Skill Gem /1
Monsters mods /1
| Name | Level | Pre/Suf | Description | Weight |
|---|---|---|---|---|
| 1 | Unique | display summons water elementals text [1] |
Misc mods /16
| Name | Level | Domain | Pre/Suf | Description | Weight |
|---|---|---|---|---|---|
| of Dampening | 1 | SanctumRelic | Suffix | Monsters have (5—6)% chance to drop double Sacred Water | small_sanctum_relic 1 default 0 |
| of Soaking | 35 | SanctumRelic | Suffix | Monsters have (7—8)% chance to drop double Sacred Water | small_sanctum_relic 1 default 0 |
| of Drenching | 54 | SanctumRelic | Suffix | Monsters have (9—10)% chance to drop double Sacred Water | small_sanctum_relic 1 default 0 |
| of Saturating | 70 | SanctumRelic | Suffix | Monsters have (11—15)% chance to drop double Sacred Water | small_sanctum_relic 1 default 0 |
| of Flowing | 1 | SanctumRelic | Suffix | Fountains have (5—6)% chance to grant double Sacred Water | small_sanctum_relic 1 default 0 |
| of Brimming | 35 | SanctumRelic | Suffix | Fountains have (7—8)% chance to grant double Sacred Water | small_sanctum_relic 1 default 0 |
| of Overflowing | 54 | SanctumRelic | Suffix | Fountains have (9—10)% chance to grant double Sacred Water | small_sanctum_relic 1 default 0 |
| of Abundance | 70 | SanctumRelic | Suffix | Fountains have (11—15)% chance to grant double Sacred Water | small_sanctum_relic 1 default 0 |
| Commoner's | 1 | SanctumRelic | Prefix | Gain (30—39) Sacred Water at the start of the Trial | small_sanctum_relic 1 default 0 |
| Dekhara's | 40 | SanctumRelic | Prefix | Gain (40—49) Sacred Water at the start of the Trial | small_sanctum_relic 1 default 0 |
| Djinn's | 55 | SanctumRelic | Prefix | Gain (50—59) Sacred Water at the start of the Trial | small_sanctum_relic 1 default 0 |
| Sekhema's | 67 | SanctumRelic | Prefix | Gain (40—49) Sacred Water at the start of the Trial | small_sanctum_relic 1 default 0 |
| Divinity's | 76 | SanctumRelic | Prefix | Gain (50—59) Sacred Water at the start of the Trial | small_sanctum_relic 1 default 0 |
| of the Well | 1 | SanctumRelic | Suffix | Gain (11—15) Sacred Water when you complete a Room | large_sanctum_relic 1 default 0 |
| of the Fountain | 56 | SanctumRelic | Suffix | Gain (16—20) Sacred Water when you complete a Room | large_sanctum_relic 1 default 0 |
| of the Oasis | 77 | SanctumRelic | Suffix | Gain (21—30) Sacred Water when you complete a Room | large_sanctum_relic 1 default 0 |
Unique /1
Requires: Level 65
Map also counts as a Water Map
Passive /6
Applies to Level 70+ Areas
Requires completing the Eastern or Western Gateway
Applies to Level 70+ Areas
Requires completing the Eastern or Western Gateway
Applies to Level 70+ Areas
Requires completing the Eastern or Western Gateway
Applies to Level 75+ Areas
Requires completing the Burning Monolith
Select a bonus within Water Areas
- Chests contain 15% increased Currency
- Chests contain 15% increased Jewellery
- 50% increased Gold found
Applies to Level 70+ Areas
Requires completing the Eastern or Western Gateway
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.






















