| 名前 | 全ての説明を表示 | 
| DropLevel  | 4 | 
| BaseType  | Smithing Hammer | 
| BaseType  | 鍛冶ハンマー | 
| Class  | 片手メイス | 
| Flags | CanHaveInfluence, CanBeCorrupted, CanBeDoubleCorrupted, CanHaveIncubators, CanHaveAspects, CanHaveVeiledMods, CanBeSkinnTransferred, CanScourge | 
| Type | Metadata/Items/Weapons/OneHandWeapons/OneHandMaces/FourOneHandMace2 | 
| Tags | ezomyte_basetype, mace, one_hand_weapon, onehand, weapon | 
| Icon | Art/2DItems/Weapons/OneHandWeapons/OneHandMaces/Basetypes/1HMace02 | 
    
      
| Family | WeaponImplicitDamageType
 | 
|---|
| Domains | アイテム (1)
 | 
|---|
| GenerationType | ユニーク (3)
 | 
|---|
| Req. level | 1
 | 
|---|
| Stats | local weapon implicit hidden % base damage is fire Min: 50 Max: 50 ローカル | 
|---|
   
      | key | val | 
|---|
| Base.base_level | 1 | 
| Base.tag | default, weapon, onehand, mace, one_hand_weapon | 
| Mods.stat_description_list | Metadata/StatDescriptions/stat_descriptions.csd | 
| Mods.mod_stat_description_list | Metadata/StatDescriptions/advanced_mod_stat_descriptions.csd | 
| Mods.enable_rarity | normal, magic, rare, unique | 
| Mods.inventory_type | Weapon | 
| AttributeRequirements.strength_requirement | 100 | 
| AttributeRequirements.dexterity_requirement | 0 | 
| AttributeRequirements.intelligence_requirement | 0 | 
| Weapon.minimum_attack_distance | 0 | 
| Weapon.maximum_attack_distance | 3 | 
| Weapon.minimum_damage | 5 | 
| Weapon.maximum_damage | 10 | 
| Weapon.weapon_speed | 833 | 
| Weapon.critical_chance | 500 | 
| Quality.max_quality | 20 | 
| Sockets.socket_info | 1:5:100 | 
    
      local weapon implicit hidden % base damage is fire [50]
(4–6)から(8–10)のダメージを追加する
(4–6)から(8–10)のダメージを追加する
 +(10–20)
耐性 +(20–30)%
ヒットは(30–50)のをする
この武器で敵のをした時にのを付与する