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Spirit
Spirit reservation system replaces mana reservations.
- Sceptres grant Spirit and Aura-like modifiers.
- Reservations can be dynamically swapped based on weapon set.
- Reservations do not deactivate on death.
- 0 Spirit by default. Increases can be obtained from boss drops, quest item, item modifiers, and sceptre implicits.
- Reserve flat amounts of Spirit to enable auras or trigger-able meta skills.
- Permanent minions also reserve spirit.
- Act 1 quest reward 30 Spirit
- Witch got a Spectre from chest with 100 Spirit and Skeleton Skill
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.