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Spirit

Spirit reservation system replaces mana reservations.

  • Sceptres grant Spirit and Aura-like modifiers.
  • Reservations can be dynamically swapped based on weapon set.
  • Reservations do not deactivate on death.
  • 0 Spirit by default. Increases can be obtained from boss drops, quest item, item modifiers, and sceptre implicits.
  • Reserve flat amounts of Spirit to enable auras or trigger-able meta skills.
  • Permanent minions also reserve spirit.
  • Act 1 quest reward 30 Spirit
  • Witch got a Spectre from chest with 100 Spirit and Skeleton Skill

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