Xyclucian, la Quimera



no movement speed [1]
no movement speed [1]
no movement speed [1]
no movement speed [1]
no movement speed [1]
monster dropped item rarity +% [2700]
monster slain experience +% [0]
unique monster guarantee one rare [0]
monster slain experience +% [0]
unique monster guarantee one rare [0]
Xyclucian, the Chimera
Spectre | N |
---|---|
Area | Humedales de las quimerinas, Humedales de las quimerinas |
Tags | beast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement |
Vida
250%
Resistencia




Damage
250%
Precisión
100%
Impactos críticos Chance
5%
Bonificación de daño crítico
+30%
Attack Distance
8 ~ 18
Tiempo de ataque
1.5 Second
Damage Spread
±20%
Experiencia
250%
Model Size
120%
Type
ChimeraWetlandsBoss
Metadata
ChimeraWetlandsBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
59
Vida
12,150
Armadura
1,412
Evasión
373
Damage
438
Daño de hechizos
438
Precisión
1,612
Tiempo de ataque
1.5
Experiencia
38,168
Minion Life
12,063
Minion Damage
847
Minion Armour
1,412
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Ataque básico
Base Damage: 351–526
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.5 seg
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

GAChimeraBossGroundslam
Triggerable, Attack
Base Damage: 351–526
Probabilidad de impacto crítico: 5%
Daño de ataque: 200%
Tiempo de ataque: 1.5 seg
Tiempo de recarga: 10 seg
Inflige un 100% más de daño de ataques
action attack or cast time uses animation length [1]
attack maximum action distance + [25]
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
voll slam damage +% final at centre [100]
DTTChimeraBossLeap
Spell, Movement
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 9 seg
action attack or cast time uses animation length [1]
leap slam minimum distance [15]
spell maximum action distance +% [0]
walk emerge extra distance [-15]
MPSChimeraWetlandsBossLightningBreath
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Probabilidad de impacto crítico: 6%
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 20 seg
Inflige de 81.3 a 243.9 de daño de rayo
200% más de probabilidad de electrocutar
Perfora a todos los objetivos
action attack or cast time uses animation length [1]
ballistic projectiles always bounce [1]
base is projectile [1]
monster projectile variation [1134]
projectile ballistic angle from reference event [1]
projectile uses contact position [1]
spell maximum action distance +% [-20]
use scaled contact offset [1]

MPSChimeraWetlandsBossChaosSpray
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 20 seg
Inflige de 13.02 a 19.53 de daño de caos
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
monster projectile variation [1135]
projectile ballistic angle from reference event [1]
projectile ballistic gravity override [2000]
projectile uses contact position [1]
spell maximum action distance +% [-35]
use scaled contact offset [1]

MPSChimeraWetlandsBossChaosSprayPillar
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 20 seg
Inflige de 13.02 a 19.53 de daño de caos
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
monster projectile variation [1135]
projectile ballistic angle from reference event [1]
projectile uses contact position [1]
skill does not pathfind [1]
spell maximum action distance +% [0]
use scaled contact offset [1]

GSChimeraWetlandsBossFrostBreath
Triggerable, Spell, Damage
Probabilidad de impacto crítico: 7%
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 20 seg
200% más de magnitud del escarchamiento aplicado
action attack or cast time uses animation length [1]
base deal no damage [1]
base skill effect duration [10000]
ground ice art variation [1006]
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
GSChimeraWetlandsBossFireSpray
Triggerable, Spell, Damage
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 8 seg
Inflige de 173.4 a 260.1 de daño de fuego
100% de probabilidad de quemar a los enemigos
action attack or cast time uses animation length [1]
base cannot be parried [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
MPSChimeraWetlandsBossFireball
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 15 seg
Inflige de 13.02 a 19.53 de daño de fuego
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1083]
projectile spread radius [0]
projectile uses contact position [1]
spell maximum action distance +% [-25]
use scaled contact offset [1]

MPSChimeraWetlandsBossFireballPillar
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 13.02 a 19.53 de daño de fuego
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
distribute projectiles over contact points [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1372]
projectile ballistic angle from target distance [1]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [2]

EASChimeraWetlandsBossDragonBreath
Tiempo de recarga: 20 seg
action attack or cast time uses animation length [1]
EAAChimeraBossForwardDash180
Tiempo de recarga: 7 seg
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EAAChimeraBossWindBlast180
Tiempo de recarga: 10 seg
action attack or cast time uses animation length [1]
