Vorana Volátil
Vorana Volatile
Spectre | N |
---|---|
Tags | Conjurador, construct, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, uses_suicide_explode, very_slow_movement |
Vida
300%
Ailment Threshold
%
Resistência
0 0 0 0
Damage
100%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
Experiência
100%
Model Size
100%
Type
ExpeditionReaperVolatile
Metadata
VolatileOrb
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
23,271
Armadura
3,451
Evasão
477
Energy Shield
0
Damage
233
Dano Mágico
233
Precisão
1,090
Attack Time
1.5
Experiência
28,634
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
VoranaOrbSuicideExplosion
Spell, Area, Damage, AreaSpell, Triggerable
Tempo de Conjuração: 1 seg
Causa 24.85 a 37.27 de Dano Físico
active skill area of effect radius +% final [50]
is area damage [1]
spell maximum action distance +% [100]
active skill area of effect radius +% final [50]
is area damage [1]
spell maximum action distance +% [100]
GPSExpeditionVoranaVolatileProjectile
Triggerable, Damage
Recarga: 3 seg
Causa 27.83 a 41.74 de Dano Físico
base is projectile [1]
projectile spread radius [15]
projectile uses contact position [1]
use scaled contact offset [1]
base is projectile [1]
projectile spread radius [15]
projectile uses contact position [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" } Positioned { collision_hull_type = "projectile" locked_orientation = true } Stats { immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_item_drop_slots = 0 set_monster_no_drops_or_experience = 1 set_monster_do_not_fracture = 1 set_max_frenzy_charges = 0 set_max_endurance_charges = 0 set_max_power_charges = 0 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 set_phase_through_objects = 1 monster_rarity_damage_+%_final = -70 strafe_distance_+% = -60 } Life { corpse_usable = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueExpedition/ReaperBoss/Objects/VolatileOrb"] = { name = "Vorana Volatile", life = 3, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "GPSExpeditionVoranaVolatileProjectile", "VoranaOrbSuicideExplosion", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GPSExpeditionVoranaVolatileProjectile"] = { name = "GPSExpeditionVoranaVolatileProjectile", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_spread_radius", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VoranaOrbSuicideExplosion"] = { name = "VoranaOrbSuicideExplosion", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_maximum_action_distance_+%", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, 50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }