ExpeditionCraftingBenchAct1IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Stardrunk Blacksmith
CategoryHumanoid人形
IconEnemyArmourStrong
Spectre
Tags2HBluntWood_onhit_audio, fast_movement, humanoid, mud_blood, not_dex, not_int, very_fast_movement
Packs
  • Stardrunk Blacksmith
  • 生命
    350%
    +80%
    抗性
    IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
    伤害
    250%
    命中
    100%
    暴击 Chance
    5%
    Attack Distance
    9 ~ 24
    攻击间隔
    1.995 Second
    Damage Spread
    ±20%
    经验值
    250%
    Model Size
    136%
    Type
    ForgemasterExpedition
    Metadata
    VaalForgeMasterExpedition
    等级
    68
    生命
    28,900
    4,343
    伤害
    583
    法术伤害
    583
    命中
    2,502
    攻击间隔
    1.995
    经验值
    71,585
    召唤物生命
    24,255
    召唤物伤害
    2,422
    召唤物护甲
    8,204
    MeleeAtAnimationSpeed
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物, AttackInPlace
    基础攻击
    Base Damage: 466699
    暴击率: 5%
    攻击间隔: 1.995 秒
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    EGExpeditionForgemasterWarcryBuff
    可触发
    EASExpeditionForgemasterWarcry
    法术
    施放间隔: 1 秒
    冷却时间: 16 秒
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-30]
    GAExpeditionForgemasterStomp
    可触发, 攻击, AttackInPlace
    Base Damage: 466699
    暴击率: 5%
    攻击间隔: 1.995 秒
    物理伤害的 60% 转化混沌伤害
    is area damage [1]
    GSExpeditionForgemasterAllyExplode
    可触发, 法术, 伤害, AttackInPlace
    施放间隔: 1 秒
    造成 76.52 - 114.8 物理伤害
    物理伤害的 70% 转化混沌伤害
    is area damage [1]
    EAAExpeditionForgemasterVolcanoFissure
    攻击
    Base Damage: 466699
    暴击率: 5%
    攻击间隔: 1.995 秒
    冷却时间: 12 秒
    action attack or cast time uses animation length [1]
    attack maximum action distance + [40]
    GAExpeditionForgemasterFissureDamage
    可触发, 攻击, AttackInPlace
    Base Damage: 466699
    暴击率: 5%
    攻击间隔: 1.995 秒
    物理伤害的 70% 转化混沌伤害
    is area damage [1]
    SOExpeditionForgemasterVolcano
    可触发, AttackInPlace, 法术
    施放间隔: 1 秒
    MPSExpeditionForgemasterVolcano
    法术, 投射物, 玩家投射物, 可触发, 伤害, AttackInPlace
    暴击率: 5%
    施放间隔: 1 秒
    造成 76.52 - 114.8 物理伤害
    被辅助技能的投射物朝随机方向发射
    物理伤害的 80% 转化混沌伤害
    action attack or cast time uses animation length [1]
    base is projectile [1]
    check for targets between initiator and projectile source [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [1462]
    projectile ballistic angle from target distance [1]
    projectile uses contact position [1]
    projectiles not offset [1]
    MaceNotable2
    GSExpeditionForgemasterVolcanoImpact
    可触发, 法术, 伤害, AttackInPlace
    暴击率: 5%
    施放间隔: 1 秒
    造成 76.52 - 114.8 物理伤害
    物理伤害的 80% 转化混沌伤害
    is area damage [1]

    Object Type

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueExpeditionNew/Expedition2/HumanoidFaction/VaalForgeMasterExpedition"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Stardrunk Blacksmith",
        life = 3.5,
        damage = 2.5,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 24,
        accuracy = 1,
        weaponType1 = "One Hand Mace",
        skillList = {
            "MeleeAtAnimationSpeed",
            "EGExpeditionForgemasterWarcryBuff",
            "EASExpeditionForgemasterWarcry",
            "GAExpeditionForgemasterStomp",
            "GSExpeditionForgemasterAllyExplode",
            "EAAExpeditionForgemasterVolcanoFissure",
            "GAExpeditionForgemasterFissureDamage",
            "SOExpeditionForgemasterVolcano",
            "MPSExpeditionForgemasterVolcano",
            "GSExpeditionForgemasterVolcanoImpact",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EGExpeditionForgemasterWarcryBuff"] = {
        name = "EGExpeditionForgemasterWarcryBuff",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASExpeditionForgemasterWarcry"] = {
        name = "EASExpeditionForgemasterWarcry",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAExpeditionForgemasterStomp"] = {
        name = "GAExpeditionForgemasterStomp",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {60, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSExpeditionForgemasterAllyExplode"] = {
        name = "GSExpeditionForgemasterAllyExplode",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_base_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 70, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAAExpeditionForgemasterVolcanoFissure"] = {
        name = "EAAExpeditionForgemasterVolcanoFissure",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAExpeditionForgemasterFissureDamage"] = {
        name = "GAExpeditionForgemasterFissureDamage",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SOExpeditionForgemasterVolcano"] = {
        name = "SOExpeditionForgemasterVolcano",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSExpeditionForgemasterVolcano"] = {
        name = "MPSExpeditionForgemasterVolcano",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "active_skill_base_physical_damage_%_to_convert_to_chaos",
            "base_is_projectile",
            "action_attack_or_cast_time_uses_animation_length",
            "check_for_targets_between_initiator_and_projectile_source",
            "maintain_projectile_direction_when_using_contact_position",
            "projectile_uses_contact_position",
            "random_projectile_direction",
            "projectile_ballistic_angle_from_target_distance",
            "projectiles_not_offset",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1462, 80, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSExpeditionForgemasterVolcanoImpact"] = {
        name = "GSExpeditionForgemasterVolcanoImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_base_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 80, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
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