Buff Skill Gems 12/18

Arctic Armour
Buff
Spell, Persistent, Cold
Level: 7
Reservation: 30 Spirit
Critical Strike Chance: 11.00%
Requires: Level 22, 52 Int
Conjures an icy barrier that gains stages over time. While the barrier has stages, Melee Attacks that hit you will be partially absorbed by the barrier, removing a stage from it but dealing less damage to you and causing a burst of ice that deals Cold Spell damage to the attacker.
Deals 20 to 31 Cold Damage per Stage
7% less Fire Damage taken per Stage
7% less Physical Damage taken per Stage
Gains a Stage every 1.5 seconds, up to a maximum of 3 Stages
Skills can be managed in the Skills Panel.
Blasphemy
Spell
Buff, Persistent, AoE, Aura
Cost Time: Instant
Requires: Level 10, 26 Int
Combines all socketed Curse skills into a vile Aura, applying their effects to all nearby enemies.
Socketed Curse Skills apply in an Aura around you
Reserves 30 Spirit per socketed Curse
Skills can be managed in the Skills Panel.
Cast on Minion Death
Spell
Minion, Buff, Persistent, Trigger, Meta
Level: 4
Reservation: 30 Spirit
Cast Time: Instant
Requires: Level 10, 25 Int
While active, gains Energy when one of your Minions dies, and triggers socketed Spells upon reaching maximum Energy. Cannot socket Spells which create Minions.
Gains Energy when your Minions die, based on the defensive power of the Minion
Triggers all Socketed Spells and loses all Energy on reaching maximum Energy
Skills can be managed in the Skills Panel.
Herald of Ash
Spell
AoE, Fire, Herald, Duration
Level: 5
Reservation: 30 Spirit
Cooldown Time: 1.00 sec
Cast Time: Instant
Requires: Level 16, 31 Str
While active, enemies you sufficiently overkill with attacks will cause an explosion that Ignites nearby enemies based on the overkill damage dealt.
Base duration is 4.00 seconds
Base radius is 1 metre
Base Burning Damage is 30.5% of Overkill Damage
Burn surrounding Enemies if Overkill Damage is at least 20% of Enemy's Maximum Life
Buff causes Attacks to gain 15% of Damage as Extra Fire Damage
Skills can be managed in the Skills Panel.
Herald of Ice
Buff
AoE, Attack, Herald, Persistent, Melee, Bow
Level: 5
Reservation: 30 Spirit
Attack Damage: 100%
Requires: Level 16, 17 Str, 17 Int
While active, Shattering an enemy will cause an icy explosion that deals Attack damage to surrounding enemies.
Skills can be managed in the Skills Panel.
Herald of Thunder
Buff
AoE, Lightning, Persistent, Melee, Bow
Level: 5
Reservation: 30 Spirit
Attack Damage: 100%
Requires: Level 16, 31 Dex
While active, killing Shocked enemies with Attack damage, will cause subsequent Attack hits to release lightning bolts which deals Attack damage to all surrounding enemies.
Cannot inflict Shock
Converts 100% of Physical Damage to Lightning Damage
Base radius is 3.2 metres
Lightning Bolts strike the targets of your next 5 Attack Hits after Killing a Shocked Enemy with Attack Damage
Buff grants 1 to 10 added Attack Lightning Damage
Skills can be managed in the Skills Panel.
Lingering Illusion
Buff
Persistent, Duration
Reservation: 30 Spirit
Requires: Level 10, 15 Dex, Int 15
Creates a short-lived illusion copy yourself whenever you dodge roll. The copy can distract enemies, and copies that are destroyed by an enemy will grant you a Power Charge.
Base duration is 0.6 seconds
Illusions have 20% of your maximum Life
Skills can be managed in the Skills Panel.
Mana Remnants
Buff
Persistent, Lightning
Level: 4
Reservation: 30 Spirit
Requires: Level 10, 26 Int
Conjures surging lightning that causes Shocked Enemies you or your Minions kill to leave behind a Mana Remnant. Picking up a Mana Remnant grants you Mana, and can overcharge your Mana up to double its normal maximum.
Each Remnant grants 9 Mana
Skills can be managed in the Skills Panel.
Magma Barrier
Attack
Buff, Persistent, AoE, Trigger, Fire, Duration
Level: 4
Reservation: 30 Spirit
Requires: Level 10, 26 Int
Requires: Shield
When you raise your Shield it is infused with magma for a short time. Blocking during this time will spray magma at the attacker and grant you an Endurance Charge.
Raising your shield infuses it with magma for 0.25 seconds
Cannot perform a magma-infused block for 0.5 seconds after magma dissipates
Skills can be managed in the Skills Panel.
Raging Spirits
Buff
Minion, Fire Duration, Persistent
Level: 5
Reservation: 30 Spirit
Requires: Level 16, Int 31
Reserves Spirit. While active, your Fire Spells will also summon Raging Spirits, which are short-lived flaming skulls that rush at nearby enemies and rapidly Attack them. Enemies will not directly engage these Minions, and can pass through them.
Minions from this skill convert 70% of Physical Damage to Fire Damage
Base duration is 4 seconds
Limit 10 Summoned Raging Spirits
Fire Area Spells summon a Spirit per 1.5 metres of radius
Projectiles from Fire Spells summon a Spirit on hit
Maximum 5 Spirits summoned per Spell cast
Skills can be managed in the Skills Panel.
Barrier Invocation
Buff
Persistent, Trigger, Meta
Reservation: 60 Spirit
Requires: Level 26, 61 Int
Casting the skill once activates it, causing it to gain Energy when your Energy Shield is damaged by Hits. Casting again once sufficient Energy is gathered will consume the Energy to trigger socketed Spells.
When Hit, gain 1 Energy for each 5 Energy Shield lost to Damage Taken
Maximum Energy is 500
Skills can be managed in the Skills Panel.
Cast on Shock
Meta
Spell
Reservation: 100 Spirit
Requires: Level 1
Grants a buff that causes you to gain energy when you shock enemies and trigger socketed spells on reaching maximum energy.
Gain 20 Energy when you Shock an Enemy with a Hit from a Skill, once per Skill use
10 maximum Energy per 0.1 seconds of base cast time of Socketed Spells
Trigger all Socketed Spells and lose all Energy on reaching maximum Energy
Skills can be managed in the Skills Panel.

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