Xyclucian, the Chimera
monster dropped item rarity +% [2700]
monster slain experience +% [0]
unique monster guarantee one rare [0]
SpectreN
Tagsbeast, Claw_onhit_audio, flying, not_dex, red_blood, very_fast_movement
Life
250%
Energy Shield From Life
10%
Armour
+50%
Ailment Threshold
%
Resistance
0 0 0 0
Damage
167%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 21
Attack Time
1.23 Second
Damage Spread
±20%
Experience
250%
Model Size
100%
Type
ChimeraBossOld
Metadata
Chimera_Old
Level
68
Life
19,393
Armour
3,451
Evasion
477
Energy Shield
0
Damage
389
Spell Damage
389
Accuracy
0
Attack Time
1.23
Experience
71,585
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Basic Attack
Base Damage: 311–467
[Critical|Critical Hit] Chance: 5%
Attack Time: 1.23 sec
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GAChimeraBossGroundslam
Triggerable, Attack
Base Damage: 311–467
[Critical|Critical Hit] Chance: 5%
Attack Damage: 200%
Attack Time: 1.23 sec
Cooldown Time: 10 sec
Deals 100% more Attack Damage
action attack or cast time uses animation length [1]
attack maximum action distance + [25]
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
voll slam damage +% final at centre [100]
DTTChimeraBossLeap
Spell, Movement
Cast Time: 1 sec
Cooldown Time: 9 sec
action attack or cast time uses animation length [1]
leap slam minimum distance [15]
spell maximum action distance +% [0]
walk emerge extra distance [-15]
MDChimeraBossLightningBreath
Multicastable, Triggerable
action attack or cast time uses animation length [1]
EDSChimeraBossPoisonSpray
Triggerable, Spell, Damage
Cast Time: 1 sec
Deals 14.91 to 22.36 Chaos Damage
action attack or cast time uses animation length [1]
is area damage [1]
spell maximum action distance +% [-50]
EASChimeraBossIceGroundBreath
action attack or cast time uses animation length [1]
EDSChimeraBossFireSpray
Triggerable, Spell, Damage
Cast Time: 1 sec
Deals 14.91 to 22.36 Fire Damage
action attack or cast time uses animation length [1]
is area damage [1]
spell maximum action distance +% [-50]
MPSChimeraWetlandsBossFireball
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Critical Strike Chance: 5%
Cast Time: 1 sec
Cooldown Time: 15 sec
Deals 3.108 to 4.662 Fire Damage
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1083]
projectile spread radius [0]
projectile uses contact position [1]
spell maximum action distance +% [-25]
use scaled contact offset [1]
GSChimeraBossDragonBreath
Triggerable, Spell, Damage
Cast Time: 1 sec
Deals 86.3 Base Fire Damage per second
active skill area of effect radius +% final [0]
base deal no spell damage [1]
base skill effect duration [8000]
ground fire art variation [0]
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
EASChimeraBossIceHalfpipe
action attack or cast time uses animation length [1]
EASChimeraBossTakeOff
action attack or cast time uses animation length [1]
EASChimeraBossPillarDiveBomb
action attack or cast time uses animation length [1]
EASChimeraBossGroundDiveBomb
action attack or cast time uses animation length [1]
GAChimeraBossLeapImpact
Triggerable, Attack
Base Damage: 311–467
[Critical|Critical Hit] Chance: 5%
Attack Time: 1.23 sec
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
GSChimeraBossLightningBreath
Triggerable, Spell, Damage
Critical Strike Chance: 6%
Cast Time: 1 sec
Deals 15.53 to 46.59 Lightning Damage
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
CGEChimeraBossLightningBreath
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Cast Time: 1 sec
active skill area of effect radius +% final [-60]
base skill effect duration [5000]
ground lightning art variation [0]
monster penalty against minions damage +% final vs player minions [200]
CGEChimeraBossPoisonSpray
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Cast Time: 1 sec
Deals 75.9 Base Chaos Damage per second
active skill area of effect radius +% final [-50]
base skill effect duration [10000]
ground caustic art variation [1015]
CGEChimeraBossIceBreath
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Cast Time: 1 sec
Deals 5.2 Base Cold Damage per second
active skill area of effect radius +% final [0]
base skill effect duration [20000]
ground maelstrom art variation [1006]
CGEChimeraBossFireSpray
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Cast Time: 1 sec
Deals 10.4 Base Fire Damage per second
active skill area of effect radius +% final [0]
base skill effect duration [20000]
ground fire art variation [1008]
monster penalty against minions damage +% final vs player minions [200]
GSChimeraWetlandsBossFireballImpactGround
Triggerable, Spell, Damage
Critical Strike Chance: 5%
Cast Time: 1 sec
Deals 89.44 to 134.2 Fire Damage
base is projectile [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
GSChimeraWetlandsBossFireballImpactWall
Triggerable, Spell, Damage
Critical Strike Chance: 5%
Cast Time: 1 sec
Deals 89.44 to 134.2 Fire Damage
base is projectile [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
EDSChimeraBossFrozenHalfpipe
Triggerable, Spell, Damage
Cast Time: 1 sec
Deals 14.91 to 22.36 Cold Damage
Hits are Freezing
50% increased Freeze Duration on enemies
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"

StateMachine
{
	define_shared_state = "am_hidden;"
	on_state_am_hidden_0 = "MakeCollidable();"
	on_state_am_hidden_1 = "RemoveCollidability();"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"

Render
{
	use_ao_lights = true
}

GlobalAudioParamEvents
{
	player_in_range_param = "ChimeraInRange"
	life_percent_param = "ChimeraLifePercentage"
	range = 130
	life_percent_value_max = 1.0
	life_percent_is_boolean = true
}

