折磨图腾
构造体
monster no drops or experience [1]
Affliction Totem
SpectreY
Tagsconstruct, ghost_armour, immobile, is_unarmed, non_attacking
生命
100%
抗性
0 0 0 0
伤害
100%
命中
100%
暴击 Chance
5%
Attack Distance
6 ~ 6
攻击间隔
1.5 Second
Damage Spread
±20%
经验值
100%
Model Size
100%
Type
AzmeriVoodooDoll
Metadata
VoodooPole

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	basic_action = "Emerge"
}

Positioned
{
	force_placement = true
}

BaseEvents
{
	on_construction_complete = "FaceCamera();"
	post_generation = "LockOrientation();"
}

Stats
{
	immune_to_curses = 1
	immune_to_auras_from_other_entities = 1
	set_item_drop_slots = 0
	set_monster_no_drops_or_experience = 1
	set_monster_do_not_fracture = 1
	set_max_frenzy_charges = 0
	set_max_endurance_charges = 0
	set_max_power_charges = 0
	cannot_be_knocked_back = 1
	set_phase_through_objects = 1
	//set_hide_mini_life_bar = 1
	set_cannot_be_converted_or_dominated = 1
}

Life
{
	corpse_usable = false
}

StateMachine
{
	define_shared_state =
	"
		beam_removed;
		ragdoll;
	"

	on_state_beam_removed_1 = "SetStateTo( ragdoll, 0 );"
}

Actor
{
}

Preload
{
	preload_misc_beam = "ArchnemesisVoodooDollBeam"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Animated
{
	on_death_01 =
	"
		IfExists( this.ragdoll, { this.ragdoll.AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Archnemesis/EPKs/voodoo_fade_out.epk' ); } );
		Delay( 0.5, { DetachAll(); } );
	"

	on_flinch_01 =
	"
		IfExists( this.ragdoll, { this.ragdoll.PlayAnimation( flinch ); } );
	"
}

StateMachine
{
	on_state_ragdoll_0 =
	"
		IfExists( this.ragdoll, { this.ragdoll.AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Archnemesis/EPKs/voodoo_fade_out.epk' ); } );
		Delay( 0.5, { DetachAll(); } );
	"

	on_state_ragdoll_1 =
	"
		IfExists( voodoo_target, { TriggerClassBracket( class, voodoo_target ); }, {} );
		IfExists( this.ragdoll,
		{
			this.ragdoll.AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Archnemesis/EPKs/voodoo_fade_in.epk' );
			Delay( 0.5, { this.ragdoll.RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Archnemesis/EPKs/voodoo_fade_in.epk' ); } );
		} );
	"

	create_state_ragdoll_1 =
	"
		IfExists( voodoo_target, { TriggerClassBracket( class, voodoo_target ); }, {} );
		IfExists( this.ragdoll,
		{
			this.ragdoll.AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Archnemesis/EPKs/voodoo_idle_on.epk' );
			Delay( 0.5, { this.ragdoll.RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Archnemesis/EPKs/voodoo_idle_on.epk' ); } );
		} );
	"
}

Brackets
{
	define_bracket = "class"

	class_Str =
	"
		DoRandom( { this.ragdoll = AddAttached( 'Metadata/Effects/Spells/monsters_effects/League_Archnemesis/player_ragdoll/Pose_01/Str_Ragdoll.ao', aux_pole_center ); }, { this.ragdoll = AddAttached( 'Metadata/Effects/Spells/monsters_effects/League_Archnemesis/player_ragdoll/Pose_02/Str_Ragdoll.ao', aux_pole_center ); }, { this.ragdoll = AddAttached( 'Metadata/Effects/Spells/monsters_effects/League_Archnemesis/player_ragdoll/Pose_03/Str_Ragdoll.ao', aux_pole_center ); }, { this.ragdoll = AddAttached( 'Metadata/Effects/Spells/monsters_effects/League_Archnemesis/player_ragdoll/Pose_04/Str_Ragdoll.ao', aux_pole_center ); } );
	"

	class_Int =
	"
		DoRandom( { this.ragdoll = AddAttached( 'Metadata/Effects/Spells/monsters_effects/League_Archnemesis/player_ragdoll/Pose_01/Int_Ragdoll.ao', aux_pole_center ); }, { this.ragdoll = AddAttached( 'Metadata/Effects/Spells/monsters_effects/League_Archnemesis/player_ragdoll/Pose_02/Int_Ragdoll.ao', aux_pole_center ); }, { this.ragdoll = AddAttached( 'Metadata/Effects/Spells/monsters_effects/League_Archnemesis/player_ragdoll/Pose_03/Int_Ragdoll.ao', aux_pole_center ); }, { this.ragdoll = AddAttached( 'Metadata/Effects/Spells/monsters_effects/League_Archnemesis/player_ragdoll/Pose_04/Int_Ragdoll.ao', aux_pole_center ); } );
	"

	class_Dex =
	"
		DoRandom( { this.ragdoll = AddAttached( 'Metadata/Effects/Spells/monsters_effects/League_Archnemesis/player_ragdoll/Pose_01/Dex_Ragdoll.ao', aux_pole_center ); }, { this.ragdoll = AddAttached( 'Metadata/Effects/Spells/monsters_effects/League_Archnemesis/player_ragdoll/Pose_02/Dex_Ragdoll.ao', aux_pole_center ); }, { this.ragdoll = AddAttached( 'Metadata/Effects/Spells/monsters_effects/League_Archnemesis/player_ragdoll/Pose_03/Dex_Ragdoll.ao', aux_pole_center ); }, { this.ragdoll = AddAttached( 'Metadata/Effects/Spells/monsters_effects/League_Archnemesis/player_ragdoll/Pose_04/Dex_Ragdoll.ao', aux_pole_center ); } );
	"

	class_StrDex =
	"
		DoRandom( { this.ragdoll = AddAttached( 'Metadata/Effects/Spells/monsters_effects/League_Archnemesis/player_ragdoll/Pose_01/StrDex_Ragdoll.ao', aux_pole_center ); }, { this.ragdoll = AddAttached( 'Metadata/Effects/Spells/monsters_effects/League_Archnemesis/player_ragdoll/Pose_02/StrDex_Ragdoll.ao', aux_pole_center ); }, { this.ragdoll = AddAttached( 'Metadata/Effects/Spells/monsters_effects/League_Archnemesis/player_ragdoll/Pose_03/StrDex_Ragdoll.ao', aux_pole_center ); }, { this.ragdoll = AddAttached( 'Metadata/Effects/Spells/monsters_effects/League_Archnemesis/player_ragdoll/Pose_04/StrDex_Ragdoll.ao', aux_pole_center ); } );
	"

	class_StrInt =
	"
		DoRandom( { this.ragdoll = AddAttached( 'Metadata/Effects/Spells/monsters_effects/League_Archnemesis/player_ragdoll/Pose_01/StrInt_Ragdoll.ao', aux_pole_center ); }, { this.ragdoll = AddAttached( 'Metadata/Effects/Spells/monsters_effects/League_Archnemesis/player_ragdoll/Pose_02/StrInt_Ragdoll.ao', aux_pole_center ); }, { this.ragdoll = AddAttached( 'Metadata/Effects/Spells/monsters_effects/League_Archnemesis/player_ragdoll/Pose_03/StrInt_Ragdoll.ao', aux_pole_center ); }, { this.ragdoll = AddAttached( 'Metadata/Effects/Spells/monsters_effects/League_Archnemesis/player_ragdoll/Pose_04/StrInt_Ragdoll.ao', aux_pole_center ); } );
	"

	class_DexInt =
	"
		DoRandom( { this.ragdoll = AddAttached( 'Metadata/Effects/Spells/monsters_effects/League_Archnemesis/player_ragdoll/Pose_01/DexInt_Ragdoll.ao', aux_pole_center ); }, { this.ragdoll = AddAttached( 'Metadata/Effects/Spells/monsters_effects/League_Archnemesis/player_ragdoll/Pose_02/DexInt_Ragdoll.ao', aux_pole_center ); }, { this.ragdoll = AddAttached( 'Metadata/Effects/Spells/monsters_effects/League_Archnemesis/player_ragdoll/Pose_03/DexInt_Ragdoll.ao', aux_pole_center ); }, { this.ragdoll = AddAttached( 'Metadata/Effects/Spells/monsters_effects/League_Archnemesis/player_ragdoll/Pose_04/DexInt_Ragdoll.ao', aux_pole_center ); } );
	"

/* 	class_StrDexInt =
	"
		DoRandom( { this.ragdoll = AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/player_ragdoll/Pose_01/StrDexInt_Ragdoll.ao, aux_pole_center ); }, { this.ragdoll = AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/player_ragdoll/Pose_02/StrDexInt_Ragdoll.ao, aux_pole_center ); }, { this.ragdoll = AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/player_ragdoll/Pose_03/StrDexInt_Ragdoll.ao, aux_pole_center ); }, { this.ragdoll = AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/player_ragdoll/Pose_04/StrDexInt_Ragdoll.ao, aux_pole_center ); } );
	" */
}

Preload
{
	preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Archnemesis/EPKs/voodoo_fade_in.epk"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Archnemesis/EPKs/voodoo_fade_out.epk"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Archnemesis/EPKs/voodoo_idle_on.epk"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/CrazedCannibalPicts/VoodooPole/VoodooPole"] = {
    name = "Affliction Totem",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
monster no drops or experience [1]
FamilyMonsterNoDropsOrExperience
Domains怪物 (3)
GenerationType传奇 (3)
Req. level1
Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • keyval
    Stats.item_drop_slots0
    Stats.energy_shield_recharge_rate_per_minute_%750
    Stats.base_maximum_mana200
    Stats.maximum_physical_damage_reduction_%75
    Stats.base_maximum_all_resistances_%75
    Stats.monster_base_flask_charges_percent_of_monster_power50
    Stats.base_critical_hit_damage_bonus30
    Stats.max_endurance_charges0
    Stats.max_frenzy_charges0
    Stats.max_power_charges0
    Stats.object_inherent_base_maximum_block_%_from_ot50
    Stats.movement_velocity_cap128
    Stats.max_azurite_debuff_stacks10
    Stats.ignore_skill_weapon_restrictions1
    Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot33
    Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot100
    Stats.scale_melee_range_to_actor_scale1
    Stats.use_melee_pattern_range1
    Stats.melee_swing_not_scaled_by_area_modifiers1
    Stats.actor_scale_+%_limit200
    Stats.base_heavy_stun_duration_ms2000
    Stats.melee_defer_damage_prediction1
    Stats.poise_decay_delay_ms8000
    Stats.poise_decay_%_per_second5
    Stats.base_block_angle_degrees180
    Stats.action_attack_or_cast_time_uses_animation_length1
    Stats.slow_potency_+%_final_per_additional_player-10
    Stats.check_for_targets_between_initiator_and_projectile_source1
    Stats.maximum_life_+%_final_per_additional_player50
    Stats.maximum_energy_shield_+%_final_per_additional_player50
    Stats.poise_threshold_+%_final_per_additional_player50
    Stats.stun_base_duration_override_ms500
    Stats.bleeding_moving_damage_%_of_base_override200
    Stats.immune_to_curses1
    Stats.immune_to_auras_from_other_entities1
    Stats.monster_no_drops_or_experience1
    Stats.monster_do_not_fracture1
    Stats.cannot_be_knocked_back1
    Stats.phase_through_objects1
    Stats.cannot_be_converted_or_dominated1
    ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.csd
    Positioned.blockingtrue
    Positioned.team0
    Positioned.serialise_collidabletrue
    Positioned.force_placementtrue
    BaseEvents.server_onlytrue
    BaseEvents.on_construction_completeFaceCamera();
    BaseEvents.post_generationLockOrientation();
    Actor.basic_actionMove, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction
    Actor.slow_animations_go_to_idlefalse
    Life.corpse_usablefalse
    StateMachine.define_shared_state =
    StateMachine.",
    StateMachine.beam_removed;
    StateMachine.ragdoll;
    StateMachine.on_state_beam_removed_1SetStateTo( ragdoll, 0 );
    Preload.preload_misc_beamArchnemesisVoodooDollBeam
    折磨图腾
    构造体
    monster no drops or experience [1]
    Affliction Totem
    SpectreN
    Tagsconstruct, immobile
    生命
    4%
    抗性
    0 0 0 0
    伤害
    50%
    命中
    100%
    暴击 Chance
    5%
    Attack Distance
    6 ~ 6
    攻击间隔
    1.5 Second
    Damage Spread
    ±20%
    经验值
    50%
    Model Size
    130%
    Type
    VoodooKingDeathEffigy
    Metadata
    VoodooKingDeathEffigy
    等级
    68
    生命
    310
    2,413
    伤害
    117
    法术伤害
    117
    命中
    2,464
    攻击间隔
    1.5
    经验值
    14,317
    召唤物生命
    277
    召唤物伤害
    484
    召唤物护甲
    2,413
    GAVoodooKingDeathEffigyPulse
    可触发, 法术, 伤害
    施放间隔: 1 秒
    造成 14.56 - 21.84 物理伤害
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Utility/InanimateObject"
    
    Actor
    {
    	basic_action = "Emerge"
    }
    
    Stats
    {
    	immune_to_auras_from_other_entities = 1
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Utility/InanimateObject"
    
    Preload
    {
    	// these are all applied through ExecuteGEAL
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monster_fx/vodoo_king_boss/epk/marked_for_death_impact.epk"
    	preload_buff = "voodoo_king_death_effigy_multiplying_curse"
    	preload_buff = "voodoo_king_death_effigy_multiplying_curse_damage"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/VoodooKing/VoodooKingDeathEffigy"] = {
        name = "Affliction Totem",
        life = 0.04,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "GAVoodooKingDeathEffigyPulse",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAVoodooKingDeathEffigyPulse"] = {
        name = "GAVoodooKingDeathEffigyPulse",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    FamilyMonsterNoDropsOrExperience
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.