Adhesive Grenades II
Category: Adhesive Grenades
Tier: 3
Level: 1
Supports Grenade Skills. Grenades from Supported Skills do not bounce, instead halting movement where they intially land.
Supported Grenade Skills stop where they initially land
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Level Effect /1
Implicit
Cost Multiplier: 100%
Supported Grenade Skills stop where they initially land
LevelRequires LevelDex
100
Attribute /4

Adhesive Grenades II

NameShow Full Descriptions
AcronymGrenade
BaseType Adhesive Grenades II
Class Support Gems
ItemTypeMetadata/Items/Gem/SupportGemAdhereTwo
Adhesive Grenades II
Category: Adhesive Grenades
Tier: 3
Level: 1
Supports Grenade Skills. Grenades from Supported Skills do not bounce, instead halting movement where they intially land.
Supported Grenade Skills stop where they initially land
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Supported Gem /6
  • Allow Type: Grenade
  • Explosive Grenade
    Fire a bouncing Grenade that unleashes a devastating fiery blast when its fuse expires.
    Flash Grenade
    Fire a bouncing Grenade that unleashes a Blinding, Stunning explosion when its fuse expires.
    Gas Grenade
    Fire a bouncing Grenade that causes a burst of Poison gas when its fuse expires, damaging enemies and leaving behind a growing Poison cloud. Burning effects or Detonator skills will cause the cloud to explode in a fiery blast.
    Oil Grenade
    Fire a bouncing Grenade that bursts in a spray of Oil when the fuse expires or when it impacts an Enemy, dealing minimal damage but covering the ground and nearby enemies in Oil. Oil created this way can be Ignited by Detonator Skills or Ignited Ground.
    Voltaic Grenade
    Fire a bouncing Grenade that discharges an Electrocuting Lightning blast when its fuse expires, causing all Lightning Hits against enemies to contribute to Electrocution buildup for a duration.
    Cluster Grenade
    Fire a bouncing Grenade that explodes when its fuse expires, throwing out a ring of mini Grenades that explode when they come to a stop.
    Edit

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