Cold Damage
Cold damage is one of the five Damage Types. It is reduced by Cold Resistance. Cold hits apply Chill and build up Freeze, but cannot build up Heavy Stun.
Skill Gem /2
[DNT-UNUSED] Create a storm of deathly energies that Empowers your Mana-costing Spells with Cold damage while you remain inside it. Maintaining the storm constantly drains your Mana, and spending more causes it to drain faster. As the storm persists it creates slowly expanding Chilled Ground. Enemies that enter the eye of the storm are [Blinded]. When you leave the storm, or run out of Mana, the storm ends and unleashes a death-wave, damaging enemies on the Chilled Ground.
Support Gem /2
Supports any skill that Hits enemies, causing it to inflict Exposure when it Critically Hits an enemy.
Item mods /67
| Name | Level | Pre/Suf | Description | Weight |
|---|---|---|---|---|
| Frosted | 1 | Prefix | Adds (1—2) to (3—4) Cold Damage Damage Elemental Cold Attack | bow 1 two_hand_weapon 0 sword 1 axe 1 mace 1 spear 1 claw 1 dagger 1 flail 1 default 0 |
| Chilled | 8 | Prefix | Adds (3—5) to (6—9) Cold Damage Damage Elemental Cold Attack | bow 1 two_hand_weapon 0 sword 1 axe 1 mace 1 spear 1 claw 1 dagger 1 flail 1 default 0 |
| Icy | 16 | Prefix | Adds (6—9) to (10—16) Cold Damage Damage Elemental Cold Attack | bow 1 two_hand_weapon 0 sword 1 axe 1 mace 1 spear 1 claw 1 dagger 1 flail 1 default 0 |
| Frigid | 33 | Prefix | Adds (11—15) to (17—24) Cold Damage Damage Elemental Cold Attack | bow 1 two_hand_weapon 0 sword 1 axe 1 mace 1 spear 1 claw 1 dagger 1 flail 1 default 0 |
| Freezing | 46 | Prefix | Adds (17—20) to (26—32) Cold Damage Damage Elemental Cold Attack | bow 1 two_hand_weapon 0 sword 1 axe 1 mace 1 spear 1 claw 1 dagger 1 flail 1 default 0 |
| Frozen | 54 | Prefix | Adds (22—29) to (34—44) Cold Damage Damage Elemental Cold Attack | bow 1 two_hand_weapon 0 sword 1 axe 1 mace 1 spear 1 claw 1 dagger 1 flail 1 default 0 |
| Glaciated | 60 | Prefix | Adds (31—38) to (47—59) Cold Damage Damage Elemental Cold Attack | bow 1 two_hand_weapon 0 sword 1 axe 1 mace 1 spear 1 claw 1 dagger 1 flail 1 default 0 |
| Polar | 65 | Prefix | Adds (40—53) to (62—80) Cold Damage Damage Elemental Cold Attack | bow 1 two_hand_weapon 0 sword 1 axe 1 mace 1 spear 1 claw 1 dagger 1 flail 1 default 0 |
| Entombing | 75 | Prefix | Adds (55—69) to (83—106) Cold Damage Damage Elemental Cold Attack | bow 1 two_hand_weapon 0 sword 1 axe 1 mace 1 spear 1 claw 1 dagger 1 flail 1 default 0 |
| Crystalising | 81 | Prefix | Adds (72—81) to (110—123) Cold Damage Damage Elemental Cold Attack | bow 1 two_hand_weapon 0 sword 1 axe 1 mace 1 spear 1 claw 1 dagger 1 flail 1 default 0 |
| Frosted | 1 | Prefix | Adds (2—3) to (4—6) Cold Damage Damage Elemental Cold Attack | one_hand_weapon 0 crossbow 1 sword 1 axe 1 mace 1 warstaff 1 talisman 1 default 0 |
| Chilled | 8 | Prefix | Adds (5—8) to (9—14) Cold Damage Damage Elemental Cold Attack | one_hand_weapon 0 crossbow 1 sword 1 axe 1 mace 1 warstaff 1 talisman 1 default 0 |
| Icy | 16 | Prefix | Adds (10—14) to (15—23) Cold Damage Damage Elemental Cold Attack | one_hand_weapon 0 crossbow 1 sword 1 axe 1 mace 1 warstaff 1 talisman 1 default 0 |
| Frigid | 33 | Prefix | Adds (16—23) to (25—35) Cold Damage Damage Elemental Cold Attack | one_hand_weapon 0 crossbow 1 sword 1 axe 1 mace 1 warstaff 1 talisman 1 default 0 |
| Freezing | 46 | Prefix | Adds (25—30) to (38—46) Cold Damage Damage Elemental Cold Attack | one_hand_weapon 0 crossbow 1 sword 1 axe 1 mace 1 warstaff 1 talisman 1 default 0 |
