Hatchling
stance movement speed +% final [-80]
Spectre | Y |
---|---|
Tags | beast, mammal_beast, medium_movement, red_blood, Unarmed_onhit_audio |
生命
0%
Ailment Threshold
%
抗性
0
0
0
0
伤害
10%
命中
100%
攻击暴击率
+5%
暴击伤害
+130%
Attack Distance
2 ~ 5
Attack Time
1.005 Second
Damage Spread
±20%
经验值
10%
Model Size
60%
Type
Hatchling
Metadata
Hatchling
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
0
Armour
3,451
闪避值
477
能量护盾
0
伤害
23
法术伤害
23
命中
0
Attack Time
1.005
经验值
2,863
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
FaceLastTarget
面对最后目标
Object Type
version 2 extends "Metadata/Monsters/Monster" Positioned { team = 87 } Stats { set_immune_to_cheats = 1 set_no_mana_cost = 1 set_untargetable_by_monster_ai = 1 // immune_to_curses = 1 // immune_to_auras_from_other_entities = 1 set_item_drop_slots = 0 set_max_endurance_charges = 0 set_max_frenzy_charges = 0 set_max_power_charges = 0 // base_cannot_be_stunned = 1 // cannot_be_knocked_back = 1 // set_immune_to_status_ailments = 1 cannot_be_converted_or_dominated = 1 monster_slain_flask_charges_granted_+% = -100 base_cannot_be_leeched_from = 1 set_immune_vaal_lighting_warp = 1 set_cannot_recover_life = 1 // cannot_be_poisoned = 1 // immune_to_bleeding = 1 set_unaffected_by_life_modifiers = 1 set_monster_no_additional_player_scaling = 1 set_cannot_be_chained_from = 1 set_cannot_be_splashed_from = 1 set_cannot_be_afflicted = 1 set_monster_no_beyond_portal = 1 } Functions {} Actor { basic_action = "ChangeToStance2" basic_action = "ChangeToStance3" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Functions { pop_pop = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/MutantBird/epk/baby_bird_pop.epk' );" } Targetable { targetable = false }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Hatchling/Hatchling"] = { name = "Hatchling", life = 0, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.1, damageSpread = 0.2, attackTime = 1.005, attackRange = 5, accuracy = 1, skillList = { "FaceLastTarget", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["FaceLastTarget"] = { name = "Face Last Target", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.01, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
stance movement speed +% final [-80]
Id | StanceHatchlingWalk |
---|---|
Family | Stance |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |