Version_0.1.1

Old: chuanhsing#2097 2025-01-16 14:03:36

New: chuanhsing#2097 2025-01-17 08:46:55

OldNewDifferences
11 # Version 0.1.1
22
3-This patch contains new endgame tower maps, checkpoints for map areas, respawn attempts for the Arbiter of Ash, as well as many monster changes, unique changes, improvements and bug fixes.
3+This patch contains new endgame tower maps, checkpoints for map areas, respawn attemps for the Arbiter of Ash, as well as many monster changes, unique changes, improvements and bug fixes.
44
55 Endgame Changes
66
77 * Added 4 new Tower Map areas: Alpine Ridge, Bluff, Mesa, and Sinking Spire.
88 * The Lost Towers Map area has also been revamped.
9-* To address the problem of only having one attempt at the Arbiter of Ash Boss fight, you will now have up to six respawn attempts at this fight. Respawns can only be triggered by the person who put in the keys, and everyone in your party will be respawned at the same time. Leaving the Map still forfeits your attempt so you'll still need to fight the boss with the build you walked into the Map with. Higher difficulties of the Boss will lower the number of respawn attempts you receive. We'll be looking to add respawn attempts to other Pinnacle content over time.
9+* To address the problem of only having one attempt at [[the Arbiter of Ash]] Boss fight, you will now have up to five respawn attempts at this fight. Respawns can only be triggered by the person who put in the keys, and everyone in your party will be respawned at the same time. Leaving the Map still forfeits your attempt so you'll still need to fight the boss with the build you walked into the Map with. Higher difficulties of the Boss will lower the number of respawn attempts you receive. We'll be looking to add respawn attempts to other Pinnacle content over time.
1010 * The Arbiter of Ash can no longer be interrupted during his falling flame seed skill. His flaming gale skill can no longer be blocked.
1111 * The Arbiter of Ash Boss is now invulnerable for longer during its emergence and now takes significantly reduced damage while emerging.
1212 * The Arbiter of Ash is now way less likely to target minions when using his sword, which could prevent some of their skills being used.
262262
263263 * Fixed four client crashes.
264264 * Fixed four instance crashes.
265-* Fixed a bug where Mana Flare, Elemental Discharge, and the version of Ember Fusillade triggered by [[Dusk Vigil]] were not considered triggered skills (and could therefore generate energy).
265+* Fixed a bug where Mana Flare, Elemental Discharge, and the version of Ember Fusillade triggered by [[Dusk Vigil]] were not considered triggered skills (and therefore could be supported by some supports they don't apply to triggered skills)
266266 * Fixed a bug where some objects, such as Vine Arrow plants, were incorrectly counted as targets when dealing splash damage through the implicit modifier on the Cultist Greathammer base type.
267267 * Fixed a bug where Siege Cascade was targeting Vine Arrow plants and Frostwall Ice Crystals.
268268 * Fixed a bug where Herald of Ice was still exploding shattered enemies when the gem was set to be used with your currently inactive weapon set.
299299 * Fixed a bug where The Hooded One would not identify items stored in additional inventory slots granted by the Colossal Capacity Titan Ascendancy Passive Skill.
300300 * Fixed a bug so the inventory no longer opens when dragging the Atlas Map UI with the cursor over a Map node.
301301 * Fixed a visual bug where walking away from a corpse and back to it could visually display a new remnant with Grim Feast.
302-* Fixed a bug in the [[Riverside]] Map where the boss arena forcefield could appear before entering the boss fight.
302+* Fixed a bug in the Riverside Map where the boss arena forcefield could appear before entering the boss fight.
303303 * Fixed a bug where the Energy Shield UI could visually appear as having Energy Shield when the player had none.
304304 * Fixed a bug where enemies could cast detonate dead on players minions when the player was using the Sacrifice Gem.
305305 * Fixed problems in the Savanna, Abyss, and Seepage Maps where sections of the areas could be unaccessible
340340
341341 Controller Improvements
342342
343-* While using currency, inventory navigation will ignore items the currently selected currency could not be used on.
343+* While using currency, inventory navigation using RS will ignore items the currently selected currency could not be used on.
344344 * Added a bindable action to show/hide item and object labels.
345345 * While on the world map screen, you can now press B/circle to leave the underground.
346346 * Some interactables in the Trial of the Sekhemas and the Trial of Chaos are now prioritised over using skills on enemies if you have Interact bound to the same button as a skill.
382382 Microtransactions
383383
384384 * Enabled the following existing cosmetic microtransactions for use in Path of Exile 2: Siren Wings, Siren Cloak, Siren Weapon, Siren Weapon Effect, Siren Character Effect, Siren Footprints Effect, Siren Portal Effect, Deepwater Wings, Deepwater Back Attachment, Deepwater Weapon, Deepwater Weapon Effect, Deepwater Character Effect, Deepwater Footprints Effect, Deepwater Portal Effect, Atlantis Cloak, Atlantis Wings, Atlantis Portal Effect, Atlantis Footprints Effect, Onyx Oblivion Wings, Onyx Oblivion Weapon, Oblivion Weapon, Direblade Wings, Direblade Weapon, Verdant Weapon, Sulphurous Gargoyle Wings, Alabaster Gargoyle Wings, Stygian Gargoyle Wings, Pitch-black Gargoyle Wings, Illusionist Character Effect, Brimstone Character Effect, Harmony Wings, Harmony Cloak, Harmony Weapon Effect, Harmony Footprints Effect, Harmony Portal Effect, Heritage Wings, Heritage Cloak, Heritage Weapon Effect, Heritage Weapon, Heritage Portal Effect, Divergence Wings, Divergence Cloak, Divergence Weapon, Divergence Weapon Effect, Divergence Footprints Effect, Divergence Character Effect, Divergence Portal Effect, Vulcan Cloak, Vulcan Shield, Vulcan Weapon Effect, Harmonious Weapon, Harmonious Weapon Effect, Electroswarm Character Effect, Project Electroswarm Character Effect, Siren Electroswarm Character Effect, Void Emperor Electroswarm Character Effect, Kalguuran Cloak, Penance Back Attachment, Crucible Armour Set, Cane Toad King Portal Effect, Albino Toad King Portal Effect, River Toad King Portal Effect, Sacred Wisps Portal Effect.
385-* The Hands of Xesht Back Attachment now has a smaller variant that can be selected from the cosmetics menu.
386-
387-There were also a handful of changes we didn’t quite get ready in time for this patch, but we will be getting them to you as soon as they’re ready!
388-
389-* Una’s Songs still won’t be playing correctly, this was unexpected even for us to cause us this much trouble to fix.
390-* Adding multiple respawns to other Pinnacle Content on the Atlas (King in the Mists, Breachstones, Olroth in Expedition). The Arbiter of Ash is included but we didn’t get around to getting the other ones implemented.
391-* Map (Waystone) Stash Tabs.
385+* The Hands of Xesht Back Attachment now has a smaller variant that can be selected from the cosmetics menu.