飞翼恐魔
Winged Horror
Spectre | Y |
---|---|
Area | 巨人石窟, The Ziggurat Refuge, The Titan Grotto |
Tags | 2HSharpMetal_onhit_audio, allows_additional_projectiles, beast, flying, lightning_affinity, medium_movement, melee, physical_affinity, ranged, red_blood |
Packs |
生命
135%
Ailment Threshold
%
抗性
0
0
-30
0
伤害
135%
命中
100%
攻击暴击率
+5%
暴击伤害
+130%
Attack Distance
6 ~ 9
Attack Time
1.005 Second
Damage Spread
±20%
经验值
135%
Model Size
100%
Type
WingedCreature
Metadata
WingedCreature
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
70
生命
11,767
Armour
3,877
闪避值
502
能量护盾
0
伤害
335
法术伤害
335
命中
0
Attack Time
1.005
经验值
46,763
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
Base Damage: 268–402
暴击几率: 5%
Attack Time: 1.005 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GPSWingedCreatureBallLightning
可触发, 伤害
冷却时间: 8 秒
造成 1.943- 5.828 [闪电]伤害
投射物穿透所有目标
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
projectile uses contact position [1]
spell maximum action distance +% [-35]
use scaled contact offset [1]
投射物穿透所有目标
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
projectile uses contact position [1]
spell maximum action distance +% [-35]
use scaled contact offset [1]
GSWingedCreatureBallLightning
可触发, 法术, 伤害
攻击暴击率: 6%
施放间隔: 1 秒
造成 3.492- 10.48 [闪电]伤害
被辅助技能的[感电]几率提高 20%
action attack or cast time uses animation length [1]
base is projectile [1]
is area damage [1]
被辅助技能的[感电]几率提高 20%
action attack or cast time uses animation length [1]
base is projectile [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_base_heavy_stun_duration_ms = 3333 } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = "Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/WingedCreature/WingedCreature_Aggro.ao' ); } );" } Animated { preload_animated_object = "Metadata/Monsters/WingedCreature/WingedCreature_Aggro.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/WingedCreature/WingedCreature"] = { name = "Winged Horror", life = 1.35, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.35, damageSpread = 0.2, attackTime = 1.005, attackRange = 9, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GPSWingedCreatureBallLightning", "GSWingedCreatureBallLightning", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPSWingedCreatureBallLightning"] = { name = "GPSWingedCreatureBallLightning", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "spell_maximum_action_distance_+%", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", "action_attack_or_cast_time_uses_animation_length", "always_pierce", "base_deal_no_damage", }, levels = { [1] = {0.5, 1.5, -35, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSWingedCreatureBallLightning"] = { name = "GSWingedCreatureBallLightning", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "shock_chance_+%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_is_projectile", }, levels = { [1] = {0.5, 1.5, 20, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Winged Horror
Spectre | Y |
---|---|
Area | Trial of the Sekhemas |
Tags | 2HSharpMetal_onhit_audio, allows_additional_projectiles, beast, flying, lightning_affinity, medium_movement, melee, physical_affinity, ranged, red_blood, sanctum_monster |
Packs |
生命
135%
Ailment Threshold
%
抗性
0
0
-30
0
伤害
135%
命中
100%
攻击暴击率
+5%
暴击伤害
+130%
Attack Distance
6 ~ 9
Attack Time
1.005 Second
Damage Spread
±20%
经验值
135%
Model Size
100%
Type
WingedCreatureSanctumTrial
Metadata
WingedCreatureSanctumTrial
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
22
生命
548
Armour
152
闪避值
96
能量护盾
0
伤害
56
法术伤害
56
命中
0
Attack Time
1.005
经验值
1,075
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
Base Damage: 45–67
暴击几率: 5%
Attack Time: 1.005 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GPSWingedCreatureBallLightning
可触发, 伤害
冷却时间: 8 秒
造成 1.943- 5.828 [闪电]伤害
投射物穿透所有目标
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
projectile uses contact position [1]
spell maximum action distance +% [-35]
use scaled contact offset [1]
投射物穿透所有目标
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
projectile uses contact position [1]
spell maximum action distance +% [-35]
use scaled contact offset [1]
GSWingedCreatureBallLightning
可触发, 法术, 伤害
攻击暴击率: 6%
施放间隔: 1 秒
造成 1.901- 5.703 [闪电]伤害
被辅助技能的[感电]几率提高 20%
action attack or cast time uses animation length [1]
base is projectile [1]
is area damage [1]
被辅助技能的[感电]几率提高 20%
action attack or cast time uses animation length [1]
base is projectile [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_base_heavy_stun_duration_ms = 3333 } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = "Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/WingedCreature/WingedCreature_Aggro.ao' ); } );" } Animated { preload_animated_object = "Metadata/Monsters/WingedCreature/WingedCreature_Aggro.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/WingedCreature/WingedCreatureSanctumTrial"] = { name = "Winged Horror", life = 1.35, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.35, damageSpread = 0.2, attackTime = 1.005, attackRange = 9, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GPSWingedCreatureBallLightning", "GSWingedCreatureBallLightning", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPSWingedCreatureBallLightning"] = { name = "GPSWingedCreatureBallLightning", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "spell_maximum_action_distance_+%", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", "action_attack_or_cast_time_uses_animation_length", "always_pierce", "base_deal_no_damage", }, levels = { [1] = {0.5, 1.5, -35, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSWingedCreatureBallLightning"] = { name = "GSWingedCreatureBallLightning", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "shock_chance_+%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_is_projectile", }, levels = { [1] = {0.5, 1.5, 20, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }