Царица мерзости
Гуманоид
monster dropped item rarity +% [1600]
monster slain experience +% [0]
The Queen of Filth
SpectreN
AreaОсквернённая вершина
Tags2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, not_dex, physical_affinity, red_blood, very_slow_movement
Здоровье
288%
Energy Shield From Life
5%
Сопротивление
0 0 0 0
Damage
300%
Меткость
100%
Attack Distance
5 ~ 30
Время атаки
1.5 Second
Damage Spread
±20%
Опыт
250%
Model Size
190%
Type
QueenofFilfthBoss
Metadata
QueenofFilfthBoss_
Уровень
41
Здоровье
3,702
Damage
281
Урон от чар
281
Меткость
868
Время атаки
1.5
Опыт
11,465
Minion Life
7,108
Minion Energy Shield
374
Minion Damage
651
Minion Armour
986
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Обычная атака
Base Damage: 224–337
Время атаки: 1.5 сек.
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GSAntiAttackDebuff
Triggerable, Spell, Damage
Время применения: 1 сек.
Перезарядка: 8 сек.
Наносит от до урона хаосом
action attack or cast time uses animation length [1]
GSAntiCasterDebuff
Triggerable, Spell, Damage
Время применения: 1 сек.
Перезарядка: 8 сек.
Наносит от до урона хаосом
action attack or cast time uses animation length [1]
GSAntiMinionDebuff
Triggerable, Spell, Damage
Время применения: 1 сек.
Перезарядка: 8 сек.
Наносит от до урона хаосом
action attack or cast time uses animation length [1]
EASSummonSpecificInbreds
Перезарядка: 25 сек.
action attack or cast time uses animation length [1]
SOMushroomOriginPoint
Triggerable
action attack or cast time uses animation length [1]
GSMushroomPuff
Triggerable, Spell, Damage
Время применения: 1 сек.
50% увеличение силы Горючести
Наносит от 102.7 до 154 урона от огня
is area damage [1]
GPSQueenOfFilthCorpseBall
Triggerable, Attack
Base Damage: 224–337
Время атаки: 1.5 сек.
Перезарядка: 30 сек.
action attack or cast time uses animation length [1]
attack maximum action distance + [70]
base deal no damage [1]
base is projectile [1]
number of projectiles override [1]
GSCorpseBallSplat
Triggerable, Attack
Base Damage: 224–337
Урон от атаки: 300%
Время атаки: 1.5 сек.
Наносит на 200% больше урона атаками
attack maximum action distance + [70]
base cannot be blocked [1]
base is projectile [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-75]
voll slam damage +% final at centre [50]
EASQueenOfFilthDoubleSlam
Перезарядка: 15 сек.
action attack or cast time uses animation length [1]
attack maximum action distance + [65]
voll slam damage +% final at centre [30]
EASQueenOfFilthRollSlam
Перезарядка: 15 сек.
action attack or cast time uses animation length [1]
attack maximum action distance + [65]
voll slam damage +% final at centre [30]
GAQueenOfFilthDoubleSlam1
Triggerable, Attack
Base Damage: 224–337
Урон от атаки: 180%
Время атаки: 1.5 сек.
Наносит на 80% больше урона атаками
is area damage [1]
voll slam damage +% final at centre [30]
GAQueenOfFilthDoubleSlam2
Triggerable, Attack
Base Damage: 224–337
Урон от атаки: 180%
Время атаки: 1.5 сек.
Наносит на 80% больше урона атаками
15% физического урона становится уроном хаосом
is area damage [1]
voll slam damage +% final at centre [30]
GAQueenOfFilthRollSlam1
Triggerable, Attack
Base Damage: 224–337
Урон от атаки: 200%
Время атаки: 1.5 сек.
Наносит на 100% больше урона атаками
base cannot be blocked [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
voll slam damage +% final at centre [30]
GAQueenOfFilthOverheadSlam
Triggerable, Attack
Base Damage: 224–337
Урон от атаки: 140%
Время атаки: 1.5 сек.
Перезарядка: 1 сек.
Наносит на 40% больше урона атаками
action attack or cast time uses animation length [1]
attack maximum action distance + [12]
is area damage [1]
voll slam damage +% final at centre [30]
SSMQueenOfFilthVulnerability
Spell, Multicastable, Triggerable
Время применения: 1 сек.
Перезарядка: 12 сек.
action attack or cast time uses animation length [1]
alternate minion [1054]
monster no drops or experience [1]
number of monsters to summon [1]
spell maximum action distance +% [-20]
summon specific monsters radius +% [-99]
SSMQueenOfFilthEnfeeble
Spell, Multicastable, Triggerable
Время применения: 1 сек.
Перезарядка: 12 сек.
action attack or cast time uses animation length [1]
alternate minion [1055]
monster no drops or experience [1]
number of monsters to summon [1]
spell maximum action distance +% [-20]
summon specific monsters radius +% [-99]
CGEQueenOfFilthFilth
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Время применения: 1 сек.
Наносит 162 базового урона хаосом в секунду
base skill effect duration [6000]
ground caustic art variation [1025]
GAQueenOfFilthRollImpact
Triggerable, Attack
Base Damage: 224–337
Урон от атаки: 70%
Время атаки: 1.5 сек.
Наносит на 30% меньше урона атаками
action attack or cast time uses animation length [1]
is area damage [1]
MAASQueenOfFilthCombo
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Обычная атака
Base Damage: 224–337
Время атаки: 1.5 сек.
Перезарядка: 8 сек.
action attack or cast time uses animation length [1]
attack maximum action distance + [-14]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
SSMQueenOfFilthTempChains
Spell, Multicastable, Triggerable
Время применения: 1 сек.
Перезарядка: 12 сек.
action attack or cast time uses animation length [1]
alternate minion [1079]
monster no drops or experience [1]
number of monsters to summon [1]
spell maximum action distance +% [-20]
summon specific monsters radius +% [-99]
GSCorpseBallCircleSplat
Triggerable, Attack
Base Damage: 224–337
Время атаки: 1.5 сек.
action attack or cast time uses animation length [1]
base is projectile [1]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"

Functions
{
	TargetTheThing =
	"
		this.corpseball_target = arg1;
		SetTargetLocation( corpseball_target );
	"
}

StateMachine
{
	define_shared_state = "intro_block; life_curses; mana_curses;"
}

Functions
{
	projectilify =
	"
		If( arg1, (){ OverrideBaseHullType( projectile ); }, (){ ResetBaseHullType(); } );
	"
}

Actor
{
	on_event_tree_face_for_GeometryProjectilesAttack = "FaceObject( corpseball_target );"
	on_event_start_tracking_for_GeometryProjectilesAttack = "SetTarget( corpseball_target, true );"
	on_event_stop_tracking_for_GeometryProjectilesAttack = "SetTargetLocation( corpseball_target, _, _, true );"
}

Stats
{
	set_monster_delay_item_drops_millis = 4200
}

Preload
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/QueenOfFilth/ao/QueenOfFilthMushroom01.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/QueenOfFilth/ao/QueenOfFilthMushroom02.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/QueenOfFilth/ao/QueenOfFilthMushroom03.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/QueenOfFilth/ao/QueenOfFilthMushroom04.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/QueenOfFilth/ao/QueenOfFilthMushroom05.ao"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"

GlobalAudioParamEvents
{
	player_in_range_param = "QueenFilthInRange"
	life_percent_param = "QueenFilthLifePercentage"
	range = 130
	life_percent_value_max = 1.0
	life_percent_is_boolean = true
}

Render
{
	use_ao_lights = true
	selection_size_override = "115, 115, 190"
}

Life
{
	on_death =
	"
		this.my_weapon = GetAttachedAOByType( 'Metadata/Monsters/QueenOfFilth/attachments/QueenOfFilthWeapon.ao' );
		my_weapon.MoveToBone( R_Weapon_02, 0 );
	"
}

Animated
{
	on_event_decouple = "DecoupleAttachedAO( my_weapon );"

	on_emerge_01 =
	"
		local player = GetLocalPlayer();
		local succeeded;
		this.player_ascendancy = player.GetAscendancyName();
		If( Or( player_ascendancy == 'Druid', player_ascendancy == 'Druid1', player_ascendancy == 'Druid2', player_ascendancy == 'Druid3' ),
		{
			PlayTextAudio( QueenOfFilth_Emerge_Druid, 'Metadata/Monsters/QueenOfFilth/QueenofFilfthBoss_' );
			succeeded = true;
		} );
		If( Or( player_ascendancy == 'Marauder', player_ascendancy == 'Marauder1', player_ascendancy == 'Marauder2', player_ascendancy == 'Marauder3' ),
		{
			PlayTextAudio( QueenOfFilth_Emerge_Karui, 'Metadata/Monsters/QueenOfFilth/QueenofFilfthBoss_' );
			succeeded = true;
		} );
		If( Or( player_ascendancy == 'Ranger', player_ascendancy == 'Ranger1', player_ascendancy == 'Ranger2', player_ascendancy == 'Ranger3' ),
		{
			PlayTextAudio( QueenOfFilth_Emerge_Ranger, 'Metadata/Monsters/QueenOfFilth/QueenofFilfthBoss_' );
			succeeded = true;
		} );
		If( Or( player_ascendancy == 'Templar', player_ascendancy == 'Templar1', player_ascendancy == 'Templar2', player_ascendancy == 'Templar3' ),
		{
			PlayTextAudio( QueenOfFilth_Emerge_Templar, 'Metadata/Monsters/QueenOfFilth/QueenofFilfthBoss_' );
			succeeded = true;
		} );
		If( Or( player_ascendancy == 'Mercenary', player_ascendancy == 'Mercenary1`', player_ascendancy == 'Mercenary2', player_ascendancy == 'Mercenary3' ),
		{
			PlayTextAudio( QueenOfFilth_Emerge_Merc, 'Metadata/Monsters/QueenOfFilth/QueenofFilfthBoss_' );
			succeeded = true;
		} );		
		If( !VariableExists( succeeded ), ()
		{
			If( player.IsMalePlayer(),
			{
				PlayTextAudio( QueenOfFilth_Emerge_Male, 'Metadata/Monsters/QueenOfFilth/QueenofFilfthBoss_' );
				succeeded = true;
			} );
		} );
		If( !VariableExists( succeeded ), ()
		{
			PlayTextAudio( QueenOfFilth_Emerge_Female, 'Metadata/Monsters/QueenOfFilth/QueenofFilfthBoss_' );
		} );
	"

	on_end_curse_nuke_01_vulnerability = "PlayCharacterAudioEvent( QueenOfFilthCurseResponse );"
	on_end_curse_nuke__01_enfeeble = "PlayCharacterAudioEvent( QueenOfFilthCurseResponse );"
	on_end_curse_nuke_01_temporal_chains = "PlayCharacterAudioEvent( QueenOfFilthCurseResponse );"
	on_slap_slam_01 = "PlayTextAudio( QueenOfFilth_SlapSlam_Random, 'Metadata/Monsters/QueenOfFilth/QueenofFilfthBoss_' );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/QueenOfFilth/QueenofFilfthBoss_"] = {
    name = "The Queen of Filth",
    life = 2.88,
    energyShield = 0.05,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 3,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 30,
    accuracy = 1,
    weaponType1 = "Two Hand Mace",
    skillList = {
        "MeleeAtAnimationSpeedUnique",
        "MAASQueenOfFilthCombo",
        "GPSQueenOfFilthCorpseBall",
        "SSMQueenOfFilthVulnerability",
        "SSMQueenOfFilthEnfeeble",
        "SSMQueenOfFilthTempChains",
        "CGEQueenOfFilthFilth",
        "GSAntiAttackDebuff",
        "GSAntiCasterDebuff",
        "GSAntiMinionDebuff",
        "GSCorpseBallSplat",
        "GSMushroomPuff",
        "GAQueenOfFilthDoubleSlam1",
        "GAQueenOfFilthDoubleSlam2",
        "GAQueenOfFilthRollSlam1",
        "GAQueenOfFilthOverheadSlam",
        "GAQueenOfFilthRollImpact",
        "GSCorpseBallCircleSplat",
        "EASSummonSpecificInbreds",
        "EASQueenOfFilthDoubleSlam",
        "EASQueenOfFilthRollSlam",
        "SOMushroomOriginPoint",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MAASQueenOfFilthCombo"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {-14, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GPSQueenOfFilthCorpseBall"] = {
    name = "GPSQueenOfFilthCorpseBall",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_projectiles_override",
        "attack_maximum_action_distance_+",
        "base_is_projectile",
        "action_attack_or_cast_time_uses_animation_length",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {1, 70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMQueenOfFilthVulnerability"] = {
    name = "SSMQueenOfFilthVulnerability",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "spell_maximum_action_distance_+%",
        "monster_no_drops_or_experience",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {1054, 1, -99, -20, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMQueenOfFilthEnfeeble"] = {
    name = "SSMQueenOfFilthEnfeeble",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "spell_maximum_action_distance_+%",
        "monster_no_drops_or_experience",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {1055, 1, -99, -20, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMQueenOfFilthTempChains"] = {
    name = "SSMQueenOfFilthTempChains",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "spell_maximum_action_distance_+%",
        "monster_no_drops_or_experience",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {1079, 1, -99, -20, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CGEQueenOfFilthFilth"] = {
    name = "CGEQueenOfFilthFilth",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_chaos_damage_to_deal_per_minute",
        "base_skill_effect_duration",
        "ground_caustic_art_variation",
    },
    levels = {
        [1] = {1, 6000, 1025, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSAntiAttackDebuff"] = {
    name = "GSAntiAttackDebuff",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSAntiCasterDebuff"] = {
    name = "GSAntiCasterDebuff",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSAntiMinionDebuff"] = {
    name = "GSAntiMinionDebuff",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSCorpseBallSplat"] = {
    name = "GSCorpseBallSplat",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "attack_maximum_action_distance_+",
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "base_cannot_be_blocked",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
        "base_is_projectile",
    },
    levels = {
        [1] = {-75, 70, 50, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSMushroomPuff"] = {
    name = "GSMushroomPuff",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "ignite_chance_+%",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAQueenOfFilthDoubleSlam1"] = {
    name = "GAQueenOfFilthDoubleSlam1",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
    },
    levels = {
        [1] = {30, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAQueenOfFilthDoubleSlam2"] = {
    name = "GAQueenOfFilthDoubleSlam2",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_chaos",
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
    },
    levels = {
        [1] = {15, 30, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAQueenOfFilthRollSlam1"] = {
    name = "GAQueenOfFilthRollSlam1",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "base_cannot_be_blocked",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {30, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAQueenOfFilthOverheadSlam"] = {
    name = "GAQueenOfFilthOverheadSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {12, 30, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAQueenOfFilthRollImpact"] = {
    name = "GAQueenOfFilthRollImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSCorpseBallCircleSplat"] = {
    name = "GSCorpseBallCircleSplat",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_is_projectile",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSummonSpecificInbreds"] = {
    name = "EASSummonSpecificInbreds",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASQueenOfFilthDoubleSlam"] = {
    name = "EASQueenOfFilthDoubleSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "voll_slam_damage_+%_final_at_centre",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {65, 30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASQueenOfFilthRollSlam"] = {
    name = "EASQueenOfFilthRollSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "voll_slam_damage_+%_final_at_centre",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {65, 30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SOMushroomOriginPoint"] = {
    name = "SOMushroomOriginPoint",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
monster dropped item rarity +% [1600]
monster slain experience +% [0]
FamilyMonsterActBoss
DomainsMonster (3)
GenerationTypeУникальный (3)
Req. level1
Stats
  • monster slain experience +% Min: 0 Max: 0 Global
  • monster dropped item rarity +% Min: 1600 Max: 1600 Global
  • Edit

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