アフリクショントーテム
コンストラクトmonster no drops or experience [1]
Affliction Totem
| Spectre | Y |
|---|---|
| Tags | construct, ghost_armour, immobile, is_unarmed, non_attacking |
ライフ
100%
耐性
Damage
100%
命中力
100%
クリティカルヒット Chance
5%
+30%
Attack Distance
6 ~ 6
アタックタイム
1.5 Second
Damage Spread
±20%
経験値
100%
Model Size
100%
Type
AzmeriVoodooDoll
Metadata
VoodooPole
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
basic_action = "Emerge"
}
Positioned
{
force_placement = true
}
BaseEvents
{
on_construction_complete = "FaceCamera();"
post_generation = "LockOrientation();"
}
Stats
{
immune_to_curses = 1
immune_to_auras_from_other_entities = 1
set_item_drop_slots = 0
set_monster_no_drops_or_experience = 1
set_monster_do_not_fracture = 1
set_max_frenzy_charges = 0
set_max_endurance_charges = 0
set_max_power_charges = 0
cannot_be_knocked_back = 1
set_phase_through_objects = 1
//set_hide_mini_life_bar = 1
set_cannot_be_converted_or_dominated = 1
}
Life
{
corpse_usable = false
}
StateMachine
{
define_shared_state =
"
beam_removed;
ragdoll;
"
on_state_beam_removed_1 = "SetStateTo( ragdoll, 0 );"
}
Actor
{
}
Preload
{
preload_misc_beam = "ArchnemesisVoodooDollBeam"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/CrazedCannibalPicts/VoodooPole/VoodooPole"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Affliction Totem",
life = 1,
damage = 1,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 6,
accuracy = 1,
skillList = {
},
modList = {
},
}
monster no drops or experience [1]
| Family | MonsterNoDropsOrExperience |
|---|---|
| Domains | Monster (3) |
| GenerationType | ユニーク (3) |
| Req. level | 1 |
| Stats |
| key | val |
|---|---|
| Stats.item_drop_slots | 0 |
| Stats.energy_shield_recharge_rate_per_minute_% | 750 |
| Stats.base_maximum_mana | 200 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.monster_base_flask_charges_percent_of_monster_power | 50 |
| Stats.base_critical_hit_damage_bonus | 30 |
| Stats.max_endurance_charges | 0 |
| Stats.max_frenzy_charges | 0 |
| Stats.max_power_charges | 0 |
| Stats.object_inherent_base_maximum_block_%_from_ot | 50 |
| Stats.movement_velocity_cap | 128 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot | 33 |
| Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot | 100 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.melee_swing_not_scaled_by_area_modifiers | 1 |
| Stats.actor_scale_+%_limit | 200 |
| Stats.base_heavy_stun_duration_ms | 2000 |
| Stats.melee_defer_damage_prediction | 1 |
| Stats.poise_decay_delay_ms | 8000 |
| Stats.poise_decay_%_per_second | 5 |
| Stats.base_block_angle_degrees | 180 |
| Stats.action_attack_or_cast_time_uses_animation_length | 1 |
| Stats.slow_potency_+%_final_per_additional_player | -10 |
| Stats.check_for_targets_between_initiator_and_projectile_source | 1 |
| Stats.maximum_life_+%_final_per_additional_player | 50 |
| Stats.maximum_energy_shield_+%_final_per_additional_player | 50 |
| Stats.poise_threshold_+%_final_per_additional_player | 50 |
| Stats.stun_base_duration_override_ms | 500 |
| Stats.bleeding_moving_damage_%_of_base_override | 200 |
| Stats.immune_to_curses | 1 |
| Stats.immune_to_auras_from_other_entities | 1 |
| Stats.monster_no_drops_or_experience | 1 |
| Stats.monster_do_not_fracture | 1 |
| Stats.cannot_be_knocked_back | 1 |
| Stats.phase_through_objects | 1 |
| Stats.cannot_be_converted_or_dominated | 1 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.csd |
| Positioned.blocking | true |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| Positioned.force_placement | true |
| BaseEvents.server_only | true |
| BaseEvents.on_construction_complete | FaceCamera(); |
| BaseEvents.post_generation | LockOrientation(); |
| Actor.basic_action | Move, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction |
| Actor.slow_animations_go_to_idle | false |
| Life.corpse_usable | false |
| StateMachine.define_shared_state = | |
| StateMachine." | , |
| StateMachine.beam_removed; | |
| StateMachine.ragdoll; | |
| StateMachine.on_state_beam_removed_1 | SetStateTo( ragdoll, 0 ); |
| Preload.preload_misc_beam | ArchnemesisVoodooDollBeam |
病苦のトーテム
コンストラクトmonster no drops or experience [1]
Affliction Totem
| Spectre | N |
|---|---|
| Tags | construct, immobile |
ライフ
4%
耐性
Damage
50%
命中力
100%
クリティカルヒット Chance
5%
+30%
Attack Distance
6 ~ 6
アタックタイム
1.5 Second
Damage Spread
±20%
経験値
50%
Model Size
130%
Type
VoodooKingDeathEffigy
Metadata
VoodooKingDeathEffigy
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
310
2,413
708
Damage
117
スペルダメージ
117
命中力
2,502
アタックタイム
1.5
経験値
14,317
Minion Life
277
Minion Damage
484
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GAVoodooKingDeathEffigyPulse
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Utility/InanimateObject"
Actor
{
basic_action = "Emerge"
}
Stats
{
immune_to_auras_from_other_entities = 1
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/VoodooKing/VoodooKingDeathEffigy"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Affliction Totem",
life = 0.04,
damage = 0.5,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 6,
accuracy = 1,
skillList = {
"GAVoodooKingDeathEffigyPulse",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["GAVoodooKingDeathEffigyPulse"] = {
name = "GAVoodooKingDeathEffigyPulse",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
monster no drops or experience [1]
| Family | MonsterNoDropsOrExperience |
|---|---|
| Domains | Monster (3) |
| GenerationType | ユニーク (3) |
| Req. level | 1 |
| Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.