorruption7"] = {
    name = "CGEPerennialKingCorruption7",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_physical_damage_to_deal_per_minute",
        "ground_fire_art_variation",
        "active_skill_area_of_effect_radius_+%_final",
        "infinite_skill_effect_duration",
    },
    levels = {
        [1] = {3, 1000, 20, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CGEPerennialKingCorruption8"] = {
    name = "CGEPerennialKingCorruption8",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_physical_damage_to_deal_per_minute",
        "ground_fire_art_variation",
        "active_skill_area_of_effect_radius_+%_final",
        "infinite_skill_effect_duration",
    },
    levels = {
        [1] = {3, 1000, 35, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}
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