- Navira, the Last Mirage SkillGemAscendancySummonWaterDjinn
- Supported By /13
- Navira, the Last Mirage WaterDjinn
- Navira, the Last Mirage Text Audio /42
Navira, the Last Mirage
Level: (1—20)
Requires: Level (1—90)
Navira, the Last Mirage
Command
Cost: (7—75) Mana
Skills can be managed in the Skills Panel.
From /1
Level Effect /40
| Level | Requires Level | Base Damage | Triggers Navira's Calming when Commanded to use a Skill, granting nearby Allies 10% increased Mana Regeneration for 4 seconds | Minion Level |
|---|---|---|---|---|
| 1 | 0 | 100%, 100%, 100% | 10 | 2 |
| 2 | 3 | 100%, 100%, 100% | 13 | 4 |
| 3 | 6 | 100%, 100%, 100% | 16 | 6 |
| 4 | 10 | 100%, 100%, 100% | 19 | 8 |
| 5 | 14 | 100%, 100%, 100% | 22 | 10 |
| 6 | 18 | 100%, 100%, 100% | 25 | 12 |
| 7 | 22 | 100%, 100%, 100% | 28 | 14 |
| 8 | 26 | 100%, 100%, 100% | 31 | 16 |
| 9 | 31 | 100%, 100%, 100% | 34 | 18 |
| 10 | 36 | 100%, 100%, 100% | 37 | 20 |
| 11 | 41 | 100%, 100%, 100% | 40 | 22 |
| 12 | 46 | 100%, 100%, 100% | 43 | 24 |
| 13 | 52 | 100%, 100%, 100% | 46 | 26 |
| 14 | 58 | 100%, 100%, 100% | 49 | 28 |
| 15 | 64 | 100%, 100%, 100% | 52 | 30 |
| 16 | 66 | 100%, 100%, 100% | 55 | 32 |
| 17 | 72 | 100%, 100%, 100% | 58 | 34 |
| 18 | 78 | 100%, 100%, 100% | 61 | 36 |
| 19 | 84 | 100%, 100%, 100% | 64 | 38 |
| 20 | 90 | 100%, 100%, 100% | 67 | 40 |
| 21 | 100%, 100%, 100% | 70 | 42 | |
| 22 | 100%, 100%, 100% | 73 | 44 | |
| 23 | 100%, 100%, 100% | 76 | 46 | |
| 24 | 100%, 100%, 100% | 79 | 48 | |
| 25 | 100%, 100%, 100% | 82 | 50 | |
| 26 | 100%, 100%, 100% | 85 | 52 | |
| 27 | 100%, 100%, 100% | 88 | 54 | |
| 28 | 100%, 100%, 100% | 91 | 56 | |
| 29 | 100%, 100%, 100% | 94 | 58 | |
| 30 | 100%, 100%, 100% | 97 | 60 | |
| 31 | 100%, 100%, 100% | 100 | 62 | |
| 32 | 100%, 100%, 100% | 103 | 64 | |
| 33 | 100%, 100%, 100% | 106 | 66 | |
| 34 | 100%, 100%, 100% | 109 | 68 | |
| 35 | 100%, 100%, 100% | 112 | 70 | |
| 36 | 100%, 100%, 100% | 115 | 72 | |
| 37 | 100%, 100%, 100% | 118 | 74 | |
| 38 | 100%, 100%, 100% | 121 | 76 | |
| 39 | 100%, 100%, 100% | 124 | 78 | |
| 40 | 100%, 100%, 100% | 127 | 80 |
Attribute /7
Navira, the Last Mirage
| Name | Show Full Descriptions |
|---|---|
| Acronym | Trigger, Minion, Regeneration, Mana, Command |
| BaseType | Navira, the Last Mirage |
| Class | Skill Gems |
| TargetTypes | Any, , |
| Type | Minion, CreatesMinion, Cold, Persistent, HasReservation, MinionsAreUndamagable, CommandableMinion, ReserveInAllSets |
| ItemType | Metadata/Items/Gem/SkillGemAscendancySummonWaterDjinn |
| ActiveSkillsCode | summon_water_djinn |
Navira, the Last Mirage
Level: (1—20)
Requires: Level (1—90)
Navira, the Last Mirage
Triggers Navira's Calming when Commanded to
use a Skill, granting nearby Allies (10—67)% increased
Mana Regeneration for 4 seconds
use a Skill, granting nearby Allies (10—67)% increased
Mana Regeneration for 4 seconds
display statset no hit damage [1]
hide minion frame [1]
is resummoning minion [1]
skill desired amount override [1]
Command
Cost: (7—75) Mana
base deal no damage [1]
can perform skill while moving [1]
command minion does not interrupt [1]
minions do not move to skill target [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [50]
skill is command [1]
Skills can be managed in the Skills Panel.
Supported By /13
Cold Mastery
Supports Cold skills, granting them an additional level. Does not support skills which do not have levels.
Minion Mastery
Supports Minion skills, granting them an additional level. Does not support skills which do not have levels.
Bidding I
Supports Minion Skills. Supported Minions deal more damage and have increased Cooldown Recovery Rate with Command Skills.
Bidding II
Supports Minion Skills. Supported Minions deal more damage and have increased Cooldown Recovery Rate with Command Skills.
Bidding III
Supports Minion Skills. Supported Minions have significantly increased Cooldown Recovery Rate with Command Skills.
Hulking Minions
Supports Skills which summon Persistent Minions. Supported Minions are larger, have more Life, and deal more Damage, but cost significantly more Spirit.
Kurgal's Leash
Supports Commandable Minions causing you and the Supported Minion to gain Unholy Might when you Command them.
Amanamu's Tithe
Supports Persistent Minion Skills, granting a chance when Supported Minions die for you to gain an Abyssal Monster Modifier.
Navira, the Last Mirage
Humanoid| Spectre | Y |
|---|---|
| Tags | humanoid, medium_movement, Unarmed_onhit_audio, water, water_elemental |
Life
100%
Resistance
Damage
100%
Accuracy
100%
Critical Hits Chance
5%
Attack Distance
6 ~ 6
Attack Time
0 Second
Damage Spread
±20%
Experience
100%
Model Size
100%
Type
WaterDjinn
Metadata
WaterDjinn
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
7,757
Armour
2,413
Evasion Rating
708
Damage
233
Spell Damage
233
Accuracy
2,502
Attack Time
0
Experience
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
WaterBubbleWaterDjinn
Duration, Area, Spell, Cooldown, AttackInPlace
Navira's Embrace
Cast Time: 2 sec
Cooldown Time: 15 sec
Command Navira to create a bubble shield which absorbs a portion of the damage dealt by enemies standing outside the shield. The maximum amount of damage that can be absorbed is based on your maximum Mana. If the shield is destroyed by damage, it collapses into a patch of Chilled Ground.
Bubble radius is 2.5 metres
Chilled Ground duration is 6 seconds
Bubble duration is 11.77 seconds
Absorbs 70% of damage dealt by enemies outside the bubble
Bubble has 60 maximum Life per 100 of your maximum Mana
active skill base secondary area of effect radius [20]
base deal no damage [1]
is commandable skill [1]
skill does not pathfind [1]
ChilledGroundBurstWaterDjinn
Area, Spell, Cold, Damage, Cooldown, AttackInPlace
Navira's Fracturing
Critical Hit Chance: 12%
Cast Time: 1.2 sec
Cooldown Time: 5 sec
Command Navira to fracture all nearby areas of Chilled Ground that have enemies standing on them, doing high Spell damage with extreme Freeze potential.
Chills Enemies as though dealing 200% more damage
200% more Freeze Buildup
Fractures Chilled Ground within 6 metres
base skill show average damage instead of dps [1]
is area damage [1]
is commandable skill [1]
skill does not pathfind [1]
ESRechargeForceRestartWaterDjinn
Spell, Cooldown, AttackInPlace
Navira's Well
Cast Time: 2.1 sec
Cooldown Time: 12 sec
Command Navira to bolster your Energy Shield, causing it to begin Recharging immediately and granting you increased Energy Shield Recharge Rate for a duration.
Buff duration is 6 seconds
base deal no damage [1]
is commandable skill [1]
ChilledGroundOasisConvertWaterDjinn
Area, Spell, Duration, Buff, Cooldown, AttackInPlace
Navira's Oasis
Cast Time: 1.8 sec
Cooldown Time: 8 sec
Command Navira to turn nearby Chilled Ground into Navira's Oasis, a mirage which grants you and Allies standing in it Flask charges and damage Recouped as Life and Mana. Plants in the area become Overgrown.
Converts Chilled Ground within 8 metres
Oasis duration is 15 seconds
Oasis grants 63.84% of damage taken Recouped as Life
Oasis grants 40.3% of damage taken Recouped as Mana
Oasis grants 0.5 Flask charges per second
base deal no damage [1]
is commandable skill [1]
skill does not pathfind [1]
PassiveTriggeredManaWaveWaterDjinn
Spell, Area, Buff, Duration, Triggerable, Triggered, InbuiltTrigger, NoAttackOrCastTime, AttackInPlace
Navira's Calming
When you Command Navira to use a Skill, she also emits a restorative wave that grants you and any other Allies it touches increased Mana Regeneration for a short duration.
Wave radius is 2.5 metres
Buff duration is 4 seconds
base deal no damage [1]
display statset hide usage stats [1]
Object Type
version 2 extends "Metadata/Monsters/PlayerSummonedDjinnBase"
Object Type Codes
version 2 extends "Metadata/Monsters/PlayerSummonedDjinnBase"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/MarakethWaterDjinn/WaterDjinn"] = {
name = "Navira, the Last Mirage",
life = 1,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1,
damageSpread = 0.2,
attackTime = 0,
attackRange = 6,
accuracy = 1,
skillList = {
"ESRechargeForceRestartWaterDjinn",
"PassiveTriggeredManaWaveWaterDjinn",
"WaterBubbleWaterDjinn",
"ChilledGroundBurstWaterDjinn",
"ChilledGroundOasisConvertWaterDjinn",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["ESRechargeForceRestartWaterDjinn"] = {
name = "Navira's Well",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Command Navira to bolster your [EnergyShield|Energy Shield], causing it to begin [ESRecharge|Recharging] immediately and granting you increased [ESRechargeRate|Energy Shield Recharge Rate] for a duration.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Cooldown] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "djinn_force_recharge",
castTime = 2.1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"djinn_granted_energy_shield_recharge_rate_+%",
"base_skill_effect_duration",
"base_deal_no_damage",
"is_commandable_skill",
},
levels = {
[1] = {10, 6000, levelRequirement = 1, statInterpolation = {2}, cost = { }, },
[2] = {109, 6000, levelRequirement = 100, statInterpolation = {2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["PassiveTriggeredManaWaveWaterDjinn"] = {
name = "Navira's Calming",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "When you [Command] Navira to use a Skill, she also emits a restorative wave that grants you and any other [Allies] it touches increased Mana Regeneration for a short duration.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Buff] = true,
[SkillType.Duration] = true,
[SkillType.Triggerable] = true,
[SkillType.Triggered] = true,
[SkillType.InbuiltTrigger] = true,
[SkillType.NoAttackOrCastTime] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "djinn_triggered_wave",
castTime = 0,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_area_of_effect_radius",
"base_skill_effect_duration",
"base_deal_no_damage",
"display_statset_hide_usage_stats",
},
levels = {
[1] = {25, 4000, levelRequirement = 1, statInterpolation = {}, cost = { }, },
[2] = {25, 4000, levelRequirement = 100, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["WaterBubbleWaterDjinn"] = {
name = "Navira's Embrace",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "[Command] Navira to create a bubble shield which absorbs a portion of the damage dealt by enemies standing outside the shield. The maximum amount of damage that can be absorbed is based on your maximum Mana. If the shield is destroyed by damage, it collapses into a patch of [ChilledGround|Chilled Ground].",
skillTypes = {
[SkillType.Duration] = true,
[SkillType.Area] = true,
[SkillType.Spell] = true,
[SkillType.Cooldown] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "djinn_bubble",
castTime = 2,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
"active_skill_base_area_of_effect_radius",
"base_skill_effect_duration",
"base_secondary_skill_effect_duration",
"water_djinn_water_bubble_absorb_damage_%_enemy_outside_bubble",
"active_skill_base_secondary_area_of_effect_radius",
"water_djinn_water_bubble_health_per_100_mana_on_target",
"base_deal_no_damage",
"is_commandable_skill",
"skill_does_not_pathfind",
},
levels = {
[1] = {0, 25, 5000, 6000, 70, 20, 60, levelRequirement = 1, statInterpolation = {2}, cost = { }, },
[2] = {10000, 25, 5000, 6000, 70, 20, 60, levelRequirement = 100, statInterpolation = {2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ChilledGroundBurstWaterDjinn"] = {
name = "Navira's Fracturing",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "[Command] Navira to fracture all nearby areas of [ChilledGround|Chilled Ground] that have enemies standing on them, doing high [Spell] damage with extreme [Freeze] potential.",
skillTypes = {
[SkillType.Area] = true,
[SkillType.Spell] = true,
[SkillType.Cold] = true,
[SkillType.Damage] = true,
[SkillType.Cooldown] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "djinn_ground_burst",
castTime = 1.2,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"active_skill_base_area_of_effect_radius",
"active_skill_hit_damage_freeze_multiplier_+%_final",
"active_skill_chill_as_though_damage_+%_final",
"is_area_damage",
"is_commandable_skill",
"skill_does_not_pathfind",
"base_skill_show_average_damage_instead_of_dps",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 60, 200, 200, critChance = 12, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ChilledGroundOasisConvertWaterDjinn"] = {
name = "Navira's Oasis",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "[Command] Navira to turn nearby [ChilledGround|Chilled Ground] into Navira's Oasis, a mirage which grants you and [Allies] standing in it [Flask] charges and damage [Recoup|Recouped] as Life and Mana. [Plant|Plants] in the area become [Plant|Overgrown].",
skillTypes = {
[SkillType.Area] = true,
[SkillType.Spell] = true,
[SkillType.Duration] = true,
[SkillType.Buff] = true,
[SkillType.Cooldown] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "djinn_oasis",
castTime = 1.8,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"oasis_damage_recouped_as_life_%",
"oasis_damage_recouped_as_mana_%",
"base_skill_effect_duration",
"active_skill_base_area_of_effect_radius",
"oasis_x_charges_for_life_and_mana_flasks_per_minute",
"base_deal_no_damage",
"is_commandable_skill",
"skill_does_not_pathfind",
},
levels = {
[1] = {30, 20, 15000, 80, 30, levelRequirement = 1, statInterpolation = {2, 2}, cost = { }, },
[2] = {80, 50, 15000, 80, 30, levelRequirement = 100, statInterpolation = {2, 2}, cost = { }, },
},
}
Navira, the Last Mirage Text Audio /42
| Name |
|---|
| Waters mend! — DjinnWater_Recharge_Random |
| Waters mend! — DjinnWater_Recharge_2 |
| Waters mend! — DjinnWater_Recharge_3 |
| Drink deep! — DjinnWater_Recharge_4 |
| Drink deep! — DjinnWater_Recharge_5 |
| Drink deep! — DjinnWater_Recharge_6 |
| Replenished by the tide! — DjinnWater_Recharge_7 |
| Replenished by the tide! — DjinnWater_Recharge_8 |
| Replenished by the tide! — DjinnWater_Recharge_9 |
| Let your thirst end! — DjinnWater_Oasis_Random |
| Let your thirst end! — DjinnWater_Oasis_2 |
| Let your thirst end! — DjinnWater_Oasis_3 |
| From drought, abundance! — DjinnWater_Oasis_4 |
| From drought, abundance! — DjinnWater_Oasis_5 |
| From drought, abundance! — DjinnWater_Oasis_6 |
| The desert yields! — DjinnWater_Oasis_7 |
| The desert yields! — DjinnWater_Oasis_8 |
| The desert yields! — DjinnWater_Oasis_9 |
| Pain flows! — DjinnWater_ChilledGround_Random |
| Pain flows! — DjinnWater_ChilledGround_2 |
| Pain flows! — DjinnWater_ChilledGround_3 |
| Still waters strike! — DjinnWater_ChilledGround_4 |
| Still waters strike! — DjinnWater_ChilledGround_5 |
| Still waters strike! — DjinnWater_ChilledGround_6 |
| The tide shatters! — DjinnWater_ChilledGround_7 |
| The tide shatters! — DjinnWater_ChilledGround_8 |
| The tide shatters! — DjinnWater_ChilledGround_9 |
| The will is known! — DjinnWater_Command_Random |
| The will is known! — DjinnWater_Command_2 |
| The will is known! — DjinnWater_Command_3 |
| As the pact demands! — DjinnWater_Command_4 |
| So it flows! — DjinnWater_Command_5 |
| So it flows! — DjinnWater_Command_6 |
| So it flows! — DjinnWater_Command_7 |
| So it shall be! — DjinnWater_Command_8 |
| So it shall be! — DjinnWater_Command_9 |
| So it shall be! — DjinnWater_Command_10 |
| The oath dictates! — DjinnWater_Command_11 |
| The oath dictates! — DjinnWater_Command_12 |
| The oath dictates! — DjinnWater_Command_13 |
| As the current calls! — DjinnWater_Command_14 |
| As the current calls! — DjinnWater_Command_15 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.