Marreteiro Azakh-Kul
Azakh-Kul Mauler
Spectre | Y |
---|---|
Tags | 2HBluntWood_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, physical_affinity, red_blood |
Vida
200%
Ailment Threshold
%
Resistência
0 0 0 0
Damage
200%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 23
Attack Time
1.5 Second
Damage Spread
±20%
Experiência
200%
Model Size
100%
Type
CannibalTribeGiant
Metadata
CannibalTribeGiant
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
15,514
Armadura
3,451
Evasão
477
Energy Shield
0
Damage
466
Dano Mágico
466
Precisão
1,090
Attack Time
1.5
Experiência
57,268
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Básico
Base Damage: 373–559
Chance de [Critical|Acerto Crítico]: 5%
Attack Time: 1.5 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GACannibalGiantGroundSlam
Triggerable, Attack
Base Damage: 373–559
Chance de [Critical|Acerto Crítico]: 5%
Dano de Ataque: 150%
Attack Time: 1.5 seg
Recarga: 6 seg
Causa 50% mais Dano de Ataque
action attack or cast time uses animation length [1]
is area damage [1]
action attack or cast time uses animation length [1]
is area damage [1]
CGECannibalGiantCausticGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Tempo de Conjuração: 1 seg
Causa 34.5 de Dano de Caos Base por segundo
active skill area of effect radius +% final [0]
base skill effect duration [8000]
ground caustic art variation [1003]
active skill area of effect radius +% final [0]
base skill effect duration [8000]
ground caustic art variation [1003]
Object Type
version 2 extends "Metadata/Monsters/Monster" StateMachine { define_shared_state = " buffed; first_aggro; " } Transitionable { } Stats { set_base_heavy_stun_duration_ms = 3066 } Functions { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { on_or_create_state_buffed_1 = "AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/CannibalShaman/EPK/buff_weapon.epk', R_Weapon );" on_state_buffed_0 = "RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/CannibalShaman/EPK/buff_weapon.epk', R_Weapon );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/VaalSavage/CannibalTribeGiant"] = { name = "Azakh-Kul Mauler", life = 2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 23, accuracy = 1, weaponType1 = "Two Hand Mace", skillList = { "MeleeAtAnimationSpeed", "CGECannibalGiantCausticGround", "GACannibalGiantGroundSlam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGECannibalGiantCausticGround"] = { name = "CGECannibalGiantCausticGround", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "active_skill_area_of_effect_radius_+%_final", "ground_caustic_art_variation", "base_skill_effect_duration", }, levels = { [1] = {1, 0, 1003, 8000, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GACannibalGiantGroundSlam"] = { name = "GACannibalGiantGroundSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }