Stachelbewehrter Totenbeschwörer
Spined Necromancer
| Spectre | |
|---|---|
| Area | Aufgegebenes Gefängnis, Wolfsfeste, Die Zikkurat-Zuflucht |
| Tags | allows_inc_aoe, Zauberer, flying, not_str, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio, undead |
| Packs |
Leben
149%
Energy Shield From Life
30%
Ausweichen
+25%
Widerstand
Damage
175%
Genauigkeit
100%
Kritische Treffer Chance
5%
Attack Distance
4 ~ 10
Angriffszeit
3.315 Second
Damage Spread
±20%
Erfahrung
175%
Model Size
135%
Type
SpinedNecromancer
Metadata
SpinedNecromancer
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
65
Leben
9,767
2,023
829
2,930
Damage
372
Zauberschaden
372
Genauigkeit
2,228
Angriffszeit
3.315
Erfahrung
37,637
Minion Life
9,360
Minion Energy Shield
2,808
Minion Damage
1,451
Minion Armour
2,023
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Basisangriff
Base Damage: 297—446
Angriffszeit: 3.315 Sek.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EGSpinyNecromancerRevive
Triggerable
spell maximum action distance +% [-40]
EDSPrisonNecromancerDelayedBlast
Triggerable, Spell, Damage, AttackInPlace
Zauberzeit: 1 Sek.
Abklingzeit: 2.5 Sek.
action attack or cast time uses animation length [1]
is area damage [1]
spell maximum action distance +% [-45]
DTTPrisonNecromancerDodge
Abklingzeit: 4 Sek.
action attack or cast time uses animation length [1]
monster dodge direction [3]
monster dodge distance [30]
EASNecromancerRevive
Spell
Zauberzeit: 1 Sek.
action attack or cast time uses animation length [1]
spell maximum action distance +% [-40]
Object Type
version 2
extends "Metadata/Monsters/Monster"
StateMachine
{
define_shared_state = "lock_on;"
on_state_lock_on_0 = "SetUsesDirectionalRunAnimations( false );"
on_state_lock_on_1 = "SetUsesDirectionalRunAnimations( true );"
}
Stats
{
set_base_heavy_stun_duration_ms = 2666
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/NecromancerRemakeBook/SpinedNecromancer"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Spined Necromancer",
life = 1.49,
energyShield = 0.3,
damage = 1.75,
damageSpread = 0.2,
attackTime = 3.315,
attackRange = 10,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
"EASNecromancerRevive",
"EGSpinyNecromancerRevive",
"EDSPrisonNecromancerDelayedBlast",
"DTTPrisonNecromancerDodge",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASNecromancerRevive"] = {
name = "EASNecromancerRevive",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-40, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EGSpinyNecromancerRevive"] = {
name = "EGSpinyNecromancerRevive",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
},
levels = {
[1] = {-40, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EDSPrisonNecromancerDelayedBlast"] = {
name = "EDSPrisonNecromancerDelayedBlast",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"spell_maximum_action_distance_+%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -45, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTPrisonNecromancerDodge"] = {
name = "DTTPrisonNecromancerDodge",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_dodge_direction",
"monster_dodge_distance",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {3, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
| key | val |
|---|---|
| Stats.item_drop_slots | 1 |
| Stats.energy_shield_recharge_rate_per_minute_% | 750 |
| Stats.base_maximum_mana | 200 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.monster_base_flask_charges_percent_of_monster_power | 50 |
| Stats.base_critical_hit_damage_bonus | 30 |
| Stats.max_endurance_charges | 3 |
| Stats.max_frenzy_charges | 3 |
| Stats.max_power_charges | 3 |
| Stats.object_inherent_base_maximum_block_%_from_ot | 50 |
| Stats.movement_velocity_cap | 128 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot | 33 |
| Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot | 100 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.melee_swing_not_scaled_by_area_modifiers | 1 |
| Stats.actor_scale_+%_limit | 200 |
| Stats.base_heavy_stun_duration_ms | 2666 |
| Stats.melee_defer_damage_prediction | 1 |
| Stats.poise_decay_delay_ms | 8000 |
| Stats.poise_decay_%_per_second | 5 |
| Stats.base_block_angle_degrees | 180 |
| Stats.action_attack_or_cast_time_uses_animation_length | 1 |
| Stats.slow_potency_+%_final_per_additional_player | -10 |
| Stats.check_for_targets_between_initiator_and_projectile_source | 1 |
| Stats.maximum_life_+%_final_per_additional_player | 50 |
| Stats.maximum_energy_shield_+%_final_per_additional_player | 50 |
| Stats.poise_threshold_+%_final_per_additional_player | 50 |
| Stats.stun_base_duration_override_ms | 500 |
| Stats.bleeding_moving_damage_%_of_base_override | 200 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.csd |
| Positioned.blocking | true |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| BaseEvents.server_only | true |
| Actor.basic_action | Move, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction |
| Actor.slow_animations_go_to_idle | false |
| StateMachine.define_shared_state | lock_on; |
| StateMachine.on_state_lock_on_0 | SetUsesDirectionalRunAnimations( false ); |
| StateMachine.on_state_lock_on_1 | SetUsesDirectionalRunAnimations( true ); |
Stachelbewehrter Totenbeschwörer
Untot
Spined Necromancer
| Spectre | |
|---|---|
| Tags | allows_inc_aoe, Zauberer, flying, not_str, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio, undead |
Leben
149%
Energy Shield From Life
30%
Ausweichen
+25%
Widerstand
Damage
175%
Genauigkeit
100%
Kritische Treffer Chance
5%
Attack Distance
4 ~ 10
Angriffszeit
3.315 Second
Damage Spread
±20%
Erfahrung
175%
Model Size
135%
Type
SpinedNecromancer
Metadata
SpinedNecromancerRunemarked
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
12,303
2,413
885
3,691
Damage
408
Zauberschaden
408
Genauigkeit
2,502
Angriffszeit
3.315
Erfahrung
50,110
Minion Life
10,326
Minion Energy Shield
3,098
Minion Damage
1,695
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Basisangriff
Base Damage: 326—490
Angriffszeit: 3.315 Sek.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EGSpinyNecromancerRevive
Triggerable
spell maximum action distance +% [-40]
EDSPrisonNecromancerDelayedBlast
Triggerable, Spell, Damage, AttackInPlace
Zauberzeit: 1 Sek.
Abklingzeit: 2.5 Sek.
action attack or cast time uses animation length [1]
is area damage [1]
spell maximum action distance +% [-45]
DTTPrisonNecromancerDodge
Abklingzeit: 4 Sek.
action attack or cast time uses animation length [1]
monster dodge direction [3]
monster dodge distance [30]
EASNecromancerRevive
Spell
Zauberzeit: 1 Sek.
action attack or cast time uses animation length [1]
spell maximum action distance +% [-40]
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/NecromancerRemakeBook/Runemarked/SpinedNecromancerRunemarked"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Spined Necromancer",
life = 1.49,
energyShield = 0.3,
damage = 1.75,
damageSpread = 0.2,
attackTime = 3.315,
attackRange = 10,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
"EASNecromancerRevive",
"EGSpinyNecromancerRevive",
"EDSPrisonNecromancerDelayedBlast",
"DTTPrisonNecromancerDodge",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASNecromancerRevive"] = {
name = "EASNecromancerRevive",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-40, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EGSpinyNecromancerRevive"] = {
name = "EGSpinyNecromancerRevive",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
},
levels = {
[1] = {-40, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EDSPrisonNecromancerDelayedBlast"] = {
name = "EDSPrisonNecromancerDelayedBlast",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"spell_maximum_action_distance_+%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -45, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTPrisonNecromancerDodge"] = {
name = "DTTPrisonNecromancerDodge",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_dodge_direction",
"monster_dodge_distance",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {3, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.












