Yaota, the Loathsome
Humanoid
Area: Backwash
monster dropped item rarity +% [1600]
monster slain experience +% [0]
monster dropped item quantity +% [800]
monster dropped item rarity +% [1600]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [7500]
unique monster guarantee one rare [1]
SpectreN
AreaBackwash
Tags2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, not_dex, physical_affinity, red_blood, very_slow_movement
Life
250%
Energy Shield From Life
5%
Armour
+40%
Resistance
0 0 0 0
Damage
300%
Accuracy
100%
5%
Attack Distance
5 ~ 30
Attack Time
1.5 Second
Damage Spread
±20%
Experience
250%
Model Size
190%
Type
QueenofFilfthBossMap
Metadata
QueenofFilfthBossMap
Level
65
Life
15,468
Armour
2,832
Evasion Rating
663
Energy Shield
814
Damage
637
Spell Damage
637
Accuracy
2,214
Attack Time
1.5
Experience
53,768
Minion Life
14,920
Minion Energy Shield
785
Minion Damage
2,487
Minion Armour
4,451
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Basic Attack
Base Damage: 510–764
Critical Hit Chance: 5%
Attack Time: 1.5 sec
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GSAntiAttackDebuff
Triggerable, Spell, Damage
Cast Time: 1 sec
Cooldown Time: 8 sec
Deals to Chaos Damage
action attack or cast time uses animation length [1]
GSAntiCasterDebuff
Triggerable, Spell, Damage
Cast Time: 1 sec
Cooldown Time: 8 sec
Deals to Chaos Damage
action attack or cast time uses animation length [1]
GSAntiMinionDebuff
Triggerable, Spell, Damage
Cast Time: 1 sec
Cooldown Time: 8 sec
Deals to Chaos Damage
action attack or cast time uses animation length [1]
EASSummonSpecificInbreds
Cooldown Time: 25 sec
action attack or cast time uses animation length [1]
SOMushroomOriginPoint
Triggerable
action attack or cast time uses animation length [1]
GSMushroomPuff
Triggerable, Spell, Damage
Critical Hit Chance: 5%
Cast Time: 1 sec
50% increased Flammability Magnitude
Deals 230.4 to 345.6 Fire Damage
is area damage [1]
GPSQueenOfFilthCorpseBall
Triggerable, Attack
Base Damage: 510–764
Critical Hit Chance: 5%
Attack Time: 1.5 sec
Cooldown Time: 30 sec
action attack or cast time uses animation length [1]
attack maximum action distance + [70]
base deal no damage [1]
base is projectile [1]
number of projectiles override [1]
GSCorpseBallSplat
Triggerable, Attack
Base Damage: 510–764
Critical Hit Chance: 5%
Attack Damage: 300%
Attack Time: 1.5 sec
Deals 200% more Attack Damage
attack maximum action distance + [70]
base cannot be blocked [1]
base is projectile [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-75]
voll slam damage +% final at centre [50]
EASQueenOfFilthDoubleSlam
Cooldown Time: 15 sec
action attack or cast time uses animation length [1]
attack maximum action distance + [65]
voll slam damage +% final at centre [30]
EASQueenOfFilthRollSlam
Cooldown Time: 15 sec
action attack or cast time uses animation length [1]
attack maximum action distance + [65]
voll slam damage +% final at centre [30]
GAQueenOfFilthDoubleSlam1
Triggerable, Attack
Base Damage: 510–764
Critical Hit Chance: 5%
Attack Damage: 180%
Attack Time: 1.5 sec
Deals 80% more Attack Damage
is area damage [1]
voll slam damage +% final at centre [30]
GAQueenOfFilthDoubleSlam2
Triggerable, Attack
Base Damage: 510–764
Critical Hit Chance: 5%
Attack Damage: 180%
Attack Time: 1.5 sec
Deals 80% more Attack Damage
Converts 15% of Physical Damage to Chaos Damage
is area damage [1]
voll slam damage +% final at centre [30]
GAQueenOfFilthRollSlam1
Triggerable, Attack
Base Damage: 510–764
Critical Hit Chance: 5%
Attack Damage: 200%
Attack Time: 1.5 sec
Deals 100% more Attack Damage
base cannot be blocked [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
voll slam damage +% final at centre [30]
GAQueenOfFilthOverheadSlam
Triggerable, Attack
Base Damage: 510–764
Critical Hit Chance: 5%
Attack Damage: 140%
Attack Time: 1.5 sec
Cooldown Time: 1 sec
Deals 40% more Attack Damage
action attack or cast time uses animation length [1]
attack maximum action distance + [12]
is area damage [1]
voll slam damage +% final at centre [30]
SSMQueenOfFilthVulnerability
Spell, Multicastable, Triggerable
Cast Time: 1 sec
Cooldown Time: 12 sec
action attack or cast time uses animation length [1]
alternate minion [1054]
monster no drops or experience [1]
number of monsters to summon [1]
spell maximum action distance +% [-20]
summon specific monsters radius +% [-99]
SSMQueenOfFilthEnfeeble
Spell, Multicastable, Triggerable
Cast Time: 1 sec
Cooldown Time: 12 sec
action attack or cast time uses animation length [1]
alternate minion [1055]
monster no drops or experience [1]
number of monsters to summon [1]
spell maximum action distance +% [-20]
summon specific monsters radius +% [-99]
CGEQueenOfFilthFilth
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Cast Time: 1 sec
Deals 363.6 Base Chaos Damage per second
base skill effect duration [6000]
ground caustic art variation [1025]
GAQueenOfFilthRollImpact
Triggerable, Attack
Base Damage: 510–764
Critical Hit Chance: 5%
Attack Damage: 70%
Attack Time: 1.5 sec
Deals 30% less Attack Damage
action attack or cast time uses animation length [1]
is area damage [1]
MAASQueenOfFilthCombo
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Basic Attack
Base Damage: 510–764
Critical Hit Chance: 5%
Attack Time: 1.5 sec
Cooldown Time: 8 sec
action attack or cast time uses animation length [1]
attack maximum action distance + [-14]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
SSMQueenOfFilthTempChains
Spell, Multicastable, Triggerable
Cast Time: 1 sec
Cooldown Time: 12 sec
action attack or cast time uses animation length [1]
alternate minion [1079]
monster no drops or experience [1]
number of monsters to summon [1]
spell maximum action distance +% [-20]
summon specific monsters radius +% [-99]
GSCorpseBallCircleSplat
Triggerable, Attack
Base Damage: 510–764
Critical Hit Chance: 5%
Attack Time: 1.5 sec
action attack or cast time uses animation length [1]
base is projectile [1]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"

Functions
{
	TargetTheThing =
	"
		this.corpseball_target = arg1;
		SetTargetLocation( corpseball_target );
	"
}

StateMachine
{
	define_shared_state = "intro_block; life_curses; mana_curses;"
}

Functions
{
	projectilify =
	"
		If( arg1, (){ OverrideBaseHullType( projectile ); }, (){ ResetBaseHullType(); } );
	"
}

Actor
{
	on_event_tree_face_for_GeometryProjectilesAttack = "FaceObject( corpseball_target );"
	on_event_start_tracking_for_GeometryProjectilesAttack = "SetTarget( corpseball_target, true );"
	on_event_stop_tracking_for_GeometryProjectilesAttack = "SetTargetLocation( corpseball_target, _, _, true );"
}

Stats
{
	set_monster_delay_item_drops_millis = 4200
}

Preload
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/QueenOfFilth/ao/QueenOfFilthMushroom01.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/QueenOfFilth/ao/QueenOfFilthMushroom02.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/QueenOfFilth/ao/QueenOfFilthMushroom03.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/QueenOfFilth/ao/QueenOfFilthMushroom04.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/QueenOfFilth/ao/QueenOfFilthMushroom05.ao"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"

GlobalAudioParamEvents
{
	player_in_range_param = "QueenFilthInRange"
	life_percent_param = "QueenFilthLifePercentage"
	range = 130
	life_percent_value_max = 1.0
	life_percent_is_boolean = true
}

Render
{
	use_ao_lights = true
}

Life
{
	on_death =
	"
		this.my_weapon = GetAttachedAOByType( 'Metadata/Monsters/QueenOfFilth/attachments/QueenOfFilthWeapon.ao' );
		my_weapon.MoveToBone( R_Weapon_02, 0 );
	"
}

Animated
{
	on_emerge_01 =
	"
        local player = GetLocalPlayer();
        local succeeded;
        this.player_ascendancy = player.GetAscendancyName();
        If( Or( player_ascendancy == 'Druid', player_ascendancy == 'Druid1', player_ascendancy == 'Druid2', player_ascendancy == 'Druid3' ),
        {
            PlayTextAudio( QueenOfFilth_Emerge_Druid, 'Metadata/Monsters/QueenOfFilth/QueenofFilfthBoss_' );
            succeeded = true;
        } );
        If( Or( player_ascendancy == 'Marauder', player_ascendancy == 'Marauder1', player_ascendancy == 'Marauder2', player_ascendancy == 'Marauder3' ),
        {
            PlayTextAudio( QueenOfFilth_Emerge_Karui, 'Metadata/Monsters/QueenOfFilth/QueenofFilfthBoss_' );
            succeeded = true;
        } );
        If( Or( player_ascendancy == 'Ranger', player_ascendancy == 'Ranger1', player_ascendancy == 'Ranger2', player_ascendancy == 'Ranger3' ),
        {
            PlayTextAudio( QueenOfFilth_Emerge_Ranger, 'Metadata/Monsters/QueenOfFilth/QueenofFilfthBoss_' );
            succeeded = true;
        } );
        If( Or( player_ascendancy == 'Templar', player_ascendancy == 'Templar1', player_ascendancy == 'Templar2', player_ascendancy == 'Templar3' ),
        {
            PlayTextAudio( QueenOfFilth_Emerge_Templar, 'Metadata/Monsters/QueenOfFilth/QueenofFilfthBoss_' );
            succeeded = true;
        } );
        If( Or( player_ascendancy == 'Mercenary', player_ascendancy == 'Mercenary1`', player_ascendancy == 'Mercenary2', player_ascendancy == 'Mercenary3' ),
        {
            PlayTextAudio( QueenOfFilth_Emerge_Merc, 'Metadata/Monsters/QueenOfFilth/QueenofFilfthBoss_' );
            succeeded = true;
        } );        
        If( !VariableExists( succeeded ), ()
        {
            If( player.IsMalePlayer(),
            {
                PlayTextAudio( QueenOfFilth_Emerge_Male, 'Metadata/Monsters/QueenOfFilth/QueenofFilfthBoss_' );
                succeeded = true;
            } );
        } );
        If( !VariableExists( succeeded ), ()
        {
            PlayTextAudio( QueenOfFilth_Emerge_Female, 'Metadata/Monsters/QueenOfFilth/QueenofFilfthBoss_' );
        } );
    "	
    on_slap_slam_01 = "PlayTextAudio( QueenOfFilth_SlapSlam_Random, 'Metadata/Monsters/QueenOfFilth/QueenofFilfthBoss_' );"
}

-- src\Data\Spectres.lua
minions["Metadata/Monsters/QueenOfFilth/QueenofFilfthBossMap"] = {
    name = "Yaota, the Loathsome",
    life = 2.5,
    energyShield = 0.05,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 3,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 30,
    accuracy = 1,
    weaponType1 = "Two Hand Mace",
    skillList = {
        "MeleeAtAnimationSpeedUnique",
        "MAASQueenOfFilthCombo",
        "GPSQueenOfFilthCorpseBall",
        "SSMQueenOfFilthVulnerability",
        "SSMQueenOfFilthEnfeeble",
        "SSMQueenOfFilthTempChains",
        "CGEQueenOfFilthFilth",
        "GSAntiAttackDebuff",
        "GSAntiCasterDebuff",
        "GSAntiMinionDebuff",
        "GSCorpseBallSplat",
        "GSMushroomPuff",
        "GAQueenOfFilthDoubleSlam1",
        "GAQueenOfFilthDoubleSlam2",
        "GAQueenOfFilthRollSlam1",
        "GAQueenOfFilthOverheadSlam",
        "GAQueenOfFilthRollImpact",
        "GSCorpseBallCircleSplat",
        "EASSummonSpecificInbreds",
        "EASQueenOfFilthDoubleSlam",
        "EASQueenOfFilthRollSlam",
        "SOMushroomOriginPoint",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MAASQueenOfFilthCombo"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {-14, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GPSQueenOfFilthCorpseBall"] = {
    name = "GPSQueenOfFilthCorpseBall",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_projectiles_override",
        "attack_maximum_action_distance_+",
        "base_is_projectile",
        "action_attack_or_cast_time_uses_animation_length",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {1, 70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMQueenOfFilthVulnerability"] = {
    name = "SSMQueenOfFilthVulnerability",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "spell_maximum_action_distance_+%",
        "monster_no_drops_or_experience",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {1054, 1, -99, -20, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMQueenOfFilthEnfeeble"] = {
    name = "SSMQueenOfFilthEnfeeble",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "spell_maximum_action_distance_+%",
        "monster_no_drops_or_experience",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {1055, 1, -99, -20, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMQueenOfFilthTempChains"] = {
    name = "SSMQueenOfFilthTempChains",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "spell_maximum_action_distance_+%",
        "monster_no_drops_or_experience",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {1079, 1, -99, -20, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CGEQueenOfFilthFilth"] = {
    name = "CGEQueenOfFilthFilth",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_chaos_damage_to_deal_per_minute",
        "base_skill_effect_duration",
        "ground_caustic_art_variation",
    },
    levels = {
        [1] = {1, 6000, 1025, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSAntiAttackDebuff"] = {
    name = "GSAntiAttackDebuff",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSAntiCasterDebuff"] = {
    name = "GSAntiCasterDebuff",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSAntiMinionDebuff"] = {
    name = "GSAntiMinionDebuff",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSCorpseBallSplat"] = {
    name = "GSCorpseBallSplat",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "attack_maximum_action_distance_+",
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "base_cannot_be_blocked",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
        "base_is_projectile",
    },
    levels = {
        [1] = {-75, 70, 50, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSMushroomPuff"] = {
    name = "GSMushroomPuff",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "ignite_chance_+%",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAQueenOfFilthDoubleSlam1"] = {
    name = "GAQueenOfFilthDoubleSlam1",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
    },
    levels = {
        [1] = {30, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAQueenOfFilthDoubleSlam2"] = {
    name = "GAQueenOfFilthDoubleSlam2",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_chaos",
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
    },
    levels = {
        [1] = {15, 30, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAQueenOfFilthRollSlam1"] = {
    name = "GAQueenOfFilthRollSlam1",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "base_cannot_be_blocked",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {30, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAQueenOfFilthOverheadSlam"] = {
    name = "GAQueenOfFilthOverheadSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {12, 30, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAQueenOfFilthRollImpact"] = {
    name = "GAQueenOfFilthRollImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSCorpseBallCircleSplat"] = {
    name = "GSCorpseBallCircleSplat",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_is_projectile",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSummonSpecificInbreds"] = {
    name = "EASSummonSpecificInbreds",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASQueenOfFilthDoubleSlam"] = {
    name = "EASQueenOfFilthDoubleSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "voll_slam_damage_+%_final_at_centre",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {65, 30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASQueenOfFilthRollSlam"] = {
    name = "EASQueenOfFilthRollSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "voll_slam_damage_+%_final_at_centre",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {65, 30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SOMushroomOriginPoint"] = {
    name = "SOMushroomOriginPoint",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
monster dropped item rarity +% [1600]
monster slain experience +% [0]
FamilyMonsterActBoss
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • monster slain experience +% Min: 0 Max: 0 Global
  • monster dropped item rarity +% Min: 1600 Max: 1600 Global
  • monster dropped item quantity +% [800]
    monster dropped item rarity +% [1600]
    monster map key of at least same tier as current map drop chance % [25]
    monster slain experience +% [7500]
    unique monster guarantee one rare [1]
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 7500 Max: 7500 Global
  • monster dropped item rarity +% Min: 1600 Max: 1600 Global
  • monster dropped item quantity +% Min: 800 Max: 800 Global
  • unique monster guarantee one rare Min: 1 Max: 1 Global
  • monster map key of at least same tier as current map drop chance % Min: 25 Max: 25 Global
  • Yaota, the Loathsome
    Humanoid
    monster dropped item rarity +% [1600]
    monster slain experience +% [0]
    monster dropped item quantity +% [800]
    monster dropped item rarity +% [1600]
    monster map key of at least same tier as current map drop chance % [25]
