| 이름 | 상세 설명 표시 |
| DropLevel | 4 |
| BaseType | Tense Crossbow |
| BaseType | 팽팽한 석궁 |
| Class | |
| Flags | CanHaveInfluence, CanBeCorrupted, CanBeDoubleCorrupted, CanHaveIncubators, CanHaveAspects, CanBeSkinnTransferred, CanScourge |
| Type | Metadata/Items/Weapons/TwoHandWeapons/Crossbows/FourCrossbow2 |
| Tags | ezomyte_basetype, crossbow, ranged, two_hand_weapon, twohand, weapon |
| Icon | Art/2DItems/Weapons/TwoHandWeapons/Crossbows/2HCrossbow02 |
| Family | ProjectileSpeed
|
|---|
| Domains | 아이템 (1)
|
|---|
| GenerationType | 고유 (3)
|
|---|
| Req. level | 1
|
|---|
| Stats | projectile speed +% with crossbow skills Min: 20 Max: 30 Global |
|---|
| key | val |
|---|
| Base.base_level | 1 |
| Base.tag | default, weapon, twohand, crossbow, ranged, two_hand_weapon |
| Mods.stat_description_list | Metadata/StatDescriptions/stat_descriptions.csd |
| Mods.mod_stat_description_list | Metadata/StatDescriptions/advanced_mod_stat_descriptions.csd |
| Mods.enable_rarity | normal, magic, rare, unique |
| Mods.inventory_type | Weapon |
| AttributeRequirements.strength_requirement | 100 |
| AttributeRequirements.dexterity_requirement | 0 |
| AttributeRequirements.intelligence_requirement | 0 |
| Weapon.minimum_attack_distance | 0 |
| Weapon.maximum_attack_distance | 3 |
| Weapon.minimum_damage | 5 |
| Weapon.maximum_damage | 10 |
| Weapon.weapon_speed | 833 |
| Weapon.critical_chance | 500 |
| Quality.max_quality | 20 |
| Sockets.socket_info | 1:5:100, 1:5:100 2:5:100 |
볼트 속도 (20–30)% 증가
피해 (40–60)% 증가
속도 (30–40)% 증가
재장전 속도 30% 감소
재장전한 경우 으로
발사된 볼트가 100%의 확률로 을 소모하지 않음