Cold Damage
Cold damage is one of the five Damage Types. It is reduced by Cold Resistance. Cold hits apply Chill and build up Freeze, but cannot build up Heavy Stun.
Skill Gem /5
Ready a volley of arrows or spears, Empowering your next Barrageable Bow or Projectile Spear Attack to Repeat multiple times. Consumes your Frenzy Charges on use to add additional repeats.
Fire a single Eye Projectile which does not Hit enemies. The Eye constantly releases damaging shard Projectiles in a spiral as it flies. If the Eye passes over an Elemental Ground Surface or Orb, it will take on that surface's effect causing shards to deal more damage of the corresponding Type.
Whip up a twister with a flick of your Spear. The twister moves forward erratically, Blinding and repeatedly Hitting enemies within. If a twister touches a Whirlwind from your other skills, it Consumes the Whirlwind to create additional twisters that deal more damage. Passing over Elemental Ground Surfaces or Consuming an elemental Whirlwind will grant twisters extra damage of that element.
Support Gem /8
Supports Spell Skills. Supported Skills have increased Mana cost Efficiency and deal more damage while you are above 90% of your maximum Mana. Does not modify Skills used by Minions.
Supports Skills you use yourself which can Hit Enemies. Supported Skills Gain a percentage of their Damage as Cold Damage when you destroy Ice Crystals.
Supports Melee Attacks. Supported Skills deal more Melee damage if you have struck with a Projectile Attack Hit in the last eight seconds, but cannot themselves deal Projectile Damage.
Supports Melee Attacks. Supported Skills deal more Melee damage if you have struck with a Projectile Attack Hit in the last eight seconds, but cannot themselves deal Projectile Damage.
Supports Melee Attacks. Supported Skills deal more Melee damage if you have struck with a Projectile Attack Hit in the last two seconds, but cannot themselves deal Projectile Damage.
Supports any Skill that creates Ice Crystals, causing that Skill to Consume a Power Charge if possible to create Chilled Ground around the Crystal.
Item mods /67
| Name | Level | Pre/Suf | Description | Weight |
|---|---|---|---|---|
| Frosted | 1 | Prefix | Adds (1—2) to (3—4) Cold Damage Damage Elemental Cold Attack | bow 1 two_hand_weapon 0 sword 1 axe 1 mace 1 spear 1 claw 1 dagger 1 flail 1 default 0 |
| Chilled | 8 | Prefix | Adds (3—5) to (6—9) Cold Damage Damage Elemental Cold Attack | bow 1 two_hand_weapon 0 sword 1 axe 1 mace 1 spear 1 claw 1 dagger 1 flail 1 default 0 |
| Icy | 16 | Prefix | Adds (6—9) to (10—16) Cold Damage Damage Elemental Cold Attack | bow 1 two_hand_weapon 0 sword 1 axe 1 mace 1 spear 1 claw 1 dagger 1 flail 1 default 0 |
| Frigid | 33 | Prefix | Adds (11—15) to (17—24) Cold Damage Damage Elemental Cold Attack | bow 1 two_hand_weapon 0 sword 1 axe 1 mace 1 spear 1 claw 1 dagger 1 flail 1 default 0 |
| Freezing | 46 | Prefix | Adds (17—20) to (26—32) Cold Damage Damage Elemental Cold Attack | bow 1 two_hand_weapon 0 sword 1 axe 1 mace 1 spear 1 claw 1 dagger 1 flail 1 default 0 |
| Frozen | 54 | Prefix | Adds (22—29) to (34—44) Cold Damage Damage Elemental Cold Attack | bow 1 two_hand_weapon 0 sword 1 axe 1 mace 1 spear 1 claw 1 dagger 1 flail 1 default 0 |
| Glaciated | 60 | Prefix | Adds (31—38) to (47—59) Cold Damage Damage Elemental Cold Attack | bow 1 two_hand_weapon 0 sword 1 axe 1 mace 1 spear 1 claw 1 dagger 1 flail 1 default 0 |
| Polar | 65 | Prefix | Adds (40—53) to (62—80) Cold Damage Damage Elemental Cold Attack | bow 1 two_hand_weapon 0 sword 1 axe 1 mace 1 spear 1 claw 1 dagger 1 flail 1 default 0 |
| Entombing | 75 | Prefix | Adds (55—69) to (83—106) Cold Damage Damage Elemental Cold Attack | bow 1 two_hand_weapon 0 sword 1 axe 1 mace 1 spear 1 claw 1 dagger 1 flail 1 default 0 |
| Crystalising | 81 | Prefix | Adds (72—81) to (110—123) Cold Damage Damage Elemental Cold Attack | bow 1 two_hand_weapon 0 sword 1 axe 1 mace 1 spear 1 claw 1 dagger 1 flail 1 default 0 |
| Frosted | 1 | Prefix | Adds (2—3) to (4—6) Cold Damage Damage Elemental Cold Attack | one_hand_weapon 0 crossbow 1 sword 1 axe 1 mace 1 warstaff 1 talisman 1 default 0 |
| Chilled | 8 | Prefix | Adds (5—8) to (9—14) Cold Damage Damage Elemental Cold Attack | one_hand_weapon 0 crossbow 1 sword 1 axe 1 mace 1 warstaff 1 talisman 1 default 0 |
| Icy | 16 | Prefix | Adds (10—14) to (15—23) Cold Damage Damage Elemental Cold Attack | one_hand_weapon 0 crossbow 1 sword 1 axe 1 mace 1 warstaff 1 talisman 1 default 0 |
| Frigid | 33 | Prefix | Adds (16—23) to (25—35) Cold Damage Damage Elemental Cold Attack | one_hand_weapon 0 crossbow 1 sword 1 axe 1 mace 1 warstaff 1 talisman 1 default 0 |
| Freezing | 46 | Prefix | Adds (25—30) to (38—46) Cold Damage Damage Elemental Cold Attack | one_hand_weapon 0 crossbow 1 sword 1 axe 1 mace 1 warstaff 1 talisman 1 default 0 |
| Frozen | 54 | Prefix | Adds (32—43) to (49—66) Cold Damage Damage Elemental Cold Attack | one_hand_weapon 0 crossbow 1 sword 1 axe 1 mace 1 warstaff 1 talisman 1 default 0 |
| Glaciated | 60 | Prefix | Adds (46—57) to (70—88) Cold Damage Damage Elemental Cold Attack | one_hand_weapon 0 crossbow 1 sword 1 axe 1 mace 1 warstaff 1 talisman 1 default 0 |
| Polar | 65 | Prefix | Adds (60—80) to (92—121) Cold Damage Damage Elemental Cold Attack | one_hand_weapon 0 crossbow 1 sword 1 axe 1 mace 1 warstaff 1 talisman 1 default 0 |
| Entombing | 75 | Prefix | Adds (84—107) to (126—161) Cold Damage Damage Elemental Cold Attack | one_hand_weapon 0 crossbow 1 sword 1 axe 1 mace 1 warstaff 1 talisman 1 default 0 |
| Crystalising | 81 | Prefix | Adds (112—124) to (168—189) Cold Damage Damage Elemental Cold Attack | one_hand_weapon 0 crossbow 1 sword 1 axe 1 mace 1 warstaff 1 talisman 1 default 0 |
| Frosted | 1 | Prefix | Allies in your Presence deal (1—2) to (3—4) added Attack Cold Damage Damage Elemental Cold Attack | sceptre 1 default 0 |
| Chilled | 8 | Prefix | Allies in your Presence deal (3—4) to (5—8) added Attack Cold Damage Damage Elemental Cold Attack | sceptre 1 default 0 |
| Icy | 16 | Prefix | Allies in your Presence deal (5—6) to (9—11) added Attack Cold Damage Damage Elemental Cold Attack | sceptre 1 default 0 |
| Frigid | 33 | Prefix | Allies in your Presence deal (7—8) to (12—14) added Attack Cold Damage Damage Elemental Cold Attack | sceptre 1 default 0 |
| Freezing | 46 | Prefix | Allies in your Presence deal (9—10) to (15—17) added Attack Cold Damage Damage Elemental Cold Attack | sceptre 1 default 0 |
| Frozen | 54 | Prefix | Allies in your Presence deal (11—13) to (18—21) added Attack Cold Damage Damage Elemental Cold Attack | sceptre 1 default 0 |
| Glaciated | 60 | Prefix | Allies in your Presence deal (14—15) to (22—24) added Attack Cold Damage Damage Elemental Cold Attack | sceptre 1 default 0 |
