Solid Mask
Helmet
Requires: Level 46, 37 Dex, 37 Int
Solid Mask FourHelmetDexInt6 /7
NameShow Full Descriptions
DropLevel 46
BaseType Solid Mask
Class Helmets
FlagsCanHaveInfluence, CanBeCorrupted, CanBeDoubleCorrupted, CanHaveIncubators, CanHaveAspects, CanHaveVeiledMods, CanBeSkinnTransferred, CanScourge
TypeMetadata/Items/Armours/Helmets/FourHelmetDexInt6
Tagsdex_int_armour, karui_basetype, helmet, armour
IconArt/2DItems/Armours/Helmets/Basetypes/HelmetDexInt06
keyval
Base.x_size2
Base.y_size2
Base.taghelmet, armour, default
Base.base_level1
Mods.inventory_typeHelm
Mods.stat_description_listMetadata/StatDescriptions/stat_descriptions.csd
Mods.mod_stat_description_listMetadata/StatDescriptions/advanced_mod_stat_descriptions.csd
Mods.enable_raritynormal, magic, rare, unique
Quality.max_quality20
Sockets.socket_info1:5:100
Unique /1
(40–60)% increased Evasion and Energy Shield
+(10–20)% to all Elemental Resistances
Fire Damage from Hits Contributes to Shock Chance instead of Flammability and Ignite Magnitudes
Cold Damage from Hits Contributes to Flammability and Ignite Magnitudes instead of Chill Magnitude or Freeze Buildup
Lightning Damage from Hits Contributes to Freeze Buildup instead of Shock Chance
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