Concentration Ref /2
Concentration
Enemies have less Cooldown Recovery Rate the lower their Concentration, scaling down to 50% less Cooldown Recovery Rate when Concentration is 0%.
Ascendancy: Witchhunter
Character: Mercenary
Enemies have Maximum Concentration equal to 40% of their Maximum Life
Enemies regain 10% of Concentration every second if they haven't lost Concentration in the past 5 seconds
focus decay delay ms [5000]
Ascendancy: Witchhunter
Character: Mercenary
Deal up to 40% more Damage to Enemies based on their missing Concentration
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.