| Polar | 65 | Prefix | Allies in your Presence deal (16—20) to (25—31) added Attack Cold Damage Damage Elemental Cold Attack | sceptre 1 default 0 |
| Entombing | 75 | Prefix | Allies in your Presence deal (21—24) to (32—37) added Attack Cold Damage Damage Elemental Cold Attack | sceptre 1 default 0 |
| Bitter | 2 | Prefix | (25—34)% increased Cold Damage Damage Elemental Cold | focus 1 no_cold_spell_mods 0 wand 1 trap 1 default 0 |
| Biting | 8 | Prefix | (35—44)% increased Cold Damage Damage Elemental Cold | focus 1 no_cold_spell_mods 0 wand 1 trap 1 default 0 |
| Alpine | 16 | Prefix | (45—54)% increased Cold Damage Damage Elemental Cold | focus 1 no_cold_spell_mods 0 wand 1 trap 1 default 0 |
| Snowy | 33 | Prefix | (55—64)% increased Cold Damage Damage Elemental Cold | focus 1 no_cold_spell_mods 0 wand 1 trap 1 default 0 |
| Hailing | 46 | Prefix | (65—74)% increased Cold Damage Damage Elemental Cold | focus 1 no_cold_spell_mods 0 wand 1 trap 1 default 0 |
| Arctic | 60 | Prefix | (75—89)% increased Cold Damage Damage Elemental Cold | focus 1 no_cold_spell_mods 0 wand 1 trap 1 default 0 |
| Crystalline | 70 | Prefix | (90—104)% increased Cold Damage Damage Elemental Cold | no_cold_spell_mods 0 wand 1 trap 1 default 0 |
| Cryomancer's | 81 | Prefix | (105—119)% increased Cold Damage Damage Elemental Cold | no_cold_spell_mods 0 wand 1 trap 1 default 0 |
| Bitter | 2 | Prefix | (50—68)% increased Cold Damage Damage Elemental Cold | no_cold_spell_mods 0 staff 1 default 0 |
| Biting | 8 | Prefix | (69—88)% increased Cold Damage Damage Elemental Cold | no_cold_spell_mods 0 staff 1 default 0 |
| Alpine | 16 | Prefix | (89—108)% increased Cold Damage Damage Elemental Cold | no_cold_spell_mods 0 staff 1 default 0 |
| Snowy | 33 | Prefix | (109—128)% increased Cold Damage Damage Elemental Cold | no_cold_spell_mods 0 staff 1 default 0 |
| Hailing | 46 | Prefix | (129—148)% increased Cold Damage Damage Elemental Cold | no_cold_spell_mods 0 staff 1 default 0 |
| Arctic | 60 | Prefix | (149—188)% increased Cold Damage Damage Elemental Cold | no_cold_spell_mods 0 staff 1 default 0 |
| Crystalline | 70 | Prefix | (189—208)% increased Cold Damage Damage Elemental Cold | no_cold_spell_mods 0 staff 1 default 0 |
| Cryomancer's | 81 | Prefix | (209—238)% increased Cold Damage Damage Elemental Cold | no_cold_spell_mods 0 staff 1 default 0 |
| Bitter | 8 | Prefix | (3—7)% increased Cold Damage Damage Elemental Cold | ring 1 default 0 |
| Biting | 16 | Prefix | (8—12)% increased Cold Damage Damage Elemental Cold | ring 1 default 0 |
| Alpine | 33 | Prefix | (13—17)% increased Cold Damage Damage Elemental Cold | ring 1 default 0 |
| Snowy | 46 | Prefix | (18—22)% increased Cold Damage Damage Elemental Cold | ring 1 default 0 |
| Hailing | 65 | Prefix | (23—26)% increased Cold Damage Damage Elemental Cold | ring 1 default 0 |
| Crystalline | 75 | Prefix | (27—30)% increased Cold Damage Damage Elemental Cold | ring 1 default 0 |
| Malignant | 5 | Prefix | Gain (13—15)% of Damage as Extra Cold Damage Damage Elemental Cold | wand 1 default 0 |
| Pernicious | 16 | Prefix | Gain (16—18)% of Damage as Extra Cold Damage Damage Elemental Cold | wand 1 default 0 |
| Destructive | 33 | Prefix | Gain (19—21)% of Damage as Extra Cold Damage Damage Elemental Cold | wand 1 default 0 |
| Malicious | 46 | Prefix | Gain (22—24)% of Damage as Extra Cold Damage Damage Elemental Cold | wand 1 default 0 |
| Ruthless | 60 | Prefix | Gain (25—27)% of Damage as Extra Cold Damage Damage Elemental Cold | wand 1 default 0 |
| Frostbound | 80 | Prefix | Gain (28—30)% of Damage as Extra Cold Damage Damage Elemental Cold | wand 1 default 0 |
| Malignant | 5 | Prefix | Gain (26—30)% of Damage as Extra Cold Damage Damage Elemental Cold | staff 1 default 0 |
| Pernicious | 16 | Prefix | Gain (31—36)% of Damage as Extra Cold Damage Damage Elemental Cold | staff 1 default 0 |
| Destructive | 33 | Prefix | Gain (37—42)% of Damage as Extra Cold Damage Damage Elemental Cold | staff 1 default 0 |
| Malicious | 46 | Prefix | Gain (43—48)% of Damage as Extra Cold Damage Damage Elemental Cold | staff 1 default 0 |
| Ruthless | 60 | Prefix | Gain (49—54)% of Damage as Extra Cold Damage Damage Elemental Cold | staff 1 default 0 |
| Frostbound | 80 | Prefix | Gain (55—60)% of Damage as Extra Cold Damage Damage Elemental Cold | staff 1 default 0 |
| 1 | Corrupted | Adds (8—12) to (13—19) Cold Damage Damage Elemental Cold Attack | bow 1 one_hand_weapon 1 default 0 | |
| 1 | Corrupted | Adds (11—17) to (18—26) Cold Damage Damage Elemental Cold Attack | bow 0 two_hand_weapon 1 default 0 | |
| 1 | Unique | Adds (28—42) to (53—69) Cold Damage Damage Elemental Cold Attack | bow 1 one_hand_weapon 1 default 0 | |
| 1 | Unique | Adds (51—57) to (88—96) Cold Damage Damage Elemental Cold Attack | bow 0 two_hand_weapon 1 default 0 |
Monsters mods /19
| Name | Level | Pre/Suf | Description | Weight |
|---|---|---|---|---|
| of Frostbite | 1 | Suffix | Gain 40% of Damage as Extra Cold Damage Damage Elemental Cold | cold_affinity 1 default 1 |
| of Frost | 1 | Unique | Gain 25% of Physical Damage as Extra Cold Damage Damage Physical Elemental Cold | Caster 0 default 1 |
| 1 | Unique | Gain 25% of Physical Damage as Extra Cold Damage Damage Physical Elemental Cold | ||
| 1 | Unique | Gain 10% of Physical Damage as Extra Cold Damage Damage Physical Elemental Cold | ||
| 1 | Unique | 50% of Physical Damage Converted to Cold Damage Damage Physical Elemental Cold | ||
| 1 | Unique | Gain 50% of Physical Damage as Extra Cold Damage Gain 50% of Physical Damage as Extra Lightning Damage Damage Physical Elemental Cold Lightning | ||
| 1 | Unique | 80% of Physical Damage Converted to Cold Damage Damage Physical Elemental Cold | ||
| 1 | Unique | Reflects (10—20) to Cold Damage to Melee Attackers Damage Elemental Cold | ||
| Aurora Cultist's Grip | 1 | Torment | +40% to Cold Resistance 20% chance to Freeze Gain 60% of Physical Damage as Extra Cold Damage Damage Physical Elemental Cold Resistance Ailment | default 1 |
| 1 | Unique | Gain 20% of Physical Damage as Extra Cold Damage Damage Physical Elemental Cold | ||
| Wereclaw Talisman | 1 | Talisman | 10% additional Physical Damage Reduction Gain 35% of Physical Damage as Extra Cold Damage Damage Physical Elemental Cold | |
| 1 | Unique | Gain 100% of Physical Damage as Extra Cold Damage Damage Physical Elemental Cold | ||
| 1 | Unique | Gain 50% of Physical Damage as Extra Cold Damage Damage Physical Elemental Cold | ||
| 1 | Unique | Gain 75% of Physical Damage as Extra Cold Damage Damage Physical Elemental Cold | ||
| 1 | Essence | Gain 10% of Physical Damage as Extra Cold Damage 20% of Physical Damage Converted to Cold Damage Damage Physical Elemental Cold | ||
| 1 | Unique | Gain 50% of Physical Damage as Extra Cold Damage All Damage from Hits Contributes to Chill Magnitude Damage Physical Elemental Cold Ailment | ||
