Affliction Totem
Construct
monster no drops or experience [1]
SpectreY
Tagsconstruct, ghost_armour, immobile, is_unarmed, non_attacking
Life
100%
Resistance
0 0 0 0
Damage
100%
Accuracy
100%
5%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
Experience
100%
Model Size
100%
Type
AzmeriVoodooDoll
Metadata
VoodooPole

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	basic_action = "Emerge"
}

Positioned
{
	force_placement = true
}

BaseEvents
{
	on_construction_complete = "FaceCamera();"
	post_generation = "LockOrientation();"
}

Stats
{
	immune_to_curses = 1
	immune_to_auras_from_other_entities = 1
	set_item_drop_slots = 0
	set_monster_no_drops_or_experience = 1
	set_monster_do_not_fracture = 1
	set_max_frenzy_charges = 0
	set_max_endurance_charges = 0
	set_max_power_charges = 0
	cannot_be_knocked_back = 1
	set_phase_through_objects = 1
	//set_hide_mini_life_bar = 1
	set_cannot_be_converted_or_dominated = 1
}

Life
{
	corpse_usable = false
}

StateMachine
{
	define_shared_state =
	"
		beam_removed;
		ragdoll;
	"

	on_state_beam_removed_1 = "SetStateTo( ragdoll, 0 );"
}

Actor
{
}

Preload
{
	preload_misc_beam = "ArchnemesisVoodooDollBeam"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Animated
{
	on_death_01 =
	"
		IfExists( this.ragdoll, { this.ragdoll.AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Archnemesis/EPKs/voodoo_fade_out.epk' ); } );
		Delay( 0.5, { DetachAll(); } );
	"

	on_flinch_01 =
	"
		IfExists( this.ragdoll, { this.ragdoll.PlayAnimation( flinch ); } );
	"
}

StateMachine
{
	on_state_ragdoll_0 =
	"
		IfExists( this.ragdoll, { this.ragdoll.AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Archnemesis/EPKs/voodoo_fade_out.epk' ); } );
		Delay( 0.5, { DetachAll(); } );
	"

	on_state_ragdoll_1 =
	"
		IfExists( voodoo_target, { TriggerClassBracket( class, voodoo_target ); }, {} );
		IfExists( this.ragdoll,
		{
			this.ragdoll.AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Archnemesis/EPKs/voodoo_fade_in.epk' );
			Delay( 0.5, { this.ragdoll.RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Archnemesis/EPKs/voodoo_fade_in.epk' ); } );
		} );
	"

	create_state_ragdoll_1 =
	"
		IfExists( voodoo_target, { TriggerClassBracket( class, voodoo_target ); }, {} );
		IfExists( this.ragdoll,
		{
			this.ragdoll.AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Archnemesis/EPKs/voodoo_idle_on.epk' );
			Delay( 0.5, { this.ragdoll.RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Archnemesis/EPKs/voodoo_idle_on.epk' ); } );
		} );
	"
}

Brackets
{
	define_bracket = "class"

	class_Str =
	"
		DoRandom( { this.ragdoll = AddAttached( 'Metadata/Effects/Spells/monsters_effects/League_Archnemesis/player_ragdoll/Pose_01/Str_Ragdoll.ao', aux_pole_center ); }, { this.ragdoll = AddAttached( 'Metadata/Effects/Spells/monsters_effects/League_Archnemesis/player_ragdoll/Pose_02/Str_Ragdoll.ao', aux_pole_center ); }, { this.ragdoll = AddAttached( 'Metadata/Effects/Spells/monsters_effects/League_Archnemesis/player_ragdoll/Pose_03/Str_Ragdoll.ao', aux_pole_center ); }, { this.ragdoll = AddAttached( 'Metadata/Effects/Spells/monsters_effects/League_Archnemesis/player_ragdoll/Pose_04/Str_Ragdoll.ao', aux_pole_center ); } );
	"

	class_Int =
	"
		DoRandom( { this.ragdoll = AddAttached( 'Metadata/Effects/Spells/monsters_effects/League_Archnemesis/player_ragdoll/Pose_01/Int_Ragdoll.ao', aux_pole_center ); }, { this.ragdoll = AddAttached( 'Metadata/Effects/Spells/monsters_effects/League_Archnemesis/player_ragdoll/Pose_02/Int_Ragdoll.ao', aux_pole_center ); }, { this.ragdoll = AddAttached( 'Metadata/Effects/Spells/monsters_effects/League_Archnemesis/player_ragdoll/Pose_03/Int_Ragdoll.ao', aux_pole_center ); }, { this.ragdoll = AddAttached( 'Metadata/Effects/Spells/monsters_effects/League_Archnemesis/player_ragdoll/Pose_04/Int_Ragdoll.ao', aux_pole_center ); } );
	"

	class_Dex =
	"
		DoRandom( { this.ragdoll = AddAttached( 'Metadata/Effects/Spells/monsters_effects/League_Archnemesis/player_ragdoll/Pose_01/Dex_Ragdoll.ao', aux_pole_center ); }, { this.ragdoll = AddAttached( 'Metadata/Effects/Spells/monsters_effects/League_Archnemesis/player_ragdoll/Pose_02/Dex_Ragdoll.ao', aux_pole_center ); }, { this.ragdoll = AddAttached( 'Metadata/Effects/Spells/monsters_effects/League_Archnemesis/player_ragdoll/Pose_03/Dex_Ragdoll.ao', aux_pole_center ); }, { this.ragdoll = AddAttached( 'Metadata/Effects/Spells/monsters_effects/League_Archnemesis/player_ragdoll/Pose_04/Dex_Ragdoll.ao', aux_pole_center ); } );
	"

	class_StrDex =
	"
		DoRandom( { this.ragdoll = AddAttached( 'Metadata/Effects/Spells/monsters_effects/League_Archnemesis/player_ragdoll/Pose_01/StrDex_Ragdoll.ao', aux_pole_center ); }, { this.ragdoll = AddAttached( 'Metadata/Effects/Spells/monsters_effects/League_Archnemesis/player_ragdoll/Pose_02/StrDex_Ragdoll.ao', aux_pole_center ); }, { this.ragdoll = AddAttached( 'Metadata/Effects/Spells/monsters_effects/League_Archnemesis/player_ragdoll/Pose_03/StrDex_Ragdoll.ao', aux_pole_center ); }, { this.ragdoll = AddAttached( 'Metadata/Effects/Spells/monsters_effects/League_Archnemesis/player_ragdoll/Pose_04/StrDex_Ragdoll.ao', aux_pole_center ); } );
	"

	class_StrInt =
	"
		DoRandom( { this.ragdoll = AddAttached( 'Metadata/Effects/Spells/monsters_effects/League_Archnemesis/player_ragdoll/Pose_01/StrInt_Ragdoll.ao', aux_pole_center ); }, { this.ragdoll = AddAttached( 'Metadata/Effects/Spells/monsters_effects/League_Archnemesis/player_ragdoll/Pose_02/StrInt_Ragdoll.ao', aux_pole_center ); }, { this.ragdoll = AddAttached( 'Metadata/Effects/Spells/monsters_effects/League_Archnemesis/player_ragdoll/Pose_03/StrInt_Ragdoll.ao', aux_pole_center ); }, { this.ragdoll = AddAttached( 'Metadata/Effects/Spells/monsters_effects/League_Archnemesis/player_ragdoll/Pose_04/StrInt_Ragdoll.ao', aux_pole_center ); } );
	"

	class_DexInt =
	"
		DoRandom( { this.ragdoll = AddAttached( 'Metadata/Effects/Spells/monsters_effects/League_Archnemesis/player_ragdoll/Pose_01/DexInt_Ragdoll.ao', aux_pole_center ); }, { this.ragdoll = AddAttached( 'Metadata/Effects/Spells/monsters_effects/League_Archnemesis/player_ragdoll/Pose_02/DexInt_Ragdoll.ao', aux_pole_center ); }, { this.ragdoll = AddAttached( 'Metadata/Effects/Spells/monsters_effects/League_Archnemesis/player_ragdoll/Pose_03/DexInt_Ragdoll.ao', aux_pole_center ); }, { this.ragdoll = AddAttached( 'Metadata/Effects/Spells/monsters_effects/League_Archnemesis/player_ragdoll/Pose_04/DexInt_Ragdoll.ao', aux_pole_center ); } );
	"

/* 	class_StrDexInt =
	"
		DoRandom( { this.ragdoll = AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/player_ragdoll/Pose_01/StrDexInt_Ragdoll.ao, aux_pole_center ); }, { this.ragdoll = AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/player_ragdoll/Pose_02/StrDexInt_Ragdoll.ao, aux_pole_center ); }, { this.ragdoll = AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/player_ragdoll/Pose_03/StrDexInt_Ragdoll.ao, aux_pole_center ); }, { this.ragdoll = AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/player_ragdoll/Pose_04/StrDexInt_Ragdoll.ao, aux_pole_center ); } );
	" */
}

