La reina de la inmundicia
HumanoideÁrea: Ápice de la inmundicia
i am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
The Queen of Filth
| Spectre | N |
|---|---|
| Area | Ápice de la inmundicia |
| Tags | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, not_dex, physical_affinity, red_blood, very_slow_movement |
Vida
288%
Energy Shield From Life
5%
+40%
Resistencia
Damage
300%
Precisión
100%
Impactos críticos Chance
5%
Attack Distance
5 ~ 30
Tiempo de ataque
1.5 Second
Damage Spread
±20%
Experiencia
250%
Model Size
190%
Type
QueenofFilfthBoss
Metadata
QueenofFilfthBoss_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
41
Vida
3,897
627
358
Damage
281
Daño de hechizos
281
Precisión
818
Tiempo de ataque
1.5
Experiencia
11,465
Minion Life
7,482
Minion Energy Shield
374
Minion Damage
651
Minion Armour
986
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque básico
Base Damage: 224—337
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.5 seg
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GSAntiAttackDebuff
Triggerable, Spell, Damage, AttackInPlace
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 8 seg
Inflige de a de daño de caos
action attack or cast time uses animation length [1]
GSAntiCasterDebuff
Triggerable, Spell, Damage, AttackInPlace
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 8 seg
Inflige de a de daño de caos
action attack or cast time uses animation length [1]
GSAntiMinionDebuff
Triggerable, Spell, Damage, AttackInPlace
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 8 seg
Inflige de a de daño de caos
action attack or cast time uses animation length [1]
EASSummonSpecificInbreds
Tiempo de recarga: 25 seg
action attack or cast time uses animation length [1]
SOMushroomOriginPoint
Triggerable, AttackInPlace
action attack or cast time uses animation length [1]
GSMushroomPuff
Triggerable, Spell, Damage, AttackInPlace
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 1 seg
is area damage [1]
GPSQueenOfFilthCorpseBall
Triggerable, Attack, AttackInPlace
Base Damage: 224—337
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.5 seg
Tiempo de recarga: 30 seg
action attack or cast time uses animation length [1]
attack maximum action distance + [70]
base deal no damage [1]
base is projectile [1]
number of projectiles override [1]
GSCorpseBallSplat
Triggerable, Attack, AttackInPlace
Base Damage: 224—337
Probabilidad de impacto crítico: 5%
Daño de ataque: 300%
Tiempo de ataque: 1.5 seg
Inflige un 200% más de daño de ataques
attack maximum action distance + [70]
base cannot be blocked [1]
base is projectile [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-75]
voll slam damage +% final at centre [50]
EASQueenOfFilthDoubleSlam
Tiempo de recarga: 15 seg
action attack or cast time uses animation length [1]
attack maximum action distance + [65]
voll slam damage +% final at centre [30]
EASQueenOfFilthRollSlam
Tiempo de recarga: 15 seg
action attack or cast time uses animation length [1]
attack maximum action distance + [65]
voll slam damage +% final at centre [30]
GAQueenOfFilthDoubleSlam1
Triggerable, Attack, AttackInPlace
Base Damage: 224—337
Probabilidad de impacto crítico: 5%
Daño de ataque: 180%
Tiempo de ataque: 1.5 seg
Inflige un 80% más de daño de ataques
is area damage [1]
voll slam damage +% final at centre [30]
GAQueenOfFilthDoubleSlam2
Triggerable, Attack, AttackInPlace
Base Damage: 224—337
Probabilidad de impacto crítico: 5%
Daño de ataque: 180%
Tiempo de ataque: 1.5 seg
Inflige un 80% más de daño de ataques
is area damage [1]
voll slam damage +% final at centre [30]
GAQueenOfFilthRollSlam1
Triggerable, Attack, AttackInPlace
Base Damage: 224—337
Probabilidad de impacto crítico: 5%
Daño de ataque: 200%
Tiempo de ataque: 1.5 seg
Inflige un 100% más de daño de ataques
base cannot be blocked [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
voll slam damage +% final at centre [30]
GAQueenOfFilthOverheadSlam
Triggerable, Attack, AttackInPlace
Base Damage: 224—337
Probabilidad de impacto crítico: 5%
Daño de ataque: 140%
Tiempo de ataque: 1.5 seg
Tiempo de recarga: 1 seg
Inflige un 40% más de daño de ataques
action attack or cast time uses animation length [1]
attack maximum action distance + [12]
is area damage [1]
voll slam damage +% final at centre [30]
SSMQueenOfFilthVulnerability
Spell, Multicastable, Triggerable, AttackInPlace
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 12 seg
action attack or cast time uses animation length [1]
alternate minion [1054]
monster no drops or experience [1]
number of monsters to summon [1]
spell maximum action distance +% [-20]
summon specific monsters radius +% [-99]
SSMQueenOfFilthEnfeeble
Spell, Multicastable, Triggerable, AttackInPlace
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 12 seg
action attack or cast time uses animation length [1]
alternate minion [1055]
monster no drops or experience [1]
number of monsters to summon [1]
spell maximum action distance +% [-20]
summon specific monsters radius +% [-99]
CGEQueenOfFilthFilth
Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
Tiempo de lanzamiento: 1 seg
Inflige 162 de daño de caos por segundo
base skill effect duration [6000]
ground caustic art variation [1025]
GAQueenOfFilthRollImpact
Triggerable, Attack, AttackInPlace
Base Damage: 224—337
Probabilidad de impacto crítico: 5%
Daño de ataque: 70%
Tiempo de ataque: 1.5 seg
Inflige un 30% menos de daño de ataques
action attack or cast time uses animation length [1]
is area damage [1]
MAASQueenOfFilthCombo
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque básico
Base Damage: 224—337
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.5 seg
Tiempo de recarga: 8 seg
action attack or cast time uses animation length [1]
attack maximum action distance + [-14]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
SSMQueenOfFilthTempChains
Spell, Multicastable, Triggerable, AttackInPlace
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 12 seg
action attack or cast time uses animation length [1]
alternate minion [1079]
monster no drops or experience [1]
number of monsters to summon [1]
spell maximum action distance +% [-20]
summon specific monsters radius +% [-99]
GSCorpseBallCircleSplat
Triggerable, Attack, AttackInPlace
Base Damage: 224—337
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.5 seg
action attack or cast time uses animation length [1]
base is projectile [1]
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"
Functions
{
TargetTheThing =
"
this.corpseball_target = arg1;
SetTargetLocation( corpseball_target );
"
}
StateMachine
{
define_shared_state = "intro_block; life_curses; mana_curses;"
}
Functions
{
projectilify =
"
If( arg1, (){ OverrideBaseHullType( projectile ); }, (){ ResetBaseHullType(); } );
"
}
Actor
{
on_event_tree_face_for_GeometryProjectilesAttack = "FaceObject( corpseball_target );"
on_event_start_tracking_for_GeometryProjectilesAttack = "SetTarget( corpseball_target, true );"
on_event_stop_tracking_for_GeometryProjectilesAttack = "SetTargetLocation( corpseball_target, _, _, true );"
}
Stats
{
set_monster_delay_item_drops_millis = 4200
}
Preload
{
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/QueenOfFilth/ao/QueenOfFilthMushroom01.ao"
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/QueenOfFilth/ao/QueenOfFilthMushroom02.ao"
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/QueenOfFilth/ao/QueenOfFilthMushroom03.ao"
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/QueenOfFilth/ao/QueenOfFilthMushroom04.ao"
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/QueenOfFilth/ao/QueenOfFilthMushroom05.ao"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"
GlobalAudioParamEvents
{
player_in_range_param = "QueenFilthInRange"
life_percent_param = "QueenFilthLifePercentage"
range = 130
life_percent_value_max = 1.0
life_percent_is_boolean = true
}
Render
{
use_ao_lights = true
selection_size_override = "115, 115, 190"
}
Life
{
on_death =
"
this.my_weapon = GetAttachedAOByType( 'Metadata/Monsters/QueenOfFilth/attachments/QueenOfFilthWeapon.ao' );
my_weapon.MoveToBone( R_Weapon_02, 0 );
"
}
Animated
{
on_event_decouple = "DecoupleAttachedAO( my_weapon );"
on_emerge_01 =
"
local player = GetLocalPlayer();
local succeeded;
this.player_ascendancy = player.GetAscendancyName();
If( Or( player_ascendancy == 'Druid', player_ascendancy == 'Druid1', player_ascendancy == 'Druid2', player_ascendancy == 'Druid3' ),
{
PlayTextAudio( QueenOfFilth_Emerge_Druid, 'Metadata/Monsters/QueenOfFilth/QueenofFilfthBoss_' );
succeeded = true;
} );
If( Or( player_ascendancy == 'Marauder', player_ascendancy == 'Marauder1', player_ascendancy == 'Marauder2', player_ascendancy == 'Marauder3' ),
{
PlayTextAudio( QueenOfFilth_Emerge_Karui, 'Metadata/Monsters/QueenOfFilth/QueenofFilfthBoss_' );
succeeded = true;
} );
If( Or( player_ascendancy == 'Ranger', player_ascendancy == 'Ranger1', player_ascendancy == 'Ranger2', player_ascendancy == 'Ranger3' ),
{
PlayTextAudio( QueenOfFilth_Emerge_Ranger, 'Metadata/Monsters/QueenOfFilth/QueenofFilfthBoss_' );
succeeded = true;
} );
If( Or( player_ascendancy == 'Templar', player_ascendancy == 'Templar1', player_ascendancy == 'Templar2', player_ascendancy == 'Templar3' ),
{
PlayTextAudio( QueenOfFilth_Emerge_Templar, 'Metadata/Monsters/QueenOfFilth/QueenofFilfthBoss_' );
succeeded = true;
} );
If( Or( player_ascendancy == 'Mercenary', player_ascendancy == 'Mercenary1`', player_ascendancy == 'Mercenary2', player_ascendancy == 'Mercenary3' ),
{
PlayTextAudio( QueenOfFilth_Emerge_Merc, 'Metadata/Monsters/QueenOfFilth/QueenofFilfthBoss_' );
succeeded = true;
} );
If( !VariableExists( succeeded ), ()
{
If( player.IsMalePlayer(),
{
PlayTextAudio( QueenOfFilth_Emerge_Male, 'Metadata/Monsters/QueenOfFilth/QueenofFilfthBoss_' );
succeeded = true;
} );
} );
If( !VariableExists( succeeded ), ()
{
PlayTextAudio( QueenOfFilth_Emerge_Female, 'Metadata/Monsters/QueenOfFilth/QueenofFilfthBoss_' );
} );
"
on_end_curse_nuke_01_vulnerability = "PlayCharacterAudioEvent( QueenOfFilthCurseResponse );"
on_end_curse_nuke__01_enfeeble = "PlayCharacterAudioEvent( QueenOfFilthCurseResponse );"
on_end_curse_nuke_01_temporal_chains = "PlayCharacterAudioEvent( QueenOfFilthCurseResponse );"
on_slap_slam_01 = "PlayTextAudio( QueenOfFilth_SlapSlam_Random, 'Metadata/Monsters/QueenOfFilth/QueenofFilfthBoss_' );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/QueenOfFilth/QueenofFilfthBoss_"] = {
name = "The Queen of Filth",
life = 2.88,
energyShield = 0.05,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 3,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 30,
accuracy = 1,
weaponType1 = "Two Hand Mace",
skillList = {
"MeleeAtAnimationSpeedUnique",
"MAASQueenOfFilthCombo",
"GPSQueenOfFilthCorpseBall",
"SSMQueenOfFilthVulnerability",
"SSMQueenOfFilthEnfeeble",
"SSMQueenOfFilthTempChains",
"CGEQueenOfFilthFilth",
"GSAntiAttackDebuff",
"GSAntiCasterDebuff",
"GSAntiMinionDebuff",
"GSCorpseBallSplat",
"GSMushroomPuff",
"GAQueenOfFilthDoubleSlam1",
"GAQueenOfFilthDoubleSlam2",
"GAQueenOfFilthRollSlam1",
"GAQueenOfFilthOverheadSlam",
"GAQueenOfFilthRollImpact",
"GSCorpseBallCircleSplat",
"EASSummonSpecificInbreds",
"EASQueenOfFilthDoubleSlam",
"EASQueenOfFilthRollSlam",
"SOMushroomOriginPoint",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MAASQueenOfFilthCombo"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {-14, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GPSQueenOfFilthCorpseBall"] = {
name = "GPSQueenOfFilthCorpseBall",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_projectiles_override",
"attack_maximum_action_distance_+",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"base_deal_no_damage",
},
levels = {
[1] = {1, 70, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SSMQueenOfFilthVulnerability"] = {
name = "SSMQueenOfFilthVulnerability",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"alternate_minion",
"number_of_monsters_to_summon",
"summon_specific_monsters_radius_+%",
"spell_maximum_action_distance_+%",
"monster_no_drops_or_experience",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {1054, 1, -99, -20, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SSMQueenOfFilthEnfeeble"] = {
name = "SSMQueenOfFilthEnfeeble",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"alternate_minion",
"number_of_monsters_to_summon",
"summon_specific_monsters_radius_+%",
"spell_maximum_action_distance_+%",
"monster_no_drops_or_experience",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {1055, 1, -99, -20, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SSMQueenOfFilthTempChains"] = {
name = "SSMQueenOfFilthTempChains",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"alternate_minion",
"number_of_monsters_to_summon",
"summon_specific_monsters_radius_+%",
"spell_maximum_action_distance_+%",
"monster_no_drops_or_experience",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {1079, 1, -99, -20, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CGEQueenOfFilthFilth"] = {
name = "CGEQueenOfFilthFilth",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_chaos_damage_to_deal_per_minute",
"base_skill_effect_duration",
"ground_caustic_art_variation",
},
levels = {
[1] = {1, 6000, 1025, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSAntiAttackDebuff"] = {
name = "GSAntiAttackDebuff",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_chaos_damage",
"spell_maximum_base_chaos_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSAntiCasterDebuff"] = {
name = "GSAntiCasterDebuff",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_chaos_damage",
"spell_maximum_base_chaos_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSAntiMinionDebuff"] = {
name = "GSAntiMinionDebuff",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_chaos_damage",
"spell_maximum_base_chaos_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSCorpseBallSplat"] = {
name = "GSCorpseBallSplat",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"attack_maximum_action_distance_+",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"base_cannot_be_blocked",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
"base_is_projectile",
},
levels = {
[1] = {-75, 70, 50, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSMushroomPuff"] = {
name = "GSMushroomPuff",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"ignite_chance_+%",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAQueenOfFilthDoubleSlam1"] = {
name = "GAQueenOfFilthDoubleSlam1",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
},
levels = {
[1] = {30, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAQueenOfFilthDoubleSlam2"] = {
name = "GAQueenOfFilthDoubleSlam2",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_chaos",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
},
levels = {
[1] = {15, 30, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAQueenOfFilthRollSlam1"] = {
name = "GAQueenOfFilthRollSlam1",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"base_cannot_be_blocked",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {30, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAQueenOfFilthOverheadSlam"] = {
name = "GAQueenOfFilthOverheadSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {12, 30, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAQueenOfFilthRollImpact"] = {
name = "GAQueenOfFilthRollImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSCorpseBallCircleSplat"] = {
name = "GSCorpseBallCircleSplat",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_is_projectile",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASSummonSpecificInbreds"] = {
name = "EASSummonSpecificInbreds",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASQueenOfFilthDoubleSlam"] = {
name = "EASQueenOfFilthDoubleSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"voll_slam_damage_+%_final_at_centre",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {65, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASQueenOfFilthRollSlam"] = {
name = "EASQueenOfFilthRollSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"voll_slam_damage_+%_final_at_centre",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {65, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SOMushroomOriginPoint"] = {
name = "SOMushroomOriginPoint",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
i am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
| Family | MonsterActBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.