| Owl-Touched | 1 | Torment | Gain 20% of Damage as Extra Cold Damage base maximum life % to gain as total energy shield [30] | |
| Hunted by the Winter Owl | 1 | Torment | Gain 20% of Damage as Extra Cold Damage base maximum life % to gain as total energy shield [30] dropped items are converted to int items [1] | |
| Spirit Of The Owl | 1 | Torment | Gain 20% of Damage as Extra Cold Damage 60% increased maximum Energy Shield |
Delve Area mods /1
| Name | Level | Pre/Suf | Description | Weight |
|---|---|---|---|---|
| 500 | DelveArea | Area contains a Unique Boss Unique Boss drops an additional Unique Item Unique Boss gains 50% of Physical Damage as Extra Cold Damage Unique Boss gains 50% of Physical Damage as Extra Fire Damage Unique Boss gains 50% of Physical Damage as Extra Lightning Damage 19% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area 7% increased Pack size | delve_city_biome 1 default 0 |
Heist Equipment mods /4
| Name | Level | Pre/Suf | Description | Weight |
|---|---|---|---|---|
| Frosted | 1 | Prefix | (11—15) to (18—21) added Cold Damage Players and their Minions have (11—15) to (18—21) added Cold Damage Damage Elemental Cold | heist_equipment_weapon 1 default 0 |
| Chilled | 45 | Prefix | (16—20) to (22—25) added Cold Damage Players and their Minions have (16—20) to (22—25) added Cold Damage Damage Elemental Cold | heist_equipment_weapon 1 default 0 |
| Icy | 75 | Prefix | (20—25) to (26—35) added Cold Damage Players and their Minions have (20—25) to (26—35) added Cold Damage Damage Elemental Cold | heist_equipment_weapon 1 default 0 |
| Frigid | 83 | Prefix | (26—30) to (36—42) added Cold Damage Players and their Minions have (26—30) to (36—42) added Cold Damage Damage Elemental Cold | heist_equipment_weapon 1 default 0 |
Misc mods /15
| Name | Level | Domain | Pre/Suf | Description | Weight |
|---|---|---|---|---|---|
| 1 | Flask | Unique | Used when you take Cold damage from a Hit | ||
| Chilling | 1 | Jewel | Prefix | (5—15)% increased Cold Damage Damage Elemental Cold | intjewel 1 default 0 |
| Chilling | 1 | Jewel | Prefix | Small Passive Skills in Radius also grant (1—2)% increased Cold Damage Damage Elemental Cold | int_radius_jewel 1 default 0 |
| 1 | Jewel | Unique | Notable Passive Skills in Radius also grant Gain (2—4)% of Damage as Extra Cold Damage Damage Elemental Cold | ||
| 1 | Jewel | Unique | Gain (6—10)% of Cold Damage as Extra Chaos Damage Damage Elemental Cold Chaos | ||
| Chilling | 1 | Jewel | Unique | (14—16)% increased Cold Damage Damage Elemental Cold | not_dex 1 default 1 |
| 1 | Jewel | Unique | Increases and Reductions to Physical Damage in Radius are Transformed to apply to Cold Damage Increases and Reductions to Cold Damage in Radius are Transformed to apply to Physical Damage local jewel effect base radius [1500] Damage Physical Elemental Cold | ||
| 1 | Jewel | Unique | With 40 total Strength and Intelligence in Radius, Prismatic Skills deal 50% less Cold Damage With 40 total Strength and Intelligence in Radius, Prismatic Skills cannot choose Cold local jewel effect base radius [1200] Damage Elemental Cold Attack | ||
| 1 | Atlas | Prefix | Players and Monsters take 12% increased Cold Damage Your Maps contain 6 additional packs of Monsters that deal Cold Damage 3 uses remaining Damage Elemental Cold | no_monster_packs 0 default 1 | |
| 1 | Atlas | Prefix | Players and Monsters take 14% increased Cold Damage Your Maps contain 8 additional packs of Monsters that deal Cold Damage 15 uses remaining Damage Elemental Cold | no_monster_packs 0 default 1 | |
| 1 | Abyss | Unique | Gain (9—15)% of Damage as Extra Cold Damage Damage Elemental Cold | heart_unique_jewel_prefix 1 default 0 | |
| Lightless | 1 | Abyss | Prefix | (4—8)% increased Cold Damage Damage Penetrates (4—7)% Cold Resistance Elemental Cold | strjewel 1 intjewel 1 dexjewel 1 default 0 |
| Kurgal's | 65 | Abyss | Prefix | (86—99)% increased Cold Damage (14—23)% increased Freeze Buildup kurgal Elemental Cold Ailment | warstaff 1 default 0 kurgal_mod 1 |
| 1 | ExpeditionRelic | Prefix | Monsters are Immune to Cold Damage | default 1 | |
| 1 | ExpeditionRelic | Prefix | Monsters Gain 35% of Damage as Extra Cold Damage | default 1 |
Item /10
Sapphire Charm
Lasts 4 Second
Consumes 20 of 40 Charges on use
Currently has 40 Charges
+25% to Cold Resistance
Requires: Level 5
Glacial Rune
Stack Size: 1 / 10
Requires: Level 15
Armour: +12% to Cold Resistance
Wand or Staff: 30% increased Freeze Buildup
Armour: +10 to maximum Life, +10 to maximum Mana
Lesser Glacial Rune
Stack Size: 1 / 10
Armour: +10% to Cold Resistance
Wand or Staff: 30% increased Freeze Buildup
Armour: +10 to maximum Life, +10 to maximum Mana
Greater Glacial Rune
Stack Size: 1 / 10
Requires: Level 30
Armour: +14% to Cold Resistance
Wand or Staff: 30% increased Freeze Buildup
Armour: +10 to maximum Life, +10 to maximum Mana
Lady Hestra's Rune of Winter
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Hayoxi's Soul Core of Heatproofing
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Unique /17
+5% to Critical Hit Chance
Culling Strike against Frozen Enemies
(50—80)% increased Energy Shield
(20—40)% increased Fire Damage
(10—20)% reduced Cold Damage
+(20—40)% to Fire Resistance
(-20—-10)% to Cold Resistance
Flammability Magnitude is doubled
(50—70)% increased Evasion Rating
+(60—100) to maximum Mana
+(20—30)% to Fire Resistance
+(20—30)% to Cold Resistance
Cold Damage from Hits Contributes to Flammability and Ignite Magnitudes instead of Chill Magnitude or Freeze Buildup
+(3—5)% to Critical Hit Chance
(15—20)% increased Attack Speed
(25—40)% increased Mana Regeneration Rate
Skills reserve 50% less Spirit
+(20—30)% to Cold Resistance
(20—30)% increased Cold Damage
+(40—60) to maximum Mana
+(10—15) to Strength
(80—120)% increased Evasion Rating
+5% to Maximum Cold Resistance
+40% to Cold Resistance
+(20—30)% to Lightning Resistance
+(10—20) to Intelligence
(25—35)% increased Mana Regeneration Rate
(20—30)% increased Freeze Buildup
Enemies in your Presence are Intimidated
+20 to maximum Energy Shield
+(10—20) to Intelligence
+(5—15)% to Fire Resistance
+(5—15)% to Cold Resistance
+(20—30)% to Cold Resistance
(5—10)% increased Skill Speed
+(10—20) to Dexterity
(25—35)% increased Mana Regeneration Rate
(30—40)% increased Elemental Ailment Threshold
(200—250)% increased Evasion Rating
+(30—40) to Dexterity
25% increased Freeze Duration on Enemies
+(20—30) to Intelligence
25% increased Light Radius
Grants effect of Guided Freezing Shrine
Passive /1
30% reduced Effect of Chill on you
30% increased Freeze Threshold
Ascendancy Passive /1
Ascendancy: Infernalist
Character: Witch
Timeless Jewel Passive /2
Calming Devotion
Templar Notable
15% of Physical Damage Converted to Cold Damage while you have at least 150 Devotion
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
















