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# Version 0.1.1 * 0.1.1 drops later this week * Changes to maps regarding rares/magic mobs/chests (around 30% more overall per map) * 4 new Tower maps to add variety * Boss maps are more common * New tablet adds bosses to maps * Strongboxes made faster * Maps had clutter reworked to make things more visible * Important/deadly skills have priority when being shown * Further zoom on atlas * World Map loads faster * Biomes shown on map * 60% more omens in ritual purchasing window * Better shop rarity in Expedition * Citadels spawn closer to start of the atlas * Citadels easier to see in fog of war * Pinnacle Boss has 6 portals/attempts * Citadel bosses nerfed * A ton of uniques buffed * Mod weighting is better on un-ID'd rares * Tiered rares slightly buffed/bugfixed to allow desirable mods to appear (e.g. attack speed on bows was filtered in tiered rares) * Can resocket runes on gear * Mobs and bosses nerfed, details in patch notes * Console item filters available * Lots of other various bug fixes
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