Ídolo Vil
Construto
Vile Idol
| Spectre | N |
|---|---|
| Tags | construct, immobile, mud_blood, not_dex, not_int, Unarmed_onhit_audio |
Vida
145%
+100%
Resistência
Damage
67%
Precisão
100%
Acertos Críticos Chance
5%
Attack Distance
6 ~ 6
Tempo de Ataque
1.5 Second
Damage Spread
±0%
Experiência
100%
Model Size
130%
Type
PerennialKingCorruptionTotem
Metadata
PerennialKingCorruptionTotem
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
11,248
4,826
708
Damage
156
Dano Mágico
156
Precisão
2,502
Tempo de Ataque
1.5
Experiência
28,634
Minion Life
10,049
Minion Damage
649
Minion Armour
9,652
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
CGEPerennialKingCorruption1
Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
Tempo de Conjuração: 1 seg
Causa 414.5 de dano de físico por segundo
active skill area of effect radius +% final [-70]
ground fire art variation [1000]
infinite skill effect duration [1]
CGEPerennialKingCorruption2
Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
Tempo de Conjuração: 1 seg
Causa 414.5 de dano de físico por segundo
active skill area of effect radius +% final [-55]
ground fire art variation [1000]
infinite skill effect duration [1]
CGEPerennialKingCorruption3
Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
Tempo de Conjuração: 1 seg
Causa 414.5 de dano de físico por segundo
active skill area of effect radius +% final [-40]
ground fire art variation [1000]
infinite skill effect duration [1]
CGEPerennialKingCorruption4
Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
Tempo de Conjuração: 1 seg
Causa 414.5 de dano de físico por segundo
active skill area of effect radius +% final [-25]
ground fire art variation [1000]
infinite skill effect duration [1]
CGEPerennialKingCorruption5
Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
Tempo de Conjuração: 1 seg
Causa 414.5 de dano de físico por segundo
active skill area of effect radius +% final [-10]
ground fire art variation [1000]
infinite skill effect duration [1]
CGEPerennialKingCorruption6
Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
Tempo de Conjuração: 1 seg
Causa 414.5 de dano de físico por segundo
active skill area of effect radius +% final [5]
ground fire art variation [1000]
infinite skill effect duration [1]
CGEPerennialKingCorruption7
Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
Tempo de Conjuração: 1 seg
Causa 414.5 de dano de físico por segundo
active skill area of effect radius +% final [20]
ground fire art variation [1000]
infinite skill effect duration [1]
CGEPerennialKingCorruption8
Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
Tempo de Conjuração: 1 seg
Causa 414.5 de dano de físico por segundo
active skill area of effect radius +% final [35]
ground fire art variation [1000]
infinite skill effect duration [1]
Object Type
version 2
extends "Metadata/Monsters/Totems/TotemBase"
StateMachine
{
define_shared_state = "pulsing;"
}Object Type Codes
version 2
extends "Metadata/Monsters/Totems/TotemBase"
StateMachine
{
on_change_state_pulsing = "this.corruption_beam.AddEffectPack( PerennialKingTotemBeamPulse );"
}
Actor
{
on_start_Emerge =
"
DisableRendering();
PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/PerennialKing/ao/spawn_totem.ao' );
"
on_event_reveal_for_Emerge =
"
EnableRendering();
AddEffectPack( PerennialKingTotemSpawn );
"
}
Life
{
on_death =
"
this.corruption_beam.AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/PerennialKing/epk/totem_beam_end.epk' );
"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/PerennialKingTotem/PerennialKingCorruptionTotem"] = {
name = "Vile Idol",
life = 1.45,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 0.67,
damageSpread = 0,
attackTime = 1.5,
attackRange = 6,
accuracy = 1,
skillList = {
"CGEPerennialKingCorruption1",
"CGEPerennialKingCorruption2",
"CGEPerennialKingCorruption3",
"CGEPerennialKingCorruption4",
"CGEPerennialKingCorruption5",
"CGEPerennialKingCorruption6",
"CGEPerennialKingCorruption7",
"CGEPerennialKingCorruption8",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["CGEPerennialKingCorruption1"] = {
name = "CGEPerennialKingCorruption1",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_to_deal_per_minute",
"ground_fire_art_variation",
"active_skill_area_of_effect_radius_+%_final",
"infinite_skill_effect_duration",
},
levels = {
[1] = {3, 1000, -70, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CGEPerennialKingCorruption2"] = {
name = "CGEPerennialKingCorruption2",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_to_deal_per_minute",
"ground_fire_art_variation",
"active_skill_area_of_effect_radius_+%_final",
"infinite_skill_effect_duration",
},
levels = {
[1] = {3, 1000, -55, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CGEPerennialKingCorruption3"] = {
name = "CGEPerennialKingCorruption3",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_to_deal_per_minute",
"ground_fire_art_variation",
"active_skill_area_of_effect_radius_+%_final",
"infinite_skill_effect_duration",
},
levels = {
[1] = {3, 1000, -40, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CGEPerennialKingCorruption4"] = {
name = "CGEPerennialKingCorruption4",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_to_deal_per_minute",
"ground_fire_art_variation",
"active_skill_area_of_effect_radius_+%_final",
"infinite_skill_effect_duration",
},
levels = {
[1] = {3, 1000, -25, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CGEPerennialKingCorruption5"] = {
name = "CGEPerennialKingCorruption5",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_to_deal_per_minute",
"ground_fire_art_variation",
"active_skill_area_of_effect_radius_+%_final",
"infinite_skill_effect_duration",
},
levels = {
[1] = {3, 1000, -10, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CGEPerennialKingCorruption6"] = {
name = "CGEPerennialKingCorruption6",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_to_deal_per_minute",
"ground_fire_art_variation",
"active_skill_area_of_effect_radius_+%_final",
"infinite_skill_effect_duration",
},
levels = {
[1] = {3, 1000, 5, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CGEPerennialKingCorruption7"] = {
name = "CGEPerennialKingCorruption7",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_to_deal_per_minute",
"ground_fire_art_variation",
"active_skill_area_of_effect_radius_+%_final",
"infinite_skill_effect_duration",
},
levels = {
[1] = {3, 1000, 20, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CGEPerennialKingCorruption8"] = {
name = "CGEPerennialKingCorruption8",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_to_deal_per_minute",
"ground_fire_art_variation",
"active_skill_area_of_effect_radius_+%_final",
"infinite_skill_effect_duration",
},
levels = {
[1] = {3, 1000, 35, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.