不快な者、ヤオタ
エリア: 引き波
monster dropped item rarity +% [2700]
monster slain experience +% [0]
unique monster guarantee one rare [0]
monster dropped item quantity +% [800]
monster dropped item rarity +% [4000]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [7500]
unique monster guarantee one rare [1]
monster slain experience +% [0]
unique monster guarantee one rare [0]
monster dropped item quantity +% [800]
monster dropped item rarity +% [4000]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [7500]
unique monster guarantee one rare [1]
Yaota, the Loathsome
Spectre | N |
---|---|
Area | 引き波 |
Tags | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, not_dex, physical_affinity, red_blood, very_slow_movement |
ライフ
250%
Energy Shield From Life
5%
アーマー
+40%
Ailment Threshold
%
耐性
0
0
0
0
Damage
300%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
5 ~ 30
Attack Time
1.5 Second
Damage Spread
±20%
経験値
250%
Model Size
190%
Type
QueenofFilfthBossMap
Metadata
QueenofFilfthBossMap
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
65
ライフ
16,283
Minion Life
24,830
アーマー
2,893
回避
440
エナジーシールド
0
Damage
637
Minion Damage
4,666
スペルダメージ
637
命中
0
Attack Time
1.5
経験値
53,768
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
基本アタック
Base Damage: 510–764
クリティカルヒット率: 5%
Attack Time: 1.5 秒
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GSAntiAttackDebuff
Triggerable, Spell, Damage
キャストタイム: 1 秒
クールダウン時間: 8 秒
からの混沌ダメージを与える
action attack or cast time uses animation length [1]
GSAntiCasterDebuff
Triggerable, Spell, Damage
キャストタイム: 1 秒
クールダウン時間: 8 秒
からの混沌ダメージを与える
action attack or cast time uses animation length [1]
GSAntiMinionDebuff
Triggerable, Spell, Damage
キャストタイム: 1 秒
クールダウン時間: 8 秒
からの混沌ダメージを与える
action attack or cast time uses animation length [1]
EASSummonSpecificInbreds
クールダウン時間: 25 秒
action attack or cast time uses animation length [1]
SOMushroomOriginPoint
Triggerable
action attack or cast time uses animation length [1]
GSMushroomPuff
Triggerable, Spell, Damage
クリティカルヒット率: 5%
キャストタイム: 1 秒
発火付与確率が50%増加する
31.13から46.7の火ダメージを与える
is area damage [1]
GPSQueenOfFilthCorpseBall
Triggerable, Attack
Base Damage: 510–764
クリティカルヒット率: 5%
Attack Time: 1.5 秒
クールダウン時間: 30 秒
action attack or cast time uses animation length [1]
attack maximum action distance + [70]
base deal no damage [1]
base is projectile [1]
number of projectiles override [1]
GSCorpseBallSplat
Triggerable, Attack
Base Damage: 510–764
クリティカルヒット率: 5%
アタックダメージ: 300%
Attack Time: 1.5 秒
アタックダメージが200%上昇する
attack maximum action distance + [70]
base is projectile [1]
base skill cannot be avoided by dodge roll [1]
base skill cannot be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-75]
voll slam damage +% final at centre [50]
EASQueenOfFilthDoubleSlam
クールダウン時間: 15 秒
action attack or cast time uses animation length [1]
attack maximum action distance + [65]
voll slam damage +% final at centre [30]
EASQueenOfFilthRollSlam
クールダウン時間: 15 秒
action attack or cast time uses animation length [1]
attack maximum action distance + [65]
voll slam damage +% final at centre [30]
GAQueenOfFilthDoubleSlam1
Triggerable, Attack
Base Damage: 510–764
クリティカルヒット率: 5%
アタックダメージ: 180%
Attack Time: 1.5 秒
アタックダメージが80%上昇する
is area damage [1]
voll slam damage +% final at centre [30]
GAQueenOfFilthDoubleSlam2
Triggerable, Attack
Base Damage: 510–764
クリティカルヒット率: 5%
アタックダメージ: 180%
Attack Time: 1.5 秒
アタックダメージが80%上昇する
物理ダメージの15%を混沌ダメージに変換する
is area damage [1]
voll slam damage +% final at centre [30]
GAQueenOfFilthRollSlam1
Triggerable, Attack
Base Damage: 510–764
クリティカルヒット率: 5%
アタックダメージ: 200%
Attack Time: 1.5 秒
アタックダメージが100%上昇する
base skill cannot be avoided by dodge roll [1]
base skill cannot be blocked [1]
is area damage [1]
voll slam damage +% final at centre [30]
GAQueenOfFilthOverheadSlam
Triggerable, Attack
Base Damage: 510–764
クリティカルヒット率: 5%
アタックダメージ: 140%
Attack Time: 1.5 秒
クールダウン時間: 1 秒
アタックダメージが40%上昇する
action attack or cast time uses animation length [1]
attack maximum action distance + [12]
is area damage [1]
voll slam damage +% final at centre [30]
SSMQueenOfFilthVulnerability
Spell, Multicastable, Triggerable
キャストタイム: 1 秒
クールダウン時間: 12 秒
action attack or cast time uses animation length [1]
alternate minion [1054]
monster no drops or experience [1]
number of monsters to summon [1]
spell maximum action distance +% [-20]
summon specific monsters radius +% [-99]
SSMQueenOfFilthEnfeeble
Spell, Multicastable, Triggerable
キャストタイム: 1 秒
クールダウン時間: 12 秒
action attack or cast time uses animation length [1]
alternate minion [1055]
monster no drops or experience [1]
number of monsters to summon [1]
spell maximum action distance +% [-20]
summon specific monsters radius +% [-99]
CGEQueenOfFilthFilth
Spell, Area, Damage, Triggerable, Duration, AreaSpell
キャストタイム: 1 秒
毎秒49.1の基礎混沌ダメージを与える
base skill effect duration [6000]
ground caustic art variation [1025]
GAQueenOfFilthRollImpact
Triggerable, Attack
Base Damage: 510–764
クリティカルヒット率: 5%
アタックダメージ: 70%
Attack Time: 1.5 秒
アタックダメージが30%低下する
action attack or cast time uses animation length [1]
is area damage [1]
MAASQueenOfFilthCombo
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
基本アタック
Base Damage: 510–764
クリティカルヒット率: 5%
Attack Time: 1.5 秒
クールダウン時間: 8 秒
action attack or cast time uses animation length [1]
attack maximum action distance + [-14]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
SSMQueenOfFilthTempChains
Spell, Multicastable, Triggerable
キャストタイム: 1 秒
クールダウン時間: 12 秒
action attack or cast time uses animation length [1]
alternate minion [1079]
monster no drops or experience [1]
number of monsters to summon [1]
spell maximum action distance +% [-20]
summon specific monsters radius +% [-99]
GSCorpseBallCircleSplat
Triggerable, Attack
Base Damage: 510–764
クリティカルヒット率: 5%
Attack Time: 1.5 秒
action attack or cast time uses animation length [1]
base is projectile [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" Functions { TargetTheThing = " this.corpseball_target = arg1; SetTargetLocation( corpseball_target ); " } StateMachine { define_shared_state = "intro_block; life_curses; mana_curses;" } Functions { projectilify = " If( arg1, (){ OverrideBaseHullType( projectile ); }, (){ ResetBaseHullType(); } ); " } Actor { on_event_tree_face_for_GeometryProjectilesAttack = "FaceObject( corpseball_target );" on_event_start_tracking_for_GeometryProjectilesAttack = "SetTarget( corpseball_target, true );" on_event_stop_tracking_for_GeometryProjectilesAttack = "SetTargetLocation( corpseball_target, _, _, true );" } Stats { set_monster_delay_item_drops_millis = 4200 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" GlobalAudioParamEvents { player_in_range_param = "QueenFilthInRange" life_percent_param = "QueenFilthLifePercentage" range = 130 life_percent_value_max = 1.0 life_percent_is_boolean = true } Render { use_ao_lights = true } Life { on_death = " this.my_weapon = GetAttachedAOByType( 'Metadata/Monsters/QueenOfFilth/attachments/QueenOfFilthWeapon.ao' ); my_weapon.MoveToBone( R_Weapon_02, 0 ); " } Animated { on_emerge_01 = " local player = GetLocalPlayer(); local succeeded; this.player_ascendancy = player.GetAscendancyName(); If( Or(player_ascendancy == 'Druid', player_ascendancy == 'Druid1', player_ascendancy == 'Druid2', player_ascendancy == 'Druid3'), { PlayTextAudio( QueenOfFilth_Emerge_Druid, 'Metadata/Monsters/QueenOfFilth/QueenofFilfthBossMap' ); succeeded = true; } ); If( Or(player_ascendancy == 'Marauder', player_ascendancy == 'Marauder1', player_ascendancy == 'Marauder2', player_ascendancy == 'Marauder3'), { PlayTextAudio( QueenOfFilth_Emerge_Marauder, 'Metadata/Monsters/QueenOfFilth/QueenofFilfthBossMap' ); succeeded = true; } ); If( Or(player_ascendancy == 'Ranger', player_ascendancy == 'Ranger1', player_ascendancy == 'Ranger2', player_ascendancy == 'Ranger3'), { PlayTextAudio( QueenOfFilth_Emerge_Ranger, 'Metadata/Monsters/QueenOfFilth/QueenofFilfthBossMap' ); succeeded = true; } ); If( Or(player_ascendancy == 'Templar', player_ascendancy == 'Templar1', player_ascendancy == 'Templar2', player_ascendancy == 'Templar3'), { PlayTextAudio( QueenOfFilth_Emerge_Templar, 'Metadata/Monsters/QueenOfFilth/QueenofFilfthBossMap' ); succeeded = true; } ); If( !VariableExists( succeeded ), () { If( player.IsMalePlayer(), { PlayTextAudio( QueenOfFilth_Emerge_Male, 'Metadata/Monsters/QueenOfFilth/QueenofFilfthBossMap' ); succeeded = true; } ); } ); If( !VariableExists( succeeded ), () { PlayTextAudio( QueenOfFilth_Emerge_Female, 'Metadata/Monsters/QueenOfFilth/QueenofFilfthBossMap' ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/QueenOfFilth/QueenofFilfthBossMap"] = { name = "Yaota, the Loathsome", life = 2.5, energyShield = 0.05, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 3, damageSpread = 0.2, attackTime = 1.5, attackRange = 30, accuracy = 1, weaponType1 = "Two Hand Mace", skillList = { "MeleeAtAnimationSpeedUnique", "MAASQueenOfFilthCombo", "GPSQueenOfFilthCorpseBall", "SSMQueenOfFilthVulnerability", "SSMQueenOfFilthEnfeeble", "SSMQueenOfFilthTempChains", "CGEQueenOfFilthFilth", "GSAntiAttackDebuff", "GSAntiCasterDebuff", "GSAntiMinionDebuff", "GSCorpseBallSplat", "GSMushroomPuff", "GAQueenOfFilthDoubleSlam1", "GAQueenOfFilthDoubleSlam2", "GAQueenOfFilthRollSlam1", "GAQueenOfFilthOverheadSlam", "GAQueenOfFilthRollImpact", "GSCorpseBallCircleSplat", "EASSummonSpecificInbreds", "EASQueenOfFilthDoubleSlam", "EASQueenOfFilthRollSlam", "SOMushroomOriginPoint", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MAASQueenOfFilthCombo"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {-14, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPSQueenOfFilthCorpseBall"] = { name = "GPSQueenOfFilthCorpseBall", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_projectiles_override", "attack_maximum_action_distance_+", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "base_deal_no_damage", }, levels = { [1] = {1, 70, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMQueenOfFilthVulnerability"] = { name = "SSMQueenOfFilthVulnerability", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "spell_maximum_action_distance_+%", "monster_no_drops_or_experience", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {1054, 1, -99, -20, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMQueenOfFilthEnfeeble"] = { name = "SSMQueenOfFilthEnfeeble", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "spell_maximum_action_distance_+%", "monster_no_drops_or_experience", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {1055, 1, -99, -20, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMQueenOfFilthTempChains"] = { name = "SSMQueenOfFilthTempChains", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "spell_maximum_action_distance_+%", "monster_no_drops_or_experience", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {1079, 1, -99, -20, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEQueenOfFilthFilth"] = { name = "CGEQueenOfFilthFilth", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "base_skill_effect_duration", "ground_caustic_art_variation", }, levels = { [1] = {1, 6000, 1025, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSAntiAttackDebuff"] = { name = "GSAntiAttackDebuff", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSAntiCasterDebuff"] = { name = "GSAntiCasterDebuff", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSAntiMinionDebuff"] = { name = "GSAntiMinionDebuff", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSCorpseBallSplat"] = { name = "GSCorpseBallSplat", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "attack_maximum_action_distance_+", "voll_slam_damage_+%_final_at_centre", "is_area_damage", "base_skill_cannot_be_blocked", "base_skill_cannot_be_avoided_by_dodge_roll", "base_is_projectile", }, levels = { [1] = {-75, 70, 50, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSMushroomPuff"] = { name = "GSMushroomPuff", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "ignite_chance_+%", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAQueenOfFilthDoubleSlam1"] = { name = "GAQueenOfFilthDoubleSlam1", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "is_area_damage", }, levels = { [1] = {30, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAQueenOfFilthDoubleSlam2"] = { name = "GAQueenOfFilthDoubleSlam2", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_chaos", "voll_slam_damage_+%_final_at_centre", "is_area_damage", }, levels = { [1] = {15, 30, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAQueenOfFilthRollSlam1"] = { name = "GAQueenOfFilthRollSlam1", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "is_area_damage", "base_skill_cannot_be_blocked", "base_skill_cannot_be_avoided_by_dodge_roll", }, levels = { [1] = {30, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAQueenOfFilthOverheadSlam"] = { name = "GAQueenOfFilthOverheadSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "voll_slam_damage_+%_final_at_centre", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {12, 30, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAQueenOfFilthRollImpact"] = { name = "GAQueenOfFilthRollImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSCorpseBallCircleSplat"] = { name = "GSCorpseBallCircleSplat", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_is_projectile", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASSummonSpecificInbreds"] = { name = "EASSummonSpecificInbreds", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASQueenOfFilthDoubleSlam"] = { name = "EASQueenOfFilthDoubleSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "voll_slam_damage_+%_final_at_centre", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {65, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASQueenOfFilthRollSlam"] = { name = "EASQueenOfFilthRollSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "voll_slam_damage_+%_final_at_centre", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {65, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOMushroomOriginPoint"] = { name = "SOMushroomOriginPoint", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster dropped item rarity +% [2700]
monster slain experience +% [0]
unique monster guarantee one rare [0]
Id | MonsterUniqueT2Boss |
---|---|
Family | MonsterActBoss |
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
monster dropped item quantity +% [800]
monster dropped item rarity +% [4000]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [7500]
unique monster guarantee one rare [1]
Id | MonsterMapBossT2 |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.