냉각된
[Slow|감속]
action_speed_+%_final_from_chill
Chilled
Attribute /5
chilled
Code | action speed +% final from chill |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | 1 |
냉각된
움직임이 느려집니다.
action_speed_+%_final_from_chill
Chilled
Attribute /4
yugul_pool_chilled
Code | action speed +% final from chill |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | 1 |
냉각된
additional_chill
action_speed_+%_final_from_second_chill
Chilled
Attribute /4
additional_chill
Code | action speed +% final from second chill |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | 1 |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.