| Frozen | 54 | Prefix | Adds (32—43) to (49—66) Cold Damage Damage Elemental Cold Attack | one_hand_weapon 0 crossbow 1 sword 1 axe 1 mace 1 warstaff 1 talisman 1 default 0 |
| Glaciated | 60 | Prefix | Adds (46—57) to (70—88) Cold Damage Damage Elemental Cold Attack | one_hand_weapon 0 crossbow 1 sword 1 axe 1 mace 1 warstaff 1 talisman 1 default 0 |
| Polar | 65 | Prefix | Adds (60—80) to (92—121) Cold Damage Damage Elemental Cold Attack | one_hand_weapon 0 crossbow 1 sword 1 axe 1 mace 1 warstaff 1 talisman 1 default 0 |
| Entombing | 75 | Prefix | Adds (84—107) to (126—161) Cold Damage Damage Elemental Cold Attack | one_hand_weapon 0 crossbow 1 sword 1 axe 1 mace 1 warstaff 1 talisman 1 default 0 |
| Crystalising | 81 | Prefix | Adds (112—124) to (168—189) Cold Damage Damage Elemental Cold Attack | one_hand_weapon 0 crossbow 1 sword 1 axe 1 mace 1 warstaff 1 talisman 1 default 0 |
| Frosted | 1 | Prefix | Allies in your Presence deal (1—2) to (3—4) added Attack Cold Damage Damage Elemental Cold Attack | sceptre 1 default 0 |
| Chilled | 8 | Prefix | Allies in your Presence deal (3—4) to (5—8) added Attack Cold Damage Damage Elemental Cold Attack | sceptre 1 default 0 |
| Icy | 16 | Prefix | Allies in your Presence deal (5—6) to (9—11) added Attack Cold Damage Damage Elemental Cold Attack | sceptre 1 default 0 |
| Frigid | 33 | Prefix | Allies in your Presence deal (7—8) to (12—14) added Attack Cold Damage Damage Elemental Cold Attack | sceptre 1 default 0 |
| Freezing | 46 | Prefix | Allies in your Presence deal (9—10) to (15—17) added Attack Cold Damage Damage Elemental Cold Attack | sceptre 1 default 0 |
| Frozen | 54 | Prefix | Allies in your Presence deal (11—13) to (18—21) added Attack Cold Damage Damage Elemental Cold Attack | sceptre 1 default 0 |
| Glaciated | 60 | Prefix | Allies in your Presence deal (14—15) to (22—24) added Attack Cold Damage Damage Elemental Cold Attack | sceptre 1 default 0 |
| Polar | 65 | Prefix | Allies in your Presence deal (16—20) to (25—31) added Attack Cold Damage Damage Elemental Cold Attack | sceptre 1 default 0 |
| Entombing | 75 | Prefix | Allies in your Presence deal (21—24) to (32—37) added Attack Cold Damage Damage Elemental Cold Attack | sceptre 1 default 0 |
| Bitter | 2 | Prefix | (25—34)% increased Cold Damage Damage Elemental Cold | focus 1 no_cold_spell_mods 0 wand 1 trap 1 default 0 |
| Biting | 8 | Prefix | (35—44)% increased Cold Damage Damage Elemental Cold | focus 1 no_cold_spell_mods 0 wand 1 trap 1 default 0 |
| Alpine | 16 | Prefix | (45—54)% increased Cold Damage Damage Elemental Cold | focus 1 no_cold_spell_mods 0 wand 1 trap 1 default 0 |
| Snowy | 33 | Prefix | (55—64)% increased Cold Damage Damage Elemental Cold | focus 1 no_cold_spell_mods 0 wand 1 trap 1 default 0 |
| Hailing | 46 | Prefix | (65—74)% increased Cold Damage Damage Elemental Cold | focus 1 no_cold_spell_mods 0 wand 1 trap 1 default 0 |
| Arctic | 60 | Prefix | (75—89)% increased Cold Damage Damage Elemental Cold | focus 1 no_cold_spell_mods 0 wand 1 trap 1 default 0 |
| Crystalline | 70 | Prefix | (90—104)% increased Cold Damage Damage Elemental Cold | no_cold_spell_mods 0 wand 1 trap 1 default 0 |
| Cryomancer's | 81 | Prefix | (105—119)% increased Cold Damage Damage Elemental Cold | no_cold_spell_mods 0 wand 1 trap 1 default 0 |
| Bitter | 2 | Prefix | (50—68)% increased Cold Damage Damage Elemental Cold | no_cold_spell_mods 0 staff 1 default 0 |
| Biting | 8 | Prefix | (69—88)% increased Cold Damage Damage Elemental Cold | no_cold_spell_mods 0 staff 1 default 0 |
| Alpine | 16 | Prefix | (89—108)% increased Cold Damage Damage Elemental Cold | no_cold_spell_mods 0 staff 1 default 0 |
| Snowy | 33 | Prefix | (109—128)% increased Cold Damage Damage Elemental Cold | no_cold_spell_mods 0 staff 1 default 0 |
| Hailing | 46 | Prefix | (129—148)% increased Cold Damage Damage Elemental Cold | no_cold_spell_mods 0 staff 1 default 0 |
| Arctic | 60 | Prefix | (149—188)% increased Cold Damage Damage Elemental Cold | no_cold_spell_mods 0 staff 1 default 0 |
| Crystalline | 70 | Prefix | (189—208)% increased Cold Damage Damage Elemental Cold | no_cold_spell_mods 0 staff 1 default 0 |
| Cryomancer's | 81 | Prefix | (209—238)% increased Cold Damage Damage Elemental Cold | no_cold_spell_mods 0 staff 1 default 0 |
| Bitter | 8 | Prefix | (3—7)% increased Cold Damage Damage Elemental Cold | ring 1 default 0 |
| Biting | 16 | Prefix | (8—12)% increased Cold Damage Damage Elemental Cold | ring 1 default 0 |
| Alpine | 33 | Prefix | (13—17)% increased Cold Damage Damage Elemental Cold | ring 1 default 0 |
| Snowy | 46 | Prefix | (18—22)% increased Cold Damage Damage Elemental Cold | ring 1 default 0 |
| Hailing | 65 | Prefix | (23—26)% increased Cold Damage Damage Elemental Cold | ring 1 default 0 |
| Crystalline | 75 | Prefix | (27—30)% increased Cold Damage Damage Elemental Cold | ring 1 default 0 |
| Malignant | 5 | Prefix | Gain (13—15)% of Damage as Extra Cold Damage Damage Elemental Cold | wand 1 default 0 |
| Pernicious | 16 | Prefix | Gain (16—18)% of Damage as Extra Cold Damage Damage Elemental Cold | wand 1 default 0 |
| Destructive | 33 | Prefix | Gain (19—21)% of Damage as Extra Cold Damage Damage Elemental Cold | wand 1 default 0 |
| Malicious | 46 | Prefix | Gain (22—24)% of Damage as Extra Cold Damage Damage Elemental Cold | wand 1 default 0 |
| Ruthless | 60 | Prefix | Gain (25—27)% of Damage as Extra Cold Damage Damage Elemental Cold | wand 1 default 0 |
| Frostbound | 80 | Prefix | Gain (28—30)% of Damage as Extra Cold Damage Damage Elemental Cold | wand 1 default 0 |
| Malignant | 5 | Prefix | Gain (26—30)% of Damage as Extra Cold Damage Damage Elemental Cold | staff 1 default 0 |
| Pernicious | 16 | Prefix | Gain (31—36)% of Damage as Extra Cold Damage Damage Elemental Cold | staff 1 default 0 |
| Destructive | 33 | Prefix | Gain (37—42)% of Damage as Extra Cold Damage Damage Elemental Cold | staff 1 default 0 |
| Malicious | 46 | Prefix | Gain (43—48)% of Damage as Extra Cold Damage Damage Elemental Cold | staff 1 default 0 |
| Ruthless | 60 | Prefix | Gain (49—54)% of Damage as Extra Cold Damage Damage Elemental Cold | staff 1 default 0 |
| Frostbound | 80 | Prefix | Gain (55—60)% of Damage as Extra Cold Damage Damage Elemental Cold | staff 1 default 0 |
| 1 | Corrupted | Adds (8—12) to (13—19) Cold Damage Damage Elemental Cold Attack | bow 1 one_hand_weapon 1 default 0 | |
| 1 | Corrupted | Adds (11—17) to (18—26) Cold Damage Damage Elemental Cold Attack | bow 0 two_hand_weapon 1 default 0 | |
| 1 | Unique | Adds (28—42) to (53—69) Cold Damage Damage Elemental Cold Attack | bow 1 one_hand_weapon 1 default 0 | |
| 1 | Unique | Adds (51—57) to (88—96) Cold Damage Damage Elemental Cold Attack | bow 0 two_hand_weapon 1 default 0 |
Monsters mods /19
| Name | Level | Pre/Suf | Description | Weight |
|---|---|---|---|---|
| of Frostbite | 1 | Suffix | Gain 40% of Damage as Extra Cold Damage Damage Elemental Cold | cold_affinity 1 default 1 |
| of Frost | 1 | Unique | Gain 25% of Physical Damage as Extra Cold Damage Damage Physical Elemental Cold | Caster 0 default 1 |
| 1 | Unique | Gain 25% of Physical Damage as Extra Cold Damage Damage Physical Elemental Cold | ||
| 1 | Unique | Gain 10% of Physical Damage as Extra Cold Damage Damage Physical Elemental Cold | ||
| 1 | Unique | 50% of Physical Damage Converted to Cold Damage Damage Physical Elemental Cold | ||
| 1 | Unique | Gain 50% of Physical Damage as Extra Cold Damage Gain 50% of Physical Damage as Extra Lightning Damage Damage Physical Elemental Cold Lightning | ||
| 1 | Unique | 80% of Physical Damage Converted to Cold Damage Damage Physical Elemental Cold | ||
| 1 | Unique | Reflects (10—20) to Cold Damage to Melee Attackers Damage Elemental Cold | ||
| Aurora Cultist's Grip | 1 | Torment | +40% to Cold Resistance 20% chance to Freeze Gain 60% of Physical Damage as Extra Cold Damage Damage Physical Elemental Cold Resistance Ailment | default 1 |
| 1 | Unique | Gain 20% of Physical Damage as Extra Cold Damage Damage Physical Elemental Cold | ||
| Wereclaw Talisman | 1 | Talisman | 10% additional Physical Damage Reduction Gain 35% of Physical Damage as Extra Cold Damage Damage Physical Elemental Cold | |
| 1 | Unique | Gain 100% of Physical Damage as Extra Cold Damage Damage Physical Elemental Cold | ||
| 1 | Unique | Gain 50% of Physical Damage as Extra Cold Damage Damage Physical Elemental Cold | ||
| 1 | Unique | Gain 75% of Physical Damage as Extra Cold Damage Damage Physical Elemental Cold | ||
| 1 | Essence | Gain 10% of Physical Damage as Extra Cold Damage 20% of Physical Damage Converted to Cold Damage Damage Physical Elemental Cold | ||
| 1 | Unique | Gain 50% of Physical Damage as Extra Cold Damage All Damage from Hits Contributes to Chill Magnitude Damage Physical Elemental Cold Ailment | ||
| Owl-Touched | 1 | Torment | Gain 10% of Damage as Extra Cold Damage base maximum life % to gain as total energy shield [20] | |
| Hunted by the Winter Owl | 1 | Torment | Gain 20% of Damage as Extra Cold Damage base maximum life % to gain as total energy shield [30] dropped items are converted to int items [1] | |
| Spirit Of The Owl | 1 | Torment | Gain 20% of Damage as Extra Cold Damage 60% increased maximum Energy Shield |
Delve Area mods /1
| Name | Level | Pre/Suf | Description | Weight |
|---|---|---|---|---|
| 500 | DelveArea | Area contains a Unique Boss Unique Boss drops an additional Unique Item Unique Boss gains 50% of Physical Damage as Extra Cold Damage Unique Boss gains 50% of Physical Damage as Extra Fire Damage Unique Boss gains 50% of Physical Damage as Extra Lightning Damage 19% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area 7% increased Pack size | delve_city_biome 1 default 0 |
Heist Equipment mods /4
| Name | Level | Pre/Suf | Description | Weight |
|---|---|---|---|---|
| Frosted | 1 | Prefix | (11—15) to (18—21) added Cold Damage Players and their Minions have (11—15) to (18—21) added Cold Damage Damage Elemental Cold | heist_equipment_weapon 1 default 0 |
| Chilled | 45 | Prefix | (16—20) to (22—25) added Cold Damage Players and their Minions have (16—20) to (22—25) added Cold Damage Damage Elemental Cold | heist_equipment_weapon 1 default 0 |
| Icy | 75 | Prefix | (20—25) to (26—35) added Cold Damage Players and their Minions have (20—25) to (26—35) added Cold Damage Damage Elemental Cold | heist_equipment_weapon 1 default 0 |
| Frigid | 83 | Prefix | (26—30) to (36—42) added Cold Damage Players and their Minions have (26—30) to (36—42) added Cold Damage Damage Elemental Cold | heist_equipment_weapon 1 default 0 |
Misc mods /18
| Name | Level | Domain | Pre/Suf | Description | Weight |
|---|---|---|---|---|---|
| 1 | Flask | Unique | Used when you take Cold damage from a Hit | ||
| Chilling | 1 | Jewel | Prefix | (5—15)% increased Cold Damage Damage Elemental Cold | intjewel 1 default 0 |
| Chilling | 1 | Jewel | Prefix | Small Passive Skills in Radius also grant (1—2)% increased Cold Damage Damage Elemental Cold | int_radius_jewel 1 default 0 |
| 1 | Jewel | Unique | Notable Passive Skills in Radius also grant Gain (2—4)% of Damage as Extra Cold Damage Damage Elemental Cold | ||
| 1 | Jewel | Unique | Gain (6—10)% of Cold Damage as Extra Chaos Damage Damage Elemental Cold Chaos | ||
| Chilling | 1 | Jewel | Unique | (14—16)% increased Cold Damage Damage Elemental Cold | not_dex 1 default 1 |
| 1 | Jewel | Unique | Increases and Reductions to Physical Damage in Radius are Transformed to apply to Cold Damage Increases and Reductions to Cold Damage in Radius are Transformed to apply to Physical Damage local jewel effect base radius [1500] Damage Physical Elemental Cold | ||
| 1 | Jewel | Unique | With 40 total Strength and Intelligence in Radius, Prismatic Skills deal 50% less Cold Damage With 40 total Strength and Intelligence in Radius, Prismatic Skills cannot choose Cold local jewel effect base radius [1200] Damage Elemental Cold Attack | ||
| 1 | Atlas | Prefix | Players and Monsters take 12% increased Cold Damage Your Maps contain 6 additional packs of Monsters that deal Cold Damage 3 uses remaining Damage Elemental Cold | no_monster_packs 0 default 1 | |
| 1 | Atlas | Prefix | Players and Monsters take 14% increased Cold Damage Your Maps contain 8 additional packs of Monsters that deal Cold Damage 15 uses remaining Damage Elemental Cold | no_monster_packs 0 default 1 | |
| 1 | Abyss | Unique | Gain (9—15)% of Damage as Extra Cold Damage Damage Elemental Cold | heart_unique_jewel_prefix 1 default 0 | |
| Lightless | 1 | Abyss | Prefix | (4—8)% increased Cold Damage Damage Penetrates (4—7)% Cold Resistance Damage Elemental Cold | strjewel 1 intjewel 1 dexjewel 1 default 0 |
| Kurgal's | 65 | Abyss | Prefix | (86—99)% increased Cold Damage (14—23)% increased Freeze Buildup kurgal Elemental Cold Ailment | warstaff 1 default 0 kurgal_mod 1 |
| Tul's | 1 | Abyss | Prefix | Gain (10—20)% of Physical Damage as Extra Cold Damage Damage Physical Elemental Cold | ring 0 belt 0 breach_desecration 1 default 0 |
| Tempest Rider's | 1 | Abyss | Prefix | Gain (8—12)% of Damage as Extra Cold Damage with Spells Damage Elemental Cold | amulet 0 belt 0 breach_desecration 1 default 0 |
| Glacial | 1 | Abyss | Prefix | (41—59)% increased Cold Damage if you've collected a Cold Infusion in the last 8 seconds Elemental Cold | amulet 0 ring 0 breach_desecration 1 default 0 |
| 1 | ExpeditionRelic | Prefix | Monsters are Immune to Cold Damage | expedition_atoll_remnant_logbook 1 expedition_tundra_remnant_logbook 1 default 0 | |
| 1 | ExpeditionRelic | Prefix | Monsters Gain 20% of Damage as Extra Cold Damage | expedition_atoll_remnant_logbook 1 expedition_tundra_remnant_logbook 1 default 0 |
Item /18
Sapphire Charm
Lasts 4 Second
Consumes 20 of 40 Charges on use
Currently has 40 Charges
+25% to Cold Resistance
Requires: Level 5
Runemastered Torment Club
Cold Damage: 44-209
Critical Hit Chance: 5%
Attacks per Second: 1.45
Weapon Range: 1.3
Requires: Level 65, 114 Str
local weapon implicit hidden % base damage is cold [100]
Glacial Rune
Stack Size: 1 / 10
Requires: Level 15
Armour: +14% to Cold Resistance
Wand or Staff: 30% increased Freeze Buildup
Armour: +20 to maximum Life, +20 to maximum Mana
Lesser Glacial Rune
Stack Size: 1 / 10
Armour: +10% to Cold Resistance
Wand or Staff: 30% increased Freeze Buildup
Armour: +20 to maximum Life, +20 to maximum Mana
Greater Glacial Rune
Stack Size: 1 / 10
Requires: Level 30
Armour: +18% to Cold Resistance
Wand or Staff: 30% increased Freeze Buildup
Armour: +20 to maximum Life, +20 to maximum Mana
Perfect Glacial Rune
Stack Size: 1 / 10
Requires: Level 50
Armour: +22% to Cold Resistance
Wand or Staff: 30% increased Freeze Buildup
Armour: +20 to maximum Life, +20 to maximum Mana
Lady Hestra's Rune of Winter
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Hayoxi's Soul Core of Heatproofing
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Stack Size: 1 / 10
 
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Rune of Accumulation
Legacy of Twisted Empyrean
Limited to: 1 Aldur's Legacy
Requires: Level 65
Two Hand Maces: 15% of Damage is taken from Mana before Life
Unique /20
Requires: Level 1
Requires: Level 12, 17 Int
(50—80)% increased Energy Shield
(20—40)% increased Fire Damage
(10—20)% reduced Cold Damage
+(20—40)% to Fire Resistance
(-20—-10)% to Cold Resistance
Flammability Magnitude is doubled
Requires: Level 52, 74 Dex
(50—70)% increased Evasion Rating
+(60—100) to maximum Mana
+(20—30)% to Fire Resistance
+(20—30)% to Cold Resistance
Requires: Level 45, 36 Dex, 36 Int
Cold Damage from Hits Contributes to Flammability and Ignite Magnitudes instead of Chill Magnitude or Freeze Buildup
Requires: Level 20, 30 Dex, 14 Int
+(3—5)% to Critical Hit Chance
(15—20)% increased Attack Speed
(25—40)% increased Mana Regeneration Rate
Skills reserve 50% less Spirit
Requires: Level 12
+(20—30)% to Cold Resistance
(20—30)% increased Cold Damage
+(40—60) to maximum Mana
+(10—15) to Strength
Requires: Level 22, 33 Dex
(80—120)% increased Evasion Rating
+5% to Maximum Cold Resistance
+40% to Cold Resistance
Requires: Level 32
+(20—30)% to Lightning Resistance
+(10—20) to Intelligence
(25—35)% increased Mana Regeneration Rate
(20—30)% increased Freeze Buildup
Requires: Level 45, 41 Str, 41 Dex
Enemies in your Presence are Intimidated
Requires: Level 33, 24 Str, 24 Int
+20 to maximum Energy Shield
+(10—20) to Intelligence
+(5—15)% to Fire Resistance
+(5—15)% to Cold Resistance
Requires: Level 32
+(20—30)% to Cold Resistance
(5—10)% increased Skill Speed
+(10—20) to Dexterity
(25—35)% increased Mana Regeneration Rate
Requires: Level 73, 121 Dex
(30—40)% increased Elemental Ailment Threshold
(100—150)% increased Evasion Rating
+(30—40) to Dexterity
25% increased Freeze Duration on Enemies
Requires: Level 65, 17 Str, 38 Int
+(20—30) to Intelligence
25% increased Light Radius
Grants effect of Guided Freezing Shrine
Requires: Level 67, 134 Dex
(8—14)% increased Attack Speed
Elemental Damage from Hits Contributes to Flammability, Ignite, and Chill Magnitudes, Freeze Buildup, and Shock Chance
Requires: Level 70, 163 Str
(80—100)% increased Physical Damage
+(300—400) to maximum Mana
+(4—6)% to Critical Hit Chance
(10—20)% of Damage is taken from Mana before Life
mace fire skills are blue [1]
Requires: Level 70, 249 Str
+150 Strength Requirement
(10—20)% increased Block chance
(150—200)% increased Armour
Passive /3
3% increased Movement Speed
+8% to Cold Resistance
Ascendancy Passive /1
Ascendancy: Infernalist
Character: Witch
Timeless Jewel Passive /2
15% of Physical Damage Converted to Cold Damage while you have at least 150 Devotion
80% increased Cold Damage with Attack Skills
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.



















