Preload
{
	preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Archnemesis/EPKs/voodoo_fade_in.epk"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Archnemesis/EPKs/voodoo_fade_out.epk"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Archnemesis/EPKs/voodoo_idle_on.epk"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/CrazedCannibalPicts/VoodooPole/VoodooPole"] = {
    name = "Affliction Totem",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
monster no drops or experience [1]
FamilyMonsterNoDropsOrExperience
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • keyval
    Stats.item_drop_slots0
    Stats.energy_shield_recharge_rate_per_minute_%750
    Stats.base_maximum_mana200
    Stats.maximum_physical_damage_reduction_%75
    Stats.base_maximum_all_resistances_%75
    Stats.monster_base_flask_charges_percent_of_monster_power50
    Stats.base_critical_hit_damage_bonus30
    Stats.max_endurance_charges0
    Stats.max_frenzy_charges0
    Stats.max_power_charges0
    Stats.object_inherent_base_maximum_block_%_from_ot50
    Stats.movement_velocity_cap128
    Stats.max_azurite_debuff_stacks10
    Stats.ignore_skill_weapon_restrictions1
    Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot33
    Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot100
    Stats.scale_melee_range_to_actor_scale1
    Stats.use_melee_pattern_range1
    Stats.melee_swing_not_scaled_by_area_modifiers1
    Stats.actor_scale_+%_limit200
    Stats.base_heavy_stun_duration_ms2000
    Stats.melee_defer_damage_prediction1
    Stats.poise_decay_delay_ms8000
    Stats.poise_decay_%_per_second5
    Stats.base_block_angle_degrees180
    Stats.action_attack_or_cast_time_uses_animation_length1
    Stats.slow_potency_+%_final_per_additional_player-10
    Stats.check_for_targets_between_initiator_and_projectile_source1
    Stats.maximum_life_+%_final_per_additional_player50
    Stats.maximum_energy_shield_+%_final_per_additional_player50
    Stats.poise_threshold_+%_final_per_additional_player50
    Stats.stun_base_duration_override_ms500
    Stats.bleeding_moving_damage_%_of_base_override200
    Stats.immune_to_curses1
    Stats.immune_to_auras_from_other_entities1
    Stats.monster_no_drops_or_experience1
    Stats.monster_do_not_fracture1
    Stats.cannot_be_knocked_back1
    Stats.phase_through_objects1
    Stats.cannot_be_converted_or_dominated1
    ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.csd
    Positioned.blockingtrue
    Positioned.team0
    Positioned.serialise_collidabletrue
    Positioned.force_placementtrue
    BaseEvents.server_onlytrue
    BaseEvents.on_construction_completeFaceCamera();
    BaseEvents.post_generationLockOrientation();
    Actor.basic_actionMove, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction
    Actor.slow_animations_go_to_idlefalse
    Life.corpse_usablefalse
    StateMachine.define_shared_state =
    StateMachine.",
    StateMachine.beam_removed;
    StateMachine.ragdoll;
    StateMachine.on_state_beam_removed_1SetStateTo( ragdoll, 0 );
    Preload.preload_misc_beamArchnemesisVoodooDollBeam
    Affliction Totem
    Construct
    monster no drops or experience [1]
    SpectreN
    Tagsconstruct, immobile
    Life
    4%
    Resistance
    0 0 0 0
    Damage
    50%
    Accuracy
    100%
    5%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experience
    50%
    Model Size
    130%
    Type
    VoodooKingDeathEffigy
    Metadata
    VoodooKingDeathEffigy
    Level
    68
    Life
    310
    Armour
    2,413
    Evasion Rating
    708
    Damage
    117
    Spell Damage
    117
    Accuracy
    2,464
    Attack Time
    1.5
    Experience
    14,317
    Minion Life
    277
    Minion Damage
    484
    Minion Armour
    2,413
    GAVoodooKingDeathEffigyPulse
    Triggerable, Spell, Damage
    Cast Time: 1 sec
    Deals 14.56 to 21.84 Physical Damage
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Utility/InanimateObject"
    
    Actor
    {
    	basic_action = "Emerge"
    }
    
    Stats
    {
    	immune_to_auras_from_other_entities = 1
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Utility/InanimateObject"
    
    Preload
    {
    	// these are all applied through ExecuteGEAL
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monster_fx/vodoo_king_boss/epk/marked_for_death_impact.epk"
    	preload_buff = "voodoo_king_death_effigy_multiplying_curse"
    	preload_buff = "voodoo_king_death_effigy_multiplying_curse_damage"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/VoodooKing/VoodooKingDeathEffigy"] = {
        name = "Affliction Totem",
        life = 0.04,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "GAVoodooKingDeathEffigyPulse",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAVoodooKingDeathEffigyPulse"] = {
        name = "GAVoodooKingDeathEffigyPulse",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • Edit

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