Skittering Jellycrab
SpectreN
AreaSinging Caverns, The Ziggurat Refuge
Tagsbeast, caster, cleaving_weapon, crustacean_beast, fast_movement, flesh_armour, is_unarmed, lightning_affinity, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, water
Packs
  • Singing Caverns: Skittering Jellycrab, Skittering Jellycrab
  • The Ziggurat Refuge: Giant Maw, Skittering Jellycrab, Skittering Jellycrab
  • Life
    150%
    Energy Shield From Life
    25%
    Resistance
    0 0 30 0
    Damage
    150%
    Accuracy
    100%
    Critical Hits Chance
    5%
    Critical Damage Bonus
    +30%
    Attack Distance
    4 ~ 8
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experience
    150%
    Model Size
    200%
    Type
    JellyfishNettler
    Metadata
    JellyfishNettlerBig
    Level
    65
    Life
    7,327
    Armour
    2,023
    Evasion Rating
    663
    Energy Shield
    2,442
    Damage
    319
    Spell Damage
    319
    Accuracy
    2,214
    Attack Time
    1.5
    Experience
    32,261
    Minion Life
    7,067
    Minion Energy Shield
    2,356
    Minion Damage
    1,243
    Minion Armour
    2,023
    MeleeAtAnimationSpeedLightning
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Basic Attack
    Base Damage: 255–382
    Critical Hit Chance: 5%
    Attack Time: 1.5 sec
    Converts 40% of Physical Damage to Lightning Damage
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    JellyfishNettlerArc
    Spell, Damage, Trappable, Totemable, Mineable, Chains, Multicastable, Triggerable, Lightning, Unleashable
    Critical Hit Chance: 6%
    Cast Time: 2 sec
    Cooldown Time: 8 sec
    Deals 141.8 to 425.4 Lightning Damage
    Chains 50 times
    Shocks Enemies as though dealing 200% more Damage
    arc chain distance [80]
    arc enhanced behaviour [1]
    arc to minion monster variety hash [1655]
    disable visual hit effect [1]
    spell maximum action distance +% [-40]
    SSMJellyfishNettlerMinions
    Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
    Cast Time: 2 sec
    Cooldown Time: 12 sec
    alternate minion [1036]
    minion dies when parent deleted [1]
    minion dies when parent dies [1]
    monster no drops or experience [1]
    number of monsters to summon [9]
    summon specific monsters radius +% [15]
    summoned monsters are minions [1]
    GTJellyfishNettlerSpawn
    Triggerable
    action attack or cast time uses animation length [1]
    SSMJellyfishNettlerPassive
    Spell, Multicastable, Triggerable
    Cast Time: 1 sec
    alternate minion [1036]
    monster no drops or experience [1]
    number of monsters to summon [1]
    summon specific monsters radius +% [-99]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/JellfishNettler/JellyfishNettlerBig"] = {
        name = "Skittering Jellycrab",
        life = 1.5,
        energyShield = 0.25,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeedLightning",
            "JellyfishNettlerArc",
            "SSMJellyfishNettlerMinions",
            "SSMJellyfishNettlerPassive",
            "GTJellyfishNettlerSpawn",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedLightning"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["JellyfishNettlerArc"] = {
        name = "JellyfishNettlerArc",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Chains] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Lightning] = true,
            [SkillType.Unleashable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "number_of_chains",
            "arc_chain_distance",
            "spell_maximum_action_distance_+%",
            "arc_to_minion_monster_variety_hash",
            "active_skill_shock_as_though_damage_+%_final",
            "arc_enhanced_behaviour",
            "disable_visual_hit_effect",
        },
        levels = {
            [1] = {0.5, 1.5, 50, 80, -40, 1655, 200, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMJellyfishNettlerMinions"] = {
        name = "SSMJellyfishNettlerMinions",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "monster_no_drops_or_experience",
            "minion_dies_when_parent_dies",
            "minion_dies_when_parent_deleted",
        },
        levels = {
            [1] = {9, 1036, 15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMJellyfishNettlerPassive"] = {
        name = "SSMJellyfishNettlerPassive",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "alternate_minion",
            "number_of_monsters_to_summon",
            "summon_specific_monsters_radius_+%",
            "monster_no_drops_or_experience",
        },
        levels = {
            [1] = {1036, 1, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTJellyfishNettlerSpawn"] = {
        name = "GTJellyfishNettlerSpawn",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Skittering Jellycrab
    SpectreN
    AreaSinging Caverns, The Ziggurat Refuge
    Tagsbeast, caster, cleaving_weapon, crustacean_beast, flesh_armour, is_unarmed, lightning_affinity, medium_movement, melee, not_str, physical_affinity, Unarmed_onhit_audio, water
    Packs
  • Singing Caverns: Skittering Jellycrab, Skittering Jellycrab
  • The Ziggurat Refuge: Giant Maw, Skittering Jellycrab, Skittering Jellycrab
  • Life
    70%
    Energy Shield From Life
    15%
    Evasion
    +20%
    Resistance
    0 0 0 0
    Damage
    70%
    Accuracy
    100%
    Critical Hits Chance
    5%
    Critical Damage Bonus
    +30%
    Attack Distance
    3 ~ 5
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experience
    70%
    Model Size
    140%
    Type
    JellyfishNettlerSmall
    Metadata
    JellyfishNettlerSmall
    Level
    65
    Life
    3,875
    Armour
    2,023
    Evasion Rating
    796
    Energy Shield
    684
    Damage
    149
    Spell Damage
    149
    Accuracy
    2,214
    Attack Time
    1.5
    Experience
    15,055
    Minion Life
    3,738
    Minion Energy Shield
    660
    Minion Damage
    580
    Minion Armour
    2,023
    MeleeAtAnimationSpeedLightning
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Basic Attack
    Base Damage: 119–178
    Critical Hit Chance: 5%
    Attack Time: 1.5 sec
    Converts 40% of Physical Damage to Lightning Damage
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/JellfishNettler/JellyfishNettlerSmall"] = {
        name = "Skittering Jellycrab",
        life = 0.7,
        energyShield = 0.15,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.7,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 5,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeedLightning",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedLightning"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
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