action do not face target [1]
skill does not pathfind [1]
EAAChimeraBossDodgeBackwards
Tiempo de recarga: 5 seg
action attack or cast time uses animation length [1]
skill does not pathfind [1]
CTS5ChimeraBossGroundToOffscreen
Tiempo de recarga: 18 seg
action attack or cast time uses animation length [1]
CTS4ChimeraBossPillarToGround
action attack or cast time uses animation length [1]
CTS5ChimeraBossPillarToOffscreen
Tiempo de recarga: 10 seg
action attack or cast time uses animation length [1]
CTS1ChimeraBossCollapsedPillarToGround
action attack or cast time uses animation length [1]
CTS1ChimeraBossOffScreenToGround
action attack or cast time uses animation length [1]
CTS3ChimeraBossOffScreenToPillar
action attack or cast time uses animation length [1]
GAChimeraBossLeapImpact
Triggerable, Attack
Base Damage: 351–526
Probabilidad de impacto crítico: 5%
Daño de ataque: 165%
Tiempo de ataque: 1.5 seg
Inflige un 65% más de daño de ataques
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
GSChimeraBossLightningBreath
Triggerable, Spell, Damage
Probabilidad de impacto crítico: 6%
Tiempo de lanzamiento: 1 seg
Inflige de 90.33 a 271 de daño de rayo
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
GSChimeraBossLightningOrbArc
Triggerable, Spell, Damage
Probabilidad de impacto crítico: 6%
Tiempo de lanzamiento: 1 seg
Inflige de 36.13 a 108.4 de daño de rayo
200% de probabilidad de electrocutar a los enemigos
action attack or cast time uses animation length [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
GSChimeraBossLightningOrbExplosion
Triggerable, Spell, Damage
Probabilidad de impacto crítico: 6%
Tiempo de lanzamiento: 1 seg
Inflige de 430 a 798.5 de daño de rayo
20% de probabilidad de electrocutar a los enemigos
action attack or cast time uses animation length [1]
is area damage [1]
CGEChimeraBossLightningBreath
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Tiempo de lanzamiento: 1 seg
active skill area of effect radius +% final [-65]
base skill effect duration [5000]
ground lightning art variation [0]
monster penalty against minions damage +% final vs player minions [200]
GSChimeraWetlandsBossChaosSprayImpact
Triggerable, Spell, Damage
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 72.26 a 108.4 de daño físico
33% de probabilidad de envenenar al impactar
base is projectile [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
CGEChimeraBossPoisonSpray
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Tiempo de lanzamiento: 1 seg
Inflige 441.6 de daño de caos base por segundo
active skill area of effect radius +% final [-70]
base skill effect duration [10000]
ground caustic art variation [1015]
GSChimeraWetlandsBossFrostBreathImpact
Triggerable, Spell, Damage
Probabilidad de impacto crítico: 7%
Tiempo de lanzamiento: 1 seg
Inflige de 28.33 a 42.49 de daño de hielo
200% más de magnitud del escarchamiento aplicado
action attack or cast time uses animation length [1]
base skill effect duration [10000]
ground ice art variation [1006]
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
CGEChimeraBossFireSpray
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Tiempo de lanzamiento: 1 seg
Inflige 60.2 de daño de fuego base por segundo
active skill area of effect radius +% final [0]
base skill effect duration [20000]
ground fire art variation [1008]
monster penalty against minions damage +% final vs player minions [200]
GSChimeraWetlandsBossFireballImpactGround
Triggerable, Spell, Damage
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 520.3 a 780.4 de daño de fuego
base is projectile [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
GSChimeraWetlandsBossFireballImpactWall
Triggerable, Spell, Damage
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 520.3 a 780.4 de daño de fuego
base is projectile [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
GSChimeraBossDragonBreath
Triggerable, Spell, Damage
Tiempo de lanzamiento: 1 seg
Inflige 501.8 de daño de fuego base por segundo
active skill area of effect radius +% final [0]
base deal no spell damage [1]
base skill effect duration [8000]
ground fire art variation [0]
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
EDSChimeraBossFrozenHalfpipe
Triggerable, Spell, Damage
Tiempo de lanzamiento: 1 seg
Inflige de 86.72 a 130.1 de daño de hielo
Los impactos son congelantes
Duración del congelamiento en los enemigos aumentada un 50%
is area damage [1]
GAChimeraBossWindBlast
Triggerable, Spell, Damage
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 13.02 a 19.53 de daño físico
150% más de acumulación de aturdimiento
action attack or cast time uses animation length [1]
base skill can be blocked [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" /* ------------------------------------------------------------------------------------------------------------------- */ /* Generic */ /* ------------------------------------------------------------------------------------------------------------------- */ Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" basic_action = "ChangeToStance3" basic_action = "ChangeToStance4" basic_action = "ChangeToStance5" leveled_starting_effects = "DoLiterallyNothing" } StateMachine { define_shared_state = "no_collision;" on_or_create_state_no_collision_1 = { RemoveCollidability(); } on_state_no_collision_0 = { MakeCollidable(); } } Animated { always_interpolate_bearing = true } Functions { fix_orientation = { AddOnActionEnd( { SetOrientation( GetOrientation() + arg1, false, true ); PlayAnimationType( Idle, 1.0, 0, 0 ); }, true ); } } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/Chimera/ao/ice_halfpipe_main.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/Chimera/ao/lightning_zap.ao" } /* ------------------------------------------------------------------------------------------------------------------- */ /* Flight Control */ /* ------------------------------------------------------------------------------------------------------------------- */ Actor { on_effect_event_landing_for_CTS1ChimeraBossOffScreenToGround = { ForceSkillIntoCooldown( CTS5ChimeraBossGroundToOffscreen ); } } /* ------------------------------------------------------------------------------------------------------------------- */ /* Dragon Breath */ /* ------------------------------------------------------------------------------------------------------------------- */ StateMachine { define_shared_state = "floating;" on_state_floating_0 = "MakeCollidable();" on_state_floating_1 = "RemoveCollidability();" } Functions { track_target = "MoveToOverTime( arg1, arg2, false, true );" stop_tracking = "StopMoving();" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" /* ------------------------------------------------------------------------------------------------------------------- */ /* Generic */ /* ------------------------------------------------------------------------------------------------------------------- */ Render { use_ao_lights = true selection_size_override = "300, 400, 300" selection_position_offset = "0, -50, 0" } GlobalAudioParamEvents { player_in_range_param = "ChimeraInRange" life_percent_param = "ChimeraLifePercentage" range = 130 life_percent_value_max = 1.0 life_percent_is_boolean = true } Life { on_spawned_alive = { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/Chimera/epk/ambient_fire.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/Chimera/epk/ambient_ice.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/Chimera/epk/ambient_lightning.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/Chimera/epk/ambient_chaos.epk' ); } on_death = { RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/Chimera/epk/ambient_fire.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/Chimera/epk/ambient_ice.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/Chimera/epk/ambient_lightning.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/Chimera/epk/ambient_chaos.epk' ); AddEffectPack( 'Metadata/Effects/Utility/EPKs/EmissiveChannel_FadeOut.epk' ); // head doesnt explode for the on pillar death, so no neck blood spurts IfInStance( stance4, (){}, () { Delay( 1.5, { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/Chimera/epk/ground_death_idle.epk' ); } ); } ); } on_spawned_dead = { // head doesnt explode for the on pillar death, so no neck blood spurts IfInStance( stance4, (){}, () { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/Chimera/epk/ground_death_idle.epk' ); } ); AddEffectPack( 'Metadata/Effects/Utility/EPKs/EmissiveChannel_FadeOut.epk' ); } } /* ------------------------------------------------------------------------------------------------------------------- */ /* Preload */ /* ------------------------------------------------------------------------------------------------------------------- */ Preload { preload_environment = "G3_5_boss" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/Chimera/epk/ambient_fire.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/Chimera/epk/ambient_ice.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/Chimera/epk/ambient_lightning.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/Chimera/epk/ambient_chaos.epk" preload_epk = "Metadata/Effects/Utility/EPKs/EmissiveChannel_FadeOut.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/Chimera/epk/ground_death_idle.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/ChimeraWetlandsBoss/ChimeraWetlandsBoss"] = { name = "Xyclucian, the Chimera", life = 2.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 18, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUnique", "MPSChimeraWetlandsBossFireball", "MPSChimeraWetlandsBossLightningBreath", "MPSChimeraWetlandsBossChaosSpray", "MPSChimeraWetlandsBossChaosSprayPillar", "MPSChimeraWetlandsBossFireballPillar", "CGEChimeraBossFireSpray", "CGEChimeraBossLightningBreath", "CGEChimeraBossPoisonSpray", "CTS5ChimeraBossGroundToOffscreen", "CTS4ChimeraBossPillarToGround", "CTS5ChimeraBossPillarToOffscreen", "CTS1ChimeraBossCollapsedPillarToGround", "CTS1ChimeraBossOffScreenToGround", "CTS3ChimeraBossOffScreenToPillar", "GAChimeraBossGroundslam", "GAChimeraBossLeapImpact", "GSChimeraBossDragonBreath", "GSChimeraWetlandsBossFireballImpactGround", "GSChimeraWetlandsBossFireballImpactWall", "GSChimeraBossLightningBreath", "GSChimeraWetlandsBossChaosSprayImpact", "GSChimeraWetlandsBossFrostBreath", "GSChimeraWetlandsBossFrostBreathImpact", "GSChimeraWetlandsBossFireSpray", "GAChimeraBossWindBlast", "GSChimeraBossLightningOrbExplosion", "GSChimeraBossLightningOrbArc", "EASChimeraWetlandsBossDragonBreath", "EAAChimeraBossForwardDash180", "EAAChimeraBossWindBlast180", "EAAChimeraBossDodgeBackwards", "EDSChimeraBossFrozenHalfpipe", "DTTChimeraBossLeap", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSChimeraWetlandsBossFireball"] = { name = "MPSChimeraWetlandsBossFireball", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "projectile_spread_radius", "base_is_projectile", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", "action_attack_or_cast_time_uses_animation_length", "base_deal_no_damage", "check_for_targets_between_initiator_and_projectile_source", "use_scaled_contact_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1083, -25, 0, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSChimeraWetlandsBossLightningBreath"] = { name = "MPSChimeraWetlandsBossLightningBreath", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "active_skill_shock_chance_+%_final", "base_is_projectile", "projectile_uses_contact_position", "action_attack_or_cast_time_uses_animation_length", "projectile_ballistic_angle_from_reference_event", "always_pierce", "use_scaled_contact_offset", "ballistic_projectiles_always_bounce", }, levels = { [1] = {0.5, 1.5, 1134, -20, 200, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSChimeraWetlandsBossChaosSpray"] = { name = "MPSChimeraWetlandsBossChaosSpray", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "projectile_ballistic_gravity_override", "base_is_projectile", "projectile_uses_contact_position", "action_attack_or_cast_time_uses_animation_length", "projectile_ballistic_angle_from_reference_event", "use_scaled_contact_offset", "base_deal_no_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1135, -35, 2000, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSChimeraWetlandsBossChaosSprayPillar"] = { name = "MPSChimeraWetlandsBossChaosSprayPillar", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "projectile_uses_contact_position", "action_attack_or_cast_time_uses_animation_length", "projectile_ballistic_angle_from_reference_event", "use_scaled_contact_offset", "skill_does_not_pathfind", "base_deal_no_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1135, 0, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSChimeraWetlandsBossFireballPillar"] = { name = "MPSChimeraWetlandsBossFireballPillar", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", "use_scaled_contact_offset", "projectiles_not_offset", "distribute_projectiles_over_contact_points", "projectile_ballistic_angle_from_target_distance", "use_scaled_contact_offset", "base_deal_no_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1372, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEChimeraBossFireSpray"] = { name = "CGEChimeraBossFireSpray", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "ground_fire_art_variation", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {1, 0, 20000, 1008, 200, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEChimeraBossLightningBreath"] = { name = "CGEChimeraBossLightningBreath", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "ground_lightning_art_variation", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {-65, 5000, 0, 200, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEChimeraBossPoisonSpray"] = { name = "CGEChimeraBossPoisonSpray", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "ground_caustic_art_variation", }, levels = { [1] = {1, -70, 10000, 1015, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CTS5ChimeraBossGroundToOffscreen"] = { name = "CTS5ChimeraBossGroundToOffscreen", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CTS4ChimeraBossPillarToGround"] = { name = "CTS4ChimeraBossPillarToGround", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CTS5ChimeraBossPillarToOffscreen"] = { name = "CTS5ChimeraBossPillarToOffscreen", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CTS1ChimeraBossCollapsedPillarToGround"] = { name = "CTS1ChimeraBossCollapsedPillarToGround", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CTS1ChimeraBossOffScreenToGround"] = { name = "CTS1ChimeraBossOffScreenToGround", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CTS3ChimeraBossOffScreenToPillar"] = { name = "CTS3ChimeraBossOffScreenToPillar", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAChimeraBossGroundslam"] = { name = "GAChimeraBossGroundslam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "voll_slam_damage_+%_final_at_centre", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {25, 200, 100, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAChimeraBossLeapImpact"] = { name = "GAChimeraBossLeapImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {200, baseMultiplier = 1.65, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSChimeraBossDragonBreath"] = { name = "GSChimeraBossDragonBreath", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "ground_fire_art_variation", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "base_deal_no_spell_damage", }, levels = { [1] = {1, 0, 8000, 0, 200, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSChimeraWetlandsBossFireballImpactGround"] = { name = "GSChimeraWetlandsBossFireballImpactGround", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "base_is_projectile", "base_skill_can_be_blocked", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSChimeraWetlandsBossFireballImpactWall"] = { name = "GSChimeraWetlandsBossFireballImpactWall", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "base_is_projectile", "base_skill_can_be_blocked", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSChimeraBossLightningBreath"] = { name = "GSChimeraBossLightningBreath", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.5, 1.5, 200, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSChimeraWetlandsBossChaosSprayImpact"] = { name = "GSChimeraWetlandsBossChaosSprayImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_chance_to_poison_on_hit_%", "is_area_damage", "base_is_projectile", "base_skill_can_be_blocked", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 33, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSChimeraWetlandsBossFrostBreath"] = { name = "GSChimeraWetlandsBossFrostBreath", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "ground_ice_art_variation", "active_skill_chill_effect_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_deal_no_damage", }, levels = { [1] = {10000, 1006, 200, 200, critChance = 7, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSChimeraWetlandsBossFrostBreathImpact"] = { name = "GSChimeraWetlandsBossFrostBreathImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_skill_effect_duration", "ground_ice_art_variation", "active_skill_chill_effect_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 10000, 1006, 200, 200, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSChimeraWetlandsBossFireSpray"] = { name = "GSChimeraWetlandsBossFireSpray", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_chance_to_ignite_%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_skill_can_be_avoided_by_dodge_roll", "base_skill_can_be_blocked", "base_cannot_be_parried", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAChimeraBossWindBlast"] = { name = "GAChimeraBossWindBlast", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_hit_damage_stun_multiplier_+%_final", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_skill_can_be_blocked", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 150, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSChimeraBossLightningOrbExplosion"] = { name = "GSChimeraBossLightningOrbExplosion", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_chance_to_shock_%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.69999998807907, 1.2999999523163, 20, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSChimeraBossLightningOrbArc"] = { name = "GSChimeraBossLightningOrbArc", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_chance_to_shock_%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_skill_can_be_blocked", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {0.5, 1.5, 200, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASChimeraWetlandsBossDragonBreath"] = { name = "EASChimeraWetlandsBossDragonBreath", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAChimeraBossForwardDash180"] = { name = "EAAChimeraBossForwardDash180", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "skill_does_not_pathfind", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAChimeraBossWindBlast180"] = { name = "EAAChimeraBossWindBlast180", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "skill_does_not_pathfind", "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAChimeraBossDodgeBackwards"] = { name = "EAAChimeraBossDodgeBackwards", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "skill_does_not_pathfind", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSChimeraBossFrozenHalfpipe"] = { name = "EDSChimeraBossFrozenHalfpipe", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "freeze_duration_+%", "is_area_damage", "always_freeze", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTChimeraBossLeap"] = { name = "DTTChimeraBossLeap", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "leap_slam_minimum_distance", "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-15, 15, 0, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
no movement speed [1]
Id | StanceSalmon |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
no movement speed [1]
Id | StanceSalmon |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
no movement speed [1]
Id | StanceSalmon |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
monster dropped item rarity +% [2700]
monster slain experience +% [0]
unique monster guarantee one rare [0]
Id | MonsterUniqueT2Boss |
---|---|
Family | MonsterActBoss |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.