Spectre | Y |
---|---|
Area | 거신 석굴, 지구라트 피난처, 거신 석굴 |
Tags | 2HSharpMetal_onhit_audio, allows_additional_projectiles, beast, flying, lightning_affinity, medium_movement, melee, physical_affinity, ranged, red_blood |
Packs |
생명력
135%
Ailment Threshold
%
저항
0
0
-30
0
Damage
135%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 9
Attack Time
1.005 Second
Damage Spread
±20%
경험치
135%
Model Size
100%
Type
WingedCreature
Metadata
WingedCreature
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
70
생명력
11,767
방어도
3,877
회피
502
에너지 보호막
0
Damage
335
주문 피해
335
정확도
0
Attack Time
1.005
경험치
46,763
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 268–402
[Critical|치명타 명중] 확률: 5%
Attack Time: 1.005 초
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GPSWingedCreatureBallLightning
Triggerable, Damage
재사용 대기시간: 8 초
1.943~5.828 번개 피해
투사체가 모든 대상 관통
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
projectile uses contact position [1]
spell maximum action distance +% [-35]
use scaled contact offset [1]
투사체가 모든 대상 관통
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
projectile uses contact position [1]
spell maximum action distance +% [-35]
use scaled contact offset [1]
GSWingedCreatureBallLightning
Triggerable, Spell, Damage
치명타 확률: 6%
시전 속도: 1 초
3.492~10.48 번개 피해
보조 대상 스킬의 감전 확률 20% 증가
action attack or cast time uses animation length [1]
base is projectile [1]
is area damage [1]
보조 대상 스킬의 감전 확률 20% 증가
action attack or cast time uses animation length [1]
base is projectile [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_base_heavy_stun_duration_ms = 3333 } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = "Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/WingedCreature/WingedCreature_Aggro.ao' ); } );" } Animated { preload_animated_object = "Metadata/Monsters/WingedCreature/WingedCreature_Aggro.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/WingedCreature/WingedCreature"] = { name = "Winged Horror", life = 1.35, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.35, damageSpread = 0.2, attackTime = 1.005, attackRange = 9, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GPSWingedCreatureBallLightning", "GSWingedCreatureBallLightning", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPSWingedCreatureBallLightning"] = { name = "GPSWingedCreatureBallLightning", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "spell_maximum_action_distance_+%", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", "action_attack_or_cast_time_uses_animation_length", "always_pierce", "base_deal_no_damage", }, levels = { [1] = {0.5, 1.5, -35, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSWingedCreatureBallLightning"] = { name = "GSWingedCreatureBallLightning", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "shock_chance_+%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_is_projectile", }, levels = { [1] = {0.5, 1.5, 20, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
날개 달린 공포
지역: 세케마의 시련
Winged Horror
Spectre | Y |
---|---|
Area | 세케마의 시련 |
Tags | 2HSharpMetal_onhit_audio, allows_additional_projectiles, beast, flying, lightning_affinity, medium_movement, melee, physical_affinity, ranged, red_blood, sanctum_monster |
Packs |
생명력
135%
Ailment Threshold
%
저항
0
0
-30
0
Damage
135%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 9
Attack Time
1.005 Second
Damage Spread
±20%
경험치
135%
Model Size
100%
Type
WingedCreatureSanctumTrial
Metadata
WingedCreatureSanctumTrial
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
22
생명력
548
방어도
152
회피
96
에너지 보호막
0
Damage
56
주문 피해
56
정확도
0
Attack Time
1.005
경험치
1,075
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 45–67
[Critical|치명타 명중] 확률: 5%
Attack Time: 1.005 초
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GPSWingedCreatureBallLightning
Triggerable, Damage
재사용 대기시간: 8 초
1.943~5.828 번개 피해
투사체가 모든 대상 관통
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
projectile uses contact position [1]
spell maximum action distance +% [-35]
use scaled contact offset [1]
투사체가 모든 대상 관통
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
projectile uses contact position [1]
spell maximum action distance +% [-35]
use scaled contact offset [1]
GSWingedCreatureBallLightning
Triggerable, Spell, Damage
치명타 확률: 6%
시전 속도: 1 초
1.901~5.703 번개 피해
보조 대상 스킬의 감전 확률 20% 증가
action attack or cast time uses animation length [1]
base is projectile [1]
is area damage [1]
보조 대상 스킬의 감전 확률 20% 증가
action attack or cast time uses animation length [1]
base is projectile [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_base_heavy_stun_duration_ms = 3333 } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = "Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/WingedCreature/WingedCreature_Aggro.ao' ); } );" } Animated { preload_animated_object = "Metadata/Monsters/WingedCreature/WingedCreature_Aggro.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/WingedCreature/WingedCreatureSanctumTrial"] = { name = "Winged Horror", life = 1.35, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.35, damageSpread = 0.2, attackTime = 1.005, attackRange = 9, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GPSWingedCreatureBallLightning", "GSWingedCreatureBallLightning", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPSWingedCreatureBallLightning"] = { name = "GPSWingedCreatureBallLightning", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "spell_maximum_action_distance_+%", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", "action_attack_or_cast_time_uses_animation_length", "always_pierce", "base_deal_no_damage", }, levels = { [1] = {0.5, 1.5, -35, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSWingedCreatureBallLightning"] = { name = "GSWingedCreatureBallLightning", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "shock_chance_+%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_is_projectile", }, levels = { [1] = {0.5, 1.5, 20, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }