IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Spectre
AreaThe Patriarch Halls, The Matriarch Halls, Western Gateway, Ancient Gateway, Eastern Gateway
Tagsconstruct, mud_blood, not_dex, precursor_monster, very_slow_movement
Packs
  • The Patriarch Halls, The Matriarch Halls, Western Gateway, Ancient Gateway, Eastern Gateway: Precursor Spherator, Precursor Centipede, Precursor Refractor
  • The Patriarch Halls, The Matriarch Halls, Western Gateway, Ancient Gateway, Eastern Gateway: Precursor Spherator, Precursor Driller, Precursor Refractor
  • The Patriarch Halls, The Matriarch Halls, Western Gateway, Ancient Gateway, Eastern Gateway: Precursor Spherator, Precursor Fabricator, Precursor Refractor
  • Life
    258%
    Energy Shield From Life
    50%
    Armour
    +80%
    Resistance
    IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
    Damage
    215%
    Accuracy
    100%
    5%
    Attack Distance
    4 ~ 14
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experience
    215%
    Model Size
    100%
    Type
    PrecursorCorruptionProcessor
    Metadata
    PrecursorCorruptionProcessor
    Level
    65
    Life
    16,912
    Armour
    3,641
    Evasion Rating
    663
    Energy Shield
    8,456
    Damage
    457
    Spell Damage
    457
    Accuracy
    2,228
    Attack Time
    1.5
    Experience
    46,240
    Minion Life
    16,208
    Minion Energy Shield
    8,104
    Minion Damage
    1,782
    Minion Armour
    6,878
    GPSCorruptionProcessorRockThrow
    Triggerable, Spell, Damage, AttackInPlace
    Critical Hit Chance: 5%
    Cast Time: 1 sec
    Cooldown Time: 8 sec
    Deals 425.9 to 638.8 Physical Damage
    action attack or cast time uses animation length [1]
    base is projectile [1]
    projectile uses contact position [1]
    use scaled contact offset [1]
    EASCorruptionProcessorFumigate
    Spell
    Cast Time: 1 sec
    Cooldown Time: 15 sec
    action attack or cast time uses animation length [1]
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    Basic Attack
    Base Damage: 365548
    Critical Hit Chance: 5%
    Attack Time: 1.5 sec
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack

    Object Type

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/PrecursorCorruptionProcessor/PrecursorCorruptionProcessor"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Precursor Spherator",
        life = 2.58,
        energyShield = 0.5,
        damage = 2.15,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "GPSCorruptionProcessorRockThrow",
            "EASCorruptionProcessorFumigate",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GPSCorruptionProcessorRockThrow"] = {
        name = "GPSCorruptionProcessorRockThrow",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_is_projectile",
            "use_scaled_contact_offset",
            "projectile_uses_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASCorruptionProcessorFumigate"] = {
        name = "EASCorruptionProcessorFumigate",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
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