Verisium Manifestation
构造体| Spectre | |
|---|---|
| Tags | allows_additional_projectiles, allows_inc_aoe, Claw_onhit_audio, cold_affinity, construct, extra_extra_small_height, fast_movement, ghost, is_unarmed, melee |
生命
25%
抗性
伤害
70%
命中
100%
暴击 Chance
5%
+30%
Attack Distance
6 ~ 50
攻击间隔
1 Second
Damage Spread
±20%
经验值
100%
Model Size
100%
Type
KalguuranManifestationWisp
Metadata
KalguurManifestationWispPlayerSummoned_
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPAKalguuranManifestation
攻击, 范围攻击, 技能可幻影射手, 投射物, 玩家投射物, 伤害, 可触发, AttackInPlace
Base Damage: 131—196
暴击率: 5%
攻击伤害: 150%
攻击间隔: 1 秒
攻击伤害总增 50%
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1195]
projectile uses contact position [1]
use scaled contact offset [1]
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueExpeditionNew/PlayerSummoned/KalguurManifestationWispPlayerSummoned_"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Verisium Manifestation",
life = 0.25,
damage = 0.7,
damageSpread = 0.2,
attackTime = 1,
attackRange = 50,
accuracy = 1,
skillList = {
"MPAKalguuranManifestation",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MPAKalguuranManifestation"] = {
name = "MPAKalguuranManifestation",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"check_for_targets_between_initiator_and_projectile_source",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {1195, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.













