| 名字 | 显示物品素质 | 
|---|
| DropLevel | 4 | 
| BaseType | Smithing Hammer | 
| BaseType | 锻铸之锤 | 
| Class | 单手锤 | 
| Flags | CanHaveInfluence, CanBeCorrupted, CanBeDoubleCorrupted, CanHaveIncubators, CanHaveAspects, CanHaveVeiledMods, CanBeSkinnTransferred, CanScourge | 
| Type | Metadata/Items/Weapons/OneHandWeapons/OneHandMaces/FourOneHandMace2 | 
| Tags | ezomyte_basetype, mace, one_hand_weapon, onehand, weapon | 
| Icon | Art/2DItems/Weapons/OneHandWeapons/OneHandMaces/Basetypes/1HMace02 | 
 
      
| Family | WeaponImplicitDamageType | 
|---|
| Domains | 物品 (1) | 
|---|
| GenerationType | 传奇 (3) | 
|---|
| Req. level | 1 | 
|---|
| Stats | local weapon implicit hidden % base damage is fire Min: 50 Max: 50 区域 | 
|---|
   
      | key | val | 
|---|
| Base.base_level | 1 | 
| Base.tag | default, weapon, onehand, mace, one_hand_weapon | 
| Mods.stat_description_list | Metadata/StatDescriptions/stat_descriptions.csd | 
| Mods.mod_stat_description_list | Metadata/StatDescriptions/advanced_mod_stat_descriptions.csd | 
| Mods.enable_rarity | normal, magic, rare, unique | 
| Mods.inventory_type | Weapon | 
| AttributeRequirements.strength_requirement | 100 | 
| AttributeRequirements.dexterity_requirement | 0 | 
| AttributeRequirements.intelligence_requirement | 0 | 
| Weapon.minimum_attack_distance | 0 | 
| Weapon.maximum_attack_distance | 3 | 
| Weapon.minimum_damage | 5 | 
| Weapon.maximum_damage | 10 | 
| Weapon.weapon_speed | 833 | 
| Weapon.critical_chance | 500 | 
| Quality.max_quality | 20 | 
| Sockets.socket_info | 1:5:100 | 
 
      local weapon implicit hidden % base damage is fire [50]
附加 (4–6) - (8–10) 伤害
附加 (4–6) - (8–10) 伤害
+(10–20) 
抗性 +(20–30)%
击中粉碎 (30–50)  
此武器时造成