Heart of Ice
Level: (1–20)
Cast Time: Instant
Critical Hit Chance: 11.00%
Requires: Level (1–90), (4–157) Int
Chills all enemies in your Presence.
Chills enemies in your Presence as though dealing (26–888) to (39–1332) Cold damage

Additional Effects From Quality:
(0–20)% more Magnitude of Chill inflicted
Skills can be managed in the Skills Panel.
Version 0.2.0
Heart of Ice
Level: (1–20)
Cast Time: Instant
Critical Hit Chance: 11.00%
Requires: Level (1–90), (2–205) Int
Chills all enemies in your Presence.
Chills enemies in your Presence as though dealing (12–378) to (18–567) Cold damage

Additional Effects From Quality:
(0–20)% more Magnitude of Chill inflicted
Skills can be managed in the Skills Panel.
Level Effect /40
LevelRequires LevelIntBase DamageChills enemies in your Presence as though dealing 26 to 39 Cold damage
104100%, 100%26, 39
239100%, 100%35, 53
3614100%, 100%48, 72
41021100%, 100%63, 94
51428100%, 100%79, 119
61835100%, 100%98, 148
72241100%, 100%120, 180
82648100%, 100%144, 217
93157100%, 100%172, 258
103665100%, 100%203, 305
114174100%, 100%239, 359
124682100%, 100%280, 420
135292100%, 100%326, 489
1458103100%, 100%378, 567
1564113100%, 100%438, 657
1666116100%, 100%506, 759
1772126100%, 100%583, 875
1878137100%, 100%672, 1007
1984147100%, 100%773, 1159
2090157100%, 100%888, 1332
21100%, 100%1021, 1531
22100%, 100%1172, 1758
23100%, 100%1346, 2020
24100%, 100%1546, 2319
25100%, 100%1776, 2664
26100%, 100%2041, 3061
27100%, 100%2346, 3519
28100%, 100%2699, 4048
29100%, 100%3106, 4659
30100%, 100%3577, 5365
31100%, 100%4123, 6184
32100%, 100%4756, 7134
33100%, 100%5492, 8238
34100%, 100%6348, 9522
35100%, 100%7346, 11019
36100%, 100%8509, 12764
37100%, 100%9869, 14803
38100%, 100%11459, 17188
39100%, 100%13322, 19983
40100%, 100%15509, 23263
Attribute /7

Heart of Ice

NameShow Full Descriptions
AcronymChill, Presence
BaseType Heart of Ice
Class Skill Gems
TargetTypesAny
TypeBuff, HasReservation, Aura, OngoingSkill, Persistent, AffectsPresence, Cold, Spell
ItemTypeMetadata/Items/Gem/SkillGemHeartOfIce
ActiveSkillsCodechilling_aura
Heart of Ice
Level: (1–20)
Cast Time: Instant
Critical Hit Chance: 11.00%
Requires: Level (1–90), (4–157) Int
Chills all enemies in your Presence.
Chills enemies in your Presence as though dealing (26–888) to (39–1332) Cold damage
base skill show average damage instead of dps [1]
skill chill magnitude is aura magnitude [1]
skill desired amount override [1]

Additional Effects From Quality:
(0–20)% more Magnitude of Chill inflicted
Skills can be managed in the Skills Panel.
Supported By /30
  • Active Type: Buff, HasReservation, Aura, OngoingSkill, Persistent, AffectsPresence, Cold, Spell
  • Rapid Casting I
    Supports Spells, causing them to cast faster.
    Rapid Casting II
    Supports Spells, causing them to cast faster.
    Rapid Casting III
    Supports Spells, causing them to cast faster for each different Spell you've cast Recently.
    Armour Demolisher I
    Supports any skill, causing Armour Break it inflicts to be stronger.
    Armour Demolisher II
    Supports any skill, causing Armour Break it inflicts to be stronger.
    Uruk's Smelting
    Supports any skill, causing Armour Break it inflicts to be stronger. Fully Breaking Armour with Supported Skills permanently increases the Physical Damage taken by those affected, up to a cap.
    Cold Mastery
    Supports Cold skills, granting them an additional level. Does not support skills which do not have levels.
    Slow Potency
    Supports any skill, causing inflicted Slows to be more powerful.
    Precision I
    Supports Persistent Buff Skills, causing you to gain increased Accuracy while the Skill is active.
    Precision II
    Supports Persistent Buff Skills, causing you to gain increased Accuracy while the Skill is active.
    Clarity I
    Supports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.
    Clarity II
    Supports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.
    Vitality I
    Supports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.
    Vitality II
    Supports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.
    Herbalism I
    Supports Persistent Buff Skills, causing you to gain increased Life recovery from Flasks while the Skill is active.
    Herbalism II
    Supports Persistent Buff Skills, causing you to gain increased Life recovery from Flasks while the Skill is active.
    Cannibalism I
    Supports Persistent Buff Skills, causing you to recover Life on kill while the Skill is active.
    Cannibalism II
    Supports Persistent Buff Skills, causing you to recover Life on kill while the Skill is active.
    Potent Exposure
    Supports Skills which apply Exposure to Enemies, increasing the effect of applied Exposure.
    Thornskin I
    Supports Persistent Buff Skills, causing you to deal increased Thorns Damage while the Supported Skill is active.
    Thornskin II
    Supports Persistent Buff Skills, causing you to deal increased Thorns Damage while the Supported Skill is active.
    Mysticism I
    Supports Persistent Buff Skills, causing you to deal increased Spell Damage while on full Energy Shield while the Supported Skill is active.
    Mysticism II
    Supports Persistent Buff Skills, causing you to deal increased Spell Damage while on full Energy Shield while the Supported Skill is active.
    Direstrike I
    Supports Persistent Buff Skills, causing you to deal increased Attack Damage while on Low Life while the Supported Skill is active.
    Direstrike II
    Supports Persistent Buff Skills, causing you to deal increased Attack Damage while on Low Life while the Supported Skill is active.
    Upwelling I
    Supports Persistent Buff Skills, causing your Minions to deal increased Damage while you are not on full Mana while the Supported Skill is active.
    Upwelling II
    Supports Persistent Buff Skills, causing your Minions to deal increased Damage while you are not on full Mana while the Supported Skill is active.
    Warm Blooded
    Supports Persistent Buff Skills, causing Freeze applied to you to last for a shorter duration while the Supported Skill is active.
    Cool Headed
    Supports Persistent Buff Skills, causing Ignite applied to you to last for a shorter duration while the Supported Skill is active.
    Strong Hearted
    Supports Persistent Buff Skills, causing Shock applied to you to last for a shorter duration while the Supported Skill is active.
    Edit

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