[DNT] Spirit Tortoise
Spectre | Y |
---|---|
Tags | beast, not_dex, red_blood, reptile_beast, Snap_onhit_audio, very_slow_movement |
생명력
140%
Energy Shield From Life
5%
방어도
+100%
Ailment Threshold
%
저항
0
0
0
0
Damage
140%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 20
Attack Time
1.5 Second
Damage Spread
±20%
경험치
140%
Model Size
100%
Type
SpiritTortoise
Metadata
SpiritTortoise
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
10,860
방어도
3,451
회피
477
에너지 보호막
0
Damage
326
주문 피해
326
정확도
0
Attack Time
1.5
경험치
40,088
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 261–392
[Critical|치명타 명중] 확률: 5%
Attack Time: 1.5 초
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EDSSpiritTurtleFireSprayLeft
Triggerable, Spell, Damage
시전 속도: 1 초
재사용 대기시간: 6.5 초
~ 화염 피해
action attack or cast time uses animation length [1]
action do not face target [1]
is area damage [1]
spell maximum action distance +% [-50]
action attack or cast time uses animation length [1]
action do not face target [1]
is area damage [1]
spell maximum action distance +% [-50]
EDSSpiritTurtleFireSprayRight
Triggerable, Spell, Damage
시전 속도: 1 초
재사용 대기시간: 6.5 초
~ 화염 피해
action attack or cast time uses animation length [1]
action do not face target [1]
is area damage [1]
spell maximum action distance +% [-50]
action attack or cast time uses animation length [1]
action do not face target [1]
is area damage [1]
spell maximum action distance +% [-50]
GAKaruiSpiritTurtleSlam
Triggerable, Attack
Base Damage: 261–392
[Critical|치명타 명중] 확률: 5%
공격 피해: 150%
Attack Time: 1.5 초
재사용 대기시간: 5.5 초
주는 공격 피해 50% 증폭
근접 타격 범위 +25
action attack or cast time uses animation length [1]
is area damage [1]
근접 타격 범위 +25
action attack or cast time uses animation length [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/KaruiSpiritTortoise/SpiritTortoise"] = { name = "[DNT] Spirit Tortoise", life = 1.4, energyShield = 0.05, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.4, damageSpread = 0.2, attackTime = 1.5, attackRange = 20, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GAKaruiSpiritTurtleSlam", "EDSSpiritTurtleFireSprayLeft", "EDSSpiritTurtleFireSprayRight", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAKaruiSpiritTurtleSlam"] = { name = "GAKaruiSpiritTurtleSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {25, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSSpiritTurtleFireSprayLeft"] = { name = "EDSSpiritTurtleFireSprayLeft", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "spell_maximum_action_distance_+%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSSpiritTurtleFireSprayRight"] = { name = "EDSSpiritTurtleFireSprayRight", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "spell_maximum_action_distance_+%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }