Yaota, la Répugnante
Zone : Ressac
monster dropped item rarity +% [2700]
monster slain experience +% [0]
unique monster guarantee one rare [0]
monster dropped item quantity +% [800]
monster dropped item rarity +% [4000]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [7500]
unique monster guarantee one rare [1]
monster slain experience +% [0]
unique monster guarantee one rare [0]
monster dropped item quantity +% [800]
monster dropped item rarity +% [4000]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [7500]
unique monster guarantee one rare [1]
Yaota, the Loathsome
Spectre | N |
---|---|
Area | Ressac |
Tags | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, not_dex, physical_affinity, red_blood, very_slow_movement |
Vie
250%
Energy Shield From Life
5%
Armure
+40%
Ailment Threshold
%
Résistance
0
0
0
0
Damage
300%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
5 ~ 30
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
250%
Model Size
190%
Type
QueenofFilfthBossMap
Metadata
QueenofFilfthBossMap
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
65
Vie
16,283
Armure
2,893
Évasion
440
Bouclier d'énergie
0
Damage
637
Dégâts des sorts
637
Précision
0
Attack Time
1.5
Expérience
53,768
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque de base
Base Damage: 510–764
Chances de [Critical|Touche critique]: 5%
Attack Time: 1.5 sec.
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GSAntiAttackDebuff
Triggerable, Spell, Damage
Temps d'incantation: 1 sec.
Temps de recharge: 8 sec.
Inflige à Dégâts de chaos
action attack or cast time uses animation length [1]
action attack or cast time uses animation length [1]
GSAntiCasterDebuff
Triggerable, Spell, Damage
Temps d'incantation: 1 sec.
Temps de recharge: 8 sec.
Inflige à Dégâts de chaos
action attack or cast time uses animation length [1]
action attack or cast time uses animation length [1]
GSAntiMinionDebuff
Triggerable, Spell, Damage
Temps d'incantation: 1 sec.
Temps de recharge: 8 sec.
Inflige à Dégâts de chaos
action attack or cast time uses animation length [1]
action attack or cast time uses animation length [1]
EASSummonSpecificInbreds
Temps de recharge: 25 sec.
action attack or cast time uses animation length [1]
SOMushroomOriginPoint
Triggerable
action attack or cast time uses animation length [1]
GSMushroomPuff
Triggerable, Spell, Damage
Chances de coup critique: 5%
Temps d'incantation: 1 sec.
50% d'Augmentation des chances d'Embrasement
Inflige 31.13 à 46.7 Dégâts de feu
is area damage [1]
Inflige 31.13 à 46.7 Dégâts de feu
is area damage [1]
GPSQueenOfFilthCorpseBall
Triggerable, Attack
Base Damage: 510–764
Chances de [Critical|Touche critique]: 5%
Attack Time: 1.5 sec.
Temps de recharge: 30 sec.
action attack or cast time uses animation length [1]
attack maximum action distance + [70]
base deal no damage [1]
base is projectile [1]
number of projectiles override [1]
attack maximum action distance + [70]
base deal no damage [1]
base is projectile [1]
number of projectiles override [1]
GSCorpseBallSplat
Triggerable, Attack
Base Damage: 510–764
Chances de [Critical|Touche critique]: 5%
Dégâts d'Attaque: 300%
Attack Time: 1.5 sec.
200% Davantage de Dégâts d'Attaque
attack maximum action distance + [70]
base is projectile [1]
base skill cannot be avoided by dodge roll [1]
base skill cannot be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-75]
voll slam damage +% final at centre [50]
attack maximum action distance + [70]
base is projectile [1]
base skill cannot be avoided by dodge roll [1]
base skill cannot be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-75]
voll slam damage +% final at centre [50]
EASQueenOfFilthDoubleSlam
Temps de recharge: 15 sec.
action attack or cast time uses animation length [1]
attack maximum action distance + [65]
voll slam damage +% final at centre [30]
attack maximum action distance + [65]
voll slam damage +% final at centre [30]
EASQueenOfFilthRollSlam
Temps de recharge: 15 sec.
action attack or cast time uses animation length [1]
attack maximum action distance + [65]
voll slam damage +% final at centre [30]
attack maximum action distance + [65]
voll slam damage +% final at centre [30]
GAQueenOfFilthDoubleSlam1
Triggerable, Attack
Base Damage: 510–764
Chances de [Critical|Touche critique]: 5%
Dégâts d'Attaque: 180%
Attack Time: 1.5 sec.
