The Queen of Filth
Spectre | N |
---|---|
Area | Apex of Filth |
Tags | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, not_dex, physical_affinity, red_blood, very_slow_movement |
生命
288%
Energy Shield From Life
5%
[护甲]
+40%
抗性




伤害
300%
命中
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
5 ~ 30
攻击间隔
1.5 Second
Damage Spread
±20%
经验值
250%
Model Size
190%
Type
QueenofFilfthBoss
Metadata
QueenofFilfthBoss_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
41
生命
3,702
[护甲]
627
358
195
伤害
281
法术伤害
281
命中
868
攻击间隔
1.5
经验值
11,465
召唤物生命
7,108
Minion Energy Shield
374
召唤物伤害
651
召唤物护甲
986
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物
普通攻击
Base Damage: 224–337
暴击几率: 5%
攻击间隔: 1.5 秒
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

GSAntiAttackDebuff
可触发, 法术, 伤害
施放间隔: 1 秒
冷却时间: 8 秒
造成 - 混沌伤害
action attack or cast time uses animation length [1]
GSAntiCasterDebuff
可触发, 法术, 伤害
施放间隔: 1 秒
冷却时间: 8 秒
造成 - 混沌伤害
action attack or cast time uses animation length [1]
GSAntiMinionDebuff
可触发, 法术, 伤害
施放间隔: 1 秒
冷却时间: 8 秒
造成 - 混沌伤害
action attack or cast time uses animation length [1]
EASSummonSpecificInbreds
冷却时间: 25 秒
action attack or cast time uses animation length [1]
SOMushroomOriginPoint
可触发
action attack or cast time uses animation length [1]
GPSQueenOfFilthCorpseBall
可触发, 攻击
Base Damage: 224–337
暴击几率: 5%
攻击间隔: 1.5 秒
冷却时间: 30 秒
action attack or cast time uses animation length [1]
attack maximum action distance + [70]
base deal no damage [1]
base is projectile [1]
number of projectiles override [1]
GSCorpseBallSplat
可触发, 攻击
Base Damage: 224–337
暴击几率: 5%
攻击伤害: 300%
攻击间隔: 1.5 秒
攻击伤害总增 200%
attack maximum action distance + [70]
base cannot be blocked [1]
base is projectile [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-75]
voll slam damage +% final at centre [50]
EASQueenOfFilthDoubleSlam
冷却时间: 15 秒
action attack or cast time uses animation length [1]
attack maximum action distance + [65]
voll slam damage +% final at centre [30]
EASQueenOfFilthRollSlam
冷却时间: 15 秒
action attack or cast time uses animation length [1]
attack maximum action distance + [65]
voll slam damage +% final at centre [30]
GAQueenOfFilthDoubleSlam1
可触发, 攻击
Base Damage: 224–337
暴击几率: 5%
攻击伤害: 180%
攻击间隔: 1.5 秒
攻击伤害总增 80%
is area damage [1]
voll slam damage +% final at centre [30]
GAQueenOfFilthDoubleSlam2
可触发, 攻击
Base Damage: 224–337
暴击几率: 5%
攻击伤害: 180%
攻击间隔: 1.5 秒
攻击伤害总增 80%
将物理伤害的 15% 转化为混沌伤害
is area damage [1]
voll slam damage +% final at centre [30]
GAQueenOfFilthRollSlam1
可触发, 攻击
Base Damage: 224–337
暴击几率: 5%
攻击伤害: 200%
攻击间隔: 1.5 秒
攻击伤害总增 100%
base cannot be blocked [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
voll slam damage +% final at centre [30]
GAQueenOfFilthOverheadSlam
可触发, 攻击
Base Damage: 224–337
暴击几率: 5%
攻击伤害: 140%
攻击间隔: 1.5 秒
冷却时间: 1 秒
攻击伤害总增 40%
action attack or cast time uses animation length [1]
attack maximum action distance + [12]
is area damage [1]
voll slam damage +% final at centre [30]
SSMQueenOfFilthVulnerability
法术, 法术可重复, 可触发
施放间隔: 1 秒
冷却时间: 12 秒
action attack or cast time uses animation length [1]
alternate minion [1054]
monster no drops or experience [1]
number of monsters to summon [1]
spell maximum action distance +% [-20]
summon specific monsters radius +% [-99]
SSMQueenOfFilthEnfeeble
法术, 法术可重复, 可触发
施放间隔: 1 秒
冷却时间: 12 秒
action attack or cast time uses animation length [1]
alternate minion [1055]
monster no drops or experience [1]
number of monsters to summon [1]
spell maximum action distance +% [-20]
summon specific monsters radius +% [-99]
CGEQueenOfFilthFilth
法术, 范围, 伤害, 可触发, 持续时间, 范围法术
施放间隔: 1 秒
每秒造成 162 基础混沌伤害
base skill effect duration [6000]
ground caustic art variation [1025]
GAQueenOfFilthRollImpact
可触发, 攻击
Base Damage: 224–337
暴击几率: 5%
攻击伤害: 70%
攻击间隔: 1.5 秒
攻击伤害总降 30%
action attack or cast time uses animation length [1]
is area damage [1]
MAASQueenOfFilthCombo
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物
普通攻击
Base Damage: 224–337
暴击几率: 5%
攻击间隔: 1.5 秒
冷却时间: 8 秒
action attack or cast time uses animation length [1]
attack maximum action distance + [-14]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

SSMQueenOfFilthTempChains
法术, 法术可重复, 可触发
施放间隔: 1 秒
冷却时间: 12 秒
action attack or cast time uses animation length [1]
alternate minion [1079]
monster no drops or experience [1]
number of monsters to summon [1]
spell maximum action distance +% [-20]
summon specific monsters radius +% [-99]
GSCorpseBallCircleSplat
可触发, 攻击
Base Damage: 224–337
暴击几率: 5%
攻击间隔: 1.5 秒
action attack or cast time uses animation length [1]
base is projectile [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" Functions { TargetTheThing = " this.corpseball_target = arg1; SetTargetLocation( corpseball_target ); " } StateMachine { define_shared_state = "intro_block; life_curses; mana_curses;" } Functions { projectilify = " If( arg1, (){ OverrideBaseHullType( projectile ); }, (){ ResetBaseHullType(); } ); " } Actor { on_event_tree_face_for_GeometryProjectilesAttack = "FaceObject( corpseball_target );" on_event_start_tracking_for_GeometryProjectilesAttack = "SetTarget( corpseball_target, true );" on_event_stop_tracking_for_GeometryProjectilesAttack = "SetTargetLocation( corpseball_target, _, _, true );" } Stats { set_monster_delay_item_drops_millis = 4200 } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/QueenOfFilth/ao/QueenOfFilthMushroom01.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/QueenOfFilth/ao/QueenOfFilthMushroom02.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/QueenOfFilth/ao/QueenOfFilthMushroom03.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/QueenOfFilth/ao/QueenOfFilthMushroom04.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/QueenOfFilth/ao/QueenOfFilthMushroom05.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" GlobalAudioParamEvents { player_in_range_param = "QueenFilthInRange" life_percent_param = "QueenFilthLifePercentage" range = 130 life_percent_value_max = 1.0 life_percent_is_boolean = true } Render { use_ao_lights = true selection_size_override = "115, 115, 190" } Life { on_death = " this.my_weapon = GetAttachedAOByType( 'Metadata/Monsters/QueenOfFilth/attachments/QueenOfFilthWeapon.ao' ); my_weapon.MoveToBone( R_Weapon_02, 0 ); " } Animated { on_event_decouple = "DecoupleAttachedAO( my_weapon );" on_emerge_01 = " local player = GetLocalPlayer(); local succeeded; this.player_ascendancy = player.GetAscendancyName(); If( Or( player_ascendancy == 'Druid', player_ascendancy == 'Druid1', player_ascendancy == 'Druid2', player_ascendancy == 'Druid3' ), { PlayTextAudio( QueenOfFilth_Emerge_Druid, 'Metadata/Monsters/QueenOfFilth/QueenofFilfthBoss_' ); succeeded = true; } ); If( Or( player_ascendancy == 'Marauder', player_ascendancy == 'Marauder1', player_ascendancy == 'Marauder2', player_ascendancy == 'Marauder3' ), { PlayTextAudio( QueenOfFilth_Emerge_Karui, 'Metadata/Monsters/QueenOfFilth/QueenofFilfthBoss_' ); succeeded = true; } ); If( Or( player_ascendancy == 'Ranger', player_ascendancy == 'Ranger1', player_ascendancy == 'Ranger2', player_ascendancy == 'Ranger3' ), { PlayTextAudio( QueenOfFilth_Emerge_Ranger, 'Metadata/Monsters/QueenOfFilth/QueenofFilfthBoss_' ); succeeded = true; } ); If( Or( player_ascendancy == 'Templar', player_ascendancy == 'Templar1', player_ascendancy == 'Templar2', player_ascendancy == 'Templar3' ), { PlayTextAudio( QueenOfFilth_Emerge_Templar, 'Metadata/Monsters/QueenOfFilth/QueenofFilfthBoss_' ); succeeded = true; } ); If( Or( player_ascendancy == 'Mercenary', player_ascendancy == 'Mercenary1`', player_ascendancy == 'Mercenary2', player_ascendancy == 'Mercenary3' ), { PlayTextAudio( QueenOfFilth_Emerge_Merc, 'Metadata/Monsters/QueenOfFilth/QueenofFilfthBoss_' ); succeeded = true; } ); If( !VariableExists( succeeded ), () { If( player.IsMalePlayer(), { PlayTextAudio( QueenOfFilth_Emerge_Male, 'Metadata/Monsters/QueenOfFilth/QueenofFilfthBoss_' ); succeeded = true; } ); } ); If( !VariableExists( succeeded ), () { PlayTextAudio( QueenOfFilth_Emerge_Female, 'Metadata/Monsters/QueenOfFilth/QueenofFilfthBoss_' ); } ); " on_end_curse_nuke_01_vulnerability = "PlayCharacterAudioEvent( QueenOfFilthCurseResponse );" on_end_curse_nuke__01_enfeeble = "PlayCharacterAudioEvent( QueenOfFilthCurseResponse );" on_end_curse_nuke_01_temporal_chains = "PlayCharacterAudioEvent( QueenOfFilthCurseResponse );" on_slap_slam_01 = "PlayTextAudio( QueenOfFilth_SlapSlam_Random, 'Metadata/Monsters/QueenOfFilth/QueenofFilfthBoss_' );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/QueenOfFilth/QueenofFilfthBoss_"] = { name = "The Queen of Filth", life = 2.88, energyShield = 0.05, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 3, damageSpread = 0.2, attackTime = 1.5, attackRange = 30, accuracy = 1, weaponType1 = "Two Hand Mace", skillList = { "MeleeAtAnimationSpeedUnique", "MAASQueenOfFilthCombo", "GPSQueenOfFilthCorpseBall", "SSMQueenOfFilthVulnerability", "SSMQueenOfFilthEnfeeble", "SSMQueenOfFilthTempChains", "CGEQueenOfFilthFilth", "GSAntiAttackDebuff", "GSAntiCasterDebuff", "GSAntiMinionDebuff", "GSCorpseBallSplat", "GSMushroomPuff", "GAQueenOfFilthDoubleSlam1", "GAQueenOfFilthDoubleSlam2", "GAQueenOfFilthRollSlam1", "GAQueenOfFilthOverheadSlam", "GAQueenOfFilthRollImpact", "GSCorpseBallCircleSplat", "EASSummonSpecificInbreds", "EASQueenOfFilthDoubleSlam", "EASQueenOfFilthRollSlam", "SOMushroomOriginPoint", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MAASQueenOfFilthCombo"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {-14, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPSQueenOfFilthCorpseBall"] = { name = "GPSQueenOfFilthCorpseBall", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_projectiles_override", "attack_maximum_action_distance_+", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "base_deal_no_damage", }, levels = { [1] = {1, 70, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMQueenOfFilthVulnerability"] = { name = "SSMQueenOfFilthVulnerability", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "spell_maximum_action_distance_+%", "monster_no_drops_or_experience", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {1054, 1, -99, -20, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMQueenOfFilthEnfeeble"] = { name = "SSMQueenOfFilthEnfeeble", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "spell_maximum_action_distance_+%", "monster_no_drops_or_experience", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {1055, 1, -99, -20, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMQueenOfFilthTempChains"] = { name = "SSMQueenOfFilthTempChains", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "spell_maximum_action_distance_+%", "monster_no_drops_or_experience", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {1079, 1, -99, -20, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEQueenOfFilthFilth"] = { name = "CGEQueenOfFilthFilth", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "base_skill_effect_duration", "ground_caustic_art_variation", }, levels = { [1] = {1, 6000, 1025, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSAntiAttackDebuff"] = { name = "GSAntiAttackDebuff", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSAntiCasterDebuff"] = { name = "GSAntiCasterDebuff", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSAntiMinionDebuff"] = { name = "GSAntiMinionDebuff", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSCorpseBallSplat"] = { name = "GSCorpseBallSplat", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "attack_maximum_action_distance_+", "voll_slam_damage_+%_final_at_centre", "is_area_damage", "base_cannot_be_blocked", "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked", "base_is_projectile", }, levels = { [1] = {-75, 70, 50, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSMushroomPuff"] = { name = "GSMushroomPuff", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "ignite_chance_+%", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAQueenOfFilthDoubleSlam1"] = { name = "GAQueenOfFilthDoubleSlam1", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "is_area_damage", }, levels = { [1] = {30, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAQueenOfFilthDoubleSlam2"] = { name = "GAQueenOfFilthDoubleSlam2", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_chaos", "voll_slam_damage_+%_final_at_centre", "is_area_damage", }, levels = { [1] = {15, 30, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAQueenOfFilthRollSlam1"] = { name = "GAQueenOfFilthRollSlam1", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "is_area_damage", "base_cannot_be_blocked", "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked", }, levels = { [1] = {30, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAQueenOfFilthOverheadSlam"] = { name = "GAQueenOfFilthOverheadSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "voll_slam_damage_+%_final_at_centre", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {12, 30, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAQueenOfFilthRollImpact"] = { name = "GAQueenOfFilthRollImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSCorpseBallCircleSplat"] = { name = "GSCorpseBallCircleSplat", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_is_projectile", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASSummonSpecificInbreds"] = { name = "EASSummonSpecificInbreds", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASQueenOfFilthDoubleSlam"] = { name = "EASQueenOfFilthDoubleSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "voll_slam_damage_+%_final_at_centre", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {65, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASQueenOfFilthRollSlam"] = { name = "EASQueenOfFilthRollSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "voll_slam_damage_+%_final_at_centre", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {65, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOMushroomOriginPoint"] = { name = "SOMushroomOriginPoint", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster dropped item rarity +% [1600]
monster slain experience +% [0]
Family | MonsterActBoss |
---|---|
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
Edit
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.