Глубинный ковылятель

attack maximum action distance + [-3]
stance movement speed +% final [204]
stance movement speed +% final [204]
ignore actor scale from stats [1]
Abyssal Shambler
Spectre | N |
---|---|
Area | Бессветный проход, Глубины Бездны, Глубины Бездны, Глубины Бездны, Бессветная пустота, Тёмные владения |
Tags | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
Packs |
Здоровье
100%
Сопротивление




Damage
100%
Меткость
100%
Критические попадания Chance
5%
Attack Distance
4 ~ 11
Время атаки
1.5 Second
Damage Spread
±20%
Опыт
100%
Model Size
100%
Type
KulemaksGrasp
Metadata
KulemaksGrasp_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
79
Здоровье
14,725
4,540
887
Damage
324
Урон от чар
324
Меткость
3,596
Время атаки
1.5
Опыт
81,664
Minion Life
9,783
Minion Damage
1,690
Minion Armour
4,540
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSAbyssPaleWalker2Fireball
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Время применения: 1 сек.
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1431]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]

Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAbyss/Fodder/PaleWalker2/KulemaksGrasp_"] = { name = "Abyssal Shambler", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 11, accuracy = 1, skillList = { "MPSAbyssPaleWalker2Fireball", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MPSAbyssPaleWalker2Fireball"] = { name = "MPSAbyssPaleWalker2Fireball", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", "projectiles_not_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1431, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Family | Nothing |
---|---|
Domains | Monster (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
attack maximum action distance + [-3]
stance movement speed +% final [204]
Family | Stance |
---|---|
Domains | Monster (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
ignore actor scale from stats [1]
Family | MonsterIgnoreActorScaleFromStats |
---|---|
Domains | Monster (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Глубинный ковылятель

attack maximum action distance + [-3]
stance movement speed +% final [204]
stance movement speed +% final [204]
ignore actor scale from stats [1]
Abyssal Shambler
Spectre | N |
---|---|
Tags | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
Здоровье
100%
Сопротивление




Damage
100%
Меткость
100%
Критические попадания Chance
5%
Attack Distance
4 ~ 11
Время атаки
1.5 Second
Damage Spread
±20%
Опыт
100%
Model Size
100%
Type
KulemaksGrasp
Metadata
KulemaksGraspPinnacle
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
7,757
2,413
708
Damage
233
Урон от чар
233
Меткость
2,464
Время атаки
1.5
Опыт
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSAbyssPaleWalker2Fireball
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Время применения: 1 сек.
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1431]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]

Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAbyss/Fodder/PaleWalker2/KulemaksGraspPinnacle"] = { name = "Abyssal Shambler", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 11, accuracy = 1, skillList = { "MPSAbyssPaleWalker2Fireball", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MPSAbyssPaleWalker2Fireball"] = { name = "MPSAbyssPaleWalker2Fireball", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", "projectiles_not_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1431, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Family | Nothing |
---|---|
Domains | Monster (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
attack maximum action distance + [-3]
stance movement speed +% final [204]
Family | Stance |
---|---|
Domains | Monster (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
ignore actor scale from stats [1]
Family | MonsterIgnoreActorScaleFromStats |
---|---|
Domains | Monster (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.