[DNT] Detonation
AoE
Level: (1–20)
Requires: Level (1–90)
[DNT] Detonates stuff.
Explosion
Skills can be managed in the Skills Panel.
Level Effect /40
LevelRequires LevelBase Damage
100100%, 100%
230100%, 100%
360100%, 100%
4100100%, 100%
5140100%, 100%
6180100%, 100%
7220100%, 100%
8260100%, 100%
9310100%, 100%
10360100%, 100%
11410100%, 100%
12460100%, 100%
13520100%, 100%
14580100%, 100%
15640100%, 100%
16660100%, 100%
17720100%, 100%
18780100%, 100%
19840100%, 100%
20900100%, 100%
210100%, 100%
220100%, 100%
230100%, 100%
240100%, 100%
250100%, 100%
260100%, 100%
270100%, 100%
280100%, 100%
290100%, 100%
300100%, 100%
310100%, 100%
320100%, 100%
330100%, 100%
340100%, 100%
350100%, 100%
360100%, 100%
370100%, 100%
380100%, 100%
390100%, 100%
400100%, 100%
Attribute /6

[DNT] Detonation

KeyValue
BaseType [DNT] Detonation
Class Skill Gems
TargetTypesGround
TypeTriggerable, Area
ItemTypeMetadata/Items/Gem/SkillGemTriggeredDetonation
ActiveSkillsCodetriggered_detonation
[DNT] Detonation
AoE
Level: (1–20)
Requires: Level (1–90)
[DNT] Detonates stuff.
Explosion
active skill base area of effect radius [18]
display statset hide usage stats [1]
is area damage [1]
triggered by unique weapon off hand hit % [100]
Skills can be managed in the Skills Panel.
Supported By /3
  • Active Type: Triggerable, Area
  • Magnified Effect
    Supports any skill with an area of effect, making it larger.
    Concentrated Effect
    Supports any skill with an area of effect, causing that area to be smaller but any area damage it deals to be higher.
    Expanse
    Supports any Skill that you use yourself, granting it significantly higher Area of Effect but causing it to gain a long cooldown. Cannot support Skills which already have a cooldown.
    Edit

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