Unearthed Skeletal Swordsman
undead description [1]
Spectre | Y |
---|---|
Tags | 1HSword_onhit_audio, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Packs |
Life
100%
Resistance
0
0
0
0
Damage
110%
Accuracy
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
4 ~ 11
Attack Time
1.5 Second
Damage Spread
±30%
Experience
100%
Model Size
100%
Type
ExpeditionSkeletonBasicOneHandWeapon
Metadata
ExpeditionSkeletonSword
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
7,757
Armour
3,451
Evasion Rating
477
Damage
256
Spell Damage
256
Accuracy
2,180
Attack Time
1.5
Experience
28,634
Minion Life
11,280
Minion Damage
2,086
Minion Armour
3,451
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Basic Attack
Base Damage: 180–333
Critical Hit Chance: 5%
Attack Time: 1.5 sec
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueExpeditionNew/ExpeditionMonsterFodderBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueExpeditionNew/ExpeditionMonsterFodderBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueExpeditionNew/Skeletons/ExpeditionSkeletonSword"] = { name = "Unearthed Skeletal Swordsman", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.1, damageSpread = 0.3, attackTime = 1.5, attackRange = 11, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
undead description [1]
Id | MonsterNecromancerRaisable |
---|---|
Family | MonsterNecromancerRaisable |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Adds Tags | necromancer_raisable |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.