Xyclucian, the Chimera
Beast
no movement speed [1]
no movement speed [1]
no movement speed [1]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
SpectreN
AreaChimeral Wetlands, Boss Rush Area 2
Tagsbeast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement
Life
288%
Resistance
30 30 30 0
Damage
250%
Accuracy
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
8 ~ 18
Attack Time
1.5 Second
Damage Spread
±20%
Experience
250%
Model Size
120%
Type
ChimeraWetlandsBoss
Metadata
ChimeraWetlandsBoss
Level
36
Life
2,652
Armour
317
Evasion Rating
306
Damage
192
Spell Damage
192
Accuracy
696
Attack Time
1.5
Experience
7,730
Minion Life
6,022
Minion Damage
397
Minion Armour
317
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Basic Attack
Base Damage: 154–231
Critical Hit Chance: 5%
Attack Time: 1.5 sec
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GAChimeraBossGroundslam
Triggerable, Attack
Base Damage: 154–231
Critical Hit Chance: 5%
Attack Damage: 200%
Attack Time: 1.5 sec
Cooldown Time: 10 sec
Deals 100% more Attack Damage
action attack or cast time uses animation length [1]
attack maximum action distance + [25]
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
voll slam damage +% final at centre [100]
DTTChimeraBossLeap
Spell, Movement
Cast Time: 1 sec
Cooldown Time: 9 sec
action attack or cast time uses animation length [1]
leap slam minimum distance [15]
spell maximum action distance +% [0]
walk emerge extra distance [-15]
MPSChimeraWetlandsBossLightningBreath
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Critical Hit Chance: 6%
Cast Time: 1 sec
Cooldown Time: 20 sec
Deals 36.1 to 108.3 Lightning Damage
200% more chance to Shock
Pierces all Targets
action attack or cast time uses animation length [1]
ballistic projectiles always bounce [1]
base is projectile [1]
monster projectile variation [1134]
projectile ballistic angle from reference event [1]
projectile uses contact position [1]
spell maximum action distance +% [-20]
use scaled contact offset [1]
MPSChimeraWetlandsBossChaosSpray
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Critical Hit Chance: 5%
Cast Time: 1 sec
Cooldown Time: 20 sec
Deals 9.091 to 13.64 Chaos Damage
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
monster projectile variation [1135]
projectile ballistic angle from reference event [1]
projectile ballistic gravity override [2000]
projectile uses contact position [1]
spell maximum action distance +% [-35]
use scaled contact offset [1]
MPSChimeraWetlandsBossChaosSprayPillar
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Critical Hit Chance: 5%
Cast Time: 1 sec
Cooldown Time: 20 sec
Deals 9.091 to 13.64 Chaos Damage
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
monster projectile variation [1135]
projectile ballistic angle from reference event [1]
projectile uses contact position [1]
skill does not pathfind [1]
spell maximum action distance +% [0]
use scaled contact offset [1]
GSChimeraWetlandsBossFrostBreath
Triggerable, Spell, Damage
Critical Hit Chance: 7%
Cast Time: 1 sec
Cooldown Time: 20 sec
action attack or cast time uses animation length [1]
base deal no damage [1]
base skill effect duration [10000]
ground ice art variation [1006]
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
GSChimeraWetlandsBossFireSpray
Triggerable, Spell, Damage
Critical Hit Chance: 5%
Cast Time: 1 sec
Cooldown Time: 8 sec
Deals 77.01 to 115.5 Fire Damage
100% chance to Ignite enemies
action attack or cast time uses animation length [1]
base cannot be parried [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
MPSChimeraWetlandsBossFireball
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Critical Hit Chance: 5%
Cast Time: 1 sec
Cooldown Time: 15 sec
Deals 9.091 to 13.64 Fire Damage
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1083]
projectile spread radius [0]
projectile uses contact position [1]
spell maximum action distance +% [-25]
use scaled contact offset [1]
MPSChimeraWetlandsBossFireballPillar
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Critical Hit Chance: 5%
Cast Time: 1 sec
Deals 9.091 to 13.64 Fire Damage
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
distribute projectiles over contact points [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1372]
projectile ballistic angle from target distance [1]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [2]
EASChimeraWetlandsBossDragonBreath
Cooldown Time: 20 sec
action attack or cast time uses animation length [1]
EAAChimeraBossForwardDash180
