Ishtaroth, the Perennial
Humanoid
区域: Oasis
monster dropped item rarity +% [1600]
monster slain experience +% [0]
monster dropped item quantity +% [800]
monster dropped item rarity +% [1600]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [7500]
unique monster guarantee one rare [1]
SpectreN
AreaOasis
Tags2HSharpMetal_onhit_audio, fast_movement, human, humanoid, mammal_beast, not_dex, not_int, red_blood
生命
250%
[护甲]
+50%
抗性
0 0 30 0
伤害
375%
命中
100%
5%
Attack Distance
6 ~ 14
攻击间隔
1.65 Second
Damage Spread
±20%
经验值
250%
Model Size
115%
Type
PerennialKingHumanBossMAP
Metadata
PerennialKingHumanBossMAP
等级
65
生命
16,283
[护甲]
3,035
伤害
796
法术伤害
796
命中
2,214
攻击间隔
1.65
经验值
53,768
召唤物生命
15,705
召唤物伤害
3,109
召唤物护甲
5,058
MeleeAtAnimationSpeedBoss
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物
普通攻击
Base Damage: 637–956
暴击几率: 5%
攻击间隔: 1.65 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DTTPerennialKingDash
法术, 位移
施放间隔: 2.333 秒
冷却时间: 8 秒
walk emerge extra distance [-10]
GSPerennialKingBigBeamIntro
可触发, 法术, 伤害
暴击几率: 6%
施放间隔: 1 秒
造成 1117 - 1676 物理伤害
将[物理]伤害的 80% 转化为[闪电]伤害
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
GSPerennialKingBigBeam
可触发, 法术, 伤害
暴击几率: 6%
施放间隔: 2.5 秒
冷却时间: 12 秒
造成 872.7 - 1309 物理伤害
将[物理]伤害的 80% 转化为[闪电]伤害
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
GAPerennialKingSwordSlam
可触发, 攻击
Base Damage: 637–956
暴击几率: 5%
攻击伤害: 250%
攻击间隔: 1.65 秒
冷却时间: 32 秒
攻击伤害总增 150%
将[物理]伤害的 70% 转化为[闪电]伤害
action attack or cast time uses animation length [1]
attack maximum action distance + [20]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [600]
GAPerennialKingDashSlash
可触发, 攻击
Base Damage: 637–956
暴击几率: 5%
攻击间隔: 1.65 秒
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
GAPerennialKingDashSlash2
可触发, 攻击
Base Damage: 637–956
暴击几率: 5%
攻击间隔: 1.65 秒
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
CTSPerennialKingStance2
CTSPerennialKingStance3
冷却时间: 20 秒
DoLiterallyNothing
???
DPPerennialKingCorruptionBall
法术, 投射物, 可触发, 伤害, 攻击
Base Damage: 637–956
暴击几率: 5%
施放间隔: 1.5 秒
攻击间隔: 1.65 秒
冷却时间: 10 秒
造成 558.5 - 837.8 物理伤害
action attack or cast time uses animation length [1]
base is projectile [1]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]
GTPerennialKingCorruptionTotems
可触发
SSMPerennialKingCorruptionTotem
法术, 法术可重复, 可触发
施放间隔: 1 秒
alternate minion [1018]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-95]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
GSPerennialKingCorruptionBallExplode
可触发, 法术, 伤害
暴击几率: 5%
施放间隔: 1 秒
造成 558.5 - 837.8 物理伤害
base is projectile [1]
generic skill trigger id [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [250]
TBPerennialKingBall
法术, 可触发, 攻击, 伤害
Base Damage: 637–956
暴击几率: 5%
施放间隔: 1.5 秒
攻击间隔: 1.65 秒
冷却时间: 10 秒
造成 14.05 - 21.07 物理伤害
base deal no damage [1]
generic skill trigger skills with id [1]
MAASPerennialKingTripleSlash
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物
普通攻击
Base Damage: 637–956
暴击几率: 5%
攻击间隔: 1.65 秒
冷却时间: 15 秒
将[物理]伤害的 40% 转化为[闪电]伤害
action attack or cast time uses animation length [1]
attack maximum action distance + [30]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
SSMPerennialKingVolatileBeetle
法术, 法术可重复, 可触发
施放间隔: 1 秒
alternate minion [1083]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-95]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
GTPerennialKingVolatileBeetles
可触发
action attack or cast time uses animation length [1]
GAPerennialKingSwordSlamCascade
可触发, 法术, 伤害
暴击几率: 6%
施放间隔: 2.5 秒
造成 676.3 - 2029 闪电伤害
action attack or cast time uses animation length [1]
base cannot be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [75]
MDPerennialKingObsidianBall
法术可重复, 可触发
冷却时间: 20 秒
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [200]

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"

Animated
{
	animated_object = "Metadata/Monsters/PerennialKing/PerennialKingHuman.ao"
}

StateMachine
{
	define_shared_state =
	"
		flipped;
		retreat_arena;
		begin_fight;
		end_fight;
		retreat_caravan;
		path;
		flying_escape;
		asala_present;
		corrupting;
		hide_me;
	"
}

Actor
{
	basic_action = "ChangeToStance2"
	basic_action = "ChangeToStance3"
	basic_action = "ChangeToStance4"
	on_event_retarget_for_DashToTarget = "SetTarget( FindNearestPlayer() );"
}

Stats
{
	set_monster_delay_item_drops_millis = 4500
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"

BaseEvents
{

}

StateMachine
{
	

	
}

Animated
{

	on_event_sandstormstart =
	"
		this.sandstorm = PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/PerennialKing/ao/beetlephase_arena.ao' );
		sandstorm.QueueAnimation( idle_01 );
	"

	on_event_sandstormend = "sandstorm.PlayAnimation( end_01 );"
	on_groundslam_01 = "PlayTextAudio( Ishtaroth_ChargeUp_Random, 'Metadata/Monsters/PerennialKing/PerennialKingHumanMAP' );"
	on_epic_spellcast_01 = 
	"
		Roll( 1, 2,
		{
			PlayTextAudio( Ishtaroth_BeamSkill_Random, 'Metadata/Monsters/PerennialKing/PerennialKingHumanMAP' );
		} );
	"
	on_knockdown_bwd_01 = "PlayTextAudio( Ishtaroth_Knockdown_Random, 'Metadata/Monsters/PerennialKing/PerennialKingHumanMAP' );"

	on_sand_orb_01 = 
	"
		Roll( 1, 1,
		{
			PlayTextAudio( Ishtaroth_SandOrb_Random, 'Metadata/Monsters/PerennialKing/PerennialKingHumanMAP' );
		} );
	"

	on_corruption_start_01 = "PlayTextAudio( Ishtaroth_Scarab_Random, 'Metadata/Monsters/PerennialKing/PerennialKingHumanMAP' );"

	on_event_contact_for_groundslam_01 =
	"
		ForEachInRange( 60,
		{
			IfType( 'Metadata/Terrain/Gallows/Act2/2_3/Objects/ArenaTowerFallingDebris', { Transition(); } );
		} );
	"

	on_epic_spellcast_01 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/PerennialKing/epk/hand_glow.epk' );"
	on_end_epic_spellcast_01 = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/PerennialKing/epk/hand_glow.epk' );"
}



Preload
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/PerennialKing/ao/slam_decal.ao"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/PerennialKing/epk/hand_glow.epk"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/PerennialKing/epk/bodyfx.epk"
}

Render
{
	use_ao_lights = true
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/PerennialKingHumanBossMAP"] = {
    name = "Ishtaroth, the Perennial",
    life = 2.5,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 3.75,
    damageSpread = 0.2,
    attackTime = 1.65,
    attackRange = 14,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeedBoss",
        "MAASPerennialKingTripleSlash",
        "CTSPerennialKingStance2",
        "CTSPerennialKingStance3",
        "GAPerennialKingSwordSlamCascade",
        "MDPerennialKingObsidianBall",
        "SSMPerennialKingVolatileBeetle",
        "GTPerennialKingVolatileBeetles",
        "DoLiterallyNothing",
        "DTTPerennialKingDash",
        "GSPerennialKingBigBeamIntro",
        "GSPerennialKingBigBeam",
        "GAPerennialKingSwordSlam",
        "GAPerennialKingDashSlash",
        "GAPerennialKingDashSlash2",
        "GSPerennialKingCorruptionBallExplode",
        "GTPerennialKingCorruptionTotems",
        "SSMPerennialKingCorruptionTotem",
        "DPPerennialKingCorruptionBall",
        "TBPerennialKingBall",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedBoss"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MAASPerennialKingTripleSlash"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "attack_maximum_action_distance_+",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {100, 40, 30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CTSPerennialKingStance2"] = {
    name = "CTSPerennialKingStance2",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CTSPerennialKingStance3"] = {
    name = "CTSPerennialKingStance3",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAPerennialKingSwordSlamCascade"] = {
    name = "GAPerennialKingSwordSlamCascade",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 2.5,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_cannot_be_blocked",
    },
    levels = {
        [1] = {0.5, 1.5, 75, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MDPerennialKingObsidianBall"] = {
    name = "MDPerennialKingObsidianBall",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {200, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMPerennialKingVolatileBeetle"] = {
    name = "SSMPerennialKingVolatileBeetle",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
        "minion_dies_when_parent_dies",
    },
    levels = {
        [1] = {1, 1083, -95, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTPerennialKingVolatileBeetles"] = {
    name = "GTPerennialKingVolatileBeetles",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DoLiterallyNothing"] = {
    name = "???",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DTTPerennialKingDash"] = {
    name = "DTTPerennialKingDash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.333,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_extra_distance",
    },
    levels = {
        [1] = {-10, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSPerennialKingBigBeamIntro"] = {
    name = "GSPerennialKingBigBeamIntro",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "is_area_damage",
        "base_skill_can_be_blocked",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 200, 80, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSPerennialKingBigBeam"] = {
    name = "GSPerennialKingBigBeam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 2.5,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "is_area_damage",
        "base_skill_can_be_blocked",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 200, 80, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAPerennialKingSwordSlam"] = {
    name = "GAPerennialKingSwordSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "attack_maximum_action_distance_+",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {600, 70, 20, baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAPerennialKingDashSlash"] = {
    name = "GAPerennialKingDashSlash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "base_skill_can_be_avoided_by_dodge_roll",
        "base_skill_can_be_blocked",
    },
    levels = {
        [1] = {200, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAPerennialKingDashSlash2"] = {
    name = "GAPerennialKingDashSlash2",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "base_skill_can_be_avoided_by_dodge_roll",
        "base_skill_can_be_blocked",
    },
    levels = {
        [1] = {200, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSPerennialKingCorruptionBallExplode"] = {
    name = "GSPerennialKingCorruptionBallExplode",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "generic_skill_trigger_id",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1, 250, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTPerennialKingCorruptionTotems"] = {
    name = "GTPerennialKingCorruptionTotems",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMPerennialKingCorruptionTotem"] = {
    name = "SSMPerennialKingCorruptionTotem",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
        "minion_dies_when_parent_dies",
    },
    levels = {
        [1] = {1, 1018, -95, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DPPerennialKingCorruptionBall"] = {
    name = "DPPerennialKingCorruptionBall",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        attack = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "number_of_projectiles_override",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TBPerennialKingBall"] = {
    name = "TBPerennialKingBall",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        attack = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "generic_skill_trigger_skills_with_id",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
monster dropped item rarity +% [1600]
monster slain experience +% [0]
FamilyMonsterActBoss
Domains怪物 (3)
GenerationType传奇 (3)
Req. level1
Stats
  • monster slain experience +% Min: 0 Max: 0 Global
  • monster dropped item rarity +% Min: 1600 Max: 1600 Global
  • monster dropped item quantity +% [800]
    monster dropped item rarity +% [1600]
    monster map key of at least same tier as current map drop chance % [25]
    monster slain experience +% [7500]
    unique monster guarantee one rare [1]
    FamilyMonsterMapBoss
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 7500 Max: 7500 Global
  • monster dropped item rarity +% Min: 1600 Max: 1600 Global
  • monster dropped item quantity +% Min: 800 Max: 800 Global
  • unique monster guarantee one rare Min: 1 Max: 1 Global
  • monster map key of at least same tier as current map drop chance % Min: 25 Max: 25 Global
  • Ishtaroth, the Perennial Text Audio /61
    名字
    The dunes remember the worthy!
    Ishtaroth_Emerge_Random
    The dunes remember the worthy!
    Ishtaroth_Emerge_2
    The dunes remember the worthy!
    Ishtaroth_Emerge_3
    The desert stands eternal... You will not!
    Ishtaroth_Emerge_4
    The desert stands eternal... You will not!
    Ishtaroth_Emerge_5
    The desert stands eternal... You will not!
    Ishtaroth_Emerge_6
    You tread where you do not belong!
    Ishtaroth_Emerge_7
    You tread where you do not belong!
    Ishtaroth_Emerge_8
    You tread where you do not belong!
    Ishtaroth_Emerge_9
    You disgrace these sands!
    Ishtaroth_Emerge_10
    You disgrace these sands!
    Ishtaroth_Emerge_11
    You disgrace these sands!
    Ishtaroth_Emerge_12
    Your end is nigh!
    Ishtaroth_BeamSkill_Random
    Your end is nigh!
    Ishtaroth_BeamSkill_2
    Your end is nigh!
    Ishtaroth_BeamSkill_3
    Embrace annihilation!
    Ishtaroth_BeamSkill_4
    Embrace annihilation!
    Ishtaroth_BeamSkill_5
    Embrace annihilation!
    Ishtaroth_BeamSkill_6
    Unrelenting doom!
    Ishtaroth_BeamSkill_7
    Unrelenting doom!
    Ishtaroth_BeamSkill_8
    Unrelenting doom!
    Ishtaroth_BeamSkill_9
    Utter ruin!
    Ishtaroth_BeamSkill_10
    Utter ruin!
    Ishtaroth_BeamSkill_11
    Utter ruin!
    Ishtaroth_BeamSkill_12
    Enough of this!
    Ishtaroth_BeamSkill_13
    Enough of this!
    Ishtaroth_BeamSkill_14
    Enough of this!
    Ishtaroth_BeamSkill_15
    Bear witness!
    Ishtaroth_BeamSkill_16
    Bear witness!
    Ishtaroth_BeamSkill_17
    Bear witness!
    Ishtaroth_BeamSkill_18
    The weak shall kneel... before my wrath!
    Ishtaroth_ChargeUp_Random
    You will break... upon my blade!
    Ishtaroth_ChargeUp_2
    Your death comes... by my hand!
    Ishtaroth_ChargeUp_3
    Argh... You forget your place, worm!
    Ishtaroth_Knockdown_Random
    Argh... You forget your place, worm!
    Ishtaroth_Knockdown_2
    Argh... Puny insect... You will suffer...
    Ishtaroth_Knockdown_3
    Argh... Puny insect... You will suffer...
    Ishtaroth_Knockdown_4
    Argh... This changes... nothing...
    Ishtaroth_Knockdown_5
    Argh... This changes... nothing...
    Ishtaroth_Knockdown_6
    Argh... This changes... nothing...
    Ishtaroth_Knockdown_7
    Bow before me!
    Ishtaroth_SandOrb_Random
    Bow before me!
    Ishtaroth_SandOrb_2
    Bow before me!
    Ishtaroth_SandOrb_3
    The sands obey!
    Ishtaroth_SandOrb_4
    The sands obey!
    Ishtaroth_SandOrb_5
    The sands obey!
    Ishtaroth_SandOrb_6
    You are nothing!
    Ishtaroth_SandOrb_7
    You are nothing!
    Ishtaroth_SandOrb_8
    You are nothing!
    Ishtaroth_SandOrb_9
    You will fall!
    Ishtaroth_SandOrb_10
    You will fall!
    Ishtaroth_SandOrb_11
    You will fall!
    Ishtaroth_SandOrb_12
    Swarm!
    Ishtaroth_Scarab_Random
    Swarm!
    Ishtaroth_Scarab_2
    Swarm!
    Ishtaroth_Scarab_3
    Devour!
    Ishtaroth_Scarab_4
    Devour!
    Ishtaroth_Scarab_5
    Devour!
    Ishtaroth_Scarab_6
    They shall feast on your flesh!
    Ishtaroth_Scarab_7
    They shall feast on your flesh!
    Ishtaroth_Scarab_8
    They shall feast on your flesh!
    Ishtaroth_Scarab_9
    Edit

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