Blackblooded Cretin
Spectre | N |
---|---|
Area | Lightless Passage, Abyssal Depths, Dark Domain |
Tags | abyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement, Unarmed_onhit_audio |
Packs |
Life
80%
Resistance




Damage
80%
Accuracy
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
4 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
Experience
80%
Model Size
100%
Type
CretinAbyss
Metadata
Cretin
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
79
Life
11,780
Armour
4,540
Evasion Rating
887
Damage
259
Spell Damage
259
Accuracy
3,596
Attack Time
1.5
Experience
65,331
Minion Life
7,826
Minion Damage
1,352
Minion Armour
4,540
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Basic Attack
Base Damage: 207–311
Critical Hit Chance: 5%
Attack Time: 1.5 sec
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

SOBlackbloodRemnant
Triggerable
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAbyss/Blackblood/Cretin"] = { name = "Blackblooded Cretin", life = 0.8, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.8, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "SOBlackbloodRemnant", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOBlackbloodRemnant"] = { name = "SOBlackbloodRemnant", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
ignore actor scale from stats [1]
Family | MonsterIgnoreActorScaleFromStats |
---|---|
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.