Spirit
4% increased Spirit
Spirit Attr /14
NameShow Full Descriptions
IDspirit1
IconArt/2DArt/SkillIcons/passives/WordsOfGlory.png
isKeystonefalse
isNotablefalse
isAscendancyStartfalse
isMultipleChoicefalse
isMultipleChoiceOptionfalse
isBlightedfalse
isJewelSocketfalse
isMasteryfalse
isProxyfalse
isUsedfalse
isRoyalefalse
PassiveSkillsHash64211
Spirit
4% increased Spirit
Spirit Attr /14
NameShow Full Descriptions
IDspirit2
IconArt/2DArt/SkillIcons/passives/WordsOfGlory.png
isKeystonefalse
isNotablefalse
isAscendancyStartfalse
isMultipleChoicefalse
isMultipleChoiceOptionfalse
isBlightedfalse
isJewelSocketfalse
isMasteryfalse
isProxyfalse
isUsedfalse
isRoyalefalse
PassiveSkillsHash5545
Spirit
4% increased Spirit
Spirit Attr /14
NameShow Full Descriptions
IDspirit3_
IconArt/2DArt/SkillIcons/passives/WordsOfGlory.png
isKeystonefalse
isNotablefalse
isAscendancyStartfalse
isMultipleChoicefalse
isMultipleChoiceOptionfalse
isBlightedfalse
isJewelSocketfalse
isMasteryfalse
isProxyfalse
isUsedfalse
isRoyalefalse
PassiveSkillsHash6617
Spirit
4% increased Spirit
Spirit Attr /14
NameShow Full Descriptions
IDspirit4
IconArt/2DArt/SkillIcons/passives/WordsOfGlory.png
isKeystonefalse
isNotablefalse
isAscendancyStartfalse
isMultipleChoicefalse
isMultipleChoiceOptionfalse
isBlightedfalse
isJewelSocketfalse
isMasteryfalse
isProxyfalse
isUsedfalse
isRoyalefalse
PassiveSkillsHash21645
Spirit
4% increased Spirit
Spirit Attr /14
NameShow Full Descriptions
IDspirit5
IconArt/2DArt/SkillIcons/passives/WordsOfGlory.png
isKeystonefalse
isNotablefalse
isAscendancyStartfalse
isMultipleChoicefalse
isMultipleChoiceOptionfalse
isBlightedfalse
isJewelSocketfalse
isMasteryfalse
isProxyfalse
isUsedfalse
isRoyalefalse
PassiveSkillsHash15806
Skill Gem /1
Skill Gem Quality /1
ItemStats
Raging SpiritsLimit (0–1) Summoned Raging Spirit
Item mods /23
NameLevelPre/SufDescriptionWeight
Lady's16Prefix+(30–33) to Spiritbody_armour 1
amulet 1
default 0
Baronness'25Prefix+(34–37) to Spiritbody_armour 1
amulet 1
default 0
Viscountess'34Prefix+(38–42) to Spiritbody_armour 1
amulet 1
default 0
Marchioness'41Prefix+(43–46) to Spiritbody_armour 1
amulet 1
default 0
Countess'47Prefix+(47–50) to Spiritbody_armour 1
amulet 1
default 0
Duchess'55Prefix+(51–53) to Spiritbody_armour 1
default 0
Princess'66Prefix+(54–56) to Spiritbody_armour 1
default 0
Queen's78Prefix+(57–61) to Spiritbody_armour 1
default 0
Lord's1Prefix(30–36)% increased Spiritsceptre 1
default 0
Baron's11Prefix(27–32)% increased Spiritsceptre 1
default 0
Viscount's23Prefix(33–38)% increased Spiritsceptre 1
default 0
Marquess'35Prefix(39–44)% increased Spiritsceptre 1
default 0
Count's46Prefix(45–50)% increased Spiritsceptre 1
default 0
Duke's60Prefix(51–55)% increased Spiritsceptre 1
default 0
Prince's73Prefix(56–60)% increased Spiritsceptre 1
default 0
King's82Prefix(61–65)% increased Spiritsceptre 1
default 0
Advisor's3Prefix(10–14)% increased Spirit
+(17–20) to maximum Mana
sceptre 1
default 0
Counselor's12Prefix(15–18)% increased Spirit
+(21–24) to maximum Mana
sceptre 1
default 0
Emissary's28Prefix(19–22)% increased Spirit
+(25–28) to maximum Mana
sceptre 1
default 0
Minister's39Prefix(23–26)% increased Spirit
+(29–33) to maximum Mana
sceptre 1
default 0
Envoy's50Prefix(27–30)% increased Spirit
+(34–37) to maximum Mana
sceptre 1
default 0
Diplomat's62Prefix(31–34)% increased Spirit
+(38–41) to maximum Mana
sceptre 1
default 0
Chancellor's78Prefix(35–38)% increased Spirit
+(42–45) to maximum Mana
sceptre 1
default 0
Monsters mods /4
NameLevelPre/SufDescriptionWeight
Spirit Walkers1Bloodlinesmonster dropped item quantity +% [-350]
monster slain experience +% [-175]
monster spirit walker [1]
1UniqueRecover % of Life when you lose a Spirit Charge
maximum spirit charges [0]
monster spirit charges are infinite [0]
spirit charge tier [1]
1UniqueRecover 4% of Life when you lose a Spirit Charge
maximum spirit charges [3]
monster spirit charges are infinite [1]
spirit charge tier [2]
1UniqueRecover 1% of Life when you lose a Spirit Charge
maximum spirit charges [3]
monster spirit charges are infinite [1]
spirit charge tier [3]
Crafting Bench /1
ModRequireItemClassesUnlock
Area is haunted by 4 additional Tormented Spirits
map extra content weighting [1]
5x Chaos OrbMapLevel 34
Misc mods /7
NameLevelDomainPre/SufDescriptionWeight
1ChestUniqueGuarded by a stream of Tormented Spirits
1JewelUnique+(8–12) to Spirit
1MapDeviceUniqueArea is haunted by 3 additional Tormented Spirits
map extra content weighting [1]
1MapDeviceUniqueArea is haunted by 5 additional Tormented Spirits
map extra content weighting [1]
1MapDeviceUniqueArea is haunted by 7 additional Tormented Spirits
map extra content weighting [1]
1MapDeviceUniqueArea is haunted by 12 additional Tormented Spirits
map extra content weighting [1]
1MemoryLinesUniqueArea is haunted by 5 additional Tormented Spirits
Item /7
Rusted Torment Scarab
Stack Size: 1 / 10
Area contains 3 additional Tormented Spirits
Polished Torment Scarab
Stack Size: 1 / 10
Area contains 5 additional Tormented Spirits
Gilded Torment Scarab
Stack Size: 1 / 10
Area contains 7 additional Tormented Spirits
Winged Torment Scarab
Stack Size: 1 / 10
Area contains 12 additional Tormented Spirits
Solar Amulet
Requires: Level 30
+(10–15) to Spirit
Expert Shaman Mantle
Armour: 245
Energy Shield: 84
Movement Speed: -4%
Requires: Level 70, 86 Str, 86 Int
+(20–30) to Spirit
Corvus Mantle
Armour: 245
Energy Shield: 84
Movement Speed: -4%
Requires: Level 68, 86 Str, 86 Int
+(20–30) to Spirit
Unique /13
(50–100)% increased Armour and Energy Shield
+100 to Spirit
+(5–15)% to all Elemental Resistances
Intelligence provides no inherent bonus to Maximum Mana
+(10–15) to Intelligence
+(30–40) to maximum Energy Shield
+(25–35) to Spirit
+(20–30) to Intelligence
Life Regeneration is applied to Energy Shield instead
+(10–15) to Spirit
+(60–100) to maximum Mana
+30 to Spirit
30% increased Light Radius
Critical Hits ignore Enemy Monster Elemental Resistances
(30–40)% increased Stun Threshold
+1000 to maximum Life
You have no Spirit
(50–80)% increased Armour and Evasion
+50 to Spirit
(10–15) Life Regeneration per second
20% reduced Mana Cost of Skills
(50–70)% increased Energy Shield
(30–40)% increased Mana Regeneration Rate
20% increased Light Radius
(8–12)% increased Spell Damage per 10 Spirit
(80–100)% increased Evasion Rating
+100 to Spirit
+(50–75)% to Cold Resistance
Presence Radius is doubled
+(3–5)% to Critical Hit Chance
(15–20)% increased Attack Speed
(25–40)% increased Mana Regeneration Rate
Skills reserve 50% less Spirit
(6–15)% increased Rarity of Items found
+(0–80) to maximum Life
+(0–20) to Spirit
(-40–40)% reduced Rarity of Items found
(-40–40)% to Fire Resistance
(-40–40)% to Cold Resistance
(-40–40)% to Lightning Resistance
Grants Skill: Malice
(30–50)% increased Spirit
+(40–60) to maximum Mana
(20–30)% increased Mana Regeneration Rate
When a Party Member in your Presence Casts a Spell, you
Sacrifice 20% of Mana and they Leech that Mana
Grants Skill: Raise Shield
(40–60)% increased Block chance
(80–120)% increased Armour and Energy Shield
+50 to Spirit
+(17–23)% to Chaos Resistance
(200–300)% increased Armour, Evasion and Energy Shield
10% increased Rarity of Items found per Socketed Rune or Soul Core
+10 to Spirit per Socketed Rune or Soul Core
[4 Rune Sockets]
2% increased Spirit per socketed Grand Spectrum
number of stackable unique jewels [1]
Passive /1
Unlimited number of Summoned Totems
Totems reserve 100 Spirit each
Ascendancy Passive /4
Ascendancy: Warbringer
Character: Warrior
Grants Skill: Ancestral Spirits
Trigger Ancestral Spirits when you Summon a Totem
Ascendancy: Infernalist
Character: Witch
Reserves 25% of Life
+1 to Maximum Spirit per 25 Maximum Life
Ascendancy: Invoker
Character: Monk
Gain 1 Spirit for every 6 Energy Shield on equipped Body Armour
Gain 1 Spirit for every 15 Evasion Rating on equipped Body Armour
Cannot gain Spirit from Equipment
Ascendancy: Acolyte of Chayula
Character: Monk
Removes all Spirit
Base Maximum Darkness is 100
Damage taken is Reserved from Darkness before being taken from Life or Energy Shield
Darkness Reservation lasts for 10 seconds
+5 to Maximum Darkness per Level

Community Wiki

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Spirit

Spirit reservation system replaces mana reservations.

  • Permanent effects reserve spirit now, instead of mana of having standard limits.
  • 0 Spirit by default. Increases can be obtained from boss drops, quest item, item modifiers, and sceptre implicits.
    • Act 1 quest reward 30 Spirit
    • Quest grant total 100
  • Sceptres grant 100 Spirit and Aura-like or summon skills.
    • you can't dual wield Sceptres
    • grant a Sceptre at start chest as Witch
  • Reservations can be dynamically swapped based on weapon set.
  • Reservations do not deactivate on death.
  • Reserve flat amounts of Spirit to enable auras or trigger-able meta skills.
  • Permanent minions reserve spirit while alive, so are complimented by temporary minions that just cost mana to summon.
  • Many Trigger mechanics are Spirit Reservations now.
  • Buff and Auras from Spirit can be set per weapon set.

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