80% Davantage de Dégâts d'Attaque
is area damage [1]
voll slam damage +% final at centre [30]
is area damage [1]
voll slam damage +% final at centre [30]
GAQueenOfFilthDoubleSlam2
Triggerable, Attack
Base Damage: 510–764
Chances de [Critical|Touche critique]: 5%
Dégâts d'Attaque: 180%
Attack Time: 1.5 sec.
80% Davantage de Dégâts d'Attaque
Convertit 15% des Dégâts Physiques en Dégâts de Chaos
is area damage [1]
voll slam damage +% final at centre [30]
Convertit 15% des Dégâts Physiques en Dégâts de Chaos
is area damage [1]
voll slam damage +% final at centre [30]
GAQueenOfFilthRollSlam1
Triggerable, Attack
Base Damage: 510–764
Chances de [Critical|Touche critique]: 5%
Dégâts d'Attaque: 200%
Attack Time: 1.5 sec.
100% Davantage de Dégâts d'Attaque
base skill cannot be avoided by dodge roll [1]
base skill cannot be blocked [1]
is area damage [1]
voll slam damage +% final at centre [30]
base skill cannot be avoided by dodge roll [1]
base skill cannot be blocked [1]
is area damage [1]
voll slam damage +% final at centre [30]
GAQueenOfFilthOverheadSlam
Triggerable, Attack
Base Damage: 510–764
Chances de [Critical|Touche critique]: 5%
Dégâts d'Attaque: 140%
Attack Time: 1.5 sec.
Temps de recharge: 1 sec.
40% Davantage de Dégâts d'Attaque
action attack or cast time uses animation length [1]
attack maximum action distance + [12]
is area damage [1]
voll slam damage +% final at centre [30]
action attack or cast time uses animation length [1]
attack maximum action distance + [12]
is area damage [1]
voll slam damage +% final at centre [30]
SSMQueenOfFilthVulnerability
Spell, Multicastable, Triggerable
Temps d'incantation: 1 sec.
Temps de recharge: 12 sec.
action attack or cast time uses animation length [1]
alternate minion [1054]
monster no drops or experience [1]
number of monsters to summon [1]
spell maximum action distance +% [-20]
summon specific monsters radius +% [-99]
alternate minion [1054]
monster no drops or experience [1]
number of monsters to summon [1]
spell maximum action distance +% [-20]
summon specific monsters radius +% [-99]
SSMQueenOfFilthEnfeeble
Spell, Multicastable, Triggerable
Temps d'incantation: 1 sec.
Temps de recharge: 12 sec.
action attack or cast time uses animation length [1]
alternate minion [1055]
monster no drops or experience [1]
number of monsters to summon [1]
spell maximum action distance +% [-20]
summon specific monsters radius +% [-99]
alternate minion [1055]
monster no drops or experience [1]
number of monsters to summon [1]
spell maximum action distance +% [-20]
summon specific monsters radius +% [-99]
CGEQueenOfFilthFilth
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Temps d'incantation: 1 sec.
Inflige 49.1 Dégâts de chaos de base par seconde
base skill effect duration [6000]
ground caustic art variation [1025]
base skill effect duration [6000]
ground caustic art variation [1025]
GAQueenOfFilthRollImpact
Triggerable, Attack
Base Damage: 510–764
Chances de [Critical|Touche critique]: 5%
Dégâts d'Attaque: 60%
Attack Time: 1.5 sec.
40% de Perte de Dégâts d'Attaque
action attack or cast time uses animation length [1]
is area damage [1]
action attack or cast time uses animation length [1]
is area damage [1]
MAASQueenOfFilthCombo
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque de base
Base Damage: 510–764
Chances de [Critical|Touche critique]: 5%
Attack Time: 1.5 sec.
Temps de recharge: 8 sec.
action attack or cast time uses animation length [1]
attack maximum action distance + [-14]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
attack maximum action distance + [-14]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
SSMQueenOfFilthTempChains
Spell, Multicastable, Triggerable
Temps d'incantation: 1 sec.
Temps de recharge: 12 sec.
action attack or cast time uses animation length [1]
alternate minion [1079]
monster no drops or experience [1]
number of monsters to summon [1]
spell maximum action distance +% [-20]
summon specific monsters radius +% [-99]
alternate minion [1079]
monster no drops or experience [1]
number of monsters to summon [1]
spell maximum action distance +% [-20]
summon specific monsters radius +% [-99]
GSCorpseBallCircleSplat
Triggerable, Attack
Base Damage: 510–764
Chances de [Critical|Touche critique]: 5%
Attack Time: 1.5 sec.
action attack or cast time uses animation length [1]
base is projectile [1]
is area damage [1]
base is projectile [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" Functions { TargetTheThing = " this.corpseball_target = arg1; SetTargetLocation( corpseball_target ); " } StateMachine { define_shared_state = "intro_block; life_curses; mana_curses;" } Functions { projectilify = " If( arg1, (){ OverrideBaseHullType( projectile ); }, (){ ResetBaseHullType(); } ); " } Actor { on_event_tree_face_for_GeometryProjectilesAttack = "FaceObject( corpseball_target );" on_event_start_tracking_for_GeometryProjectilesAttack = "SetTarget( corpseball_target, true );" on_event_stop_tracking_for_GeometryProjectilesAttack = "SetTargetLocation( corpseball_target, _, _, true );" } Stats { set_monster_delay_item_drops_millis = 4200 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" GlobalAudioParamEvents { player_in_range_param = "QueenFilthInRange" life_percent_param = "QueenFilthLifePercentage" range = 130 life_percent_value_max = 1.0 life_percent_is_boolean = true } Render { use_ao_lights = true } Life { on_death = " this.my_weapon = GetAttachedAOByType( 'Metadata/Monsters/QueenOfFilth/attachments/QueenOfFilthWeapon.ao' ); my_weapon.MoveToBone( R_Weapon_02, 0 ); " } Animated { on_emerge_01 = " local player = GetLocalPlayer(); local succeeded; this.player_ascendancy = player.GetAscendancyName(); If( Or(player_ascendancy == 'Druid', player_ascendancy == 'Druid1', player_ascendancy == 'Druid2', player_ascendancy == 'Druid3'), { PlayTextAudio( QueenOfFilth_Emerge_Druid, 'Metadata/Monsters/QueenOfFilth/QueenofFilfthBossMap' ); succeeded = true; } ); If( Or(player_ascendancy == 'Marauder', player_ascendancy == 'Marauder1', player_ascendancy == 'Marauder2', player_ascendancy == 'Marauder3'), { PlayTextAudio( QueenOfFilth_Emerge_Marauder, 'Metadata/Monsters/QueenOfFilth/QueenofFilfthBossMap' ); succeeded = true; } ); If( Or(player_ascendancy == 'Ranger', player_ascendancy == 'Ranger1', player_ascendancy == 'Ranger2', player_ascendancy == 'Ranger3'), { PlayTextAudio( QueenOfFilth_Emerge_Ranger, 'Metadata/Monsters/QueenOfFilth/QueenofFilfthBossMap' ); succeeded = true; } ); If( Or(player_ascendancy == 'Templar', player_ascendancy == 'Templar1', player_ascendancy == 'Templar2', player_ascendancy == 'Templar3'), { PlayTextAudio( QueenOfFilth_Emerge_Templar, 'Metadata/Monsters/QueenOfFilth/QueenofFilfthBossMap' ); succeeded = true; } ); If( !VariableExists( succeeded ), () { If( player.IsMalePlayer(), { PlayTextAudio( QueenOfFilth_Emerge_Male, 'Metadata/Monsters/QueenOfFilth/QueenofFilfthBossMap' ); succeeded = true; } ); } ); If( !VariableExists( succeeded ), () { PlayTextAudio( QueenOfFilth_Emerge_Female, 'Metadata/Monsters/QueenOfFilth/QueenofFilfthBossMap' ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/QueenOfFilth/QueenofFilfthBossMap"] = { name = "Yaota, the Loathsome", life = 2.5, energyShield = 0.05, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 3, damageSpread = 0.2, attackTime = 1.5, attackRange = 30, accuracy = 1, weaponType1 = "Two Hand Mace", skillList = { "MeleeAtAnimationSpeedUnique", "MAASQueenOfFilthCombo", "GPSQueenOfFilthCorpseBall", "SSMQueenOfFilthVulnerability", "SSMQueenOfFilthEnfeeble", "SSMQueenOfFilthTempChains", "CGEQueenOfFilthFilth", "GSAntiAttackDebuff", "GSAntiCasterDebuff", "GSAntiMinionDebuff", "GSCorpseBallSplat", "GSMushroomPuff", "GAQueenOfFilthDoubleSlam1", "GAQueenOfFilthDoubleSlam2", "GAQueenOfFilthRollSlam1", "GAQueenOfFilthOverheadSlam", "GAQueenOfFilthRollImpact", "GSCorpseBallCircleSplat", "EASSummonSpecificInbreds", "EASQueenOfFilthDoubleSlam", "EASQueenOfFilthRollSlam", "SOMushroomOriginPoint", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MAASQueenOfFilthCombo"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {-14, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPSQueenOfFilthCorpseBall"] = { name = "GPSQueenOfFilthCorpseBall", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_projectiles_override", "attack_maximum_action_distance_+", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "base_deal_no_damage", }, levels = { [1] = {1, 70, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMQueenOfFilthVulnerability"] = { name = "SSMQueenOfFilthVulnerability", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "spell_maximum_action_distance_+%", "monster_no_drops_or_experience", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {1054, 1, -99, -20, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMQueenOfFilthEnfeeble"] = { name = "SSMQueenOfFilthEnfeeble", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "spell_maximum_action_distance_+%", "monster_no_drops_or_experience", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {1055, 1, -99, -20, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMQueenOfFilthTempChains"] = { name = "SSMQueenOfFilthTempChains", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "spell_maximum_action_distance_+%", "monster_no_drops_or_experience", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {1079, 1, -99, -20, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEQueenOfFilthFilth"] = { name = "CGEQueenOfFilthFilth", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "base_skill_effect_duration", "ground_caustic_art_variation", }, levels = { [1] = {1, 6000, 1025, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSAntiAttackDebuff"] = { name = "GSAntiAttackDebuff", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSAntiCasterDebuff"] = { name = "GSAntiCasterDebuff", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSAntiMinionDebuff"] = { name = "GSAntiMinionDebuff", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSCorpseBallSplat"] = { name = "GSCorpseBallSplat", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "attack_maximum_action_distance_+", "voll_slam_damage_+%_final_at_centre", "is_area_damage", "base_skill_cannot_be_blocked", "base_skill_cannot_be_avoided_by_dodge_roll", "base_is_projectile", }, levels = { [1] = {-75, 70, 50, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSMushroomPuff"] = { name = "GSMushroomPuff", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "ignite_chance_+%", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAQueenOfFilthDoubleSlam1"] = { name = "GAQueenOfFilthDoubleSlam1", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "is_area_damage", }, levels = { [1] = {30, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAQueenOfFilthDoubleSlam2"] = { name = "GAQueenOfFilthDoubleSlam2", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_chaos", "voll_slam_damage_+%_final_at_centre", "is_area_damage", }, levels = { [1] = {15, 30, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAQueenOfFilthRollSlam1"] = { name = "GAQueenOfFilthRollSlam1", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "is_area_damage", "base_skill_cannot_be_blocked", "base_skill_cannot_be_avoided_by_dodge_roll", }, levels = { [1] = {30, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAQueenOfFilthOverheadSlam"] = { name = "GAQueenOfFilthOverheadSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "voll_slam_damage_+%_final_at_centre", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {12, 30, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAQueenOfFilthRollImpact"] = { name = "GAQueenOfFilthRollImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSCorpseBallCircleSplat"] = { name = "GSCorpseBallCircleSplat", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_is_projectile", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASSummonSpecificInbreds"] = { name = "EASSummonSpecificInbreds", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASQueenOfFilthDoubleSlam"] = { name = "EASQueenOfFilthDoubleSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "voll_slam_damage_+%_final_at_centre", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {65, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASQueenOfFilthRollSlam"] = { name = "EASQueenOfFilthRollSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "voll_slam_damage_+%_final_at_centre", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {65, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOMushroomOriginPoint"] = { name = "SOMushroomOriginPoint", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster dropped item rarity +% [2700]
monster slain experience +% [0]
unique monster guarantee one rare [0]
Id | MonsterUniqueT2Boss |
---|---|
Family | MonsterActBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
monster dropped item quantity +% [800]
monster dropped item rarity +% [4000]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [7500]
unique monster guarantee one rare [1]
Id | MonsterMapBossT2 |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |