Spined Necromancer
| Spectre | |
|---|---|
| Area | Abandoned Prison, Wolvenhold, The Ziggurat Refuge |
| Tags | allows_inc_aoe, Caster, flying, not_str, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio, undead |
| Packs |
Life
149%
Energy Shield From Life
30%
Evasion
+25%
Resistance
Damage
175%
Accuracy
100%
Critical Hits Chance
5%
Attack Distance
4 ~ 10
Attack Time
3.315 Second
Damage Spread
±20%
Experience
175%
Model Size
135%
Type
SpinedNecromancer
Metadata
SpinedNecromancer
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
65
Life
9,767
Armour
2,023
Evasion Rating
829
Energy Shield
2,930
Damage
372
Spell Damage
372
Accuracy
2,228
Attack Time
3.315
Experience
37,637
Minion Life
9,360
Minion Energy Shield
2,808
Minion Damage
1,451
Minion Armour
2,023
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Basic Attack
Base Damage: 297—446
Critical Hit Chance: 5%
Attack Time: 3.315 sec
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EGSpinyNecromancerRevive
Triggerable
spell maximum action distance +% [-40]
EDSPrisonNecromancerDelayedBlast
Triggerable, Spell, Damage, AttackInPlace
Critical Hit Chance: 5%
Cast Time: 1 sec
Cooldown Time: 2.5 sec
action attack or cast time uses animation length [1]
is area damage [1]
spell maximum action distance +% [-45]
DTTPrisonNecromancerDodge
Cooldown Time: 4 sec
action attack or cast time uses animation length [1]
monster dodge direction [3]
monster dodge distance [30]
EASNecromancerRevive
Spell
Cast Time: 1 sec
action attack or cast time uses animation length [1]
spell maximum action distance +% [-40]
Object Type
version 2
extends "Metadata/Monsters/Monster"
StateMachine
{
define_shared_state = "lock_on;"
on_state_lock_on_0 = "SetUsesDirectionalRunAnimations( false );"
on_state_lock_on_1 = "SetUsesDirectionalRunAnimations( true );"
}
Stats
{
set_base_heavy_stun_duration_ms = 2666
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/NecromancerRemakeBook/SpinedNecromancer"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Spined Necromancer",
life = 1.49,
energyShield = 0.3,
damage = 1.75,
damageSpread = 0.2,
attackTime = 3.315,
attackRange = 10,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
"EASNecromancerRevive",
"EGSpinyNecromancerRevive",
"EDSPrisonNecromancerDelayedBlast",
"DTTPrisonNecromancerDodge",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASNecromancerRevive"] = {
name = "EASNecromancerRevive",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-40, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EGSpinyNecromancerRevive"] = {
name = "EGSpinyNecromancerRevive",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
},
levels = {
[1] = {-40, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EDSPrisonNecromancerDelayedBlast"] = {
name = "EDSPrisonNecromancerDelayedBlast",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"spell_maximum_action_distance_+%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -45, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTPrisonNecromancerDodge"] = {
name = "DTTPrisonNecromancerDodge",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_dodge_direction",
"monster_dodge_distance",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {3, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
| key | val |
|---|---|
| Stats.item_drop_slots | 1 |
| Stats.energy_shield_recharge_rate_per_minute_% | 750 |
| Stats.base_maximum_mana | 200 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.monster_base_flask_charges_percent_of_monster_power | 50 |
| Stats.base_critical_hit_damage_bonus | 30 |
| Stats.max_endurance_charges | 3 |
| Stats.max_frenzy_charges | 3 |
| Stats.max_power_charges | 3 |
| Stats.object_inherent_base_maximum_block_%_from_ot | 50 |
| Stats.movement_velocity_cap | 128 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot | 33 |
| Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot | 100 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.melee_swing_not_scaled_by_area_modifiers | 1 |
| Stats.actor_scale_+%_limit | 200 |
| Stats.base_heavy_stun_duration_ms | 2666 |
| Stats.melee_defer_damage_prediction | 1 |
| Stats.poise_decay_delay_ms | 8000 |
| Stats.poise_decay_%_per_second | 5 |
| Stats.base_block_angle_degrees | 180 |
| Stats.action_attack_or_cast_time_uses_animation_length | 1 |
| Stats.slow_potency_+%_final_per_additional_player | -10 |
| Stats.check_for_targets_between_initiator_and_projectile_source | 1 |
| Stats.maximum_life_+%_final_per_additional_player | 50 |
| Stats.maximum_energy_shield_+%_final_per_additional_player | 50 |
| Stats.poise_threshold_+%_final_per_additional_player | 50 |
| Stats.stun_base_duration_override_ms | 500 |
| Stats.bleeding_moving_damage_%_of_base_override | 200 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.csd |
| Positioned.blocking | true |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| BaseEvents.server_only | true |
| Actor.basic_action | Move, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction |
| Actor.slow_animations_go_to_idle | false |
| StateMachine.define_shared_state | lock_on; |
| StateMachine.on_state_lock_on_0 | SetUsesDirectionalRunAnimations( false ); |
| StateMachine.on_state_lock_on_1 | SetUsesDirectionalRunAnimations( true ); |
Spined Necromancer
Undead| Spectre | |
|---|---|
| Tags | allows_inc_aoe, Caster, flying, not_str, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio, undead |
Life
149%
Energy Shield From Life
30%
Evasion
+25%
Resistance
Damage
175%
Accuracy
100%
Critical Hits Chance
5%
Attack Distance
4 ~ 10
Attack Time
3.315 Second
Damage Spread
±20%
Experience
175%
Model Size
135%
Type
SpinedNecromancer
Metadata
SpinedNecromancerRunemarked
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
12,303
Armour
2,413
Evasion Rating
885
Energy Shield
3,691
Damage
408
Spell Damage
408
Accuracy
2,502
Attack Time
3.315
Experience
50,110
Minion Life
10,326
Minion Energy Shield
3,098
Minion Damage
1,695
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Basic Attack
Base Damage: 326—490
Critical Hit Chance: 5%
Attack Time: 3.315 sec
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EGSpinyNecromancerRevive
Triggerable
spell maximum action distance +% [-40]
EDSPrisonNecromancerDelayedBlast
Triggerable, Spell, Damage, AttackInPlace
Critical Hit Chance: 5%
Cast Time: 1 sec
Cooldown Time: 2.5 sec
action attack or cast time uses animation length [1]
is area damage [1]
spell maximum action distance +% [-45]
DTTPrisonNecromancerDodge
Cooldown Time: 4 sec
action attack or cast time uses animation length [1]
monster dodge direction [3]
monster dodge distance [30]
EASNecromancerRevive
Spell
Cast Time: 1 sec
action attack or cast time uses animation length [1]
spell maximum action distance +% [-40]
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/NecromancerRemakeBook/Runemarked/SpinedNecromancerRunemarked"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Spined Necromancer",
life = 1.49,
energyShield = 0.3,
damage = 1.75,
damageSpread = 0.2,
attackTime = 3.315,
attackRange = 10,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
"EASNecromancerRevive",
"EGSpinyNecromancerRevive",
"EDSPrisonNecromancerDelayedBlast",
"DTTPrisonNecromancerDodge",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASNecromancerRevive"] = {
name = "EASNecromancerRevive",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-40, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EGSpinyNecromancerRevive"] = {
name = "EGSpinyNecromancerRevive",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
},
levels = {
[1] = {-40, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EDSPrisonNecromancerDelayedBlast"] = {
name = "EDSPrisonNecromancerDelayedBlast",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"spell_maximum_action_distance_+%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -45, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTPrisonNecromancerDodge"] = {
name = "DTTPrisonNecromancerDodge",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_dodge_direction",
"monster_dodge_distance",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {3, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.