    monster slain experience +% [7500]
    unique monster guarantee one rare [1]
    SpectreN
    Tags2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, not_dex, physical_affinity, red_blood, very_slow_movement
    Life
    250%
    Energy Shield From Life
    5%
    Armour
    +40%
    Resistance
    0 0 0 0
    Damage
    300%
    Accuracy
    100%
    5%
    Attack Distance
    5 ~ 30
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experience
    250%
    Model Size
    190%
    Type
    QueenofFilfthBossSTANDALONE
    Metadata
    QueenofFilfthBossSTANDALONE
    Level
    68
    Life
    18,423
    Armour
    3,378
    Evasion Rating
    708
    Energy Shield
    970
    Damage
    699
    Spell Damage
    699
    Accuracy
    2,464
    Attack Time
    1.5
    Experience
    71,585
    Minion Life
    16,459
    Minion Energy Shield
    866
    Minion Damage
    2,906
    Minion Armour
    5,309
    MeleeAtAnimationSpeedUnique
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Basic Attack
    Base Damage: 559–839
    Critical Hit Chance: 5%
    Attack Time: 1.5 sec
    action attack or cast time uses animation length [1]
    monster penalty against minions damage +% final vs player minions [100]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    GSAntiAttackDebuff
    Triggerable, Spell, Damage
    Cast Time: 1 sec
    Cooldown Time: 8 sec
    Deals to Chaos Damage
    action attack or cast time uses animation length [1]
    GSAntiCasterDebuff
    Triggerable, Spell, Damage
    Cast Time: 1 sec
    Cooldown Time: 8 sec
    Deals to Chaos Damage
    action attack or cast time uses animation length [1]
    GSAntiMinionDebuff
    Triggerable, Spell, Damage
    Cast Time: 1 sec
    Cooldown Time: 8 sec
    Deals to Chaos Damage
    action attack or cast time uses animation length [1]
    EASSummonSpecificInbreds
    Cooldown Time: 25 sec
    action attack or cast time uses animation length [1]
    SOMushroomOriginPoint
    Triggerable
    action attack or cast time uses animation length [1]
    GSMushroomPuff
    Triggerable, Spell, Damage
    Critical Hit Chance: 5%
    Cast Time: 1 sec
    50% increased Flammability Magnitude
    Deals 252.5 to 378.8 Fire Damage
    is area damage [1]
    GPSQueenOfFilthCorpseBall
    Triggerable, Attack
    Base Damage: 559–839
    Critical Hit Chance: 5%
    Attack Time: 1.5 sec
    Cooldown Time: 30 sec
    action attack or cast time uses animation length [1]
    attack maximum action distance + [70]
    base deal no damage [1]
    base is projectile [1]
    number of projectiles override [1]
    GSCorpseBallSplat
    Triggerable, Attack
    Base Damage: 559–839
    Critical Hit Chance: 5%
    Attack Damage: 300%
    Attack Time: 1.5 sec
    Deals 200% more Attack Damage
    attack maximum action distance + [70]
    base cannot be blocked [1]
    base is projectile [1]
    base skill cannot be avoided by dodge roll or evaded or blocked [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-75]
    voll slam damage +% final at centre [50]
    EASQueenOfFilthDoubleSlam
    Cooldown Time: 15 sec
    action attack or cast time uses animation length [1]
    attack maximum action distance + [65]
    voll slam damage +% final at centre [30]
    EASQueenOfFilthRollSlam
    Cooldown Time: 15 sec
    action attack or cast time uses animation length [1]
    attack maximum action distance + [65]
    voll slam damage +% final at centre [30]
    GAQueenOfFilthDoubleSlam1
    Triggerable, Attack
    Base Damage: 559–839
    Critical Hit Chance: 5%
    Attack Damage: 180%
    Attack Time: 1.5 sec
    Deals 80% more Attack Damage
    is area damage [1]
    voll slam damage +% final at centre [30]
    GAQueenOfFilthDoubleSlam2
    Triggerable, Attack
    Base Damage: 559–839
    Critical Hit Chance: 5%
    Attack Damage: 180%
    Attack Time: 1.5 sec
    Deals 80% more Attack Damage
    Converts 15% of Physical Damage to Chaos Damage
    is area damage [1]
    voll slam damage +% final at centre [30]
    GAQueenOfFilthRollSlam1
    Triggerable, Attack
    Base Damage: 559–839
    Critical Hit Chance: 5%
    Attack Damage: 200%
    Attack Time: 1.5 sec
    Deals 100% more Attack Damage
    base cannot be blocked [1]
    base skill cannot be avoided by dodge roll or evaded or blocked [1]
    is area damage [1]
    voll slam damage +% final at centre [30]
    GAQueenOfFilthOverheadSlam
    Triggerable, Attack
    Base Damage: 559–839
    Critical Hit Chance: 5%
    Attack Damage: 140%
    Attack Time: 1.5 sec
    Cooldown Time: 1 sec
    Deals 40% more Attack Damage
    action attack or cast time uses animation length [1]
    attack maximum action distance + [12]
    is area damage [1]
    voll slam damage +% final at centre [30]
    SSMQueenOfFilthVulnerability
    Spell, Multicastable, Triggerable
    Cast Time: 1 sec
    Cooldown Time: 12 sec
    action attack or cast time uses animation length [1]
    alternate minion [1054]
    monster no drops or experience [1]
    number of monsters to summon [1]
    spell maximum action distance +% [-20]
    summon specific monsters radius +% [-99]
    SSMQueenOfFilthEnfeeble
    Spell, Multicastable, Triggerable
    Cast Time: 1 sec
    Cooldown Time: 12 sec
    action attack or cast time uses animation length [1]
    alternate minion [1055]
    monster no drops or experience [1]
    number of monsters to summon [1]
    spell maximum action distance +% [-20]
    summon specific monsters radius +% [-99]
    CGEQueenOfFilthFilth
    Spell, Area, Damage, Triggerable, Duration, AreaSpell
    Cast Time: 1 sec
    Deals 398.6 Base Chaos Damage per second
    base skill effect duration [6000]
    ground caustic art variation [1025]
    GAQueenOfFilthRollImpact
    Triggerable, Attack
    Base Damage: 559–839
    Critical Hit Chance: 5%
    Attack Damage: 70%
    Attack Time: 1.5 sec
    Deals 30% less Attack Damage
    action attack or cast time uses animation length [1]
    is area damage [1]
    MAASQueenOfFilthCombo
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Basic Attack
    Base Damage: 559–839
    Critical Hit Chance: 5%
    Attack Time: 1.5 sec
    Cooldown Time: 8 sec
    action attack or cast time uses animation length [1]
    attack maximum action distance + [-14]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    SSMQueenOfFilthTempChains
    Spell, Multicastable, Triggerable
    Cast Time: 1 sec
    Cooldown Time: 12 sec
    action attack or cast time uses animation length [1]
    alternate minion [1079]
    monster no drops or experience [1]
    number of monsters to summon [1]
    spell maximum action distance +% [-20]
    summon specific monsters radius +% [-99]
    GSCorpseBallCircleSplat
    Triggerable, Attack
    Base Damage: 559–839
    Critical Hit Chance: 5%
    Attack Time: 1.5 sec
    action attack or cast time uses animation length [1]
    base is projectile [1]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/BossBaseStandAlone"
    
    Functions
    {
    	TargetTheThing =
    	"
    		this.corpseball_target = arg1;
    		SetTargetLocation( corpseball_target );
    	"
    }
    
    StateMachine
    {
    	define_shared_state = "intro_block; life_curses; mana_curses;"
    }
    
    Functions
    {
    	projectilify =
    	"
    		If( arg1, (){ OverrideBaseHullType( projectile ); }, (){ ResetBaseHullType(); } );
    	"
    }
    
    Actor
    {
    	on_event_tree_face_for_GeometryProjectilesAttack = "FaceObject( corpseball_target );"
    	on_event_start_tracking_for_GeometryProjectilesAttack = "SetTarget( corpseball_target, true );"
    	on_event_stop_tracking_for_GeometryProjectilesAttack = "SetTargetLocation( corpseball_target, _, _, true );"
    }
    
    Stats
    {
    	set_monster_delay_item_drops_millis = 4200
    }
    
    Preload
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/QueenOfFilth/ao/QueenOfFilthMushroom01.ao"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/QueenOfFilth/ao/QueenOfFilthMushroom02.ao"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/QueenOfFilth/ao/QueenOfFilthMushroom03.ao"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/QueenOfFilth/ao/QueenOfFilthMushroom04.ao"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/QueenOfFilth/ao/QueenOfFilthMushroom05.ao"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/BossBaseStandAlone"
    
    GlobalAudioParamEvents
    {
    	player_in_range_param = "QueenFilthInRange"
    	life_percent_param = "QueenFilthLifePercentage"
    	range = 130
    	life_percent_value_max = 1.0
    	life_percent_is_boolean = true
    }
    
    Render
    {
    	use_ao_lights = true
    }
    
    Life
    {
    	on_death =
    	"
    		this.my_weapon = GetAttachedAOByType( 'Metadata/Monsters/QueenOfFilth/attachments/QueenOfFilthWeapon.ao' );
    		my_weapon.MoveToBone( R_Weapon_02, 0 );
    	"
    }
    
    Animated
    {
    	on_emerge_01 =
    	"
            local player = GetLocalPlayer();
            local succeeded;
            this.player_ascendancy = player.GetAscendancyName();
            If( Or( player_ascendancy == 'Druid', player_ascendancy == 'Druid1', player_ascendancy == 'Druid2', player_ascendancy == 'Druid3' ),
            {
                PlayTextAudio( QueenOfFilth_Emerge_Druid, 'Metadata/Monsters/QueenOfFilth/QueenofFilfthBossMap' );
                succeeded = true;
            } );
            If( Or( player_ascendancy == 'Marauder', player_ascendancy == 'Marauder1', player_ascendancy == 'Marauder2', player_ascendancy == 'Marauder3' ),
            {
                PlayTextAudio( QueenOfFilth_Emerge_Karui, 'Metadata/Monsters/QueenOfFilth/QueenofFilfthBossMap' );
                succeeded = true;
            } );
            If( Or( player_ascendancy == 'Ranger', player_ascendancy == 'Ranger1', player_ascendancy == 'Ranger2', player_ascendancy == 'Ranger3' ),
            {
                PlayTextAudio( QueenOfFilth_Emerge_Ranger, 'Metadata/Monsters/QueenOfFilth/QueenofFilfthBossMap' );
                succeeded = true;
            } );
            If( Or( player_ascendancy == 'Templar', player_ascendancy == 'Templar1', player_ascendancy == 'Templar2', player_ascendancy == 'Templar3' ),
            {
                PlayTextAudio( QueenOfFilth_Emerge_Templar, 'Metadata/Monsters/QueenOfFilth/QueenofFilfthBossMap' );
                succeeded = true;
            } );
            If( Or( player_ascendancy == 'Mercenary', player_ascendancy == 'Mercenary1`', player_ascendancy == 'Mercenary2', player_ascendancy == 'Mercenary3' ),
            {
                PlayTextAudio( QueenOfFilth_Emerge_Merc, 'Metadata/Monsters/QueenOfFilth/QueenofFilfthBossMap' );
                succeeded = true;
            } );        
            If( !VariableExists( succeeded ), ()
            {
                If( player.IsMalePlayer(),
                {
                    PlayTextAudio( QueenOfFilth_Emerge_Male, 'Metadata/Monsters/QueenOfFilth/QueenofFilfthBossMap' );
                    succeeded = true;
                } );
            } );
            If( !VariableExists( succeeded ), ()
            {
                PlayTextAudio( QueenOfFilth_Emerge_Female, 'Metadata/Monsters/QueenOfFilth/QueenofFilfthBossMap' );
            } );
        "	
        on_slap_slam_01 = "PlayTextAudio( QueenOfFilth_SlapSlam_Random, 'Metadata/Monsters/QueenOfFilth/QueenofFilfthBossMap' );"
    }
    
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/QueenOfFilth/QueenofFilfthBossSTANDALONE"] = {
        name = "Yaota, the Loathsome",
        life = 2.5,
        energyShield = 0.05,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 3,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 30,
        accuracy = 1,
        weaponType1 = "Two Hand Mace",
        skillList = {
            "MeleeAtAnimationSpeedUnique",
            "MAASQueenOfFilthCombo",
            "GPSQueenOfFilthCorpseBall",
            "SSMQueenOfFilthVulnerability",
            "SSMQueenOfFilthEnfeeble",
            "SSMQueenOfFilthTempChains",
            "CGEQueenOfFilthFilth",
            "GSAntiAttackDebuff",
            "GSAntiCasterDebuff",
            "GSAntiMinionDebuff",
            "GSCorpseBallSplat",
            "GSMushroomPuff",
            "GAQueenOfFilthDoubleSlam1",
            "GAQueenOfFilthDoubleSlam2",
            "GAQueenOfFilthRollSlam1",
            "GAQueenOfFilthOverheadSlam",
            "GAQueenOfFilthRollImpact",
            "GSCorpseBallCircleSplat",
            "EASSummonSpecificInbreds",
            "EASQueenOfFilthDoubleSlam",
            "EASQueenOfFilthRollSlam",
            "SOMushroomOriginPoint",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedUnique"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MAASQueenOfFilthCombo"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {-14, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GPSQueenOfFilthCorpseBall"] = {
        name = "GPSQueenOfFilthCorpseBall",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_projectiles_override",
            "attack_maximum_action_distance_+",
            "base_is_projectile",
            "action_attack_or_cast_time_uses_animation_length",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {1, 70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMQueenOfFilthVulnerability"] = {
        name = "SSMQueenOfFilthVulnerability",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "alternate_minion",
            "number_of_monsters_to_summon",
            "summon_specific_monsters_radius_+%",
            "spell_maximum_action_distance_+%",
            "monster_no_drops_or_experience",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {1054, 1, -99, -20, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMQueenOfFilthEnfeeble"] = {
        name = "SSMQueenOfFilthEnfeeble",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "alternate_minion",
            "number_of_monsters_to_summon",
            "summon_specific_monsters_radius_+%",
            "spell_maximum_action_distance_+%",
            "monster_no_drops_or_experience",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {1055, 1, -99, -20, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMQueenOfFilthTempChains"] = {
        name = "SSMQueenOfFilthTempChains",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "alternate_minion",
            "number_of_monsters_to_summon",
            "summon_specific_monsters_radius_+%",
            "spell_maximum_action_distance_+%",
            "monster_no_drops_or_experience",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {1079, 1, -99, -20, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGEQueenOfFilthFilth"] = {
        name = "CGEQueenOfFilthFilth",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_chaos_damage_to_deal_per_minute",
            "base_skill_effect_duration",
            "ground_caustic_art_variation",
        },
        levels = {
            [1] = {1, 6000, 1025, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSAntiAttackDebuff"] = {
        name = "GSAntiAttackDebuff",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSAntiCasterDebuff"] = {
        name = "GSAntiCasterDebuff",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSAntiMinionDebuff"] = {
        name = "GSAntiMinionDebuff",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSCorpseBallSplat"] = {
        name = "GSCorpseBallSplat",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "attack_maximum_action_distance_+",
            "voll_slam_damage_+%_final_at_centre",
            "is_area_damage",
            "base_cannot_be_blocked",
            "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
            "base_is_projectile",
        },
        levels = {
            [1] = {-75, 70, 50, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSMushroomPuff"] = {
        name = "GSMushroomPuff",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "ignite_chance_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAQueenOfFilthDoubleSlam1"] = {
        name = "GAQueenOfFilthDoubleSlam1",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "voll_slam_damage_+%_final_at_centre",
            "is_area_damage",
        },
        levels = {
            [1] = {30, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAQueenOfFilthDoubleSlam2"] = {
        name = "GAQueenOfFilthDoubleSlam2",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_chaos",
            "voll_slam_damage_+%_final_at_centre",
            "is_area_damage",
        },
        levels = {
            [1] = {15, 30, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAQueenOfFilthRollSlam1"] = {
        name = "GAQueenOfFilthRollSlam1",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "voll_slam_damage_+%_final_at_centre",
            "is_area_damage",
            "base_cannot_be_blocked",
            "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
        },
        levels = {
            [1] = {30, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAQueenOfFilthOverheadSlam"] = {
        name = "GAQueenOfFilthOverheadSlam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
            "voll_slam_damage_+%_final_at_centre",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {12, 30, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAQueenOfFilthRollImpact"] = {
        name = "GAQueenOfFilthRollImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSCorpseBallCircleSplat"] = {
        name = "GSCorpseBallCircleSplat",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "base_is_projectile",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASSummonSpecificInbreds"] = {
        name = "EASSummonSpecificInbreds",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASQueenOfFilthDoubleSlam"] = {
        name = "EASQueenOfFilthDoubleSlam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
            "voll_slam_damage_+%_final_at_centre",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {65, 30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASQueenOfFilthRollSlam"] = {
        name = "EASQueenOfFilthRollSlam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
            "voll_slam_damage_+%_final_at_centre",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {65, 30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SOMushroomOriginPoint"] = {
        name = "SOMushroomOriginPoint",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster dropped item rarity +% [1600]
    monster slain experience +% [0]
    FamilyMonsterActBoss
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 0 Max: 0 Global
  • monster dropped item rarity +% Min: 1600 Max: 1600 Global
  • monster dropped item quantity +% [800]
    monster dropped item rarity +% [1600]
    monster map key of at least same tier as current map drop chance % [25]
    monster slain experience +% [7500]
    unique monster guarantee one rare [1]
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 7500 Max: 7500 Global
  • monster dropped item rarity +% Min: 1600 Max: 1600 Global
  • monster dropped item quantity +% Min: 800 Max: 800 Global
