ExpeditionCraftingBenchAct1IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Styrn, Fallen Knight of Aldur
CategoryHumanoid人形
IconEnemyArmourStrong IconEnemyResistanceColdStrong IconEnemyResistanceLightningWeak
i am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
Spectre
AreaTomb of the Fallen Knight
Tags1HBluntMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement
生命
313%
+70%
抗性
IconEnemyResistanceFire0 IconEnemyResistanceCold75 IconEnemyResistanceLightning-30 IconEnemyResistanceChaos0
伤害
288%
命中
100%
暴击 Chance
5%
Attack Distance
6 ~ 20
攻击间隔
0 Second
Damage Spread
±20%
经验值
250%
Model Size
100%
Type
StarfallKnightBoss
Metadata
StarfallKnightBoss
等级
80
生命
97,233
8,165
伤害
961
法术伤害
961
命中
3,928
攻击间隔
0
经验值
250,000
召唤物生命
31,563
召唤物伤害
5,116
召唤物护甲
14,889
MeleeAtAnimationSpeed
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物, AttackInPlace
基础攻击
Base Damage: 7691154
暴击率: 5%
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
GPSStarfallKnightBossConjureSwords
可触发, 法术, 伤害, AttackInPlace
施放间隔: 1 秒
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
is area damage [1]
GPSStarfallKnightBossSwordMinigun
可触发, 法术, 伤害, AttackInPlace
施放间隔: 1 秒
action attack or cast time uses animation length [1]
base is projectile [1]
is area damage [1]
projectile uses bearing as firing orientation [1]
GTStarfallKnightBossConjureSwords
法术, 可触发, AttackInPlace
施放间隔: 1 秒
冷却时间: 16 秒
action attack or cast time uses animation length [1]
GTStarfallKnightBossConjuringMaceRemoteSlam
法术, 可触发, AttackInPlace
施放间隔: 1 秒
action attack or cast time uses animation length [1]
GTStarfallKnightBossConjuringSwordRemoteSunder
法术, 可触发, AttackInPlace
施放间隔: 1 秒
action attack or cast time uses animation length [1]
GSStarfallKnightBossConjuredSwordExplode
可触发, 法术, 伤害, AttackInPlace
暴击率: 5%
施放间隔: 1 秒
造成 544.6 - 816.9 冰霜伤害
base is projectile [1]
is area damage [1]
GSStarfallKnightBossSwordMinigun
可触发, 引导, 法术, 伤害, AttackInPlace
暴击率: 5%
施放间隔: 1 秒
冷却时间: 16 秒
造成 108.9 - 163.4 冰霜伤害
GSStarfallKnightBossSwordMinigunImpact
可触发, 法术, 伤害, AttackInPlace
暴击率: 5%
施放间隔: 1 秒
造成 326.8 - 490.1 冰霜伤害
base is projectile [1]
is area damage [1]
GAStarfallKnightBossConjuringMaceSlam
可触发, 攻击, AttackInPlace
Base Damage: 7691154
暴击率: 5%
攻击伤害: 133%
冷却时间: 12 秒
攻击伤害总增 33%
物理伤害的 30% 转化冰霜伤害
action attack or cast time uses animation length [1]
attack maximum action distance + [16]
is area damage [1]
voll slam damage +% final at centre [20]
GAStarfallKnightBossConjuringMaceSlamEcho
可触发, 攻击, AttackInPlace
Base Damage: 7691154
暴击率: 5%
攻击伤害: 175%
攻击伤害总增 75%
物理伤害的 50% 转化冰霜伤害
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [20]
GAStarfallKnightBossConjuringMaceRemoteSlam
可触发, 攻击, AttackInPlace
Base Damage: 7691154
暴击率: 5%
物理伤害的 80% 转化冰霜伤害
action attack or cast time uses animation length [1]
is area damage [1]
GAStarfallKnightBossConjuringSwordSunder
可触发, 攻击, AttackInPlace
Base Damage: 7691154
暴击率: 5%
冷却时间: 12 秒
物理伤害的 50% 转化冰霜伤害
action attack or cast time uses animation length [1]
attack maximum action distance + [26]
is area damage [1]
GAStarfallKnightBossConjuringSwordSunderEcho
可触发, 攻击, AttackInPlace
Base Damage: 7691154
暴击率: 5%
物理伤害的 80% 转化冰霜伤害
action attack or cast time uses animation length [1]
is area damage [1]
GAStarfallKnightBossConjuringSwordRemoteSunder
可触发, 攻击, AttackInPlace
Base Damage: 7691154
暴击率: 5%
物理伤害的 100% 转化冰霜伤害
action attack or cast time uses animation length [1]
is area damage [1]
EAAStarfallKnightBossFallingConjuredSwords
攻击
Base Damage: 7691154
暴击率: 5%
冷却时间: 24 秒
action attack or cast time uses animation length [1]
attack maximum action distance + [46]
GTStarfallKnightBossFallingConjuredSwords
法术, 可触发, AttackInPlace
施放间隔: 1 秒
action attack or cast time uses animation length [1]
GTStarfallKnightBossFallingConjuredSwordsDetonate
法术, 可触发, AttackInPlace
施放间隔: 1 秒
action attack or cast time uses animation length [1]
GTStarfallKnightBossFallingMiniSword
法术, 可触发, AttackInPlace
施放间隔: 1 秒
action attack or cast time uses animation length [1]
SOStarfallKnightFallingSwords
可触发, AttackInPlace, 法术
施放间隔: 1 秒
SOStarfallKnightBossConjuringMaceCopy
可触发, AttackInPlace, 法术
施放间隔: 1 秒
SOStarfallKnightBossConjuringSwordCopy
可触发, AttackInPlace, 法术
施放间隔: 1 秒
GSStarfallKnightBossFallingConjuredSwordImpact
可触发, 法术, 伤害, AttackInPlace
暴击率: 5%
施放间隔: 1 秒
造成 108.9 - 163.4 物理伤害
物理伤害的 60% 转化冰霜伤害
action attack or cast time uses animation length [1]
base is projectile [1]
is area damage [1]
GSStarfallKnightBossFallingMiniSwordImpact
可触发, 法术, 伤害, AttackInPlace
暴击率: 5%
施放间隔: 1 秒
造成 108.9 - 163.4 冰霜伤害
action attack or cast time uses animation length [1]
is area damage [1]
GSStarfallKnightBossFallingConjuredSwordExplode
可触发, 法术, 伤害, AttackInPlace
暴击率: 5%
施放间隔: 1 秒
造成 245.1 - 367.6 物理伤害
物理伤害的 30% 转化冰霜伤害
is area damage [1]
DTTStarfallKnightBossDashStab
法术, 位移, AttackInPlace
施放间隔: 1 秒
冷却时间: 12 秒
action attack or cast time uses animation length [1]
leap slam minimum distance [55]
skill maximum travel distance [80]
spell maximum action distance +% [0]
walk emerge extra distance [-15]
GAStarfallKnightBossDashStab
可触发, 攻击, AttackInPlace
Base Damage: 7691154
暴击率: 5%
攻击伤害: 50%
攻击伤害总降 50%
is area damage [1]
GAStarfallKnightBossDashLance
可触发, 攻击, AttackInPlace
Base Damage: 7691154
暴击率: 5%
攻击伤害: 200%
攻击伤害总增 100%
物理伤害的 40% 转化冰霜伤害
is area damage [1]
GTStarfallKnightBossFallingConjuredSwordSingle
法术, 可触发, AttackInPlace
施放间隔: 1 秒
action attack or cast time uses animation length [1]
SOStarfallKnightFallingSwordSingle
可触发, AttackInPlace, 法术
施放间隔: 1 秒

Object Type

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueExpeditionNew/Expedition2/StarfallKnightBoss"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Styrn, Fallen Knight of Aldur",
    life = 3.13,
    damage = 2.88,
    damageSpread = 0.2,
    attackTime = 0,
    attackRange = 20,
    accuracy = 1,
    weaponType1 = "One Hand Mace",
    weaponType2 = "One Hand Sword",
    skillList = {
        "MeleeAtAnimationSpeed",
        "GPSStarfallKnightBossConjureSwords",
        "GPSStarfallKnightBossSwordMinigun",
        "SOStarfallKnightFallingSwords",
        "SOStarfallKnightFallingSwordSingle",
        "SOStarfallKnightBossConjuringMaceCopy",
        "SOStarfallKnightBossConjuringSwordCopy",
        "GAStarfallKnightBossConjuringMaceSlam",
        "GAStarfallKnightBossConjuringMaceSlamEcho",
        "GAStarfallKnightBossConjuringMaceRemoteSlam",
        "GAStarfallKnightBossConjuringSwordSunder",
        "GAStarfallKnightBossConjuringSwordSunderEcho",
        "GAStarfallKnightBossConjuringSwordRemoteSunder",
        "EAAStarfallKnightBossFallingConjuredSwords",
        "GTStarfallKnightBossFallingConjuredSwords",
        "GTStarfallKnightBossFallingConjuredSwordSingle",
        "GTStarfallKnightBossFallingConjuredSwordsDetonate",
        "GTStarfallKnightBossFallingMiniSword",
        "GTStarfallKnightBossConjureSwords",
        "GTStarfallKnightBossConjuringMaceRemoteSlam",
        "GTStarfallKnightBossConjuringSwordRemoteSunder",
        "GSStarfallKnightBossFallingConjuredSwordImpact",
        "GSStarfallKnightBossFallingMiniSwordImpact",
        "GSStarfallKnightBossFallingConjuredSwordExplode",
        "GSStarfallKnightBossConjuredSwordExplode",
        "GSStarfallKnightBossSwordMinigun",
        "GSStarfallKnightBossSwordMinigunImpact",
        "DTTStarfallKnightBossDashStab",
        "GAStarfallKnightBossDashStab",
        "GAStarfallKnightBossDashLance",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GPSStarfallKnightBossConjureSwords"] = {
    name = "GPSStarfallKnightBossConjureSwords",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_is_projectile",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GPSStarfallKnightBossSwordMinigun"] = {
    name = "GPSStarfallKnightBossSwordMinigun",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_is_projectile",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_bearing_as_firing_orientation",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SOStarfallKnightFallingSwords"] = {
    name = "SOStarfallKnightFallingSwords",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SOStarfallKnightFallingSwordSingle"] = {
    name = "SOStarfallKnightFallingSwordSingle",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SOStarfallKnightBossConjuringMaceCopy"] = {
    name = "SOStarfallKnightBossConjuringMaceCopy",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SOStarfallKnightBossConjuringSwordCopy"] = {
    name = "SOStarfallKnightBossConjuringSwordCopy",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAStarfallKnightBossConjuringMaceSlam"] = {
    name = "GAStarfallKnightBossConjuringMaceSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {16, 30, 20, baseMultiplier = 1.33, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAStarfallKnightBossConjuringMaceSlamEcho"] = {
    name = "GAStarfallKnightBossConjuringMaceSlamEcho",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {50, 20, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAStarfallKnightBossConjuringMaceRemoteSlam"] = {
    name = "GAStarfallKnightBossConjuringMaceRemoteSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {80, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAStarfallKnightBossConjuringSwordSunder"] = {
    name = "GAStarfallKnightBossConjuringSwordSunder",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {26, 50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAStarfallKnightBossConjuringSwordSunderEcho"] = {
    name = "GAStarfallKnightBossConjuringSwordSunderEcho",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {80, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAStarfallKnightBossConjuringSwordRemoteSunder"] = {
    name = "GAStarfallKnightBossConjuringSwordRemoteSunder",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAStarfallKnightBossFallingConjuredSwords"] = {
    name = "EAAStarfallKnightBossFallingConjuredSwords",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {46, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTStarfallKnightBossFallingConjuredSwords"] = {
    name = "GTStarfallKnightBossFallingConjuredSwords",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTStarfallKnightBossFallingConjuredSwordSingle"] = {
    name = "GTStarfallKnightBossFallingConjuredSwordSingle",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTStarfallKnightBossFallingConjuredSwordsDetonate"] = {
    name = "GTStarfallKnightBossFallingConjuredSwordsDetonate",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTStarfallKnightBossFallingMiniSword"] = {
    name = "GTStarfallKnightBossFallingMiniSword",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTStarfallKnightBossConjureSwords"] = {
    name = "GTStarfallKnightBossConjureSwords",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTStarfallKnightBossConjuringMaceRemoteSlam"] = {
    name = "GTStarfallKnightBossConjuringMaceRemoteSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTStarfallKnightBossConjuringSwordRemoteSunder"] = {
    name = "GTStarfallKnightBossConjuringSwordRemoteSunder",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSStarfallKnightBossFallingConjuredSwordImpact"] = {
    name = "GSStarfallKnightBossFallingConjuredSwordImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "base_is_projectile",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 60, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSStarfallKnightBossFallingMiniSwordImpact"] = {
    name = "GSStarfallKnightBossFallingMiniSwordImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSStarfallKnightBossFallingConjuredSwordExplode"] = {
    name = "GSStarfallKnightBossFallingConjuredSwordExplode",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSStarfallKnightBossConjuredSwordExplode"] = {
    name = "GSStarfallKnightBossConjuredSwordExplode",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSStarfallKnightBossSwordMinigun"] = {
    name = "GSStarfallKnightBossSwordMinigun",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Channel] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSStarfallKnightBossSwordMinigunImpact"] = {
    name = "GSStarfallKnightBossSwordMinigunImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DTTStarfallKnightBossDashStab"] = {
    name = "DTTStarfallKnightBossDashStab",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_extra_distance",
        "leap_slam_minimum_distance",
        "skill_maximum_travel_distance",
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-15, 55, 80, 0, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAStarfallKnightBossDashStab"] = {
    name = "GAStarfallKnightBossDashStab",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAStarfallKnightBossDashLance"] = {
    name = "GAStarfallKnightBossDashLance",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "is_area_damage",
    },
    levels = {
        [1] = {40, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
i am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
FamilyMonsterActBoss
Domains怪物 (3)
GenerationType传奇 (3)
Req. level1
Stats
  • i am boss of tier 2 2 Global
  • monster slain experience +% 0 0 Global
  • monster dropped item rarity +% 1600 1600 Global
  • Styrn, Fallen Knight of Aldur
    CategoryHumanoid人形
    IconEnemyArmourStrong IconEnemyResistanceColdStrong IconEnemyResistanceLightningWeak
    i am boss of tier [2]
    monster dropped item rarity +% [1600]
    monster slain experience +% [0]
    Spectre
    Tags1HBluntMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement
    生命
    313%
    +70%
    抗性
    IconEnemyResistanceFire0 IconEnemyResistanceCold75 IconEnemyResistanceLightning-30 IconEnemyResistanceChaos0
    伤害
    288%
    命中
    100%
    暴击 Chance
    5%
    Attack Distance
    6 ~ 20
    攻击间隔
    0 Second
    Damage Spread
    ±20%
    经验值
    250%
    Model Size
    100%
    Type
    StarfallKnightBoss
    Metadata
    StarfallKnightBossSTANDALONE
    等级
    68
    生命
    25,844
    4,102
    伤害
    671
    法术伤害
    671
    命中
    2,502
    攻击间隔
    0
    经验值
    71,585
    召唤物生命
    21,691
    召唤物伤害
    2,790
    召唤物护甲
    7,480
    MeleeAtAnimationSpeed
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物, AttackInPlace
    基础攻击
    Base Damage: 537806
    暴击率: 5%
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    GPSStarfallKnightBossConjureSwords
    可触发, 法术, 伤害, AttackInPlace
    施放间隔: 1 秒
    action attack or cast time uses animation length [1]
    base deal no damage [1]
    base is projectile [1]
    is area damage [1]
    GPSStarfallKnightBossSwordMinigun
    可触发, 法术, 伤害, AttackInPlace
    施放间隔: 1 秒
    action attack or cast time uses animation length [1]
    base is projectile [1]
    is area damage [1]
    projectile uses bearing as firing orientation [1]
    GTStarfallKnightBossConjureSwords
    法术, 可触发, AttackInPlace
    施放间隔: 1 秒
    冷却时间: 16 秒
    action attack or cast time uses animation length [1]
    GTStarfallKnightBossConjuringMaceRemoteSlam
    法术, 可触发, AttackInPlace
    施放间隔: 1 秒
    action attack or cast time uses animation length [1]
    GTStarfallKnightBossConjuringSwordRemoteSunder
    法术, 可触发, AttackInPlace
    施放间隔: 1 秒
    action attack or cast time uses animation length [1]
    GSStarfallKnightBossConjuredSwordExplode
    可触发, 法术, 伤害, AttackInPlace
    暴击率: 5%
    施放间隔: 1 秒
    造成 382.6 - 573.9 冰霜伤害
    base is projectile [1]
    is area damage [1]
    GSStarfallKnightBossSwordMinigun
    可触发, 引导, 法术, 伤害, AttackInPlace
    暴击率: 5%
    施放间隔: 1 秒
    冷却时间: 16 秒
    造成 76.52 - 114.8 冰霜伤害
    GSStarfallKnightBossSwordMinigunImpact
    可触发, 法术, 伤害, AttackInPlace
    暴击率: 5%
    施放间隔: 1 秒
    造成 229.6 - 344.4 冰霜伤害
    base is projectile [1]
    is area damage [1]
    GAStarfallKnightBossConjuringMaceSlam
    可触发, 攻击, AttackInPlace
    Base Damage: 537806
    暴击率: 5%
    攻击伤害: 133%
    冷却时间: 12 秒
    攻击伤害总增 33%
    物理伤害的 30% 转化冰霜伤害
    action attack or cast time uses animation length [1]
    attack maximum action distance + [16]
    is area damage [1]
    voll slam damage +% final at centre [20]
    GAStarfallKnightBossConjuringMaceSlamEcho
    可触发, 攻击, AttackInPlace
    Base Damage: 537806
    暴击率: 5%
    攻击伤害: 175%
    攻击伤害总增 75%
    物理伤害的 50% 转化冰霜伤害
    action attack or cast time uses animation length [1]
    is area damage [1]
    voll slam damage +% final at centre [20]
    GAStarfallKnightBossConjuringMaceRemoteSlam
    可触发, 攻击, AttackInPlace
    Base Damage: 537806
    暴击率: 5%
    物理伤害的 80% 转化冰霜伤害
    action attack or cast time uses animation length [1]
    is area damage [1]
    GAStarfallKnightBossConjuringSwordSunder
    可触发, 攻击, AttackInPlace
    Base Damage: 537806
    暴击率: 5%
    冷却时间: 12 秒
    物理伤害的 50% 转化冰霜伤害
    action attack or cast time uses animation length [1]
    attack maximum action distance + [26]
    is area damage [1]
    GAStarfallKnightBossConjuringSwordSunderEcho
    可触发, 攻击, AttackInPlace
    Base Damage: 537806
    暴击率: 5%
    物理伤害的 80% 转化冰霜伤害
    action attack or cast time uses animation length [1]
    is area damage [1]
    GAStarfallKnightBossConjuringSwordRemoteSunder
    可触发, 攻击, AttackInPlace
    Base Damage: 537806
    暴击率: 5%
    物理伤害的 100% 转化冰霜伤害
    action attack or cast time uses animation length [1]
    is area damage [1]
    EAAStarfallKnightBossFallingConjuredSwords
    攻击
    Base Damage: 537806
    暴击率: 5%
    冷却时间: 24 秒
    action attack or cast time uses animation length [1]
    attack maximum action distance + [46]
    GTStarfallKnightBossFallingConjuredSwords
    法术, 可触发, AttackInPlace
    施放间隔: 1 秒
    action attack or cast time uses animation length [1]
    GTStarfallKnightBossFallingConjuredSwordsDetonate
    法术, 可触发, AttackInPlace
    施放间隔: 1 秒
    action attack or cast time uses animation length [1]
    GTStarfallKnightBossFallingMiniSword
    法术, 可触发, AttackInPlace
    施放间隔: 1 秒
    action attack or cast time uses animation length [1]
    SOStarfallKnightFallingSwords
    可触发, AttackInPlace, 法术
    施放间隔: 1 秒
    SOStarfallKnightBossConjuringMaceCopy
    可触发, AttackInPlace, 法术
    施放间隔: 1 秒
    SOStarfallKnightBossConjuringSwordCopy
    可触发, AttackInPlace, 法术
    施放间隔: 1 秒
    GSStarfallKnightBossFallingConjuredSwordImpact
    可触发, 法术, 伤害, AttackInPlace
    暴击率: 5%
    施放间隔: 1 秒
    造成 76.52 - 114.8 物理伤害
    物理伤害的 60% 转化冰霜伤害
    action attack or cast time uses animation length [1]
    base is projectile [1]
    is area damage [1]
    GSStarfallKnightBossFallingMiniSwordImpact
    可触发, 法术, 伤害, AttackInPlace
    暴击率: 5%
    施放间隔: 1 秒
    造成 76.52 - 114.8 冰霜伤害
    action attack or cast time uses animation length [1]
    is area damage [1]
    GSStarfallKnightBossFallingConjuredSwordExplode
    可触发, 法术, 伤害, AttackInPlace
    暴击率: 5%
    施放间隔: 1 秒
    造成 172.2 - 258.3 物理伤害
    物理伤害的 30% 转化冰霜伤害
    is area damage [1]
    DTTStarfallKnightBossDashStab
    法术, 位移, AttackInPlace
    施放间隔: 1 秒
    冷却时间: 12 秒
    action attack or cast time uses animation length [1]
    leap slam minimum distance [55]
    skill maximum travel distance [80]
    spell maximum action distance +% [0]
    walk emerge extra distance [-15]
    GAStarfallKnightBossDashStab
    可触发, 攻击, AttackInPlace
    Base Damage: 537806
    暴击率: 5%
    攻击伤害: 50%
    攻击伤害总降 50%
    is area damage [1]
    GAStarfallKnightBossDashLance
    可触发, 攻击, AttackInPlace
    Base Damage: 537806
    暴击率: 5%
    攻击伤害: 200%
    攻击伤害总增 100%
    物理伤害的 40% 转化冰霜伤害
    is area damage [1]
    GTStarfallKnightBossFallingConjuredSwordSingle
    法术, 可触发, AttackInPlace
    施放间隔: 1 秒
    action attack or cast time uses animation length [1]
    SOStarfallKnightFallingSwordSingle
    可触发, AttackInPlace, 法术
    施放间隔: 1 秒

    Object Type

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueExpeditionNew/Expedition2/StarfallKnightBossSTANDALONE"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Styrn, Fallen Knight of Aldur",
        life = 3.13,
        damage = 2.88,
        damageSpread = 0.2,
        attackTime = 0,
        attackRange = 20,
        accuracy = 1,
        weaponType1 = "One Hand Mace",
        weaponType2 = "One Hand Sword",
        skillList = {
            "MeleeAtAnimationSpeed",
            "GPSStarfallKnightBossConjureSwords",
            "GPSStarfallKnightBossSwordMinigun",
            "SOStarfallKnightFallingSwords",
            "SOStarfallKnightFallingSwordSingle",
            "SOStarfallKnightBossConjuringMaceCopy",
            "SOStarfallKnightBossConjuringSwordCopy",
            "GAStarfallKnightBossConjuringMaceSlam",
            "GAStarfallKnightBossConjuringMaceSlamEcho",
            "GAStarfallKnightBossConjuringMaceRemoteSlam",
            "GAStarfallKnightBossConjuringSwordSunder",
            "GAStarfallKnightBossConjuringSwordSunderEcho",
            "GAStarfallKnightBossConjuringSwordRemoteSunder",
            "EAAStarfallKnightBossFallingConjuredSwords",
            "GTStarfallKnightBossFallingConjuredSwords",
            "GTStarfallKnightBossFallingConjuredSwordSingle",
            "GTStarfallKnightBossFallingConjuredSwordsDetonate",
            "GTStarfallKnightBossFallingMiniSword",
            "GTStarfallKnightBossConjureSwords",
            "GTStarfallKnightBossConjuringMaceRemoteSlam",
            "GTStarfallKnightBossConjuringSwordRemoteSunder",
            "GSStarfallKnightBossFallingConjuredSwordImpact",
            "GSStarfallKnightBossFallingMiniSwordImpact",
            "GSStarfallKnightBossFallingConjuredSwordExplode",
            "GSStarfallKnightBossConjuredSwordExplode",
            "GSStarfallKnightBossSwordMinigun",
            "GSStarfallKnightBossSwordMinigunImpact",
            "DTTStarfallKnightBossDashStab",
            "GAStarfallKnightBossDashStab",
            "GAStarfallKnightBossDashLance",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GPSStarfallKnightBossConjureSwords"] = {
        name = "GPSStarfallKnightBossConjureSwords",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_is_projectile",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GPSStarfallKnightBossSwordMinigun"] = {
        name = "GPSStarfallKnightBossSwordMinigun",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_is_projectile",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_bearing_as_firing_orientation",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SOStarfallKnightFallingSwords"] = {
        name = "SOStarfallKnightFallingSwords",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SOStarfallKnightFallingSwordSingle"] = {
        name = "SOStarfallKnightFallingSwordSingle",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SOStarfallKnightBossConjuringMaceCopy"] = {
        name = "SOStarfallKnightBossConjuringMaceCopy",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SOStarfallKnightBossConjuringSwordCopy"] = {
        name = "SOStarfallKnightBossConjuringSwordCopy",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAStarfallKnightBossConjuringMaceSlam"] = {
        name = "GAStarfallKnightBossConjuringMaceSlam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
            "active_skill_base_physical_damage_%_to_convert_to_cold",
            "voll_slam_damage_+%_final_at_centre",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {16, 30, 20, baseMultiplier = 1.33, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAStarfallKnightBossConjuringMaceSlamEcho"] = {
        name = "GAStarfallKnightBossConjuringMaceSlamEcho",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_cold",
            "voll_slam_damage_+%_final_at_centre",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {50, 20, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAStarfallKnightBossConjuringMaceRemoteSlam"] = {
        name = "GAStarfallKnightBossConjuringMaceRemoteSlam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_cold",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {80, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAStarfallKnightBossConjuringSwordSunder"] = {
        name = "GAStarfallKnightBossConjuringSwordSunder",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
            "active_skill_base_physical_damage_%_to_convert_to_cold",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {26, 50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAStarfallKnightBossConjuringSwordSunderEcho"] = {
        name = "GAStarfallKnightBossConjuringSwordSunderEcho",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_cold",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {80, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAStarfallKnightBossConjuringSwordRemoteSunder"] = {
        name = "GAStarfallKnightBossConjuringSwordRemoteSunder",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_cold",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAAStarfallKnightBossFallingConjuredSwords"] = {
        name = "EAAStarfallKnightBossFallingConjuredSwords",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {46, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTStarfallKnightBossFallingConjuredSwords"] = {
        name = "GTStarfallKnightBossFallingConjuredSwords",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTStarfallKnightBossFallingConjuredSwordSingle"] = {
        name = "GTStarfallKnightBossFallingConjuredSwordSingle",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTStarfallKnightBossFallingConjuredSwordsDetonate"] = {
        name = "GTStarfallKnightBossFallingConjuredSwordsDetonate",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTStarfallKnightBossFallingMiniSword"] = {
        name = "GTStarfallKnightBossFallingMiniSword",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTStarfallKnightBossConjureSwords"] = {
        name = "GTStarfallKnightBossConjureSwords",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTStarfallKnightBossConjuringMaceRemoteSlam"] = {
        name = "GTStarfallKnightBossConjuringMaceRemoteSlam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTStarfallKnightBossConjuringSwordRemoteSunder"] = {
        name = "GTStarfallKnightBossConjuringSwordRemoteSunder",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSStarfallKnightBossFallingConjuredSwordImpact"] = {
        name = "GSStarfallKnightBossFallingConjuredSwordImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_base_physical_damage_%_to_convert_to_cold",
            "base_is_projectile",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 60, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSStarfallKnightBossFallingMiniSwordImpact"] = {
        name = "GSStarfallKnightBossFallingMiniSwordImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSStarfallKnightBossFallingConjuredSwordExplode"] = {
        name = "GSStarfallKnightBossFallingConjuredSwordExplode",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_base_physical_damage_%_to_convert_to_cold",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSStarfallKnightBossConjuredSwordExplode"] = {
        name = "GSStarfallKnightBossConjuredSwordExplode",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "is_area_damage",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSStarfallKnightBossSwordMinigun"] = {
        name = "GSStarfallKnightBossSwordMinigun",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Channel] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSStarfallKnightBossSwordMinigunImpact"] = {
        name = "GSStarfallKnightBossSwordMinigunImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "is_area_damage",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DTTStarfallKnightBossDashStab"] = {
        name = "DTTStarfallKnightBossDashStab",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_extra_distance",
            "leap_slam_minimum_distance",
            "skill_maximum_travel_distance",
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-15, 55, 80, 0, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAStarfallKnightBossDashStab"] = {
        name = "GAStarfallKnightBossDashStab",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAStarfallKnightBossDashLance"] = {
        name = "GAStarfallKnightBossDashLance",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_cold",
            "is_area_damage",
        },
        levels = {
            [1] = {40, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    i am boss of tier [2]
    monster dropped item rarity +% [1600]
    monster slain experience +% [0]
    FamilyMonsterActBoss
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • i am boss of tier 2 2 Global
  • monster slain experience +% 0 0 Global
  • monster dropped item rarity +% 1600 1600 Global
  • Edit

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