Update cookie preferences
PoE2DB
Item
Item
Receitas de Vendedores
Liga
Character class
Character class
Dual-specialise
Keystone
Gema
Gema
Gemas de Habilidades
Gemas de Suporte
Spirit Gems
Modificadores
Modificadores
Keywords
Missão
Missão
Act 1
Act 2
Act 3
Classes Ascendentes
Pedras Guia
Pedras Guia
Modificadores da Árvore do Atlas
Tools
Árvore de Passivas
Tools
FlavourText
Patreon
TW 正體中文
CN 简体中文
KR 한국어
US English
JP Japanese
RU Русский
PO Português
TH ภาษาไทย
FR Français
DE Deutsch
ES Spanish
# Spirit Spirit reservation system replaces mana reservations. * Permanent effects reserve spirit now, instead of mana of having standard limits. * 0 Spirit by default. Increases can be obtained from boss drops, quest item, item modifiers, and sceptre implicits. * Act 1 quest reward 30 Spirit * Quest grant total 100 * Sceptres grant 100 Spirit and Aura-like or summon skills. * you can't dual wield Sceptres * grant a Sceptre at start chest as Witch * Reservations can be dynamically swapped based on weapon set. * Reservations do not deactivate on death. * Reserve flat amounts of Spirit to enable auras or trigger-able meta skills. * Permanent minions reserve spirit while alive, so are complimented by temporary minions that just cost mana to summon. * Many Trigger mechanics are Spirit Reservations now. * Buff and Auras from Spirit can be set per weapon set.
Edit
Wikis Content is available under
CC BY-NC-SA 3.0
unless otherwise noted.