  • unique monster guarantee one rare Min: 1 Max: 1 Global
  • monster map key of at least same tier as current map drop chance % Min: 25 Max: 25 Global
  • Yaota, the Loathsome
    Humanoid
    100% reduced Action Speed
    monster dropped item rarity +% [1600]
    monster slain experience +% [0]
    monster dropped item quantity +% [800]
    monster dropped item rarity +% [1600]
    monster map key of at least same tier as current map drop chance % [25]
    monster slain experience +% [7500]
    unique monster guarantee one rare [1]
    SpectreN
    Tags2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, not_dex, physical_affinity, red_blood, very_slow_movement
    Life
    250%
    Energy Shield From Life
    5%
    Armour
    +40%
    Resistance
    0 0 0 0
    Damage
    300%
    Accuracy
    100%
    5%
    Attack Distance
    5 ~ 30
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experience
    250%
    Model Size
    190%
    Type
    QueenofFilfthBossSTANDALONE
    Metadata
    QueenofFilfthBossSTANDALONEExpedition
    Level
    68
    Life
    18,423
    Armour
    3,378
    Evasion Rating
    708
    Energy Shield
    970
    Damage
    699
    Spell Damage
    699
    Accuracy
    2,464
    Attack Time
    1.5
    Experience
    71,585
    Minion Life
    16,459
    Minion Energy Shield
    866
    Minion Damage
    2,906
    Minion Armour
    5,309
    MeleeAtAnimationSpeedUnique
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Basic Attack
    Base Damage: 559–839
    Critical Hit Chance: 5%
    Attack Time: 1.5 sec
    action attack or cast time uses animation length [1]
    monster penalty against minions damage +% final vs player minions [100]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    GSAntiAttackDebuff
    Triggerable, Spell, Damage
    Cast Time: 1 sec
    Cooldown Time: 8 sec
    Deals to Chaos Damage
    action attack or cast time uses animation length [1]
    GSAntiCasterDebuff
    Triggerable, Spell, Damage
    Cast Time: 1 sec
    Cooldown Time: 8 sec
    Deals to Chaos Damage
    action attack or cast time uses animation length [1]
    GSAntiMinionDebuff
    Triggerable, Spell, Damage
    Cast Time: 1 sec
    Cooldown Time: 8 sec
    Deals to Chaos Damage
    action attack or cast time uses animation length [1]
    EASSummonSpecificInbreds
    Cooldown Time: 25 sec
    action attack or cast time uses animation length [1]
    SOMushroomOriginPoint
    Triggerable
    action attack or cast time uses animation length [1]
    GSMushroomPuff
    Triggerable, Spell, Damage
    Critical Hit Chance: 5%
    Cast Time: 1 sec
    50% increased Flammability Magnitude
    Deals 252.5 to 378.8 Fire Damage
    is area damage [1]
    GPSQueenOfFilthCorpseBall
    Triggerable, Attack
    Base Damage: 559–839
    Critical Hit Chance: 5%
    Attack Time: 1.5 sec
    Cooldown Time: 30 sec
    action attack or cast time uses animation length [1]
    attack maximum action distance + [70]
    base deal no damage [1]
    base is projectile [1]
    number of projectiles override [1]
    GSCorpseBallSplat
    Triggerable, Attack
    Base Damage: 559–839
    Critical Hit Chance: 5%
    Attack Damage: 300%
    Attack Time: 1.5 sec
    Deals 200% more Attack Damage
    attack maximum action distance + [70]
    base cannot be blocked [1]
    base is projectile [1]
    base skill cannot be avoided by dodge roll or evaded or blocked [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-75]
    voll slam damage +% final at centre [50]
    EASQueenOfFilthDoubleSlam
    Cooldown Time: 15 sec
    action attack or cast time uses animation length [1]
    attack maximum action distance + [65]
    voll slam damage +% final at centre [30]
    EASQueenOfFilthRollSlam
    Cooldown Time: 15 sec
    action attack or cast time uses animation length [1]
    attack maximum action distance + [65]
    voll slam damage +% final at centre [30]
    GAQueenOfFilthDoubleSlam1
    Triggerable, Attack
    Base Damage: 559–839
    Critical Hit Chance: 5%
    Attack Damage: 180%
    Attack Time: 1.5 sec
    Deals 80% more Attack Damage
    is area damage [1]
    voll slam damage +% final at centre [30]
    GAQueenOfFilthDoubleSlam2
    Triggerable, Attack
    Base Damage: 559–839
    Critical Hit Chance: 5%
    Attack Damage: 180%
    Attack Time: 1.5 sec
    Deals 80% more Attack Damage
    Converts 15% of Physical Damage to Chaos Damage
    is area damage [1]
    voll slam damage +% final at centre [30]
    GAQueenOfFilthRollSlam1
    Triggerable, Attack
    Base Damage: 559–839
    Critical Hit Chance: 5%
    Attack Damage: 200%
    Attack Time: 1.5 sec
    Deals 100% more Attack Damage
    base cannot be blocked [1]
    base skill cannot be avoided by dodge roll or evaded or blocked [1]
    is area damage [1]
    voll slam damage +% final at centre [30]
    GAQueenOfFilthOverheadSlam
    Triggerable, Attack
    Base Damage: 559–839
    Critical Hit Chance: 5%
    Attack Damage: 140%
    Attack Time: 1.5 sec
    Cooldown Time: 1 sec
    Deals 40% more Attack Damage
    action attack or cast time uses animation length [1]
    attack maximum action distance + [12]
    is area damage [1]
    voll slam damage +% final at centre [30]
    SSMQueenOfFilthVulnerability
    Spell, Multicastable, Triggerable
    Cast Time: 1 sec
    Cooldown Time: 12 sec
    action attack or cast time uses animation length [1]
    alternate minion [1054]
    monster no drops or experience [1]
    number of monsters to summon [1]
    spell maximum action distance +% [-20]
    summon specific monsters radius +% [-99]
    SSMQueenOfFilthEnfeeble
    Spell, Multicastable, Triggerable
    Cast Time: 1 sec
    Cooldown Time: 12 sec
    action attack or cast time uses animation length [1]
    alternate minion [1055]
    monster no drops or experience [1]
    number of monsters to summon [1]
    spell maximum action distance +% [-20]
    summon specific monsters radius +% [-99]
    CGEQueenOfFilthFilth
    Spell, Area, Damage, Triggerable, Duration, AreaSpell
    Cast Time: 1 sec
    Deals 398.6 Base Chaos Damage per second
    base skill effect duration [6000]
    ground caustic art variation [1025]
    GAQueenOfFilthRollImpact
    Triggerable, Attack
    Base Damage: 559–839
    Critical Hit Chance: 5%
    Attack Damage: 70%
    Attack Time: 1.5 sec
    Deals 30% less Attack Damage
    action attack or cast time uses animation length [1]
    is area damage [1]
    MAASQueenOfFilthCombo
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Basic Attack
    Base Damage: 559–839
    Critical Hit Chance: 5%
    Attack Time: 1.5 sec
    Cooldown Time: 8 sec
    action attack or cast time uses animation length [1]
    attack maximum action distance + [-14]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    SSMQueenOfFilthTempChains
    Spell, Multicastable, Triggerable
    Cast Time: 1 sec
    Cooldown Time: 12 sec
    action attack or cast time uses animation length [1]
    alternate minion [1079]
    monster no drops or experience [1]
    number of monsters to summon [1]
    spell maximum action distance +% [-20]
    summon specific monsters radius +% [-99]
    GSCorpseBallCircleSplat
    Triggerable, Attack
    Base Damage: 559–839
    Critical Hit Chance: 5%
    Attack Time: 1.5 sec
    action attack or cast time uses animation length [1]
    base is projectile [1]
    is area damage [1]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/QueenOfFilth/QueenofFilfthBossSTANDALONEExpedition"] = {
        name = "Yaota, the Loathsome",
        life = 2.5,
        energyShield = 0.05,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 3,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 30,
        accuracy = 1,
        weaponType1 = "Two Hand Mace",
        skillList = {
            "MeleeAtAnimationSpeedUnique",
            "MAASQueenOfFilthCombo",
            "GPSQueenOfFilthCorpseBall",
            "SSMQueenOfFilthVulnerability",
            "SSMQueenOfFilthEnfeeble",
            "SSMQueenOfFilthTempChains",
            "CGEQueenOfFilthFilth",
            "GSAntiAttackDebuff",
            "GSAntiCasterDebuff",
            "GSAntiMinionDebuff",
            "GSCorpseBallSplat",
            "GSMushroomPuff",
            "GAQueenOfFilthDoubleSlam1",
            "GAQueenOfFilthDoubleSlam2",
            "GAQueenOfFilthRollSlam1",
            "GAQueenOfFilthOverheadSlam",
            "GAQueenOfFilthRollImpact",
            "GSCorpseBallCircleSplat",
            "EASSummonSpecificInbreds",
            "EASQueenOfFilthDoubleSlam",
            "EASQueenOfFilthRollSlam",
            "SOMushroomOriginPoint",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedUnique"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MAASQueenOfFilthCombo"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {-14, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GPSQueenOfFilthCorpseBall"] = {
        name = "GPSQueenOfFilthCorpseBall",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_projectiles_override",
            "attack_maximum_action_distance_+",
            "base_is_projectile",
            "action_attack_or_cast_time_uses_animation_length",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {1, 70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMQueenOfFilthVulnerability"] = {
        name = "SSMQueenOfFilthVulnerability",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "alternate_minion",
            "number_of_monsters_to_summon",
            "summon_specific_monsters_radius_+%",
            "spell_maximum_action_distance_+%",
            "monster_no_drops_or_experience",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {1054, 1, -99, -20, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMQueenOfFilthEnfeeble"] = {
        name = "SSMQueenOfFilthEnfeeble",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "alternate_minion",
            "number_of_monsters_to_summon",
            "summon_specific_monsters_radius_+%",
            "spell_maximum_action_distance_+%",
            "monster_no_drops_or_experience",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {1055, 1, -99, -20, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMQueenOfFilthTempChains"] = {
        name = "SSMQueenOfFilthTempChains",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "alternate_minion",
            "number_of_monsters_to_summon",
            "summon_specific_monsters_radius_+%",
            "spell_maximum_action_distance_+%",
            "monster_no_drops_or_experience",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {1079, 1, -99, -20, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGEQueenOfFilthFilth"] = {
        name = "CGEQueenOfFilthFilth",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_chaos_damage_to_deal_per_minute",
            "base_skill_effect_duration",
            "ground_caustic_art_variation",
        },
        levels = {
            [1] = {1, 6000, 1025, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSAntiAttackDebuff"] = {
        name = "GSAntiAttackDebuff",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSAntiCasterDebuff"] = {
        name = "GSAntiCasterDebuff",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSAntiMinionDebuff"] = {
        name = "GSAntiMinionDebuff",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSCorpseBallSplat"] = {
        name = "GSCorpseBallSplat",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "attack_maximum_action_distance_+",
            "voll_slam_damage_+%_final_at_centre",
            "is_area_damage",
            "base_cannot_be_blocked",
            "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
            "base_is_projectile",
        },
        levels = {
            [1] = {-75, 70, 50, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSMushroomPuff"] = {
        name = "GSMushroomPuff",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "ignite_chance_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAQueenOfFilthDoubleSlam1"] = {
        name = "GAQueenOfFilthDoubleSlam1",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "voll_slam_damage_+%_final_at_centre",
            "is_area_damage",
        },
        levels = {
            [1] = {30, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAQueenOfFilthDoubleSlam2"] = {
        name = "GAQueenOfFilthDoubleSlam2",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_chaos",
            "voll_slam_damage_+%_final_at_centre",
            "is_area_damage",
        },
        levels = {
            [1] = {15, 30, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAQueenOfFilthRollSlam1"] = {
        name = "GAQueenOfFilthRollSlam1",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "voll_slam_damage_+%_final_at_centre",
            "is_area_damage",
            "base_cannot_be_blocked",
            "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
        },
        levels = {
            [1] = {30, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAQueenOfFilthOverheadSlam"] = {
        name = "GAQueenOfFilthOverheadSlam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
            "voll_slam_damage_+%_final_at_centre",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {12, 30, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAQueenOfFilthRollImpact"] = {
        name = "GAQueenOfFilthRollImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSCorpseBallCircleSplat"] = {
        name = "GSCorpseBallCircleSplat",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "base_is_projectile",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASSummonSpecificInbreds"] = {
        name = "EASSummonSpecificInbreds",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASQueenOfFilthDoubleSlam"] = {
        name = "EASQueenOfFilthDoubleSlam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
            "voll_slam_damage_+%_final_at_centre",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {65, 30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASQueenOfFilthRollSlam"] = {
        name = "EASQueenOfFilthRollSlam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
            "voll_slam_damage_+%_final_at_centre",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {65, 30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SOMushroomOriginPoint"] = {
        name = "SOMushroomOriginPoint",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    100% reduced Action Speed
    FamilyEncasedMonster
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • action speed -% Min: 100 Max: 100 Global
  • monster dropped item rarity +% [1600]
    monster slain experience +% [0]
    FamilyMonsterActBoss
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 0 Max: 0 Global
  • monster dropped item rarity +% Min: 1600 Max: 1600 Global
  • monster dropped item quantity +% [800]
    monster dropped item rarity +% [1600]
    monster map key of at least same tier as current map drop chance % [25]
    monster slain experience +% [7500]
    unique monster guarantee one rare [1]
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 7500 Max: 7500 Global
  • monster dropped item rarity +% Min: 1600 Max: 1600 Global
  • monster dropped item quantity +% Min: 800 Max: 800 Global
  • unique monster guarantee one rare Min: 1 Max: 1 Global
  • monster map key of at least same tier as current map drop chance % Min: 25 Max: 25 Global
  • Edit

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