Concentration Ref /2
Concentration
Enemies have less Cooldown Recovery Rate the lower their Concentration, scaling down to 50% less Cooldown Recovery Rate when Concentration is 0%.
升华: 猎巫人
角色: 佣兵
敌人具有相当于生命上限 40% 的专注
击中会粉碎敌人相当于造成伤害 100% 的专注
若敌人过去 5 秒内没有失去专注,则每秒恢复 10% 的专注
focus decay delay ms [5000]
升华: 猎巫人
角色: 佣兵
对敌人造成的伤害总增最多 40%,根据其损失的专注决定
编辑

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