StateMachine
{
	on_state_am_hidden_0 =
	"
		EnableRendering();
		EnableTargetable();
	"

	on_or_create_state_am_hidden_1 =
	"
		DisableRendering();
		DisableTargetable();
	"
}
Preload
{
	preload_environment = "G3_5_boss"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Chimera/Chimera_Old"] = {
    name = "Xyclucian, the Chimera",
    life = 2.5,
    energyShield = 0.1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.67,
    damageSpread = 0.2,
    attackTime = 1.23,
    attackRange = 21,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeedUnique",
        "MPSChimeraWetlandsBossFireball",
        "CGEChimeraBossFireSpray",
        "CGEChimeraBossIceBreath",
        "CGEChimeraBossLightningBreath",
        "CGEChimeraBossPoisonSpray",
        "GAChimeraBossGroundslam",
        "GAChimeraBossLeapImpact",
        "GSChimeraBossDragonBreath",
        "GSChimeraWetlandsBossFireballImpactGround",
        "GSChimeraWetlandsBossFireballImpactWall",
        "GSChimeraBossLightningBreath",
        "EASChimeraBossGroundDiveBomb",
        "EASChimeraBossPillarDiveBomb",
        "EASChimeraBossTakeOff",
        "EASChimeraBossIceGroundBreath",
        "EASChimeraBossIceHalfpipe",
        "MDChimeraBossLightningBreath",
        "EDSChimeraBossFireSpray",
        "EDSChimeraBossPoisonSpray",
        "EDSChimeraBossFrozenHalfpipe",
        "DTTChimeraBossLeap",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSChimeraWetlandsBossFireball"] = {
    name = "MPSChimeraWetlandsBossFireball",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "projectile_spread_radius",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
        "base_deal_no_damage",
        "check_for_targets_between_initiator_and_projectile_source",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1083, -25, 0, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CGEChimeraBossFireSpray"] = {
    name = "CGEChimeraBossFireSpray",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_fire_damage_to_deal_per_minute",
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
        "ground_fire_art_variation",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
    },
    levels = {
        [1] = {1, 0, 20000, 1008, 200, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CGEChimeraBossIceBreath"] = {
    name = "CGEChimeraBossIceBreath",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_cold_damage_to_deal_per_minute",
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
        "ground_maelstrom_art_variation",
    },
    levels = {
        [1] = {1, 0, 20000, 1006, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CGEChimeraBossLightningBreath"] = {
    name = "CGEChimeraBossLightningBreath",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
        "ground_lightning_art_variation",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
    },
    levels = {
        [1] = {-60, 5000, 0, 200, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CGEChimeraBossPoisonSpray"] = {
    name = "CGEChimeraBossPoisonSpray",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_chaos_damage_to_deal_per_minute",
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
        "ground_caustic_art_variation",
    },
    levels = {
        [1] = {1, -50, 10000, 1015, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAChimeraBossGroundslam"] = {
    name = "GAChimeraBossGroundslam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {25, 200, 100, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAChimeraBossLeapImpact"] = {
    name = "GAChimeraBossLeapImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {200, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSChimeraBossDragonBreath"] = {
    name = "GSChimeraBossDragonBreath",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_fire_damage_to_deal_per_minute",
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
        "ground_fire_art_variation",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "base_deal_no_spell_damage",
    },
    levels = {
        [1] = {1, 0, 8000, 0, 200, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSChimeraWetlandsBossFireballImpactGround"] = {
    name = "GSChimeraWetlandsBossFireballImpactGround",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "base_is_projectile",
        "base_skill_can_be_blocked",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSChimeraWetlandsBossFireballImpactWall"] = {
    name = "GSChimeraWetlandsBossFireballImpactWall",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "base_is_projectile",
        "base_skill_can_be_blocked",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSChimeraBossLightningBreath"] = {
    name = "GSChimeraBossLightningBreath",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {0.5, 1.5, 200, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASChimeraBossGroundDiveBomb"] = {
    name = "EASChimeraBossGroundDiveBomb",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASChimeraBossPillarDiveBomb"] = {
    name = "EASChimeraBossPillarDiveBomb",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASChimeraBossTakeOff"] = {
    name = "EASChimeraBossTakeOff",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASChimeraBossIceGroundBreath"] = {
    name = "EASChimeraBossIceGroundBreath",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASChimeraBossIceHalfpipe"] = {
    name = "EASChimeraBossIceHalfpipe",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MDChimeraBossLightningBreath"] = {
    name = "MDChimeraBossLightningBreath",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EDSChimeraBossFireSpray"] = {
    name = "EDSChimeraBossFireSpray",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "spell_maximum_action_distance_+%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EDSChimeraBossPoisonSpray"] = {
    name = "EDSChimeraBossPoisonSpray",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "spell_maximum_action_distance_+%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EDSChimeraBossFrozenHalfpipe"] = {
    name = "EDSChimeraBossFrozenHalfpipe",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "freeze_duration_+%",
        "is_area_damage",
        "always_freeze",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DTTChimeraBossLeap"] = {
    name = "DTTChimeraBossLeap",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_extra_distance",
        "leap_slam_minimum_distance",
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-15, 15, 0, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
monster dropped item rarity +% [2700]
monster slain experience +% [0]
unique monster guarantee one rare [0]
IdMonsterUniqueT2Boss
FamilyMonsterActBoss
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • monster slain experience +% Min: 0 Max: 0 Global
  • monster dropped item rarity +% Min: 2700 Max: 2700 Global
  • unique monster guarantee one rare Min: 0 Max: 0 Global
  • Xyclucian, the Chimera
    no movement speed [1]
    no movement speed [1]
    no movement speed [1]
    monster dropped item rarity +% [2700]
    monster slain experience +% [0]
    unique monster guarantee one rare [0]
    SpectreN
    AreaProgramming World (Lite), Chimeral Wetlands, Chimeral Wetlands
    Tagsbeast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement
    Life
    250%
    Ailment Threshold
    %
    Resistance
    30 30 30 0
    Damage
    250%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    8 ~ 18
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experience
    250%
    Model Size
    120%
    Type
    ChimeraWetlandsBoss
    Metadata
    ChimeraWetlandsBoss
    Level
    80
    Life
    39,023
    Armour
    6,867
    Evasion
    644
    Energy Shield
    0
    Damage
    834
    Spell Damage
    834
    Accuracy
    0
    Attack Time
    1.5
    Experience
    250,000
    MeleeAtAnimationSpeedUnique
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Basic Attack
    Base Damage: 668–1001
    [Critical|Critical Hit] Chance: 5%
    Attack Time: 1.5 sec
    action attack or cast time uses animation length [1]
    monster penalty against minions damage +% final vs player minions [100]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    GAChimeraBossGroundslam
    Triggerable, Attack
    Base Damage: 668–1001
    [Critical|Critical Hit] Chance: 5%
    Attack Damage: 200%
    Attack Time: 1.5 sec
    Cooldown Time: 10 sec
    Deals 100% more Attack Damage
    action attack or cast time uses animation length [1]
    attack maximum action distance + [25]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [200]
    voll slam damage +% final at centre [100]
    DTTChimeraBossLeap
    Spell, Movement
    Cast Time: 1 sec
    Cooldown Time: 9 sec
    action attack or cast time uses animation length [1]
    leap slam minimum distance [15]
    spell maximum action distance +% [0]
    walk emerge extra distance [-15]
    MPSChimeraWetlandsBossLightningBreath
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
    Critical Strike Chance: 6%
    Cast Time: 1 sec
    Cooldown Time: 20 sec
    Deals 22.95 to 68.84 Lightning Damage
    Projectiles Pierce all Targets
    action attack or cast time uses animation length [1]
    ballistic projectiles always bounce [1]
    base is projectile [1]
    monster projectile variation [1134]
    projectile ballistic angle from reference event [1]
    projectile uses contact position [1]
    spell maximum action distance +% [-20]
    use scaled contact offset [1]
    MPSChimeraWetlandsBossChaosSpray
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
    Critical Strike Chance: 5%
    Cast Time: 1 sec
    Cooldown Time: 20 sec
    Deals 3.108 to 4.662 Chaos Damage
    action attack or cast time uses animation length [1]
    base deal no damage [1]
    base is projectile [1]
    monster projectile variation [1135]
    projectile ballistic angle from reference event [1]
    projectile ballistic gravity override [2000]
    projectile uses contact position [1]
    spell maximum action distance +% [-35]
    use scaled contact offset [1]
    MPSChimeraWetlandsBossChaosSprayPillar
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
    Critical Strike Chance: 5%
    Cast Time: 1 sec
    Cooldown Time: 20 sec
    Deals 12.24 to 18.36 Chaos Damage
    action attack or cast time uses animation length [1]
    base is projectile [1]
    monster projectile variation [1135]
    projectile ballistic angle from reference event [1]
    projectile uses contact position [1]
    skill does not pathfind [1]
    spell maximum action distance +% [0]
    use scaled contact offset [1]
    GSChimeraWetlandsBossFrostBreath
    Triggerable, Spell, Damage
    Critical Strike Chance: 7%
    Cast Time: 1 sec
    Cooldown Time: 20 sec
    200% more Magnitude of Chill inflicted
    action attack or cast time uses animation length [1]
    base deal no damage [1]
    base skill effect duration [10000]
    ground ice art variation [1006]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [200]
    GSChimeraWetlandsBossFireSpray
    Triggerable, Spell, Damage
    Critical Strike Chance: 5%
    Cast Time: 1 sec
    Cooldown Time: 8 sec
    Deals 36.72 to 55.07 Fire Damage
    100% chance to Ignite enemies
    action attack or cast time uses animation length [1]
    base skill can be avoided by dodge roll [1]
    base skill can be blocked [1]
    is area damage [1]
    MPSChimeraWetlandsBossFireball
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
    Critical Strike Chance: 5%
    Cast Time: 1 sec
    Cooldown Time: 15 sec
    Deals 3.108 to 4.662 Fire Damage
    action attack or cast time uses animation length [1]
    base deal no damage [1]
    base is projectile [1]
    check for targets between initiator and projectile source [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [1083]
    projectile spread radius [0]
    projectile uses contact position [1]
    spell maximum action distance +% [-25]
    use scaled contact offset [1]
    MPSChimeraWetlandsBossFireballPillar
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
    Critical Strike Chance: 5%
    Cast Time: 1 sec
    Deals 48.95 to 73.43 Fire Damage
    action attack or cast time uses animation length [1]
    base is projectile [1]
    distribute projectiles over contact points [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [1372]
    projectile ballistic angle from target distance [1]
    projectile uses contact position [1]
    projectiles not offset [1]
    use scaled contact offset [2]
    EASChimeraWetlandsBossDragonBreath
    Cooldown Time: 20 sec
    action attack or cast time uses animation length [1]
    EAAChimeraBossForwardDash180
    Cooldown Time: 7 sec
    action attack or cast time uses animation length [1]
    skill does not pathfind [1]
    EAAChimeraBossWindBlast180
    Cooldown Time: 10 sec
    action attack or cast time uses animation length [1]
    action do not face target [1]
    skill does not pathfind [1]
    EAAChimeraBossDodgeBackwards
    Cooldown Time: 5 sec
    action attack or cast time uses animation length [1]
    skill does not pathfind [1]
    CTS5ChimeraBossGroundToOffscreen
    Cooldown Time: 18 sec
    action attack or cast time uses animation length [1]
    CTS4ChimeraBossPillarToGround
    action attack or cast time uses animation length [1]
    CTS5ChimeraBossPillarToOffscreen
    Cooldown Time: 10 sec
    action attack or cast time uses animation length [1]
    CTS1ChimeraBossCollapsedPillarToGround
    action attack or cast time uses animation length [1]
    CTS1ChimeraBossOffScreenToGround
    action attack or cast time uses animation length [1]
    CTS3ChimeraBossOffScreenToPillar
    action attack or cast time uses animation length [1]
    GAChimeraBossLeapImpact
    Triggerable, Attack
    Base Damage: 668–1001
    [Critical|Critical Hit] Chance: 5%
    Attack Time: 1.5 sec
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [200]
    GSChimeraBossLightningBreath
    Triggerable, Spell, Damage
    Critical Strike Chance: 6%
    Cast Time: 1 sec
    Deals 19.12 to 57.37 Lightning Damage
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [200]
    GSChimeraBossLightningOrbArc
    Triggerable, Spell, Damage
    Critical Strike Chance: 6%
    Cast Time: 1 sec
    Deals 19.12 to 57.37 Lightning Damage
    200% chance to Shock enemies
    action attack or cast time uses animation length [1]
    base skill can be avoided by dodge roll [1]
    base skill can be blocked [1]
    is area damage [1]
    GSChimeraBossLightningOrbExplosion
    Triggerable, Spell, Damage
    Critical Strike Chance: 6%
    Cast Time: 1 sec
    Deals 85.67 to 159.1 Lightning Damage
    20% chance to Shock enemies
    action attack or cast time uses animation length [1]
    is area damage [1]
    CGEChimeraBossLightningBreath
    Spell, Area, Damage, Triggerable, Duration, AreaSpell
    Cast Time: 1 sec
    active skill area of effect radius +% final [-60]
    base skill effect duration [5000]
    ground lightning art variation [0]
    monster penalty against minions damage +% final vs player minions [200]
    GSChimeraWetlandsBossChaosSprayImpact
    Triggerable, Spell, Damage
    Critical Strike Chance: 5%
    Cast Time: 1 sec
    Deals 61.19 to 91.79 Chaos Damage
    50% chance to Poison on Hit
    base is projectile [1]
    base skill can be avoided by dodge roll [1]
    base skill can be blocked [1]
    is area damage [1]
    CGEChimeraBossPoisonSpray
    Spell, Area, Damage, Triggerable, Duration, AreaSpell
    Cast Time: 1 sec
    Deals 93.5 Base Chaos Damage per second
    active skill area of effect radius +% final [-50]
    base skill effect duration [10000]
    ground caustic art variation [1015]
    GSChimeraWetlandsBossFrostBreathImpact
    Triggerable, Spell, Damage
    Critical Strike Chance: 7%
    Cast Time: 1 sec
    Deals 9.791 to 14.69 Cold Damage
    200% more Magnitude of Chill inflicted
    action attack or cast time uses animation length [1]
    base skill effect duration [10000]
    ground ice art variation [1006]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [200]
    CGEChimeraBossFireSpray
    Spell, Area, Damage, Triggerable, Duration, AreaSpell
    Cast Time: 1 sec
    Deals 12.7 Base Fire Damage per second
    active skill area of effect radius +% final [0]
    base skill effect duration [20000]
    ground fire art variation [1008]
    monster penalty against minions damage +% final vs player minions [200]
    GSChimeraWetlandsBossFireballImpactGround
    Triggerable, Spell, Damage
    Critical Strike Chance: 5%
    Cast Time: 1 sec
    Deals 110.1 to 165.2 Fire Damage
    base is projectile [1]
    base skill can be avoided by dodge roll [1]
    base skill can be blocked [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [200]
    GSChimeraWetlandsBossFireballImpactWall
    Triggerable, Spell, Damage
    Critical Strike Chance: 5%
    Cast Time: 1 sec
    Deals 110.1 to 165.2 Fire Damage
    base is projectile [1]
    base skill can be avoided by dodge roll [1]
    base skill can be blocked [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [200]
    GSChimeraBossDragonBreath
    Triggerable, Spell, Damage
    Cast Time: 1 sec
    Deals 106.2 Base Fire Damage per second
    active skill area of effect radius +% final [0]
    base deal no spell damage [1]
    base skill effect duration [8000]
    ground fire art variation [0]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [200]
    EDSChimeraBossFrozenHalfpipe
    Triggerable, Spell, Damage
    Cast Time: 1 sec
    Deals 18.36 to 27.54 Cold Damage
    Hits are Freezing
    50% increased Freeze Duration on enemies
    is area damage [1]
    GAChimeraBossWindBlast
    Triggerable, Spell, Damage
    Critical Strike Chance: 5%
    Cast Time: 1 sec
    Deals 3.108 to 4.662 Physical Damage
    150% more Stun buildup
    action attack or cast time uses animation length [1]
    base skill can be blocked [1]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/BossBase"
    
    /* ------------------------------------------------------------------------------------------------------------------- */
    /* Generic */
    /* ------------------------------------------------------------------------------------------------------------------- */
    
    Actor
    {
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    	basic_action = "ChangeToStance3"
    	basic_action = "ChangeToStance4"
    	basic_action = "ChangeToStance5"
    	leveled_starting_effects = "DoLiterallyNothing"
    }
    
    StateMachine
    {
    	define_shared_state = "no_collision;"
    	on_or_create_state_no_collision_1 = { RemoveCollidability(); }
    	on_state_no_collision_0 = { MakeCollidable(); }
    }
    
    Animated
    {
    	always_interpolate_bearing = true
    }
    
    Functions
    {
    	fix_orientation =
    	{
    		AddOnActionEnd(
    		{
    			SetOrientation( GetOrientation() + arg1, false, true );
    			PlayAnimationType( Idle, 1.0, 0, 0 );
    		}, true );
    	}
    }
    
    /* ------------------------------------------------------------------------------------------------------------------- */
    /* Dragon Breath */
    /* ------------------------------------------------------------------------------------------------------------------- */
    
    StateMachine
    {
    	define_shared_state = "floating;"
    	on_state_floating_0 = "MakeCollidable();"
    	on_state_floating_1 = "RemoveCollidability();"
    }
    
    Functions
    {
    	track_target = "MoveToOverTime( arg1, arg2, false, true );"
    	stop_tracking = "StopMoving();"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/BossBase"
    
    /* ------------------------------------------------------------------------------------------------------------------- */
    /* Generic */
    /* ------------------------------------------------------------------------------------------------------------------- */
    
    Render
    {
    	use_ao_lights = true
    	selection_size_override = "300, 400, 300"
    	selection_position_offset = "0, -50, 0"
    }
    
    GlobalAudioParamEvents
    {
    	player_in_range_param = "ChimeraInRange"
    	life_percent_param = "ChimeraLifePercentage"
    	range = 130
    	life_percent_value_max = 1.0
    	life_percent_is_boolean = true
    }
    
    Life
    {
    	on_spawned_alive =
    	{
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/Chimera/epk/ambient_fire.epk' );
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/Chimera/epk/ambient_ice.epk' );
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/Chimera/epk/ambient_lightning.epk' );
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/Chimera/epk/ambient_chaos.epk' );
    	}
    
    	on_death =
    	{
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/Chimera/epk/ambient_fire.epk' );
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/Chimera/epk/ambient_ice.epk' );
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/Chimera/epk/ambient_lightning.epk' );
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/Chimera/epk/ambient_chaos.epk' );
    		AddEffectPack( 'Metadata/Effects/Utility/EPKs/EmissiveChannel_FadeOut.epk' );
    		// head doesnt explode for the on pillar death, so no neck blood spurts
    		IfInStance( stance4, (){}, ()
    		{
    			Delay( 1.5,
    			{
    				AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/Chimera/epk/ground_death_idle.epk' );
    			} );
    		} );
    	}
    
    	on_spawned_dead =
    	{
    		// head doesnt explode for the on pillar death, so no neck blood spurts
    		IfInStance( stance4, (){}, ()
    		{
    			AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/Chimera/epk/ground_death_idle.epk' );
    		} );
    		AddEffectPack( 'Metadata/Effects/Utility/EPKs/EmissiveChannel_FadeOut.epk' );
    	}
    }
    
    /* ------------------------------------------------------------------------------------------------------------------- */
    /* Preload */
    /* ------------------------------------------------------------------------------------------------------------------- */
    
    Preload
    {
    	preload_environment = "G3_5_boss"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/Chimera/epk/ambient_fire.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/Chimera/epk/ambient_ice.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/Chimera/epk/ambient_lightning.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/Chimera/epk/ambient_chaos.epk"
    	preload_epk = "Metadata/Effects/Utility/EPKs/EmissiveChannel_FadeOut.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/Chimera/epk/ground_death_idle.epk"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/ChimeraWetlandsBoss/ChimeraWetlandsBoss"] = {
        name = "Xyclucian, the Chimera",
        life = 2.5,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 18,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeedUnique",
            "MPSChimeraWetlandsBossFireball",
            "MPSChimeraWetlandsBossLightningBreath",
            "MPSChimeraWetlandsBossChaosSpray",
            "MPSChimeraWetlandsBossChaosSprayPillar",
            "MPSChimeraWetlandsBossFireballPillar",
            "CGEChimeraBossFireSpray",
            "CGEChimeraBossLightningBreath",
            "CGEChimeraBossPoisonSpray",
            "CTS5ChimeraBossGroundToOffscreen",
            "CTS4ChimeraBossPillarToGround",
            "CTS5ChimeraBossPillarToOffscreen",
            "CTS1ChimeraBossCollapsedPillarToGround",
            "CTS1ChimeraBossOffScreenToGround",
            "CTS3ChimeraBossOffScreenToPillar",
            "GAChimeraBossGroundslam",
            "GAChimeraBossLeapImpact",
            "GSChimeraBossDragonBreath",
            "GSChimeraWetlandsBossFireballImpactGround",
            "GSChimeraWetlandsBossFireballImpactWall",
            "GSChimeraBossLightningBreath",
            "GSChimeraWetlandsBossChaosSprayImpact",
            "GSChimeraWetlandsBossFrostBreath",
            "GSChimeraWetlandsBossFrostBreathImpact",
            "GSChimeraWetlandsBossFireSpray",
            "GAChimeraBossWindBlast",
            "GSChimeraBossLightningOrbExplosion",
            "GSChimeraBossLightningOrbArc",
            "EASChimeraWetlandsBossDragonBreath",
            "EAAChimeraBossForwardDash180",
            "EAAChimeraBossWindBlast180",
            "EAAChimeraBossDodgeBackwards",
            "EDSChimeraBossFrozenHalfpipe",
            "DTTChimeraBossLeap",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedUnique"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSChimeraWetlandsBossFireball"] = {
        name = "MPSChimeraWetlandsBossFireball",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "projectile_spread_radius",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
            "base_deal_no_damage",
            "check_for_targets_between_initiator_and_projectile_source",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1083, -25, 0, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSChimeraWetlandsBossLightningBreath"] = {
        name = "MPSChimeraWetlandsBossLightningBreath",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_ballistic_angle_from_reference_event",
            "always_pierce",
            "use_scaled_contact_offset",
            "ballistic_projectiles_always_bounce",
        },
        levels = {
            [1] = {0.5, 1.5, 1134, -20, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSChimeraWetlandsBossChaosSpray"] = {
        name = "MPSChimeraWetlandsBossChaosSpray",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "projectile_ballistic_gravity_override",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_ballistic_angle_from_reference_event",
            "use_scaled_contact_offset",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1135, -35, 2000, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSChimeraWetlandsBossChaosSprayPillar"] = {
        name = "MPSChimeraWetlandsBossChaosSprayPillar",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_ballistic_angle_from_reference_event",
            "use_scaled_contact_offset",
            "skill_does_not_pathfind",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1135, 0, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSChimeraWetlandsBossFireballPillar"] = {
        name = "MPSChimeraWetlandsBossFireballPillar",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "monster_projectile_variation",
            "base_is_projectile",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
            "use_scaled_contact_offset",
            "projectiles_not_offset",
            "distribute_projectiles_over_contact_points",
            "projectile_ballistic_angle_from_target_distance",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1372, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGEChimeraBossFireSpray"] = {
        name = "CGEChimeraBossFireSpray",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_fire_damage_to_deal_per_minute",
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
            "ground_fire_art_variation",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        },
        levels = {
            [1] = {1, 0, 20000, 1008, 200, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGEChimeraBossLightningBreath"] = {
        name = "CGEChimeraBossLightningBreath",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
            "ground_lightning_art_variation",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        },
        levels = {
            [1] = {-60, 5000, 0, 200, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGEChimeraBossPoisonSpray"] = {
        name = "CGEChimeraBossPoisonSpray",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_chaos_damage_to_deal_per_minute",
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
            "ground_caustic_art_variation",
        },
        levels = {
            [1] = {1, -50, 10000, 1015, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CTS5ChimeraBossGroundToOffscreen"] = {
        name = "CTS5ChimeraBossGroundToOffscreen",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CTS4ChimeraBossPillarToGround"] = {
        name = "CTS4ChimeraBossPillarToGround",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CTS5ChimeraBossPillarToOffscreen"] = {
        name = "CTS5ChimeraBossPillarToOffscreen",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CTS1ChimeraBossCollapsedPillarToGround"] = {
        name = "CTS1ChimeraBossCollapsedPillarToGround",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CTS1ChimeraBossOffScreenToGround"] = {
        name = "CTS1ChimeraBossOffScreenToGround",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CTS3ChimeraBossOffScreenToPillar"] = {
        name = "CTS3ChimeraBossOffScreenToPillar",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAChimeraBossGroundslam"] = {
        name = "GAChimeraBossGroundslam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "voll_slam_damage_+%_final_at_centre",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {25, 200, 100, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAChimeraBossLeapImpact"] = {
        name = "GAChimeraBossLeapImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {200, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSChimeraBossDragonBreath"] = {
        name = "GSChimeraBossDragonBreath",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_fire_damage_to_deal_per_minute",
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
            "ground_fire_art_variation",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "base_deal_no_spell_damage",
        },
        levels = {
            [1] = {1, 0, 8000, 0, 200, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSChimeraWetlandsBossFireballImpactGround"] = {
        name = "GSChimeraWetlandsBossFireballImpactGround",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "base_is_projectile",
            "base_skill_can_be_blocked",
            "base_skill_can_be_avoided_by_dodge_roll",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSChimeraWetlandsBossFireballImpactWall"] = {
        name = "GSChimeraWetlandsBossFireballImpactWall",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "base_is_projectile",
            "base_skill_can_be_blocked",
            "base_skill_can_be_avoided_by_dodge_roll",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSChimeraBossLightningBreath"] = {
        name = "GSChimeraBossLightningBreath",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.5, 1.5, 200, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSChimeraWetlandsBossChaosSprayImpact"] = {
        name = "GSChimeraWetlandsBossChaosSprayImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "base_chance_to_poison_on_hit_%",
            "is_area_damage",
            "base_is_projectile",
            "base_skill_can_be_blocked",
            "base_skill_can_be_avoided_by_dodge_roll",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSChimeraWetlandsBossFrostBreath"] = {
        name = "GSChimeraWetlandsBossFrostBreath",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "ground_ice_art_variation",
            "active_skill_chill_effect_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {10000, 1006, 200, 200, critChance = 7, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSChimeraWetlandsBossFrostBreathImpact"] = {
        name = "GSChimeraWetlandsBossFrostBreathImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "base_skill_effect_duration",
            "ground_ice_art_variation",
            "active_skill_chill_effect_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 10000, 1006, 200, 200, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSChimeraWetlandsBossFireSpray"] = {
        name = "GSChimeraWetlandsBossFireSpray",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "base_chance_to_ignite_%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "base_skill_can_be_avoided_by_dodge_roll",