Cooldown Time: 7 sec
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EAAChimeraBossWindBlast180
Cooldown Time: 10 sec
action attack or cast time uses animation length [1]
action do not face target [1]
skill does not pathfind [1]
EAAChimeraBossDodgeBackwards
Cooldown Time: 5 sec
action attack or cast time uses animation length [1]
skill does not pathfind [1]
CTS5ChimeraBossGroundToOffscreen
Cooldown Time: 18 sec
action attack or cast time uses animation length [1]
CTS4ChimeraBossPillarToGround
action attack or cast time uses animation length [1]
CTS5ChimeraBossPillarToOffscreen
Cooldown Time: 10 sec
action attack or cast time uses animation length [1]
CTS1ChimeraBossCollapsedPillarToGround
action attack or cast time uses animation length [1]
CTS1ChimeraBossOffScreenToGround
action attack or cast time uses animation length [1]
CTS3ChimeraBossOffScreenToPillar
action attack or cast time uses animation length [1]
GAChimeraBossLeapImpact
Triggerable, Attack
Base Damage: 154–231
Critical Hit Chance: 5%
Attack Damage: 165%
Attack Time: 1.5 sec
Deals 65% more Attack Damage
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
GSChimeraBossLightningBreath
Triggerable, Spell, Damage
Critical Hit Chance: 6%
Cast Time: 1 sec
Deals 40.11 to 120.3 Lightning Damage
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
GSChimeraBossLightningOrbArc
Triggerable, Spell, Damage
Critical Hit Chance: 6%
Cast Time: 1 sec
Deals 16.04 to 48.13 Lightning Damage
200% chance to Shock enemies
action attack or cast time uses animation length [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
GSChimeraBossLightningOrbExplosion
Triggerable, Spell, Damage
Critical Hit Chance: 6%
Cast Time: 1 sec
Deals 190.9 to 354.6 Lightning Damage
20% chance to Shock enemies
action attack or cast time uses animation length [1]
is area damage [1]
CGEChimeraBossLightningBreath
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Cast Time: 1 sec
active skill area of effect radius +% final [-65]
base skill effect duration [5000]
ground lightning art variation [0]
monster penalty against minions damage +% final vs player minions [200]
GSChimeraWetlandsBossChaosSprayImpact
Triggerable, Spell, Damage
Critical Hit Chance: 5%
Cast Time: 1 sec
Deals 32.09 to 48.13 Physical Damage
33% chance to Poison on Hit
base is projectile [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
CGEChimeraBossPoisonSpray
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Cast Time: 1 sec
Deals 196.1 Base Chaos Damage per second
active skill area of effect radius +% final [-70]
base skill effect duration [10000]
ground caustic art variation [1015]
GSChimeraWetlandsBossFrostBreathImpact
Triggerable, Spell, Damage
Critical Hit Chance: 7%
Cast Time: 1 sec
Deals 12.58 to 18.87 Cold Damage
200% more Magnitude of Chill inflicted
action attack or cast time uses animation length [1]
base skill effect duration [10000]
ground ice art variation [1006]
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
CGEChimeraBossFireSpray
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Cast Time: 1 sec
Deals 26.7 Base Fire Damage per second
active skill area of effect radius +% final [0]
base skill effect duration [20000]
ground fire art variation [1008]
monster penalty against minions damage +% final vs player minions [200]
GSChimeraWetlandsBossFireballImpactGround
Triggerable, Spell, Damage
Critical Hit Chance: 5%
Cast Time: 1 sec
Deals 231 to 346.5 Fire Damage
base is projectile [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
GSChimeraWetlandsBossFireballImpactWall
Triggerable, Spell, Damage
Critical Hit Chance: 5%
Cast Time: 1 sec
Deals 231 to 346.5 Fire Damage
base is projectile [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
GSChimeraBossDragonBreath
Triggerable, Spell, Damage
Cast Time: 1 sec
Deals 222.8 Base Fire Damage per second
active skill area of effect radius +% final [0]
base deal no spell damage [1]
base skill effect duration [8000]
ground fire art variation [0]
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
EDSChimeraBossFrozenHalfpipe
Triggerable, Spell, Damage
Cast Time: 1 sec
Deals 38.5 to 57.76 Cold Damage
Hits are Freezing
50% increased Freeze Duration on enemies
is area damage [1]
GAChimeraBossWindBlast
Triggerable, Spell, Damage
Critical Hit Chance: 5%
Cast Time: 1 sec
Deals 9.091 to 13.64 Physical Damage
150% more Stun buildup
action attack or cast time uses animation length [1]
base skill can be blocked [1]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"

/* ------------------------------------------------------------------------------------------------------------------- */
/* Generic */
/* ------------------------------------------------------------------------------------------------------------------- */

Actor
{
	basic_action = "ChangeToStance1"
	basic_action = "ChangeToStance2"
	basic_action = "ChangeToStance3"
	basic_action = "ChangeToStance4"
	basic_action = "ChangeToStance5"
	leveled_starting_effects = "DoLiterallyNothing"
}

StateMachine
{
	define_shared_state = "no_collision;"
	on_or_create_state_no_collision_1 = { RemoveCollidability(); }
	on_state_no_collision_0 = { MakeCollidable(); }
}

Animated
{
	always_interpolate_bearing = true
}

Functions
{
	fix_orientation =
	{
		AddOnActionEnd(
		{
			SetOrientation( GetOrientation() + arg1, false, true );
			PlayAnimationType( Idle, 1.0, 0, 0 );
		}, true );
	}
}

Preload
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/Chimera/ao/ice_halfpipe_main.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/Chimera/ao/lightning_zap.ao"
}

/* ------------------------------------------------------------------------------------------------------------------- */
/* Flight Control */
/* ------------------------------------------------------------------------------------------------------------------- */

Actor
{
	on_effect_event_landing_for_CTS1ChimeraBossOffScreenToGround = { ForceSkillIntoCooldown( CTS5ChimeraBossGroundToOffscreen ); }
}

/* ------------------------------------------------------------------------------------------------------------------- */
/* Dragon Breath */
/* ------------------------------------------------------------------------------------------------------------------- */

StateMachine
{
	define_shared_state = "floating;"
	on_state_floating_0 = "MakeCollidable();"
	on_state_floating_1 = "RemoveCollidability();"
}

Functions
{
	track_target = "MoveToOverTime( arg1, arg2, false, true );"
	stop_tracking = "StopMoving();"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"

/* ------------------------------------------------------------------------------------------------------------------- */
/* Generic */
/* ------------------------------------------------------------------------------------------------------------------- */

Render
{
	use_ao_lights = true
	selection_size_override = "300, 400, 300"
	selection_position_offset = "0, -50, 0"
}

GlobalAudioParamEvents
{
	player_in_range_param = "ChimeraInRange"
	life_percent_param = "ChimeraLifePercentage"
	range = 130
	life_percent_value_max = 1.0
	life_percent_is_boolean = true
}

Life
{
	on_spawned_alive =
	{
		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/Chimera/epk/ambient_fire.epk' );
		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/Chimera/epk/ambient_ice.epk' );
		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/Chimera/epk/ambient_lightning.epk' );
		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/Chimera/epk/ambient_chaos.epk' );
	}

	on_death =
	{
		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/Chimera/epk/ambient_fire.epk' );
		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/Chimera/epk/ambient_ice.epk' );
		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/Chimera/epk/ambient_lightning.epk' );
		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/Chimera/epk/ambient_chaos.epk' );
		AddEffectPack( 'Metadata/Effects/Utility/EPKs/EmissiveChannel_FadeOut.epk' );
		// head doesnt explode for the on pillar death, so no neck blood spurts
		IfInStance( stance4, (){}, ()
		{
			Delay( 1.5,
			{
				AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/Chimera/epk/ground_death_idle.epk' );
			} );
		} );
	}

	on_spawned_dead =
	{
		// head doesnt explode for the on pillar death, so no neck blood spurts
		IfInStance( stance4, (){}, ()
		{
			AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/Chimera/epk/ground_death_idle.epk' );
		} );
		AddEffectPack( 'Metadata/Effects/Utility/EPKs/EmissiveChannel_FadeOut.epk' );
	}
}

/* ------------------------------------------------------------------------------------------------------------------- */
/* Preload */
/* ------------------------------------------------------------------------------------------------------------------- */

Preload
{
	preload_environment = "G3_5_boss"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/Chimera/epk/ambient_fire.epk"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/Chimera/epk/ambient_ice.epk"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/Chimera/epk/ambient_lightning.epk"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/Chimera/epk/ambient_chaos.epk"
	preload_epk = "Metadata/Effects/Utility/EPKs/EmissiveChannel_FadeOut.epk"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/Chimera/epk/ground_death_idle.epk"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/ChimeraWetlandsBoss/ChimeraWetlandsBoss"] = {
    name = "Xyclucian, the Chimera",
    life = 2.88,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 2.5,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 18,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeedUnique",
        "MPSChimeraWetlandsBossFireball",
        "MPSChimeraWetlandsBossLightningBreath",
        "MPSChimeraWetlandsBossChaosSpray",
        "MPSChimeraWetlandsBossChaosSprayPillar",
        "MPSChimeraWetlandsBossFireballPillar",
        "CGEChimeraBossFireSpray",
        "CGEChimeraBossLightningBreath",
        "CGEChimeraBossPoisonSpray",
        "CTS5ChimeraBossGroundToOffscreen",
        "CTS4ChimeraBossPillarToGround",
        "CTS5ChimeraBossPillarToOffscreen",
        "CTS1ChimeraBossCollapsedPillarToGround",
        "CTS1ChimeraBossOffScreenToGround",
        "CTS3ChimeraBossOffScreenToPillar",
        "GAChimeraBossGroundslam",
        "GAChimeraBossLeapImpact",
        "GSChimeraBossDragonBreath",
        "GSChimeraWetlandsBossFireballImpactGround",
        "GSChimeraWetlandsBossFireballImpactWall",
        "GSChimeraBossLightningBreath",
        "GSChimeraWetlandsBossChaosSprayImpact",
        "GSChimeraWetlandsBossFrostBreath",
        "GSChimeraWetlandsBossFrostBreathImpact",
        "GSChimeraWetlandsBossFireSpray",
        "GAChimeraBossWindBlast",
        "GSChimeraBossLightningOrbExplosion",
        "GSChimeraBossLightningOrbArc",
        "EASChimeraWetlandsBossDragonBreath",
        "EAAChimeraBossForwardDash180",
        "EAAChimeraBossWindBlast180",
        "EAAChimeraBossDodgeBackwards",
        "EDSChimeraBossFrozenHalfpipe",
        "DTTChimeraBossLeap",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSChimeraWetlandsBossFireball"] = {
    name = "MPSChimeraWetlandsBossFireball",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "projectile_spread_radius",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
        "base_deal_no_damage",
        "check_for_targets_between_initiator_and_projectile_source",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1083, -25, 0, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSChimeraWetlandsBossLightningBreath"] = {
    name = "MPSChimeraWetlandsBossLightningBreath",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "active_skill_shock_chance_+%_final",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_ballistic_angle_from_reference_event",
        "always_pierce",
        "use_scaled_contact_offset",
        "ballistic_projectiles_always_bounce",
    },
    levels = {
        [1] = {0.5, 1.5, 1134, -20, 200, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSChimeraWetlandsBossChaosSpray"] = {
    name = "MPSChimeraWetlandsBossChaosSpray",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "projectile_ballistic_gravity_override",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_ballistic_angle_from_reference_event",
        "use_scaled_contact_offset",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1135, -35, 2000, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSChimeraWetlandsBossChaosSprayPillar"] = {
    name = "MPSChimeraWetlandsBossChaosSprayPillar",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_ballistic_angle_from_reference_event",
        "use_scaled_contact_offset",
        "skill_does_not_pathfind",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1135, 0, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSChimeraWetlandsBossFireballPillar"] = {
    name = "MPSChimeraWetlandsBossFireballPillar",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "monster_projectile_variation",
        "base_is_projectile",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "use_scaled_contact_offset",
        "projectiles_not_offset",
        "distribute_projectiles_over_contact_points",
        "projectile_ballistic_angle_from_target_distance",
        "use_scaled_contact_offset",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1372, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CGEChimeraBossFireSpray"] = {
    name = "CGEChimeraBossFireSpray",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_fire_damage_to_deal_per_minute",
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
        "ground_fire_art_variation",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
    },
    levels = {
        [1] = {1, 0, 20000, 1008, 200, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CGEChimeraBossLightningBreath"] = {
    name = "CGEChimeraBossLightningBreath",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
        "ground_lightning_art_variation",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
    },
    levels = {
        [1] = {-65, 5000, 0, 200, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CGEChimeraBossPoisonSpray"] = {
    name = "CGEChimeraBossPoisonSpray",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_chaos_damage_to_deal_per_minute",
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
        "ground_caustic_art_variation",
    },
    levels = {
        [1] = {1, -70, 10000, 1015, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CTS5ChimeraBossGroundToOffscreen"] = {
    name = "CTS5ChimeraBossGroundToOffscreen",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CTS4ChimeraBossPillarToGround"] = {
    name = "CTS4ChimeraBossPillarToGround",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CTS5ChimeraBossPillarToOffscreen"] = {
    name = "CTS5ChimeraBossPillarToOffscreen",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CTS1ChimeraBossCollapsedPillarToGround"] = {
    name = "CTS1ChimeraBossCollapsedPillarToGround",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CTS1ChimeraBossOffScreenToGround"] = {
    name = "CTS1ChimeraBossOffScreenToGround",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CTS3ChimeraBossOffScreenToPillar"] = {
    name = "CTS3ChimeraBossOffScreenToPillar",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAChimeraBossGroundslam"] = {
    name = "GAChimeraBossGroundslam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {25, 200, 100, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAChimeraBossLeapImpact"] = {
    name = "GAChimeraBossLeapImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {200, baseMultiplier = 1.65, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSChimeraBossDragonBreath"] = {
    name = "GSChimeraBossDragonBreath",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_fire_damage_to_deal_per_minute",
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
        "ground_fire_art_variation",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "base_deal_no_spell_damage",
    },
    levels = {
        [1] = {1, 0, 8000, 0, 200, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSChimeraWetlandsBossFireballImpactGround"] = {
    name = "GSChimeraWetlandsBossFireballImpactGround",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "base_is_projectile",
        "base_skill_can_be_blocked",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSChimeraWetlandsBossFireballImpactWall"] = {
    name = "GSChimeraWetlandsBossFireballImpactWall",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "base_is_projectile",
        "base_skill_can_be_blocked",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSChimeraBossLightningBreath"] = {
    name = "GSChimeraBossLightningBreath",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {0.5, 1.5, 200, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSChimeraWetlandsBossChaosSprayImpact"] = {
    name = "GSChimeraWetlandsBossChaosSprayImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_chance_to_poison_on_hit_%",
        "is_area_damage",
        "base_is_projectile",
        "base_skill_can_be_blocked",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 33, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSChimeraWetlandsBossFrostBreath"] = {
    name = "GSChimeraWetlandsBossFrostBreath",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "ground_ice_art_variation",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {10000, 1006, 200, critChance = 7, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSChimeraWetlandsBossFrostBreathImpact"] = {
    name = "GSChimeraWetlandsBossFrostBreathImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "base_skill_effect_duration",
        "ground_ice_art_variation",
        "active_skill_chill_effect_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 10000, 1006, 200, 200, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSChimeraWetlandsBossFireSpray"] = {
    name = "GSChimeraWetlandsBossFireSpray",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_chance_to_ignite_%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_can_be_avoided_by_dodge_roll",
        "base_skill_can_be_blocked",
        "base_cannot_be_parried",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAChimeraBossWindBlast"] = {
    name = "GAChimeraBossWindBlast",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "active_skill_hit_damage_stun_multiplier_+%_final",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_can_be_blocked",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 150, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSChimeraBossLightningOrbExplosion"] = {
    name = "GSChimeraBossLightningOrbExplosion",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_chance_to_shock_%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.69999998807907, 1.2999999523163, 20, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSChimeraBossLightningOrbArc"] = {
    name = "GSChimeraBossLightningOrbArc",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_chance_to_shock_%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_can_be_blocked",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {0.5, 1.5, 200, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASChimeraWetlandsBossDragonBreath"] = {
    name = "EASChimeraWetlandsBossDragonBreath",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAChimeraBossForwardDash180"] = {
    name = "EAAChimeraBossForwardDash180",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAChimeraBossWindBlast180"] = {
    name = "EAAChimeraBossWindBlast180",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "skill_does_not_pathfind",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAChimeraBossDodgeBackwards"] = {
    name = "EAAChimeraBossDodgeBackwards",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EDSChimeraBossFrozenHalfpipe"] = {
    name = "EDSChimeraBossFrozenHalfpipe",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "freeze_duration_+%",
        "is_area_damage",
        "always_freeze",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DTTChimeraBossLeap"] = {
    name = "DTTChimeraBossLeap",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_extra_distance",
        "leap_slam_minimum_distance",
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-15, 15, 0, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
FamilyNothing
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
FamilyNothing
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
no movement speed [1]
FamilyStance
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • no movement speed Min: 1 Max: 1 Global
  • no movement speed [1]
    FamilyStance
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • no movement speed Min: 1 Max: 1 Global
  • no movement speed [1]
    FamilyStance
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • no movement speed Min: 1 Max: 1 Global
  • monster dropped item rarity +% [1600]
    monster slain experience +% [0]
    FamilyMonsterActBoss
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 0 Max: 0 Global
  • monster dropped item rarity +% Min: 1600 Max: 1600 Global
  • Edit

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