            "base_skill_can_be_blocked",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAChimeraBossWindBlast"] = {
        name = "GAChimeraBossWindBlast",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_hit_damage_stun_multiplier_+%_final",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "base_skill_can_be_blocked",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 150, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSChimeraBossLightningOrbExplosion"] = {
        name = "GSChimeraBossLightningOrbExplosion",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_chance_to_shock_%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.69999998807907, 1.2999999523163, 20, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSChimeraBossLightningOrbArc"] = {
        name = "GSChimeraBossLightningOrbArc",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_chance_to_shock_%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "base_skill_can_be_blocked",
            "base_skill_can_be_avoided_by_dodge_roll",
        },
        levels = {
            [1] = {0.5, 1.5, 200, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASChimeraWetlandsBossDragonBreath"] = {
        name = "EASChimeraWetlandsBossDragonBreath",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAAChimeraBossForwardDash180"] = {
        name = "EAAChimeraBossForwardDash180",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
            "skill_does_not_pathfind",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAAChimeraBossWindBlast180"] = {
        name = "EAAChimeraBossWindBlast180",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
            "skill_does_not_pathfind",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAAChimeraBossDodgeBackwards"] = {
        name = "EAAChimeraBossDodgeBackwards",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
            "skill_does_not_pathfind",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EDSChimeraBossFrozenHalfpipe"] = {
        name = "EDSChimeraBossFrozenHalfpipe",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "freeze_duration_+%",
            "is_area_damage",
            "always_freeze",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DTTChimeraBossLeap"] = {
        name = "DTTChimeraBossLeap",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_extra_distance",
            "leap_slam_minimum_distance",
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-15, 15, 0, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    IdNothing
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    IdNothing
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    no movement speed [1]
    IdStanceSalmon
    FamilyStance
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • no movement speed Min: 1 Max: 1 Global
  • no movement speed [1]
    IdStanceSalmon
    FamilyStance
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • no movement speed Min: 1 Max: 1 Global
  • no movement speed [1]
    IdStanceSalmon
    FamilyStance
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • no movement speed Min: 1 Max: 1 Global
  • monster dropped item rarity +% [2700]
    monster slain experience +% [0]
    unique monster guarantee one rare [0]
    IdMonsterUniqueT2Boss
    FamilyMonsterActBoss
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 0 Max: 0 Global
  • monster dropped item rarity +% Min: 2700 Max: 2700 Global
  • unique monster guarantee one rare Min: 0 Max: 0 Global
  • Xyclucian, the Chimera
    monster dropped item rarity +% [2700]
    monster slain experience +% [0]
    unique monster guarantee one rare [0]
    SpectreN
    Tagsbeast, Claw_onhit_audio, flying, not_dex, red_blood, very_fast_movement
    Life
    250%
    Energy Shield From Life
    10%
    Armour
    +50%
    Ailment Threshold
    %
    Resistance
    0 0 0 0
    Damage
    167%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 21
    Attack Time
    1.23 Second
    Damage Spread
    ±20%
    Experience
    250%
    Model Size
    100%
    Type
    ChimeraBossOld
    Metadata
    Chimera_Demo
    Level
    68
    Life
    19,393
    Armour
    3,451
    Evasion
    477
    Energy Shield
    0
    Damage
    389
    Spell Damage
    389
    Accuracy
    0
    Attack Time
    1.23
    Experience
    71,585
    MeleeAtAnimationSpeedUnique
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Basic Attack
    Base Damage: 311–467
    [Critical|Critical Hit] Chance: 5%
    Attack Time: 1.23 sec
    action attack or cast time uses animation length [1]
    monster penalty against minions damage +% final vs player minions [100]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    GAChimeraBossGroundslam
    Triggerable, Attack
    Base Damage: 311–467
    [Critical|Critical Hit] Chance: 5%
    Attack Damage: 200%
    Attack Time: 1.23 sec
    Cooldown Time: 10 sec
    Deals 100% more Attack Damage
    action attack or cast time uses animation length [1]
    attack maximum action distance + [25]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [200]
    voll slam damage +% final at centre [100]
    DTTChimeraBossLeap
    Spell, Movement
    Cast Time: 1 sec
    Cooldown Time: 9 sec
    action attack or cast time uses animation length [1]
    leap slam minimum distance [15]
    spell maximum action distance +% [0]
    walk emerge extra distance [-15]
    MDChimeraBossLightningBreath
    Multicastable, Triggerable
    action attack or cast time uses animation length [1]
    EDSChimeraBossPoisonSpray
    Triggerable, Spell, Damage
    Cast Time: 1 sec
    Deals 14.91 to 22.36 Chaos Damage
    action attack or cast time uses animation length [1]
    is area damage [1]
    spell maximum action distance +% [-50]
    EASChimeraBossIceGroundBreath
    action attack or cast time uses animation length [1]
    EDSChimeraBossFireSpray
    Triggerable, Spell, Damage
    Cast Time: 1 sec
    Deals 14.91 to 22.36 Fire Damage
    action attack or cast time uses animation length [1]
    is area damage [1]
    spell maximum action distance +% [-50]
    MPSChimeraWetlandsBossFireball
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
    Critical Strike Chance: 5%
    Cast Time: 1 sec
    Cooldown Time: 15 sec
    Deals 3.108 to 4.662 Fire Damage
    action attack or cast time uses animation length [1]
    base deal no damage [1]
    base is projectile [1]
    check for targets between initiator and projectile source [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [1083]
    projectile spread radius [0]
    projectile uses contact position [1]
    spell maximum action distance +% [-25]
    use scaled contact offset [1]
    GSChimeraBossDragonBreath
    Triggerable, Spell, Damage
    Cast Time: 1 sec
    Deals 86.3 Base Fire Damage per second
    active skill area of effect radius +% final [0]
    base deal no spell damage [1]
    base skill effect duration [8000]
    ground fire art variation [0]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [200]
    EASChimeraBossIceHalfpipe
    action attack or cast time uses animation length [1]
    EASChimeraBossTakeOff
    action attack or cast time uses animation length [1]
    EASChimeraBossPillarDiveBomb
    action attack or cast time uses animation length [1]
    EASChimeraBossGroundDiveBomb
    action attack or cast time uses animation length [1]
    GAChimeraBossLeapImpact
    Triggerable, Attack
    Base Damage: 311–467
    [Critical|Critical Hit] Chance: 5%
    Attack Time: 1.23 sec
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [200]
    GSChimeraBossLightningBreath
    Triggerable, Spell, Damage
    Critical Strike Chance: 6%
    Cast Time: 1 sec
    Deals 15.53 to 46.59 Lightning Damage
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [200]
    CGEChimeraBossLightningBreath
    Spell, Area, Damage, Triggerable, Duration, AreaSpell
    Cast Time: 1 sec
    active skill area of effect radius +% final [-60]
    base skill effect duration [5000]
    ground lightning art variation [0]
    monster penalty against minions damage +% final vs player minions [200]
    CGEChimeraBossPoisonSpray
    Spell, Area, Damage, Triggerable, Duration, AreaSpell
    Cast Time: 1 sec
    Deals 75.9 Base Chaos Damage per second
    active skill area of effect radius +% final [-50]
    base skill effect duration [10000]
    ground caustic art variation [1015]
    CGEChimeraBossIceBreath
    Spell, Area, Damage, Triggerable, Duration, AreaSpell
    Cast Time: 1 sec
    Deals 5.2 Base Cold Damage per second
    active skill area of effect radius +% final [0]
    base skill effect duration [20000]
    ground maelstrom art variation [1006]
    CGEChimeraBossFireSpray
    Spell, Area, Damage, Triggerable, Duration, AreaSpell
    Cast Time: 1 sec
    Deals 10.4 Base Fire Damage per second
    active skill area of effect radius +% final [0]
    base skill effect duration [20000]
    ground fire art variation [1008]
    monster penalty against minions damage +% final vs player minions [200]
    GSChimeraWetlandsBossFireballImpactGround
    Triggerable, Spell, Damage
    Critical Strike Chance: 5%
    Cast Time: 1 sec
    Deals 89.44 to 134.2 Fire Damage
    base is projectile [1]
    base skill can be avoided by dodge roll [1]
    base skill can be blocked [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [200]
    GSChimeraWetlandsBossFireballImpactWall
    Triggerable, Spell, Damage
    Critical Strike Chance: 5%
    Cast Time: 1 sec
    Deals 89.44 to 134.2 Fire Damage
    base is projectile [1]
    base skill can be avoided by dodge roll [1]
    base skill can be blocked [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [200]
    EDSChimeraBossFrozenHalfpipe
    Triggerable, Spell, Damage
    Cast Time: 1 sec
    Deals 14.91 to 22.36 Cold Damage
    Hits are Freezing
    50% increased Freeze Duration on enemies
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/BossBase"
    
    StateMachine
    {
    	define_shared_state = "am_hidden;"
    	on_state_am_hidden_0 = "MakeCollidable();"
    	on_state_am_hidden_1 = "RemoveCollidability();"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/BossBase"
    
    Render
    {
    	use_ao_lights = true
    }
    
    GlobalAudioParamEvents
    {
    	player_in_range_param = "ChimeraInRange"
    	life_percent_param = "ChimeraLifePercentage"
    	range = 130
    	life_percent_value_max = 1.0
    	life_percent_is_boolean = true
    }
    
    StateMachine
    {
    	on_state_am_hidden_0 =
    	"
    		EnableRendering();
    		EnableTargetable();
    	"
    
    	on_or_create_state_am_hidden_1 =
    	"
    		DisableRendering();
    		DisableTargetable();
    	"
    }
    Preload
    {
    	preload_environment = "G3_5_boss"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Chimera/Chimera_Demo"] = {
        name = "Xyclucian, the Chimera",
        life = 2.5,
        energyShield = 0.1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.67,
        damageSpread = 0.2,
        attackTime = 1.23,
        attackRange = 21,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeedUnique",
            "MPSChimeraWetlandsBossFireball",
            "CGEChimeraBossFireSpray",
            "CGEChimeraBossIceBreath",
            "CGEChimeraBossLightningBreath",
            "CGEChimeraBossPoisonSpray",
            "GAChimeraBossGroundslam",
            "GAChimeraBossLeapImpact",
            "GSChimeraBossDragonBreath",
            "GSChimeraWetlandsBossFireballImpactGround",
            "GSChimeraWetlandsBossFireballImpactWall",
            "GSChimeraBossLightningBreath",
            "EASChimeraBossGroundDiveBomb",
            "EASChimeraBossPillarDiveBomb",
            "EASChimeraBossTakeOff",
            "EASChimeraBossIceGroundBreath",
            "EASChimeraBossIceHalfpipe",
            "MDChimeraBossLightningBreath",
            "EDSChimeraBossFireSpray",
            "EDSChimeraBossPoisonSpray",
            "EDSChimeraBossFrozenHalfpipe",
            "DTTChimeraBossLeap",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedUnique"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSChimeraWetlandsBossFireball"] = {
        name = "MPSChimeraWetlandsBossFireball",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "projectile_spread_radius",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
            "base_deal_no_damage",
            "check_for_targets_between_initiator_and_projectile_source",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1083, -25, 0, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGEChimeraBossFireSpray"] = {
        name = "CGEChimeraBossFireSpray",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_fire_damage_to_deal_per_minute",
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
            "ground_fire_art_variation",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        },
        levels = {
            [1] = {1, 0, 20000, 1008, 200, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGEChimeraBossIceBreath"] = {
        name = "CGEChimeraBossIceBreath",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_cold_damage_to_deal_per_minute",
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
            "ground_maelstrom_art_variation",
        },
        levels = {
            [1] = {1, 0, 20000, 1006, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGEChimeraBossLightningBreath"] = {
        name = "CGEChimeraBossLightningBreath",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
            "ground_lightning_art_variation",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        },
        levels = {
            [1] = {-60, 5000, 0, 200, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGEChimeraBossPoisonSpray"] = {
        name = "CGEChimeraBossPoisonSpray",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_chaos_damage_to_deal_per_minute",
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
            "ground_caustic_art_variation",
        },
        levels = {
            [1] = {1, -50, 10000, 1015, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAChimeraBossGroundslam"] = {
        name = "GAChimeraBossGroundslam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "voll_slam_damage_+%_final_at_centre",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {25, 200, 100, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAChimeraBossLeapImpact"] = {
        name = "GAChimeraBossLeapImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {200, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSChimeraBossDragonBreath"] = {
        name = "GSChimeraBossDragonBreath",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_fire_damage_to_deal_per_minute",
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
            "ground_fire_art_variation",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "base_deal_no_spell_damage",
        },
        levels = {
            [1] = {1, 0, 8000, 0, 200, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSChimeraWetlandsBossFireballImpactGround"] = {
        name = "GSChimeraWetlandsBossFireballImpactGround",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "base_is_projectile",
            "base_skill_can_be_blocked",
            "base_skill_can_be_avoided_by_dodge_roll",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSChimeraWetlandsBossFireballImpactWall"] = {
        name = "GSChimeraWetlandsBossFireballImpactWall",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "base_is_projectile",
            "base_skill_can_be_blocked",
            "base_skill_can_be_avoided_by_dodge_roll",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSChimeraBossLightningBreath"] = {
        name = "GSChimeraBossLightningBreath",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.5, 1.5, 200, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASChimeraBossGroundDiveBomb"] = {
        name = "EASChimeraBossGroundDiveBomb",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASChimeraBossPillarDiveBomb"] = {
        name = "EASChimeraBossPillarDiveBomb",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASChimeraBossTakeOff"] = {
        name = "EASChimeraBossTakeOff",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASChimeraBossIceGroundBreath"] = {
        name = "EASChimeraBossIceGroundBreath",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASChimeraBossIceHalfpipe"] = {
        name = "EASChimeraBossIceHalfpipe",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MDChimeraBossLightningBreath"] = {
        name = "MDChimeraBossLightningBreath",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EDSChimeraBossFireSpray"] = {
        name = "EDSChimeraBossFireSpray",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EDSChimeraBossPoisonSpray"] = {
        name = "EDSChimeraBossPoisonSpray",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EDSChimeraBossFrozenHalfpipe"] = {
        name = "EDSChimeraBossFrozenHalfpipe",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "freeze_duration_+%",
            "is_area_damage",
            "always_freeze",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DTTChimeraBossLeap"] = {
        name = "DTTChimeraBossLeap",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_extra_distance",
            "leap_slam_minimum_distance",
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-15, 15, 0, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster dropped item rarity +% [2700]
    monster slain experience +% [0]
    unique monster guarantee one rare [0]
    IdMonsterUniqueT2Boss
    FamilyMonsterActBoss
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 0 Max: 0 Global
  • monster dropped item rarity +% Min: 2700 Max: 2700 Global
  • unique monster guarantee one rare Min: 0 Max: 0 Global